Files
infinitefusion-e18/Data/Scripts/050_AddOns/SpriteCreditsUtils.rb
infinitefusion 368d843fee Art gallery fixes
2023-04-09 22:44:04 -04:00

96 lines
2.7 KiB
Ruby

def map_sprites_by_artist
creditsMap = Hash.new
File.foreach(Settings::CREDITS_FILE_PATH) do |line|
row = line.split(',')
spritename = row[0]
artist = row[1].chomp
sprites = creditsMap.key?(artist) ? creditsMap[artist] : []
sprites << spritename
creditsMap[artist] = sprites
end
return creditsMap
end
def analyzeSpritesList(spritesList, mostPopularCallbackVariable=1)
pokemon_map = Hash.new
for spritename in spritesList
splitName = spritename.split(".")
headNum = splitName[0].to_i
bodyNum = splitName[1].to_i
if pokemon_map.key?(headNum)
pokemon_map[headNum] += 1
else
pokemon_map[headNum] = 1
end
if pokemon_map.key?(bodyNum)
pokemon_map[bodyNum] += 1
else
pokemon_map[bodyNum] = 1
end
end
most_popular = pokemon_map.max_by { |key, value| value }
most_popular_poke = most_popular[0]
most_popular_nb = most_popular[1]
pbSet(mostPopularCallbackVariable,most_popular_nb)
species = getSpecies(most_popular_poke)
return species
end
def getPokemonSpeciesFromSprite(spritename)
splitName = spritename.split(".")
headNum = splitName[0].to_i
bodyNum = splitName[1].to_i
#call this to make sure that the sprite is downloaded
get_fusion_sprite_path(headNum, bodyNum)
species = getFusionSpecies(bodyNum, headNum)
return species
end
def doesCurrentExhibitionFeaturePokemon(displayedSprites,pokemon)
for sprite in displayedSprites
parts = sprite.split(".")
headNum = parts[0].to_i
bodyNum = parts[1].to_i
return true if headNum == pokemon.id_number || bodyNum == pokemon.id_number
end
return false
end
def generateArtGallery(nbSpritesDisplayed = 6, saveArtistNameInVariable = 1, saveSpritesInVariable = 2, saveAllArtistSpritesInVariable=3,artistName=nil)
creditsMap = map_sprites_by_artist
featuredArtist = artistName ? artistName : getRandomSpriteArtist(creditsMap, nbSpritesDisplayed)
if featuredArtist
featuredSprites = creditsMap[featuredArtist].shuffle.take(nbSpritesDisplayed)
pbSet(saveArtistNameInVariable, File.basename(featuredArtist, '#*'))
pbSet(saveSpritesInVariable, featuredSprites)
pbSet(saveAllArtistSpritesInVariable, creditsMap[featuredArtist])
return featuredSprites
end
return nil
end
def getRandomSpriteArtist(creditsMap = nil, minimumNumberOfSprites = 1, giveUpAfterX = 50)
creditsMap = map_sprites_by_artist if !creditsMap
i = 0
while i < giveUpAfterX
artist = creditsMap.keys.sample
return artist if creditsMap[artist].length >= minimumNumberOfSprites
end
return nil
end
def getSpriteCredits(spriteName)
File.foreach(Settings::CREDITS_FILE_PATH) do |line|
row = line.split(',')
if row[0].include?(spriteName)
return row[1]
end
end
return nil
end