Files
infinitefusion-e18/Data/Scripts/002_Switches and Variables/004_Game_SelfSwitches.rb

31 lines
1.2 KiB
Ruby

#===============================================================================
# ** Game_SelfSwitches
#-------------------------------------------------------------------------------
# This class handles self switches. It's a wrapper for the built-in class
# "Hash." Refer to "$game_self_switches" for the instance of this class.
#===============================================================================
class Game_SelfSwitches
#-----------------------------------------------------------------------------
# * Object Initialization
#-----------------------------------------------------------------------------
def initialize
@data = {}
end
#-----------------------------------------------------------------------------
# * Get Self Switch
# key : key
#-----------------------------------------------------------------------------
def [](key)
return (@data[key]==true) ? true : false
end
#-----------------------------------------------------------------------------
# * Set Self Switch
# key : key
# value : ON (true) / OFF (false)
#-----------------------------------------------------------------------------
def []=(key, value)
@data[key] = value
end
end