mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
588 lines
17 KiB
Ruby
588 lines
17 KiB
Ruby
def pbAddPokemonID(pokemon, level = nil, seeform = true, dontRandomize = false)
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return if !pokemon || !$Trainer
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dontRandomize = true if $game_switches[SWITCH_CHOOSING_STARTER] #when choosing starters
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if pbBoxesFull?
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Kernel.pbMessage(_INTL("There's no more room for Pokémon!\1"))
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Kernel.pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
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return false
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end
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if pokemon.is_a?(Integer) && level.is_a?(Integer)
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pokemon = Pokemon.new(pokemon, level, $Trainer)
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end
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#random species if randomized gift pokemon & wild poke
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if $game_switches[SWITCH_RANDOM_GIFT_POKEMON] && $game_switches[SWITCH_RANDOM_WILD] && !dontRandomize
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tryRandomizeGiftPokemon(pokemon, dontRandomize)
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end
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speciesname = PBSpecies.getName(pokemon.species)
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Kernel.pbMessage(_INTL("{1} obtained {2}!\\se[itemlevel]\1", $Trainer.name, speciesname))
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pbNicknameAndStore(pokemon)
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pbSeenForm(pokemon) if seeform
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return true
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end
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def pbAddPokemonID(pokemon_id, level = 1, see_form = true, skip_randomize = false)
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return false if !pokemon_id
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skip_randomize = true if $game_switches[SWITCH_CHOOSING_STARTER] #when choosing starters
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if pbBoxesFull?
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pbMessage(_INTL("There's no more room for Pokémon!\1"))
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pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
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return false
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end
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if pokemon_id.is_a?(Integer) && level.is_a?(Integer)
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pokemon = Pokemon.new(pokemon_id, level)
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species_name = pokemon.speciesName
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end
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#random species if randomized gift pokemon & wild poke
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if $game_switches[SWITCH_RANDOM_GIFT_POKEMON] && $game_switches[SWITCH_RANDOM_WILD] && !skip_randomize
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tryRandomizeGiftPokemon(pokemon, skip_randomize)
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end
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pbMessage(_INTL("{1} obtained {2}!\\me[Pkmn get]\\wtnp[80]\1", $Trainer.name, species_name))
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pbNicknameAndStore(pokemon)
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$Trainer.pokedex.register(pokemon) if see_form
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return true
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end
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def pbHasSpecies?(species)
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if species.is_a?(String) || species.is_a?(Symbol)
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id = getID(PBSpecies, species)
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elsif species.is_a?(Pokemon)
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id = species.dexNum
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end
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for pokemon in $Trainer.party
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next if pokemon.isEgg?
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return true if pokemon.dexNum == id
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end
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return false
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end
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#ancienne methode qui est encore callée un peu partout dans les vieux scripts
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def getID(pbspecies_unused, species)
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if species.is_a?(String)
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return nil
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elsif species.is_a?(Symbol)
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return GameData::Species.get(species).id_number
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elsif species.is_a?(Pokemon)
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id = species.dexNum
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end
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end
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#Check if the Pokemon can learn a TM
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def CanLearnMove(pokemon, move)
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species = getID(PBSpecies, pokemon)
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return false if species <= 0
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data = load_data("Data/tm.dat")
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return false if !data[move]
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return data[move].any? { |item| item == species }
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end
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def pbPokemonIconFile(pokemon)
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bitmapFileName = pbCheckPokemonIconFiles(pokemon.species, pokemon.isEgg?)
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return bitmapFileName
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end
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def pbCheckPokemonIconFiles(speciesID, egg = false, dna = false)
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if egg
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bitmapFileName = sprintf("Graphics/Icons/iconEgg")
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return pbResolveBitmap(bitmapFileName)
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else
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bitmapFileName = _INTL("Graphics/Pokemon/Icons/{1}", speciesID)
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ret = pbResolveBitmap(bitmapFileName)
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return ret if ret
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end
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ret = pbResolveBitmap("Graphics/Icons/iconDNA.png")
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return ret if ret
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return pbResolveBitmap("Graphics/Icons/iconDNA.png")
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end
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def getPokemon(dexNum)
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if dexNum.is_a?(Integer)
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if dexNum > NB_POKEMON
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body_id = getBodyID(dexNum)
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head_id = getHeadID(dexNum, body_id)
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pokemon_id = getFusedPokemonIdFromDexNum(body_id, head_id)
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else
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pokemon_id = dexNum
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end
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else
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pokemon_id = dexNum
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end
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return GameData::Species.get(pokemon_id)
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end
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def getSpecies(dexnum)
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return getPokemon(dexnum.species) if dexnum.is_a?(Pokemon)
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return getPokemon(dexnum)
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end
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def getAbilityIndexFromID(abilityID, fusedPokemon)
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abilityList = fusedPokemon.getAbilityList
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for abilityArray in abilityList #ex: [:CHLOROPHYLL, 0]
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ability = abilityArray[0]
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index = abilityArray[1]
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return index if ability == abilityID
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end
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return 0
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end
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# dir_path = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED
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# indexFolders = Dir.entries(dir_path).select do |entry|
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# entry_number = entry.to_i
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# File.directory?(File.join(dir_path, entry)) && entry_number.between?(1, NB_POKEMON)
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# end
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# return nil if indexFolders.empty?
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# # Loop until a non-empty folder is found
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# selectedIndex = nil
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# spritesList = []
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# until selectedIndex && !spritesList.empty?
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# selectedIndex = indexFolders.sample
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# spritesList = Dir.entries(File.join(dir_path, selectedIndex)).select do |file|
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# File.file?(File.join(dir_path, selectedIndex, file))
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# end
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# end
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# selectedSprite = spritesList.sample
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# return getPokemonSpeciesFromSprite(selectedSprite)
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#end
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def addShinyStarsToGraphicsArray(imageArray, xPos, yPos, shinyBody, shinyHead, debugShiny, srcx = nil, srcy = nil, width = nil, height = nil,
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showSecondStarUnder = false, showSecondStarAbove = false)
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color = debugShiny ? Color.new(0, 0, 0, 255) : nil
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imageArray.push(["Graphics/Pictures/shiny", xPos, yPos, srcx, srcy, width, height, color])
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if shinyBody && shinyHead
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if showSecondStarUnder
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yPos += 15
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elsif showSecondStarAbove
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yPos -= 15
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else
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xPos -= 15
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end
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imageArray.push(["Graphics/Pictures/shiny", xPos, yPos, srcx, srcy, width, height, color])
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end
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# if onlyOutline
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# imageArray.push(["Graphics/Pictures/shiny_black",xPos,yPos,srcx,srcy,width,height,color])
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# end
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end
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# def getRandomCustomFusion(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3, maxBST = 300)
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# if customPokeList.length == 0
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# customPokeList = getCustomSpeciesList()
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# end
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# randPoke = []
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# if customPokeList.length >= 5000
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# chosen = false
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# i = 0 #loop pas plus que 3 fois pour pas lag
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# while chosen == false
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# fusedPoke = customPokeList[rand(customPokeList.length)]
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# if (i >= recursionLimit) || maxPoke == -1
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# return fusedPoke
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# end
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# end
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# else
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# if returnRandomPokemonIfNoneFound
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# return rand(maxPoke) + 1
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# end
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# end
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#
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# return randPoke
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# end
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def getAllNonLegendaryPokemon()
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list = []
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for i in 1..143
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list.push(i)
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end
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for i in 147..149
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list.push(i)
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end
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for i in 152..242
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list.push(i)
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end
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list.push(246)
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list.push(247)
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list.push(248)
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for i in 252..314
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list.push(i)
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end
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for i in 316..339
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list.push(i)
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end
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for i in 352..377
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list.push(i)
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end
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for i in 382..420
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list.push(i)
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end
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return list
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end
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def getPokemonEggGroups(species)
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return GameData::Species.get(species).egg_groups
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end
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def generateEggGroupTeam(eggGroup)
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teamComplete = false
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generatedTeam = []
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while !teamComplete
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species = rand(PBSpecies.maxValue)
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if getPokemonEggGroups(species).include?(eggGroup)
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generatedTeam << species
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end
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teamComplete = generatedTeam.length == 3
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end
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return generatedTeam
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end
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def pbGetSelfSwitch(eventId, switch)
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return $game_self_switches[[@map_id, eventId, switch]]
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end
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def getAllNonLegendaryPokemon()
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list = []
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for i in 1..143
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list.push(i)
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end
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for i in 147..149
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list.push(i)
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end
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for i in 152..242
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list.push(i)
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end
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list.push(246)
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list.push(247)
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list.push(248)
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for i in 252..314
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list.push(i)
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end
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for i in 316..339
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list.push(i)
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end
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for i in 352..377
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list.push(i)
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end
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for i in 382..420
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list.push(i)
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end
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return list
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end
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def generateSimpleTrainerParty(teamSpecies, level)
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team = []
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for species in teamSpecies
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poke = Pokemon.new(species, level)
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team << poke
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end
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return team
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end
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def isInKantoGeneration(dexNumber)
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return dexNumber <= 151
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end
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def isKantoPokemon(species)
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dexNum = getDexNumberForSpecies(species)
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poke = getPokemon(species)
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head_dex = getDexNumberForSpecies(poke.get_head_species())
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body_dex = getDexNumberForSpecies(poke.get_body_species())
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return isInKantoGeneration(dexNum) || isInKantoGeneration(head_dex) || isInKantoGeneration(body_dex)
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end
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def isInJohtoGeneration(dexNumber)
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return dexNumber > 151 && dexNumber <= 251
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end
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def isJohtoPokemon(species)
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dexNum = getDexNumberForSpecies(species)
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poke = getPokemon(species)
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head_dex = getDexNumberForSpecies(poke.get_head_species())
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body_dex = getDexNumberForSpecies(poke.get_body_species())
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return isInJohtoGeneration(dexNum) || isInJohtoGeneration(head_dex) || isInJohtoGeneration(body_dex)
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end
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def isAlolaPokemon(species)
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dexNum = getDexNumberForSpecies(species)
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poke = getPokemon(species)
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head_dex = getDexNumberForSpecies(poke.get_head_species())
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body_dex = getDexNumberForSpecies(poke.get_body_species())
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list = [
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370, 373, 430, 431, 432, 433, 450, 451, 452,
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453, 454, 455, 459, 460, 463, 464, 465, 469, 470,
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471, 472, 473, 474, 475, 476, 477, 498, 499,
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]
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return list.include?(dexNum) || list.include?(head_dex) || list.include?(body_dex)
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end
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def isKalosPokemon(species)
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dexNum = getDexNumberForSpecies(species)
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poke = getPokemon(species)
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head_dex = getDexNumberForSpecies(poke.get_head_species())
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body_dex = getDexNumberForSpecies(poke.get_body_species())
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list =
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[327, 328, 329, 339, 371, 372, 417, 418,
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425, 426, 438, 439, 440, 441, 444, 445, 446,
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456, 461, 462, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487,
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489, 490, 491, 492, 500,
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]
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return list.include?(dexNum) || list.include?(head_dex) || list.include?(body_dex)
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end
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def isUnovaPokemon(species)
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dexNum = getDexNumberForSpecies(species)
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poke = getPokemon(species)
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head_dex = getDexNumberForSpecies(poke.get_head_species())
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body_dex = getDexNumberForSpecies(poke.get_body_species())
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list =
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[
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330, 331, 337, 338, 348, 349, 350, 351, 359, 360, 361,
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362, 363, 364, 365, 366, 367, 368, 369, 374, 375, 376, 377,
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397, 398, 399, 406, 407, 408, 409, 410, 411, 412, 413, 414,
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415, 416, 419, 420,
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422, 423, 424, 434, 345,
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466, 467, 494, 493,
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]
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return list.include?(dexNum) || list.include?(head_dex) || list.include?(body_dex)
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end
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def isSinnohPokemon(species)
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dexNum = getDexNumberForSpecies(species)
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poke = getPokemon(species)
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head_dex = getDexNumberForSpecies(poke.get_head_species())
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body_dex = getDexNumberForSpecies(poke.get_body_species())
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list =
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[254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265,
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266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 288, 294,
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295, 296, 297, 298, 299, 305, 306, 307, 308, 315, 316, 317,
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318, 319, 320, 321, 322, 323, 324, 326, 332, 343, 344, 345,
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346, 347, 352, 353, 354, 358, 383, 384, 388, 389, 400, 402,
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403, 429, 468]
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return list.include?(dexNum) || list.include?(head_dex) || list.include?(body_dex)
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end
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def isHoennPokemon(species)
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dexNum = getDexNumberForSpecies(species)
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poke = getPokemon(species)
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head_dex = getDexNumberForSpecies(poke.get_head_species())
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body_dex = getDexNumberForSpecies(poke.get_body_species())
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list = [252, 253, 276, 277, 278, 279, 280, 281, 282, 283, 284,
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285, 286, 287, 289, 290, 291, 292, 293, 300, 301, 302, 303,
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304, 309, 310, 311, 312, 313, 314, 333, 334, 335, 336, 340,
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341, 342, 355, 356, 357, 378, 379, 380, 381, 382, 385, 386,
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387, 390, 391, 392, 393, 394, 395, 396, 401, 404, 405, 421,
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427, 428, 436, 437, 442, 443, 447, 448, 449, 457, 458, 488,
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495, 496, 497, 501, 502, 503, 504, 505, 506, 507, 508, 509,
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510, 511, 512, 513, 514, 515, 516, 517, 518, 519, 520, 521,
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522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533,
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534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 545,
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546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557,
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558, 559, 560, 561, 562, 563, 564, 565
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]
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return list.include?(dexNum) || list.include?(head_dex) || list.include?(body_dex)
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end
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def pbBitmap(path)
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if !pbResolveBitmap(path).nil?
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bmp = RPG::Cache.load_bitmap_path(path)
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bmp.storedPath = path
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else
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p "Image located at '#{path}' was not found!" if $DEBUG
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bmp = Bitmap.new(1, 1)
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end
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return bmp
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end
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def reverseFusionSpecies(species)
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dexId = getDexNumberForSpecies(species)
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return species if dexId <= NB_POKEMON
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return species if dexId > (NB_POKEMON * NB_POKEMON) + NB_POKEMON
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body = getBasePokemonID(dexId, true)
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head = getBasePokemonID(dexId, false)
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newspecies = (head) * NB_POKEMON + body
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return getPokemon(newspecies)
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end
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def Kernel.getRoamingMap(roamingArrayPos)
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curmap = $PokemonGlobal.roamPosition[roamingArrayPos]
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mapinfos = $RPGVX ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
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text = mapinfos[curmap].name #,(curmap==$game_map.map_id) ? _INTL("(this map)") : "")
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return text
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end
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def Kernel.getItemNamesAsString(list)
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strList = ""
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for i in 0..list.length - 1
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id = list[i]
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name = PBItems.getName(id)
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strList += name
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if i != list.length - 1 && list.length > 1
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strList += ","
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end
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end
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return strList
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end
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def get_default_moves_at_level(species, level)
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moveset = GameData::Species.get(species).moves
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knowable_moves = []
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moveset.each { |m| knowable_moves.push(m[1]) if m[0] <= level }
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# Remove duplicates (retaining the latest copy of each move)
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knowable_moves = knowable_moves.reverse
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knowable_moves |= []
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knowable_moves = knowable_moves.reverse
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# Add all moves
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moves = []
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first_move_index = knowable_moves.length - MAX_MOVES
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first_move_index = 0 if first_move_index < 0
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for i in first_move_index...knowable_moves.length
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#moves.push(Pokemon::Move.new(knowable_moves[i]))
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moves << knowable_moves[i]
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end
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return moves
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end
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def find_newer_available_version
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latest_Version = fetch_latest_game_version
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return nil if !latest_Version
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return nil if is_higher_version(Settings::GAME_VERSION_NUMBER, latest_Version)
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return latest_Version
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end
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def is_higher_version(gameVersion, latestVersion)
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gameVersion_parts = gameVersion.split('.').map(&:to_i)
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latestVersion_parts = latestVersion.split('.').map(&:to_i)
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# Compare each part of the version numbers from left to right
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gameVersion_parts.each_with_index do |part, i|
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return true if (latestVersion_parts[i].nil? || part > latestVersion_parts[i])
|
|
return false if part < latestVersion_parts[i]
|
|
end
|
|
return latestVersion_parts.length <= gameVersion_parts.length
|
|
end
|
|
|
|
def get_current_game_difficulty
|
|
return :EASY if $game_switches[SWITCH_GAME_DIFFICULTY_EASY]
|
|
return :HARD if $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
|
|
return :NORMAL
|
|
end
|
|
|
|
def get_difficulty_text
|
|
if $game_switches[SWITCH_GAME_DIFFICULTY_EASY]
|
|
return "Easy"
|
|
elsif $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
|
|
return "Hard"
|
|
else
|
|
return "Normal"
|
|
end
|
|
end
|
|
|
|
def getCurrentLevelCap()
|
|
current_max_level = Settings::LEVEL_CAPS[$Trainer.badge_count]
|
|
current_max_level *= Settings::HARD_MODE_LEVEL_MODIFIER if $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
|
|
return current_max_level
|
|
end
|
|
|
|
def pokemonExceedsLevelCap(pokemon)
|
|
return false if $Trainer.badge_count >= Settings::NB_BADGES
|
|
current_max_level = getCurrentLevelCap()
|
|
return pokemon.level >= current_max_level
|
|
end
|
|
|
|
def listPokemonIDs()
|
|
for id in 0..NB_POKEMON
|
|
pokemon = GameData::Species.get(id).species
|
|
echoln id.to_s + ": " + "\"" + pokemon.to_s + "\"" + ", "
|
|
end
|
|
end
|
|
|
|
def getLatestSpritepackDate()
|
|
return Time.new(Settings::NEWEST_SPRITEPACK_YEAR, Settings::NEWEST_SPRITEPACK_MONTH)
|
|
end
|
|
|
|
def new_spritepack_was_released()
|
|
current_spritepack_date = $PokemonGlobal.current_spritepack_date
|
|
latest_spritepack_date = getLatestSpritepackDate()
|
|
if !current_spritepack_date || (current_spritepack_date < latest_spritepack_date)
|
|
$PokemonGlobal.current_spritepack_date = latest_spritepack_date
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
def splitSpriteCredits(name, bitmap, max_width)
|
|
name_full_width = bitmap.text_size(name).width
|
|
# use original name if can fit on one line
|
|
return [ name ] if name_full_width <= max_width
|
|
|
|
temp_string = name
|
|
name_split = []
|
|
|
|
# split name by collab separator " & " nearest to max width
|
|
start_pos = temp_string.index(' & ')
|
|
temp_pos = nil
|
|
while start_pos && (bitmap.text_size(temp_string).width > max_width)
|
|
substring_width = bitmap.text_size(temp_string[0, start_pos]).width
|
|
if substring_width > max_width
|
|
name_split << temp_string[0, temp_pos].strip
|
|
temp_string = temp_string[(temp_pos + 1)..].strip
|
|
start_pos = temp_string.index(' & ')
|
|
temp_pos = nil
|
|
next
|
|
end
|
|
|
|
temp_pos = start_pos
|
|
start_pos = temp_string.index(' & ', start_pos + 1)
|
|
end
|
|
|
|
# append remainder of " & " split if within max width
|
|
if temp_pos != nil
|
|
name_split << temp_string[0, temp_pos].strip
|
|
temp_string = temp_string[(temp_pos + 1)..].strip
|
|
end
|
|
|
|
# split remaining string by space
|
|
temp_pos = nil
|
|
if (bitmap.text_size(temp_string).width > max_width) && (start_pos = temp_string.index(' '))
|
|
while start_pos && (bitmap.text_size(temp_string).width > max_width)
|
|
substring_width = bitmap.text_size(temp_string[0, start_pos]).width
|
|
if substring_width > max_width
|
|
name_split << temp_string[0, temp_pos].strip
|
|
temp_string = temp_string[(temp_pos + 1)..].strip
|
|
start_pos = temp_string.index(' ')
|
|
temp_pos = nil
|
|
next
|
|
end
|
|
|
|
temp_pos = start_pos
|
|
start_pos = temp_string.index(' ', start_pos + 1)
|
|
end
|
|
end
|
|
|
|
# append remaining text, even if too long for screen
|
|
name_split << temp_string if temp_string != ''
|
|
|
|
return name_split
|
|
end
|
|
|
|
|
|
def get_spritecharacter_for_event(event_id)
|
|
for sprite in $scene.spriteset.character_sprites
|
|
if sprite.character.id == event_id
|
|
return sprite
|
|
end
|
|
end
|
|
end
|
|
|