This website requires JavaScript.
Explore
Help
Sign In
DocRock3r
/
infinitefusion-e18
Watch
1
Star
0
Fork
0
You've already forked infinitefusion-e18
mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced
2025-12-06 06:01:46 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
348b847b68da729de2a1b92c43939bba25c261d6
infinitefusion-e18
/
Data
/
Scripts
/
020_Debug
History
Maruno17
096f13f451
The player's charset now only changes itself at the start of a step or the start of not moving. Added potential for running/jumping/stationary speeds/charsets for surfing/diving/cycling. Tweaked fishing animation.
2021-09-22 22:57:06 +01:00
..
001_Editor screens
Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method.
2021-09-02 19:01:16 +01:00
002_Animation editor
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
003_Debug menus
Refactored checking whether a Pokémon/species is single gendered, tweaked console message.
2021-08-31 00:17:30 +01:00
001_Editor_Utilities.rb
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00
002_Editor_DataTypes.rb
The player's charset now only changes itself at the start of a step or the start of not moving. Added potential for running/jumping/stationary speeds/charsets for surfing/diving/cycling. Tweaked fishing animation.
2021-09-22 22:57:06 +01:00
003_Editor_Listers.rb
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00