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33 lines
1.3 KiB
Ruby
33 lines
1.3 KiB
Ruby
def spriteOptionsMenu
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commands = []
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cmd_manual_update= _INTL("Update sprites manually")
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cmd_clear_sprite_cache = _INTL("Clear sprite cache")
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cmd_reset_alt_sprites = _INTL("Reset selected sprites")
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cmd_cancel = _INTL("Cancel")
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commands << cmd_manual_update
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commands << cmd_clear_sprite_cache
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commands << cmd_reset_alt_sprites
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commands << cmd_cancel
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chosen = optionsMenu(commands)
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case commands[chosen]
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when cmd_manual_update
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should_update = pbConfirmMessage(_INTL("Would you like to redownload the spritepack's data to make sure that all sprites are correctly updated?"))
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update_spritepack_files if should_update
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when cmd_reset_alt_sprites
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confirmed = pbConfirmMessage(_INTL("Reset the chosen alternate sprites set for every Pokémon?"))
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if confirmed
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$PokemonGlobal.alt_sprite_substitutions=Hash.new
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pbMessage(_INTL("Alt sprites substitutions have been reset."))
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end
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when cmd_clear_sprite_cache
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confirmed = pbConfirmMessage(_INTL("Clear the temporary sprites cache for every Pokémon? Every sprite will be fully reloaded the next time they are shown."))
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if confirmed
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spritesLoader = BattleSpriteLoader.new
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spritesLoader.clear_sprites_cache(:CUSTOM)
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spritesLoader.clear_sprites_cache(:BASE)
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pbMessage(_INTL("The sprites cache was cleared."))
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end
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end
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end |