mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
1592 lines
70 KiB
Ruby
1592 lines
70 KiB
Ruby
module Compiler
|
|
module_function
|
|
|
|
#=============================================================================
|
|
# Compile Town Map data
|
|
#=============================================================================
|
|
def compile_town_map
|
|
nonglobaltypes = {
|
|
"Name" => [0, "s"],
|
|
"Filename" => [1, "s"],
|
|
"Point" => [2, "uussUUUU"]
|
|
}
|
|
currentmap = -1
|
|
rgnnames = []
|
|
placenames = []
|
|
placedescs = []
|
|
sections = []
|
|
pbCompilerEachCommentedLine("PBS/townmap.txt") { |line,lineno|
|
|
if line[/^\s*\[\s*(\d+)\s*\]\s*$/]
|
|
currentmap = $~[1].to_i
|
|
sections[currentmap] = []
|
|
else
|
|
if currentmap<0
|
|
raise _INTL("Expected a section at the beginning of the file\r\n{1}",FileLineData.linereport)
|
|
end
|
|
if !line[/^\s*(\w+)\s*=\s*(.*)$/]
|
|
raise _INTL("Bad line syntax (expected syntax like XXX=YYY)\r\n{1}",FileLineData.linereport)
|
|
end
|
|
settingname = $~[1]
|
|
schema = nonglobaltypes[settingname]
|
|
if schema
|
|
record = pbGetCsvRecord($~[2],lineno,schema)
|
|
if settingname=="Name"
|
|
rgnnames[currentmap] = record
|
|
elsif settingname=="Point"
|
|
placenames.push(record[2])
|
|
placedescs.push(record[3])
|
|
sections[currentmap][schema[0]] = [] if !sections[currentmap][schema[0]]
|
|
sections[currentmap][schema[0]].push(record)
|
|
else # Filename
|
|
sections[currentmap][schema[0]] = record
|
|
end
|
|
end
|
|
end
|
|
}
|
|
save_data(sections,"Data/town_map.dat")
|
|
MessageTypes.setMessages(MessageTypes::RegionNames,rgnnames)
|
|
MessageTypes.setMessagesAsHash(MessageTypes::PlaceNames,placenames)
|
|
MessageTypes.setMessagesAsHash(MessageTypes::PlaceDescriptions,placedescs)
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile map connections
|
|
#=============================================================================
|
|
def compile_connections
|
|
records = []
|
|
pbCompilerEachPreppedLine("PBS/connections.txt") { |line,lineno|
|
|
hashenum = {
|
|
"N" => "N","North" => "N",
|
|
"E" => "E","East" => "E",
|
|
"S" => "S","South" => "S",
|
|
"W" => "W","West" => "W"
|
|
}
|
|
record = []
|
|
thisline = line.dup
|
|
record.push(csvInt!(thisline,lineno))
|
|
record.push(csvEnumFieldOrInt!(thisline,hashenum,"",sprintf("(line %d)",lineno)))
|
|
record.push(csvInt!(thisline,lineno))
|
|
record.push(csvInt!(thisline,lineno))
|
|
record.push(csvEnumFieldOrInt!(thisline,hashenum,"",sprintf("(line %d)",lineno)))
|
|
record.push(csvInt!(thisline,lineno))
|
|
if !pbRgssExists?(sprintf("Data/Map%03d.rxdata",record[0]))
|
|
print _INTL("Warning: Map {1}, as mentioned in the map connection data, was not found.\r\n{2}",record[0],FileLineData.linereport)
|
|
end
|
|
if !pbRgssExists?(sprintf("Data/Map%03d.rxdata",record[3]))
|
|
print _INTL("Warning: Map {1}, as mentioned in the map connection data, was not found.\r\n{2}",record[3],FileLineData.linereport)
|
|
end
|
|
case record[1]
|
|
when "N"
|
|
raise _INTL("North side of first map must connect with south side of second map\r\n{1}", FileLineData.linereport) if record[4] != "S"
|
|
when "S"
|
|
raise _INTL("South side of first map must connect with north side of second map\r\n{1}", FileLineData.linereport) if record[4] != "N"
|
|
when "E"
|
|
raise _INTL("East side of first map must connect with west side of second map\r\n{1}", FileLineData.linereport) if record[4] != "W"
|
|
when "W"
|
|
raise _INTL("West side of first map must connect with east side of second map\r\n{1}", FileLineData.linereport) if record[4] != "E"
|
|
end
|
|
records.push(record)
|
|
}
|
|
save_data(records,"Data/map_connections.dat")
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile phone messages
|
|
#=============================================================================
|
|
def compile_phone
|
|
return if !safeExists?("PBS/phone.txt")
|
|
database = PhoneDatabase.new
|
|
sections = []
|
|
File.open("PBS/phone.txt","rb") { |f|
|
|
pbEachSection(f) { |section,name|
|
|
case name
|
|
when "<Generics>"
|
|
database.generics=section
|
|
sections.concat(section)
|
|
when "<BattleRequests>"
|
|
database.battleRequests=section
|
|
sections.concat(section)
|
|
when "<GreetingsMorning>"
|
|
database.greetingsMorning=section
|
|
sections.concat(section)
|
|
when "<GreetingsEvening>"
|
|
database.greetingsEvening=section
|
|
sections.concat(section)
|
|
when "<Greetings>"
|
|
database.greetings=section
|
|
sections.concat(section)
|
|
when "<Bodies1>"
|
|
database.bodies1=section
|
|
sections.concat(section)
|
|
when "<Bodies2>"
|
|
database.bodies2=section
|
|
sections.concat(section)
|
|
end
|
|
}
|
|
}
|
|
MessageTypes.setMessagesAsHash(MessageTypes::PhoneMessages,sections)
|
|
save_data(database,"Data/phone.dat")
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile type data
|
|
#=============================================================================
|
|
def compile_types
|
|
GameData::Type::DATA.clear
|
|
type_names = []
|
|
# Read from PBS file
|
|
File.open("PBS/types.txt", "rb") { |f|
|
|
FileLineData.file = "PBS/types.txt" # For error reporting
|
|
# Read a whole section's lines at once, then run through this code.
|
|
# contents is a hash containing all the XXX=YYY lines in that section, where
|
|
# the keys are the XXX and the values are the YYY (as unprocessed strings).
|
|
schema = GameData::Type::SCHEMA
|
|
pbEachFileSection(f) { |contents, type_number|
|
|
# Go through schema hash of compilable data and compile this section
|
|
for key in schema.keys
|
|
FileLineData.setSection(type_number, key, contents[key]) # For error reporting
|
|
# Skip empty properties, or raise an error if a required property is
|
|
# empty
|
|
if contents[key].nil?
|
|
if ["Name", "InternalName"].include?(key)
|
|
raise _INTL("The entry {1} is required in PBS/types.txt section {2}.", key, type_id)
|
|
end
|
|
next
|
|
end
|
|
# Compile value for key
|
|
value = pbGetCsvRecord(contents[key], key, schema[key])
|
|
value = nil if value.is_a?(Array) && value.length == 0
|
|
contents[key] = value
|
|
# Ensure weaknesses/resistances/immunities are in arrays and are symbols
|
|
if value && ["Weaknesses", "Resistances", "Immunities"].include?(key)
|
|
contents[key] = [contents[key]] if !contents[key].is_a?(Array)
|
|
contents[key].map! { |x| x.to_sym }
|
|
contents[key].uniq!
|
|
end
|
|
end
|
|
# Construct type hash
|
|
type_symbol = contents["InternalName"].to_sym
|
|
type_hash = {
|
|
:id => type_symbol,
|
|
:id_number => type_number,
|
|
:name => contents["Name"],
|
|
:pseudo_type => contents["IsPseudoType"],
|
|
:special_type => contents["IsSpecialType"],
|
|
:weaknesses => contents["Weaknesses"],
|
|
:resistances => contents["Resistances"],
|
|
:immunities => contents["Immunities"]
|
|
}
|
|
# Add type's data to records
|
|
GameData::Type.register(type_hash)
|
|
type_names[type_number] = type_hash[:name]
|
|
}
|
|
}
|
|
# Ensure all weaknesses/resistances/immunities are valid types
|
|
GameData::Type.each do |type|
|
|
type.weaknesses.each do |other_type|
|
|
next if GameData::Type.exists?(other_type)
|
|
raise _INTL("'{1}' is not a defined type (PBS/types.txt, section {2}, Weaknesses).", other_type.to_s, type.id_number)
|
|
end
|
|
type.resistances.each do |other_type|
|
|
next if GameData::Type.exists?(other_type)
|
|
raise _INTL("'{1}' is not a defined type (PBS/types.txt, section {2}, Resistances).", other_type.to_s, type.id_number)
|
|
end
|
|
type.immunities.each do |other_type|
|
|
next if GameData::Type.exists?(other_type)
|
|
raise _INTL("'{1}' is not a defined type (PBS/types.txt, section {2}, Immunities).", other_type.to_s, type.id_number)
|
|
end
|
|
end
|
|
# Save all data
|
|
GameData::Type.save
|
|
MessageTypes.setMessages(MessageTypes::Types, type_names)
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile ability data
|
|
#=============================================================================
|
|
def compile_abilities
|
|
GameData::Ability::DATA.clear
|
|
ability_names = []
|
|
ability_descriptions = []
|
|
pbCompilerEachPreppedLine("PBS/abilities.txt") { |line, line_no|
|
|
line = pbGetCsvRecord(line, line_no, [0, "vnss"])
|
|
ability_number = line[0]
|
|
ability_symbol = line[1].to_sym
|
|
if GameData::Ability::DATA[ability_number]
|
|
raise _INTL("Ability ID number '{1}' is used twice.\r\n{2}", ability_number, FileLineData.linereport)
|
|
elsif GameData::Ability::DATA[ability_symbol]
|
|
raise _INTL("Ability ID '{1}' is used twice.\r\n{2}", ability_symbol, FileLineData.linereport)
|
|
end
|
|
# Construct ability hash
|
|
ability_hash = {
|
|
:id => ability_symbol,
|
|
:id_number => ability_number,
|
|
:name => line[2],
|
|
:description => line[3]
|
|
}
|
|
# Add ability's data to records
|
|
GameData::Ability.register(ability_hash)
|
|
ability_names[ability_number] = ability_hash[:name]
|
|
ability_descriptions[ability_number] = ability_hash[:description]
|
|
}
|
|
# Save all data
|
|
GameData::Ability.save
|
|
MessageTypes.setMessages(MessageTypes::Abilities, ability_names)
|
|
MessageTypes.setMessages(MessageTypes::AbilityDescs, ability_descriptions)
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile move data
|
|
#=============================================================================
|
|
def compile_moves
|
|
GameData::Move::DATA.clear
|
|
move_names = []
|
|
move_descriptions = []
|
|
# Read each line of moves.txt at a time and compile it into an move
|
|
pbCompilerEachPreppedLine("PBS/moves.txt") { |line, line_no|
|
|
line = pbGetCsvRecord(line, line_no, [0, "vnssueeuuueiss",
|
|
nil, nil, nil, nil, nil, :Type, ["Physical", "Special", "Status"],
|
|
nil, nil, nil, :Target, nil, nil, nil
|
|
])
|
|
move_number = line[0]
|
|
move_symbol = line[1].to_sym
|
|
if GameData::Move::DATA[move_number]
|
|
raise _INTL("Move ID number '{1}' is used twice.\r\n{2}", move_number, FileLineData.linereport)
|
|
elsif GameData::Move::DATA[move_symbol]
|
|
raise _INTL("Move ID '{1}' is used twice.\r\n{2}", move_symbol, FileLineData.linereport)
|
|
end
|
|
# Sanitise data
|
|
if line[6] == 2 && line[4] != 0
|
|
raise _INTL("Move {1} is defined as a Status move with a non-zero base damage.\r\n{2}", line[2], FileLineData.linereport)
|
|
elsif line[6] != 2 && line[4] == 0
|
|
print _INTL("Warning: Move {1} was defined as Physical or Special but had a base damage of 0. Changing it to a Status move.\r\n{2}", line[2], FileLineData.linereport)
|
|
line[6] = 2
|
|
end
|
|
# Construct move hash
|
|
move_hash = {
|
|
:id_number => move_number,
|
|
:id => move_symbol,
|
|
:name => line[2],
|
|
:function_code => line[3],
|
|
:base_damage => line[4],
|
|
:type => line[5],
|
|
:category => line[6],
|
|
:accuracy => line[7],
|
|
:total_pp => line[8],
|
|
:effect_chance => line[9],
|
|
:target => GameData::Target.get(line[10]).id,
|
|
:priority => line[11],
|
|
:flags => line[12],
|
|
:description => line[13]
|
|
}
|
|
# Add move's data to records
|
|
GameData::Move.register(move_hash)
|
|
move_names[move_number] = move_hash[:name]
|
|
move_descriptions[move_number] = move_hash[:description]
|
|
}
|
|
# Save all data
|
|
GameData::Move.save
|
|
MessageTypes.setMessages(MessageTypes::Moves, move_names)
|
|
MessageTypes.setMessages(MessageTypes::MoveDescriptions, move_descriptions)
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile item data
|
|
#=============================================================================
|
|
def compile_items
|
|
GameData::Item::DATA.clear
|
|
item_names = []
|
|
item_names_plural = []
|
|
item_descriptions = []
|
|
# Read each line of items.txt at a time and compile it into an item
|
|
pbCompilerEachCommentedLine("PBS/items.txt") { |line, line_no|
|
|
line = pbGetCsvRecord(line, line_no, [0, "vnssuusuuUN"])
|
|
item_number = line[0]
|
|
item_symbol = line[1].to_sym
|
|
if GameData::Item::DATA[item_number]
|
|
raise _INTL("Item ID number '{1}' is used twice.\r\n{2}", item_number, FileLineData.linereport)
|
|
elsif GameData::Item::DATA[item_symbol]
|
|
raise _INTL("Item ID '{1}' is used twice.\r\n{2}", item_symbol, FileLineData.linereport)
|
|
end
|
|
# Construct item hash
|
|
item_hash = {
|
|
:id_number => item_number,
|
|
:id => item_symbol,
|
|
:name => line[2],
|
|
:name_plural => line[3],
|
|
:pocket => line[4],
|
|
:price => line[5],
|
|
:description => line[6],
|
|
:field_use => line[7],
|
|
:battle_use => line[8],
|
|
:type => line[9]
|
|
}
|
|
item_hash[:move] = parseMove(line[10]) if !nil_or_empty?(line[10])
|
|
# Add item's data to records
|
|
GameData::Item.register(item_hash)
|
|
item_names[item_number] = item_hash[:name]
|
|
item_names_plural[item_number] = item_hash[:name_plural]
|
|
item_descriptions[item_number] = item_hash[:description]
|
|
}
|
|
# Save all data
|
|
GameData::Item.save
|
|
MessageTypes.setMessages(MessageTypes::Items, item_names)
|
|
MessageTypes.setMessages(MessageTypes::ItemPlurals, item_names_plural)
|
|
MessageTypes.setMessages(MessageTypes::ItemDescriptions, item_descriptions)
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile berry plant data
|
|
#=============================================================================
|
|
def compile_berry_plants
|
|
GameData::BerryPlant::DATA.clear
|
|
pbCompilerEachCommentedLine("PBS/berryplants.txt") { |line, line_no|
|
|
if line[/^\s*(\w+)\s*=\s*(.*)$/] # Of the format XXX = YYY
|
|
key = $1
|
|
value = $2
|
|
item_symbol = parseItem(key)
|
|
item_number = GameData::Item.get(item_symbol).id_number
|
|
line = pbGetCsvRecord(value, line_no, [0, "vuuv"])
|
|
# Construct berry plant hash
|
|
berry_plant_hash = {
|
|
:id => item_symbol,
|
|
:id_number => item_number,
|
|
:hours_per_stage => line[0],
|
|
:drying_per_hour => line[1],
|
|
:minimum_yield => line[2],
|
|
:maximum_yield => line[3]
|
|
}
|
|
# Add berry plant's data to records
|
|
GameData::BerryPlant.register(berry_plant_hash)
|
|
end
|
|
}
|
|
# Save all data
|
|
GameData::BerryPlant.save
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile Pokémon data
|
|
#=============================================================================
|
|
def compile_pokemon
|
|
GameData::Species::DATA.clear
|
|
species_names = []
|
|
species_form_names = []
|
|
species_categories = []
|
|
species_pokedex_entries = []
|
|
# Read from PBS file
|
|
File.open("PBS/pokemon.txt", "rb") { |f|
|
|
FileLineData.file = "PBS/pokemon.txt" # For error reporting
|
|
# Read a whole section's lines at once, then run through this code.
|
|
# contents is a hash containing all the XXX=YYY lines in that section, where
|
|
# the keys are the XXX and the values are the YYY (as unprocessed strings).
|
|
schema = GameData::Species.schema
|
|
pbEachFileSection(f) { |contents, species_number|
|
|
FileLineData.setSection(species_number, "header", nil) # For error reporting
|
|
# Raise an error if a species number is invalid or used twice
|
|
if species_number == 0
|
|
raise _INTL("A Pokémon species can't be numbered 0 (PBS/pokemon.txt).")
|
|
elsif GameData::Species::DATA[species_number]
|
|
raise _INTL("Species ID number '{1}' is used twice.\r\n{2}", species_number, FileLineData.linereport)
|
|
end
|
|
# Go through schema hash of compilable data and compile this section
|
|
for key in schema.keys
|
|
# Skip empty properties, or raise an error if a required property is
|
|
# empty
|
|
if contents[key].nil? || contents[key] == ""
|
|
if ["Name", "InternalName"].include?(key)
|
|
raise _INTL("The entry {1} is required in PBS/pokemon.txt section {2}.", key, species_number)
|
|
end
|
|
contents[key] = nil
|
|
next
|
|
end
|
|
# Raise an error if a species internal name is used twice
|
|
FileLineData.setSection(species_number, key, contents[key]) # For error reporting
|
|
if GameData::Species::DATA[contents["InternalName"].to_sym]
|
|
raise _INTL("Species ID '{1}' is used twice.\r\n{2}", contents["InternalName"], FileLineData.linereport)
|
|
end
|
|
# Compile value for key
|
|
value = pbGetCsvRecord(contents[key], key, schema[key])
|
|
value = nil if value.is_a?(Array) && value.length == 0
|
|
contents[key] = value
|
|
# Sanitise data
|
|
case key
|
|
when "BaseStats", "EffortPoints"
|
|
value_hash = {}
|
|
GameData::Stat.each_main do |s|
|
|
value_hash[s.id] = value[s.pbs_order] if s.pbs_order >= 0
|
|
end
|
|
contents[key] = value_hash
|
|
when "Height", "Weight"
|
|
# Convert height/weight to 1 decimal place and multiply by 10
|
|
value = (value * 10).round
|
|
if value <= 0
|
|
raise _INTL("Value for '{1}' can't be less than or close to 0 (section {2}, PBS/pokemon.txt)", key, species_number)
|
|
end
|
|
contents[key] = value
|
|
when "Moves"
|
|
move_array = []
|
|
for i in 0...value.length / 2
|
|
move_array.push([value[i * 2], value[i * 2 + 1], i])
|
|
end
|
|
move_array.sort! { |a, b| (a[0] == b[0]) ? a[2] <=> b[2] : a[0] <=>b [0] }
|
|
move_array.each { |arr| arr.pop }
|
|
contents[key] = move_array
|
|
when "TutorMoves", "EggMoves", "Abilities", "HiddenAbility", "Compatibility"
|
|
contents[key] = [contents[key]] if !contents[key].is_a?(Array)
|
|
contents[key].compact!
|
|
when "Evolutions"
|
|
evo_array = []
|
|
for i in 0...value.length / 3
|
|
evo_array.push([value[i * 3], value[i * 3 + 1], value[i * 3 + 2], false])
|
|
end
|
|
contents[key] = evo_array
|
|
end
|
|
end
|
|
# Construct species hash
|
|
species_symbol = contents["InternalName"].to_sym
|
|
species_hash = {
|
|
:id => species_symbol,
|
|
:id_number => species_number,
|
|
:name => contents["Name"],
|
|
:form_name => contents["FormName"],
|
|
:category => contents["Kind"],
|
|
:pokedex_entry => contents["Pokedex"],
|
|
:type1 => contents["Type1"],
|
|
:type2 => contents["Type2"],
|
|
:base_stats => contents["BaseStats"],
|
|
:evs => contents["EffortPoints"],
|
|
:base_exp => contents["BaseEXP"],
|
|
:growth_rate => contents["GrowthRate"],
|
|
:gender_ratio => contents["GenderRate"],
|
|
:catch_rate => contents["Rareness"],
|
|
:happiness => contents["Happiness"],
|
|
:moves => contents["Moves"],
|
|
:tutor_moves => contents["TutorMoves"],
|
|
:egg_moves => contents["EggMoves"],
|
|
:abilities => contents["Abilities"],
|
|
:hidden_abilities => contents["HiddenAbility"],
|
|
:wild_item_common => contents["WildItemCommon"],
|
|
:wild_item_uncommon => contents["WildItemUncommon"],
|
|
:wild_item_rare => contents["WildItemRare"],
|
|
:egg_groups => contents["Compatibility"],
|
|
:hatch_steps => contents["StepsToHatch"],
|
|
:incense => contents["Incense"],
|
|
:evolutions => contents["Evolutions"],
|
|
:height => contents["Height"],
|
|
:weight => contents["Weight"],
|
|
:color => contents["Color"],
|
|
:shape => GameData::BodyShape.get(contents["Shape"]).id,
|
|
:habitat => contents["Habitat"],
|
|
:generation => contents["Generation"],
|
|
:back_sprite_x => contents["BattlerPlayerX"],
|
|
:back_sprite_y => contents["BattlerPlayerY"],
|
|
:front_sprite_x => contents["BattlerEnemyX"],
|
|
:front_sprite_y => contents["BattlerEnemyY"],
|
|
:front_sprite_altitude => contents["BattlerAltitude"],
|
|
:shadow_x => contents["BattlerShadowX"],
|
|
:shadow_size => contents["BattlerShadowSize"]
|
|
}
|
|
# Add species' data to records
|
|
GameData::Species.register(species_hash)
|
|
species_names[species_number] = species_hash[:name]
|
|
species_form_names[species_number] = species_hash[:form_name]
|
|
species_categories[species_number] = species_hash[:category]
|
|
species_pokedex_entries[species_number] = species_hash[:pokedex_entry]
|
|
}
|
|
}
|
|
# Enumerate all evolution species and parameters (this couldn't be done earlier)
|
|
GameData::Species.each do |species|
|
|
FileLineData.setSection(species.id_number, "Evolutions", nil) # For error reporting
|
|
Graphics.update if species.id_number % 200 == 0
|
|
pbSetWindowText(_INTL("Processing {1} evolution line {2}", FileLineData.file, species.id_number)) if species.id_number % 50 == 0
|
|
species.evolutions.each do |evo|
|
|
evo[0] = csvEnumField!(evo[0], :Species, "Evolutions", species.id_number)
|
|
param_type = GameData::Evolution.get(evo[1]).parameter
|
|
if param_type.nil?
|
|
evo[2] = nil
|
|
elsif param_type == Integer
|
|
evo[2] = csvPosInt!(evo[2])
|
|
else
|
|
evo[2] = csvEnumField!(evo[2], param_type, "Evolutions", species.id_number)
|
|
end
|
|
end
|
|
end
|
|
# Add prevolution "evolution" entry for all evolved species
|
|
all_evos = {}
|
|
GameData::Species.each do |species| # Build a hash of prevolutions for each species
|
|
next if all_evos[species.species]
|
|
species.evolutions.each do |evo|
|
|
all_evos[evo[0]] = [species.species, evo[1], evo[2], true] if !all_evos[evo[0]]
|
|
end
|
|
end
|
|
GameData::Species.each do |species| # Distribute prevolutions
|
|
species.evolutions.push(all_evos[species.species].clone) if all_evos[species.species]
|
|
end
|
|
# Save all data
|
|
GameData::Species.save
|
|
MessageTypes.setMessages(MessageTypes::Species, species_names)
|
|
MessageTypes.setMessages(MessageTypes::FormNames, species_form_names)
|
|
MessageTypes.setMessages(MessageTypes::Kinds, species_categories)
|
|
MessageTypes.setMessages(MessageTypes::Entries, species_pokedex_entries)
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile Pokémon forms data
|
|
#=============================================================================
|
|
def compile_pokemon_forms
|
|
species_names = []
|
|
species_form_names = []
|
|
species_categories = []
|
|
species_pokedex_entries = []
|
|
used_forms = {}
|
|
# Get maximum species ID number
|
|
form_number = 0
|
|
GameData::Species.each do |species|
|
|
form_number = species.id_number if form_number < species.id_number
|
|
end
|
|
# Read from PBS file
|
|
File.open("PBS/pokemonforms.txt", "rb") { |f|
|
|
FileLineData.file = "PBS/pokemonforms.txt" # For error reporting
|
|
# Read a whole section's lines at once, then run through this code.
|
|
# contents is a hash containing all the XXX=YYY lines in that section, where
|
|
# the keys are the XXX and the values are the YYY (as unprocessed strings).
|
|
schema = GameData::Species.schema(true)
|
|
pbEachFileSection2(f) { |contents, section_name|
|
|
FileLineData.setSection(section_name, "header", nil) # For error reporting
|
|
# Split section_name into a species number and form number
|
|
split_section_name = section_name.split(/[-,\s]/)
|
|
if split_section_name.length != 2
|
|
raise _INTL("Section name {1} is invalid (PBS/pokemonforms.txt). Expected syntax like [XXX,Y] (XXX=internal name, Y=form number).", sectionName)
|
|
end
|
|
species_symbol = csvEnumField!(split_section_name[0], :Species, nil, nil)
|
|
form = csvPosInt!(split_section_name[1])
|
|
# Raise an error if a species is undefined, the form number is invalid or
|
|
# a species/form combo is used twice
|
|
if !GameData::Species.exists?(species_symbol)
|
|
raise _INTL("Species ID '{1}' is not defined in pokemon.txt.\r\n{2}", species_symbol, FileLineData.linereport)
|
|
elsif form == 0
|
|
raise _INTL("A form cannot be defined with a form number of 0.\r\n{1}", FileLineData.linereport)
|
|
elsif used_forms[species_symbol] && used_forms[species_symbol].include?(form)
|
|
raise _INTL("Form {1} for species ID {2} is defined twice.\r\n{3}", form, species_symbol, FileLineData.linereport)
|
|
end
|
|
used_forms[species_symbol] = [] if !used_forms[species_symbol]
|
|
used_forms[species_symbol].push(form)
|
|
form_number += 1
|
|
base_data = GameData::Species.get(species_symbol)
|
|
# Go through schema hash of compilable data and compile this section
|
|
for key in schema.keys
|
|
# Skip empty properties (none are required)
|
|
if contents[key].nil? || contents[key] == ""
|
|
contents[key] = nil
|
|
next
|
|
end
|
|
FileLineData.setSection(section_name, key, contents[key]) # For error reporting
|
|
# Compile value for key
|
|
value = pbGetCsvRecord(contents[key], key, schema[key])
|
|
value = nil if value.is_a?(Array) && value.length == 0
|
|
contents[key] = value
|
|
# Sanitise data
|
|
case key
|
|
when "BaseStats", "EffortPoints"
|
|
value_hash = {}
|
|
GameData::Stat.each_main do |s|
|
|
value_hash[s.id] = value[s.pbs_order] if s.pbs_order >= 0
|
|
end
|
|
contents[key] = value_hash
|
|
when "Height", "Weight"
|
|
# Convert height/weight to 1 decimal place and multiply by 10
|
|
value = (value * 10).round
|
|
if value <= 0
|
|
raise _INTL("Value for '{1}' can't be less than or close to 0 (section {2}, PBS/pokemonforms.txt)", key, section_name)
|
|
end
|
|
contents[key] = value
|
|
when "Moves"
|
|
move_array = []
|
|
for i in 0...value.length / 2
|
|
move_array.push([value[i * 2], value[i * 2 + 1], i])
|
|
end
|
|
move_array.sort! { |a, b| (a[0] == b[0]) ? a[2] <=> b[2] : a[0] <=>b [0] }
|
|
move_array.each { |arr| arr.pop }
|
|
contents[key] = move_array
|
|
when "TutorMoves", "EggMoves", "Abilities", "HiddenAbility", "Compatibility"
|
|
contents[key] = [contents[key]] if !contents[key].is_a?(Array)
|
|
contents[key].compact!
|
|
when "Evolutions"
|
|
evo_array = []
|
|
for i in 0...value.length / 3
|
|
param_type = GameData::Evolution.get(value[i * 3 + 1]).parameter
|
|
param = value[i * 3 + 2]
|
|
if param_type.nil?
|
|
param = nil
|
|
elsif param_type == Integer
|
|
param = csvPosInt!(param)
|
|
else
|
|
param = csvEnumField!(param, param_type, "Evolutions", section_name)
|
|
end
|
|
evo_array.push([value[i * 3], value[i * 3 + 1], param, false])
|
|
end
|
|
contents[key] = evo_array
|
|
end
|
|
end
|
|
# Construct species hash
|
|
form_symbol = sprintf("%s_%d", species_symbol.to_s, form).to_sym
|
|
moves = contents["Moves"]
|
|
if !moves
|
|
moves = []
|
|
base_data.moves.each { |m| moves.push(m.clone) }
|
|
end
|
|
evolutions = contents["Evolutions"]
|
|
if !evolutions
|
|
evolutions = []
|
|
base_data.evolutions.each { |e| evolutions.push(e.clone) }
|
|
end
|
|
species_hash = {
|
|
:id => form_symbol,
|
|
:id_number => form_number,
|
|
:species => species_symbol,
|
|
:form => form,
|
|
:name => base_data.real_name,
|
|
:form_name => contents["FormName"],
|
|
:category => contents["Kind"] || base_data.real_category,
|
|
:pokedex_entry => contents["Pokedex"] || base_data.real_pokedex_entry,
|
|
:pokedex_form => contents["PokedexForm"],
|
|
:type1 => contents["Type1"] || base_data.type1,
|
|
:type2 => contents["Type2"] || base_data.type2,
|
|
:base_stats => contents["BaseStats"] || base_data.base_stats,
|
|
:evs => contents["EffortPoints"] || base_data.evs,
|
|
:base_exp => contents["BaseEXP"] || base_data.base_exp,
|
|
:catch_rate => contents["Rareness"] || base_data.catch_rate,
|
|
:happiness => contents["Happiness"] || base_data.happiness,
|
|
:moves => moves,
|
|
:tutor_moves => contents["TutorMoves"] || base_data.tutor_moves.clone,
|
|
:egg_moves => contents["EggMoves"] || base_data.egg_moves.clone,
|
|
:abilities => contents["Abilities"] || base_data.abilities.clone,
|
|
:hidden_abilities => contents["HiddenAbility"] || base_data.hidden_abilities.clone,
|
|
:wild_item_common => contents["WildItemCommon"] || base_data.wild_item_common,
|
|
:wild_item_uncommon => contents["WildItemUncommon"] || base_data.wild_item_uncommon,
|
|
:wild_item_rare => contents["WildItemRare"] || base_data.wild_item_rare,
|
|
:egg_groups => contents["Compatibility"] || base_data.egg_groups.clone,
|
|
:hatch_steps => contents["StepsToHatch"] || base_data.hatch_steps,
|
|
:evolutions => evolutions,
|
|
:height => contents["Height"] || base_data.height,
|
|
:weight => contents["Weight"] || base_data.weight,
|
|
:color => contents["Color"] || base_data.color,
|
|
:shape => (contents["Shape"]) ? GameData::BodyShape.get(contents["Shape"]).id : base_data.shape,
|
|
:habitat => contents["Habitat"] || base_data.habitat,
|
|
:generation => contents["Generation"] || base_data.generation,
|
|
:mega_stone => contents["MegaStone"],
|
|
:mega_move => contents["MegaMove"],
|
|
:unmega_form => contents["UnmegaForm"],
|
|
:mega_message => contents["MegaMessage"],
|
|
:back_sprite_x => contents["BattlerPlayerX"] || base_data.back_sprite_x,
|
|
:back_sprite_y => contents["BattlerPlayerY"] || base_data.back_sprite_y,
|
|
:front_sprite_x => contents["BattlerEnemyX"] || base_data.front_sprite_x,
|
|
:front_sprite_y => contents["BattlerEnemyY"] || base_data.front_sprite_y,
|
|
:front_sprite_altitude => contents["BattlerAltitude"] || base_data.front_sprite_altitude,
|
|
:shadow_x => contents["BattlerShadowX"] || base_data.shadow_x,
|
|
:shadow_size => contents["BattlerShadowSize"] || base_data.shadow_size
|
|
}
|
|
# If form is single-typed, ensure it remains so if base species is dual-typed
|
|
species_hash[:type2] = contents["Type1"] if contents["Type1"] && !contents["Type2"]
|
|
# If form has any wild items, ensure none are inherited from base species
|
|
if contents["WildItemCommon"] || contents["WildItemUncommon"] || contents["WildItemRare"]
|
|
species_hash[:wild_item_common] = contents["WildItemCommon"]
|
|
species_hash[:wild_item_uncommon] = contents["WildItemUncommon"]
|
|
species_hash[:wild_item_rare] = contents["WildItemRare"]
|
|
end
|
|
# Add form's data to records
|
|
GameData::Species.register(species_hash)
|
|
species_names[form_number] = species_hash[:name]
|
|
species_form_names[form_number] = species_hash[:form_name]
|
|
species_categories[form_number] = species_hash[:category]
|
|
species_pokedex_entries[form_number] = species_hash[:pokedex_entry]
|
|
}
|
|
}
|
|
# Add prevolution "evolution" entry for all evolved forms that define their
|
|
# own evolution methods (and thus won't have a prevolution listed already)
|
|
all_evos = {}
|
|
GameData::Species.each do |species| # Build a hash of prevolutions for each species
|
|
next if all_evos[species.species]
|
|
species.evolutions.each do |evo|
|
|
all_evos[evo[0]] = [species.species, evo[1], evo[2], true] if !evo[3] && !all_evos[evo[0]]
|
|
end
|
|
end
|
|
GameData::Species.each do |species| # Distribute prevolutions
|
|
next if species.form == 0 # Looking at alternate forms only
|
|
next if species.evolutions.any? { |evo| evo[3] } # Already has prevo listed
|
|
species.evolutions.push(all_evos[species.species].clone) if all_evos[species.species]
|
|
end
|
|
# Save all data
|
|
GameData::Species.save
|
|
MessageTypes.addMessages(MessageTypes::Species, species_names)
|
|
MessageTypes.addMessages(MessageTypes::FormNames, species_form_names)
|
|
MessageTypes.addMessages(MessageTypes::Kinds, species_categories)
|
|
MessageTypes.addMessages(MessageTypes::Entries, species_pokedex_entries)
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile TM/TM/Move Tutor compatibilities
|
|
#=============================================================================
|
|
def compile_move_compatibilities
|
|
return if !safeExists?("PBS/tm.txt")
|
|
species_hash = {}
|
|
move = nil
|
|
pbCompilerEachCommentedLine("PBS/tm.txt") { |line, line_no|
|
|
Graphics.update if line_no % 50 == 0
|
|
if line[/^\s*\[\s*(\S+)\s*\]\s*$/]
|
|
move = parseMove($~[1])
|
|
pbSetWindowText(_INTL("Processing {1} section [{2}]", FileLineData.file, move))
|
|
else
|
|
raise _INTL("Expected a section at the beginning of the file.\r\n{1}", FileLineData.linereport) if !move
|
|
species_list = line.split(",")
|
|
for species in species_list
|
|
next if !species || species.empty?
|
|
s = parseSpecies(species)
|
|
species_hash[s] = [] if !species_hash[s]
|
|
species_hash[s].push(move)
|
|
end
|
|
end
|
|
}
|
|
GameData::Species.each do |species_data|
|
|
next if !species_hash[species_data.id]
|
|
species_hash[species_data.id].sort! { |a, b| a.to_s <=> b.to_s }
|
|
species_hash[species_data.id].each { |move| species_data.tutor_moves.push(move) }
|
|
end
|
|
GameData::Species.save
|
|
Compiler.write_pokemon
|
|
Compiler.write_pokemon_forms
|
|
begin
|
|
File.delete("PBS/tm.txt")
|
|
rescue SystemCallError
|
|
end
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile Shadow movesets
|
|
#=============================================================================
|
|
def compile_shadow_movesets
|
|
sections = {}
|
|
if safeExists?("PBS/shadowmoves.txt")
|
|
pbCompilerEachCommentedLine("PBS/shadowmoves.txt") { |line, _line_no|
|
|
if line[/^\s*(\w+)\s*=\s*(.*)$/]
|
|
key = $1
|
|
value = $2
|
|
value = value.split(",")
|
|
species = parseSpecies(key)
|
|
moves = []
|
|
for i in 0...[Pokemon::MAX_MOVES, value.length].min
|
|
move = parseMove(value[i], true)
|
|
moves.push(move) if move
|
|
end
|
|
moves.compact!
|
|
sections[species] = moves if moves.length > 0
|
|
end
|
|
}
|
|
end
|
|
save_data(sections, "Data/shadow_movesets.dat")
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile Regional Dexes
|
|
#=============================================================================
|
|
def compile_regional_dexes
|
|
dex_lists = []
|
|
section = nil
|
|
pbCompilerEachPreppedLine("PBS/regionaldexes.txt") { |line, line_no|
|
|
Graphics.update if line_no % 200 == 0
|
|
if line[/^\s*\[\s*(\d+)\s*\]\s*$/]
|
|
section = $~[1].to_i
|
|
if dex_lists[section]
|
|
raise _INTL("Dex list number {1} is defined at least twice.\r\n{2}", section, FileLineData.linereport)
|
|
end
|
|
dex_lists[section] = []
|
|
pbSetWindowText(_INTL("Processing {1} section [{2}]", FileLineData.file, section))
|
|
else
|
|
raise _INTL("Expected a section at the beginning of the file.\r\n{1}", FileLineData.linereport) if !section
|
|
species_list = line.split(",")
|
|
for species in species_list
|
|
next if !species || species.empty?
|
|
s = parseSpecies(species)
|
|
dex_lists[section].push(s)
|
|
end
|
|
end
|
|
}
|
|
# Check for duplicate species in a Regional Dex
|
|
dex_lists.each_with_index do |list, index|
|
|
unique_list = list.uniq
|
|
next if list == unique_list
|
|
list.each_with_index do |s, i|
|
|
next if unique_list[i] == s
|
|
raise _INTL("Dex list number {1} has species {2} listed twice.\r\n{3}", index, s, FileLineData.linereport)
|
|
end
|
|
end
|
|
# Save all data
|
|
save_data(dex_lists, "Data/regional_dexes.dat")
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile ribbon data
|
|
#=============================================================================
|
|
def compile_ribbons
|
|
GameData::Ribbon::DATA.clear
|
|
ribbon_names = []
|
|
ribbon_descriptions = []
|
|
pbCompilerEachPreppedLine("PBS/ribbons.txt") { |line, line_no|
|
|
line = pbGetCsvRecord(line, line_no, [0, "vnss"])
|
|
ribbon_number = line[0]
|
|
ribbon_symbol = line[1].to_sym
|
|
if GameData::Ribbon::DATA[ribbon_number]
|
|
raise _INTL("Ribbon ID number '{1}' is used twice.\r\n{2}", ribbon_number, FileLineData.linereport)
|
|
elsif GameData::Ribbon::DATA[ribbon_symbol]
|
|
raise _INTL("Ribbon ID '{1}' is used twice.\r\n{2}", ribbon_symbol, FileLineData.linereport)
|
|
end
|
|
# Construct ribbon hash
|
|
ribbon_hash = {
|
|
:id => ribbon_symbol,
|
|
:id_number => ribbon_number,
|
|
:name => line[2],
|
|
:description => line[3]
|
|
}
|
|
# Add ribbon's data to records
|
|
GameData::Ribbon.register(ribbon_hash)
|
|
ribbon_names[ribbon_number] = ribbon_hash[:name]
|
|
ribbon_descriptions[ribbon_number] = ribbon_hash[:description]
|
|
}
|
|
# Save all data
|
|
GameData::Ribbon.save
|
|
MessageTypes.setMessages(MessageTypes::RibbonNames, ribbon_names)
|
|
MessageTypes.setMessages(MessageTypes::RibbonDescriptions, ribbon_descriptions)
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile wild encounter data
|
|
#=============================================================================
|
|
def compile_encounters
|
|
new_format = nil
|
|
encounter_hash = nil
|
|
step_chances = nil
|
|
need_step_chances = false # Not needed for new format only
|
|
probabilities = nil # Not needed for new format only
|
|
current_type = nil
|
|
expected_lines = 0
|
|
max_level = GameData::GrowthRate.max_level
|
|
pbCompilerEachPreppedLine("PBS/encounters.txt") { |line, line_no|
|
|
next if line.length == 0
|
|
if expected_lines > 0 && line[/^\d+,/] && new_format # Species line (new format)
|
|
values = line.split(',').collect! { |v| v.strip }
|
|
if !values || values.length < 3
|
|
raise _INTL("Expected a species entry line for encounter type {1} for map '{2}', got \"{3}\" instead.\r\n{4}",
|
|
GameData::EncounterType.get(current_type).real_name, encounter_hash[:map], line, FileLineData.linereport)
|
|
end
|
|
values = pbGetCsvRecord(line, line_no, [0, "vevV", nil, :Species])
|
|
values[3] = values[2] if !values[3]
|
|
if values[2] > max_level
|
|
raise _INTL("Level number {1} is not valid (max. {2}).\r\n{3}", values[2], max_level, FileLineData.linereport)
|
|
elsif values[3] > max_level
|
|
raise _INTL("Level number {1} is not valid (max. {2}).\r\n{3}", values[3], max_level, FileLineData.linereport)
|
|
elsif values[2] > values[3]
|
|
raise _INTL("Minimum level is greater than maximum level: {1}\r\n{2}", line, FileLineData.linereport)
|
|
end
|
|
encounter_hash[:types][current_type].push(values)
|
|
elsif expected_lines > 0 && !new_format # Expect a species line and nothing else (old format)
|
|
values = line.split(',').collect! { |v| v.strip }
|
|
if !values || values.length < 2
|
|
raise _INTL("Expected a species entry line for encounter type {1} for map '{2}', got \"{3}\" instead.\r\n{4}",
|
|
GameData::EncounterType.get(current_type).real_name, encounter_hash[:map], line, FileLineData.linereport)
|
|
end
|
|
values = pbGetCsvRecord(line, line_no, [0, "evV", :Species])
|
|
values[2] = values[1] if !values[2]
|
|
if values[1] > max_level
|
|
raise _INTL("Level number {1} is not valid (max. {2}).\r\n{3}", values[1], max_level, FileLineData.linereport)
|
|
elsif values[2] > max_level
|
|
raise _INTL("Level number {1} is not valid (max. {2}).\r\n{3}", values[2], max_level, FileLineData.linereport)
|
|
elsif values[1] > values[2]
|
|
raise _INTL("Minimum level is greater than maximum level: {1}\r\n{2}", line, FileLineData.linereport)
|
|
end
|
|
probability = probabilities[probabilities.length - expected_lines]
|
|
encounter_hash[:types][current_type].push([probability] + values)
|
|
expected_lines -= 1
|
|
elsif line[/^\[\s*(.+)\s*\]$/] # Map ID line (new format)
|
|
if new_format == false
|
|
raise _INTL("Can't mix old and new formats.\r\n{1}", FileLineData.linereport)
|
|
end
|
|
new_format = true
|
|
values = $~[1].split(',').collect! { |v| v.strip.to_i }
|
|
values[1] = 0 if !values[1] || values[1] == ""
|
|
map_number = values[0]
|
|
map_version = values[1]
|
|
# Add map encounter's data to records
|
|
if encounter_hash
|
|
encounter_hash[:types].each_value do |slots|
|
|
next if !slots || slots.length == 0
|
|
slots.each_with_index do |slot, i|
|
|
next if !slot
|
|
slots.each_with_index do |other_slot, j|
|
|
next if i == j || !other_slot
|
|
next if slot[1] != other_slot[1] || slot[2] != other_slot[2] || slot[3] != other_slot[3]
|
|
slot[0] += other_slot[0]
|
|
slots[j] = nil
|
|
end
|
|
end
|
|
slots.compact!
|
|
slots.sort! { |a, b| (a[0] == b[0]) ? a[1].to_s <=> b[1].to_s : b[0] <=> a[0] }
|
|
end
|
|
GameData::Encounter.register(encounter_hash)
|
|
end
|
|
# Raise an error if a map/version combo is used twice
|
|
key = sprintf("%s_%d", map_number, map_version).to_sym
|
|
if GameData::Encounter::DATA[key]
|
|
raise _INTL("Encounters for map '{1}' are defined twice.\r\n{2}", map_number, FileLineData.linereport)
|
|
end
|
|
step_chances = {}
|
|
# Construct encounter hash
|
|
encounter_hash = {
|
|
:id => key,
|
|
:map => map_number,
|
|
:version => map_version,
|
|
:step_chances => step_chances,
|
|
:types => {}
|
|
}
|
|
current_type = nil
|
|
need_step_chances = true
|
|
expected_lines = 0
|
|
elsif line[/^(\d+)$/] # Map ID line (old format)
|
|
if new_format == true
|
|
raise _INTL("Can't mix old and new formats.\r\n{1}", FileLineData.linereport)
|
|
end
|
|
new_format = false
|
|
map_number = $~[1].to_i
|
|
# Add map encounter's data to records
|
|
if encounter_hash
|
|
encounter_hash[:types].each_value do |slots|
|
|
next if !slots || slots.length == 0
|
|
slots.each_with_index do |slot, i|
|
|
next if !slot
|
|
slots.each_with_index do |other_slot, j|
|
|
next if i == j || !other_slot
|
|
next if slot[1] != other_slot[1] || slot[2] != other_slot[2] || slot[3] != other_slot[3]
|
|
slot[0] += other_slot[0]
|
|
slots[j] = nil
|
|
end
|
|
end
|
|
slots.compact!
|
|
slots.sort! { |a, b| (a[0] == b[0]) ? a[1].to_s <=> b[1].to_s : b[0] <=> a[0] }
|
|
end
|
|
GameData::Encounter.register(encounter_hash)
|
|
end
|
|
# Raise an error if a map/version combo is used twice
|
|
key = sprintf("%s_0", map_number).to_sym
|
|
if GameData::Encounter::DATA[key]
|
|
raise _INTL("Encounters for map '{1}' are defined twice.\r\n{2}", map_number, FileLineData.linereport)
|
|
end
|
|
step_chances = {}
|
|
# Construct encounter hash
|
|
encounter_hash = {
|
|
:id => key,
|
|
:map => map_number,
|
|
:version => 0,
|
|
:step_chances => step_chances,
|
|
:types => {}
|
|
}
|
|
current_type = nil
|
|
need_step_chances = true
|
|
elsif !encounter_hash # File began with something other than a map ID line
|
|
raise _INTL("Expected a map number, got \"{1}\" instead.\r\n{2}", line, FileLineData.linereport)
|
|
elsif line[/^(\d+)\s*,/] && !new_format # Step chances line
|
|
if !need_step_chances
|
|
raise _INTL("Encounter densities are defined twice or\r\nnot immediately for map '{1}'.\r\n{2}",
|
|
encounter_hash[:map], FileLineData.linereport)
|
|
end
|
|
need_step_chances = false
|
|
values = pbGetCsvRecord(line, line_no, [0, "vvv"])
|
|
GameData::EncounterType.each do |enc_type|
|
|
case enc_type.id
|
|
when :land, :contest then step_chances[enc_type.id] = values[0]
|
|
when :cave then step_chances[enc_type.id] = values[1]
|
|
when :water then step_chances[enc_type.id] = values[2]
|
|
end
|
|
end
|
|
else
|
|
# Check if line is an encounter method name or not
|
|
values = line.split(',').collect! { |v| v.strip }
|
|
current_type = (values[0] && !values[0].empty?) ? values[0].to_sym : nil
|
|
if current_type && GameData::EncounterType.exists?(current_type) # Start of a new encounter method
|
|
need_step_chances = false
|
|
step_chances[current_type] = values[1].to_i if values[1] && !values[1].empty?
|
|
step_chances[current_type] ||= GameData::EncounterType.get(current_type).trigger_chance
|
|
probabilities = GameData::EncounterType.get(current_type).old_slots
|
|
expected_lines = probabilities.length
|
|
encounter_hash[:types][current_type] = []
|
|
else
|
|
raise _INTL("Undefined encounter type \"{1}\" for map '{2}'.\r\n{3}",
|
|
line, encounter_hash[:map], FileLineData.linereport)
|
|
end
|
|
end
|
|
}
|
|
if expected_lines > 0 && !new_format
|
|
raise _INTL("Not enough encounter lines given for encounter type {1} for map '{2}' (expected {3}).\r\n{4}",
|
|
GameData::EncounterType.get(current_type).real_name, encounter_hash[:map], probabilities.length, FileLineData.linereport)
|
|
end
|
|
# Add last map's encounter data to records
|
|
if encounter_hash
|
|
encounter_hash[:types].each_value do |slots|
|
|
next if !slots || slots.length == 0
|
|
slots.each_with_index do |slot, i|
|
|
next if !slot
|
|
slots.each_with_index do |other_slot, j|
|
|
next if i == j || !other_slot
|
|
next if slot[1] != other_slot[1] || slot[2] != other_slot[2] || slot[3] != other_slot[3]
|
|
slot[0] += other_slot[0]
|
|
slots[j] = nil
|
|
end
|
|
end
|
|
slots.compact!
|
|
slots.sort! { |a, b| (a[0] == b[0]) ? a[1].to_s <=> b[1].to_s : b[0] <=> a[0] }
|
|
end
|
|
GameData::Encounter.register(encounter_hash)
|
|
end
|
|
# Save all data
|
|
GameData::Encounter.save
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile trainer type data
|
|
#=============================================================================
|
|
def compile_trainer_types
|
|
GameData::TrainerType::DATA.clear
|
|
tr_type_names = []
|
|
# Read each line of trainertypes.txt at a time and compile it into a trainer type
|
|
pbCompilerEachCommentedLine("PBS/trainertypes.txt") { |line, line_no|
|
|
line = pbGetCsvRecord(line, line_no, [0, "unsUSSSeUS",
|
|
nil, nil, nil, nil, nil, nil, nil, {
|
|
"Male" => 0, "M" => 0, "0" => 0,
|
|
"Female" => 1, "F" => 1, "1" => 1,
|
|
"Mixed" => 2, "X" => 2, "2" => 2, "" => 2
|
|
}, nil, nil]
|
|
)
|
|
type_number = line[0]
|
|
type_symbol = line[1].to_sym
|
|
if GameData::TrainerType::DATA[type_number]
|
|
raise _INTL("Trainer type ID number '{1}' is used twice.\r\n{2}", type_number, FileLineData.linereport)
|
|
elsif GameData::TrainerType::DATA[type_symbol]
|
|
raise _INTL("Trainer type ID '{1}' is used twice.\r\n{2}", type_symbol, FileLineData.linereport)
|
|
end
|
|
# Construct trainer type hash
|
|
type_hash = {
|
|
:id_number => type_number,
|
|
:id => type_symbol,
|
|
:name => line[2],
|
|
:base_money => line[3],
|
|
:battle_BGM => line[4],
|
|
:victory_ME => line[5],
|
|
:intro_ME => line[6],
|
|
:gender => line[7],
|
|
:skill_level => line[8],
|
|
:skill_code => line[9]
|
|
}
|
|
# Add trainer type's data to records
|
|
GameData::TrainerType.register(type_hash)
|
|
tr_type_names[type_number] = type_hash[:name]
|
|
}
|
|
# Save all data
|
|
GameData::TrainerType.save
|
|
MessageTypes.setMessages(MessageTypes::TrainerTypes, tr_type_names)
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile individual trainer data
|
|
#=============================================================================
|
|
def compile_trainers
|
|
schema = GameData::Trainer::SCHEMA
|
|
max_level = GameData::GrowthRate.max_level
|
|
trainer_names = []
|
|
trainer_lose_texts = []
|
|
trainer_hash = nil
|
|
trainer_id = -1
|
|
current_pkmn = nil
|
|
old_format_current_line = 0
|
|
old_format_expected_lines = 0
|
|
# Read each line of trainers.txt at a time and compile it as a trainer property
|
|
pbCompilerEachPreppedLine("PBS/trainers.txt") { |line, line_no|
|
|
if line[/^\s*\[\s*(.+)\s*\]\s*$/]
|
|
# New section [trainer_type, name] or [trainer_type, name, version]
|
|
if trainer_hash
|
|
if old_format_current_line > 0
|
|
raise _INTL("Previous trainer not defined with as many Pokémon as expected.\r\n{1}", FileLineData.linereport)
|
|
end
|
|
if !current_pkmn
|
|
raise _INTL("Started new trainer while previous trainer has no Pokémon.\r\n{1}", FileLineData.linereport)
|
|
end
|
|
# Add trainer's data to records
|
|
trainer_hash[:id] = [trainer_hash[:trainer_type], trainer_hash[:name], trainer_hash[:version]]
|
|
GameData::Trainer.register(trainer_hash)
|
|
end
|
|
trainer_id += 1
|
|
line_data = pbGetCsvRecord($~[1], line_no, [0, "esU", :TrainerType])
|
|
# Construct trainer hash
|
|
trainer_hash = {
|
|
:id_number => trainer_id,
|
|
:trainer_type => line_data[0],
|
|
:name => line_data[1],
|
|
:version => line_data[2] || 0,
|
|
:pokemon => []
|
|
}
|
|
current_pkmn = nil
|
|
trainer_names[trainer_id] = trainer_hash[:name]
|
|
elsif line[/^\s*(\w+)\s*=\s*(.*)$/]
|
|
# XXX=YYY lines
|
|
if !trainer_hash
|
|
raise _INTL("Expected a section at the beginning of the file.\r\n{1}", FileLineData.linereport)
|
|
end
|
|
property_name = $~[1]
|
|
line_schema = schema[property_name]
|
|
next if !line_schema
|
|
property_value = pbGetCsvRecord($~[2], line_no, line_schema)
|
|
# Error checking in XXX=YYY lines
|
|
case property_name
|
|
when "Items"
|
|
property_value = [property_value] if !property_value.is_a?(Array)
|
|
property_value.compact!
|
|
when "Pokemon"
|
|
if property_value[1] > max_level
|
|
raise _INTL("Bad level: {1} (must be 1-{2}).\r\n{3}", property_value[1], max_level, FileLineData.linereport)
|
|
end
|
|
when "Name"
|
|
if property_value.length > Pokemon::MAX_NAME_SIZE
|
|
raise _INTL("Bad nickname: {1} (must be 1-{2} characters).\r\n{3}", property_value, Pokemon::MAX_NAME_SIZE, FileLineData.linereport)
|
|
end
|
|
when "Moves"
|
|
property_value = [property_value] if !property_value.is_a?(Array)
|
|
property_value.uniq!
|
|
property_value.compact!
|
|
when "IV"
|
|
property_value = [property_value] if !property_value.is_a?(Array)
|
|
property_value.compact!
|
|
property_value.each do |iv|
|
|
next if iv <= Pokemon::IV_STAT_LIMIT
|
|
raise _INTL("Bad IV: {1} (must be 0-{2}).\r\n{3}", iv, Pokemon::IV_STAT_LIMIT, FileLineData.linereport)
|
|
end
|
|
when "EV"
|
|
property_value = [property_value] if !property_value.is_a?(Array)
|
|
property_value.compact!
|
|
property_value.each do |ev|
|
|
next if ev <= Pokemon::EV_STAT_LIMIT
|
|
raise _INTL("Bad EV: {1} (must be 0-{2}).\r\n{3}", ev, Pokemon::EV_STAT_LIMIT, FileLineData.linereport)
|
|
end
|
|
ev_total = 0
|
|
GameData::Stat.each_main do |s|
|
|
next if s.pbs_order < 0
|
|
ev_total += (property_value[s.pbs_order] || property_value[0])
|
|
end
|
|
if ev_total > Pokemon::EV_LIMIT
|
|
raise _INTL("Total EVs are greater than allowed ({1}).\r\n{2}", Pokemon::EV_LIMIT, FileLineData.linereport)
|
|
end
|
|
when "Happiness"
|
|
if property_value > 255
|
|
raise _INTL("Bad happiness: {1} (must be 0-255).\r\n{2}", property_value, FileLineData.linereport)
|
|
end
|
|
end
|
|
# Record XXX=YYY setting
|
|
case property_name
|
|
when "Items", "LoseText"
|
|
trainer_hash[line_schema[0]] = property_value
|
|
trainer_lose_texts[trainer_id] = property_value if property_name == "LoseText"
|
|
when "Pokemon"
|
|
current_pkmn = {
|
|
:species => property_value[0],
|
|
:level => property_value[1]
|
|
}
|
|
trainer_hash[line_schema[0]].push(current_pkmn)
|
|
else
|
|
if !current_pkmn
|
|
raise _INTL("Pokémon hasn't been defined yet!\r\n{1}", FileLineData.linereport)
|
|
end
|
|
case property_name
|
|
when "IV", "EV"
|
|
value_hash = {}
|
|
GameData::Stat.each_main do |s|
|
|
next if s.pbs_order < 0
|
|
value_hash[s.id] = property_value[s.pbs_order] || property_value[0]
|
|
end
|
|
current_pkmn[line_schema[0]] = value_hash
|
|
else
|
|
current_pkmn[line_schema[0]] = property_value
|
|
end
|
|
end
|
|
else
|
|
# Old format - backwards compatibility is SUCH fun!
|
|
if old_format_current_line == 0 # Started an old trainer section
|
|
if trainer_hash
|
|
if !current_pkmn
|
|
raise _INTL("Started new trainer while previous trainer has no Pokémon.\r\n{1}", FileLineData.linereport)
|
|
end
|
|
# Add trainer's data to records
|
|
trainer_hash[:id] = [trainer_hash[:trainer_type], trainer_hash[:name], trainer_hash[:version]]
|
|
GameData::Trainer.register(trainer_hash)
|
|
end
|
|
trainer_id += 1
|
|
old_format_expected_lines = 3
|
|
# Construct trainer hash
|
|
trainer_hash = {
|
|
:id_number => trainer_id,
|
|
:trainer_type => nil,
|
|
:name => nil,
|
|
:version => 0,
|
|
:pokemon => []
|
|
}
|
|
current_pkmn = nil
|
|
end
|
|
# Evaluate line and add to hash
|
|
old_format_current_line += 1
|
|
case old_format_current_line
|
|
when 1 # Trainer type
|
|
line_data = pbGetCsvRecord(line, line_no, [0, "e", :TrainerType])
|
|
trainer_hash[:trainer_type] = line_data
|
|
when 2 # Trainer name, version number
|
|
line_data = pbGetCsvRecord(line, line_no, [0, "sU"])
|
|
line_data = [line_data] if !line_data.is_a?(Array)
|
|
trainer_hash[:name] = line_data[0]
|
|
trainer_hash[:version] = line_data[1] if line_data[1]
|
|
trainer_names[trainer_hash[:id]] = line_data[0]
|
|
when 3 # Number of Pokémon, items
|
|
line_data = pbGetCsvRecord(line, line_no,
|
|
[0, "vEEEEEEEE", nil, :Item, :Item, :Item, :Item, :Item, :Item, :Item, :Item])
|
|
line_data = [line_data] if !line_data.is_a?(Array)
|
|
line_data.compact!
|
|
old_format_expected_lines += line_data[0]
|
|
line_data.shift
|
|
trainer_hash[:items] = line_data if line_data.length > 0
|
|
else # Pokémon lines
|
|
line_data = pbGetCsvRecord(line, line_no,
|
|
[0, "evEEEEEUEUBEUUSBU", :Species, nil, :Item, :Move, :Move, :Move, :Move, nil,
|
|
{"M" => 0, "m" => 0, "Male" => 0, "male" => 0, "0" => 0,
|
|
"F" => 1, "f" => 1, "Female" => 1, "female" => 1, "1" => 1},
|
|
nil, nil, :Nature, nil, nil, nil, nil, nil])
|
|
current_pkmn = {
|
|
:species => line_data[0]
|
|
}
|
|
trainer_hash[:pokemon].push(current_pkmn)
|
|
# Error checking in properties
|
|
line_data.each_with_index do |value, i|
|
|
next if value.nil?
|
|
case i
|
|
when 1 # Level
|
|
if value > max_level
|
|
raise _INTL("Bad level: {1} (must be 1-{2}).\r\n{3}", value, max_level, FileLineData.linereport)
|
|
end
|
|
when 12 # IV
|
|
if value > Pokemon::IV_STAT_LIMIT
|
|
raise _INTL("Bad IV: {1} (must be 0-{2}).\r\n{3}", value, Pokemon::IV_STAT_LIMIT, FileLineData.linereport)
|
|
end
|
|
when 13 # Happiness
|
|
if value > 255
|
|
raise _INTL("Bad happiness: {1} (must be 0-255).\r\n{2}", value, FileLineData.linereport)
|
|
end
|
|
when 14 # Nickname
|
|
if value.length > Pokemon::MAX_NAME_SIZE
|
|
raise _INTL("Bad nickname: {1} (must be 1-{2} characters).\r\n{3}", value, Pokemon::MAX_NAME_SIZE, FileLineData.linereport)
|
|
end
|
|
end
|
|
end
|
|
# Write all line data to hash
|
|
moves = [line_data[3], line_data[4], line_data[5], line_data[6]]
|
|
moves.uniq!.compact!
|
|
ivs = {}
|
|
if line_data[12]
|
|
GameData::Stat.each_main do |s|
|
|
ivs[s.id] = line_data[12] if s.pbs_order >= 0
|
|
end
|
|
end
|
|
current_pkmn[:level] = line_data[1]
|
|
current_pkmn[:item] = line_data[2] if line_data[2]
|
|
current_pkmn[:moves] = moves if moves.length > 0
|
|
current_pkmn[:ability_flag] = line_data[7] if line_data[7]
|
|
current_pkmn[:gender] = line_data[8] if line_data[8]
|
|
current_pkmn[:form] = line_data[9] if line_data[9]
|
|
current_pkmn[:shininess] = line_data[10] if line_data[10]
|
|
current_pkmn[:nature] = line_data[11] if line_data[11]
|
|
current_pkmn[:iv] = ivs if ivs.length > 0
|
|
current_pkmn[:happiness] = line_data[13] if line_data[13]
|
|
current_pkmn[:name] = line_data[14] if line_data[14] && !line_data[14].empty?
|
|
current_pkmn[:shadowness] = line_data[15] if line_data[15]
|
|
current_pkmn[:poke_ball] = line_data[16] if line_data[16]
|
|
# Check if this is the last expected Pokémon
|
|
old_format_current_line = 0 if old_format_current_line >= old_format_expected_lines
|
|
end
|
|
end
|
|
}
|
|
if old_format_current_line > 0
|
|
raise _INTL("Unexpected end of file, last trainer not defined with as many Pokémon as expected.\r\n{1}", FileLineData.linereport)
|
|
end
|
|
# Add last trainer's data to records
|
|
if trainer_hash
|
|
trainer_hash[:id] = [trainer_hash[:trainer_type], trainer_hash[:name], trainer_hash[:version]]
|
|
GameData::Trainer.register(trainer_hash)
|
|
end
|
|
# Save all data
|
|
GameData::Trainer.save
|
|
MessageTypes.setMessagesAsHash(MessageTypes::TrainerNames, trainer_names)
|
|
MessageTypes.setMessagesAsHash(MessageTypes::TrainerLoseText, trainer_lose_texts)
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile Battle Tower and other Cups trainers/Pokémon
|
|
#=============================================================================
|
|
def compile_trainer_lists
|
|
btTrainersRequiredTypes = {
|
|
"Trainers" => [0, "s"],
|
|
"Pokemon" => [1, "s"],
|
|
"Challenges" => [2, "*s"]
|
|
}
|
|
if !safeExists?("PBS/trainerlists.txt")
|
|
File.open("PBS/trainerlists.txt","wb") { |f|
|
|
f.write(0xEF.chr)
|
|
f.write(0xBB.chr)
|
|
f.write(0xBF.chr)
|
|
f.write("[DefaultTrainerList]\r\n")
|
|
f.write("Trainers = bttrainers.txt\r\n")
|
|
f.write("Pokemon = btpokemon.txt\r\n")
|
|
}
|
|
end
|
|
sections = []
|
|
MessageTypes.setMessagesAsHash(MessageTypes::BeginSpeech,[])
|
|
MessageTypes.setMessagesAsHash(MessageTypes::EndSpeechWin,[])
|
|
MessageTypes.setMessagesAsHash(MessageTypes::EndSpeechLose,[])
|
|
File.open("PBS/trainerlists.txt","rb") { |f|
|
|
FileLineData.file = "PBS/trainerlists.txt"
|
|
pbEachFileSectionEx(f) { |section,name|
|
|
next if name!="DefaultTrainerList" && name!="TrainerList"
|
|
rsection = []
|
|
for key in section.keys
|
|
FileLineData.setSection(name,key,section[key])
|
|
schema = btTrainersRequiredTypes[key]
|
|
next if key=="Challenges" && name=="DefaultTrainerList"
|
|
next if !schema
|
|
record = pbGetCsvRecord(section[key],0,schema)
|
|
rsection[schema[0]] = record
|
|
end
|
|
if !rsection[0]
|
|
raise _INTL("No trainer data file given in section {1}.\r\n{2}",name,FileLineData.linereport)
|
|
end
|
|
if !rsection[1]
|
|
raise _INTL("No trainer data file given in section {1}.\r\n{2}",name,FileLineData.linereport)
|
|
end
|
|
rsection[3] = rsection[0]
|
|
rsection[4] = rsection[1]
|
|
rsection[5] = (name=="DefaultTrainerList")
|
|
if safeExists?("PBS/"+rsection[0])
|
|
rsection[0] = compile_battle_tower_trainers("PBS/"+rsection[0])
|
|
else
|
|
rsection[0] = []
|
|
end
|
|
if safeExists?("PBS/"+rsection[1])
|
|
filename = "PBS/"+rsection[1]
|
|
rsection[1] = []
|
|
pbCompilerEachCommentedLine(filename) { |line,_lineno|
|
|
rsection[1].push(PBPokemon.fromInspected(line))
|
|
}
|
|
else
|
|
rsection[1] = []
|
|
end
|
|
rsection[2] = [] if !rsection[2]
|
|
while rsection[2].include?("")
|
|
rsection[2].delete("")
|
|
end
|
|
rsection[2].compact!
|
|
sections.push(rsection)
|
|
}
|
|
}
|
|
save_data(sections,"Data/trainer_lists.dat")
|
|
end
|
|
|
|
def compile_battle_tower_trainers(filename)
|
|
sections = []
|
|
requiredtypes = {
|
|
"Type" => [0, "e", :TrainerType],
|
|
"Name" => [1, "s"],
|
|
"BeginSpeech" => [2, "s"],
|
|
"EndSpeechWin" => [3, "s"],
|
|
"EndSpeechLose" => [4, "s"],
|
|
"PokemonNos" => [5, "*u"]
|
|
}
|
|
trainernames = []
|
|
beginspeech = []
|
|
endspeechwin = []
|
|
endspeechlose = []
|
|
if safeExists?(filename)
|
|
File.open(filename,"rb") { |f|
|
|
FileLineData.file = filename
|
|
pbEachFileSectionEx(f) { |section,name|
|
|
rsection = []
|
|
for key in section.keys
|
|
FileLineData.setSection(name,key,section[key])
|
|
schema = requiredtypes[key]
|
|
next if !schema
|
|
record = pbGetCsvRecord(section[key],0,schema)
|
|
rsection[schema[0]] = record
|
|
end
|
|
trainernames.push(rsection[1])
|
|
beginspeech.push(rsection[2])
|
|
endspeechwin.push(rsection[3])
|
|
endspeechlose.push(rsection[4])
|
|
sections.push(rsection)
|
|
}
|
|
}
|
|
end
|
|
MessageTypes.addMessagesAsHash(MessageTypes::TrainerNames,trainernames)
|
|
MessageTypes.addMessagesAsHash(MessageTypes::BeginSpeech,beginspeech)
|
|
MessageTypes.addMessagesAsHash(MessageTypes::EndSpeechWin,endspeechwin)
|
|
MessageTypes.addMessagesAsHash(MessageTypes::EndSpeechLose,endspeechlose)
|
|
return sections
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile metadata
|
|
#=============================================================================
|
|
def compile_metadata
|
|
GameData::Metadata::DATA.clear
|
|
GameData::MapMetadata::DATA.clear
|
|
# Read from PBS file
|
|
File.open("PBS/metadata.txt", "rb") { |f|
|
|
FileLineData.file = "PBS/metadata.txt" # For error reporting
|
|
# Read a whole section's lines at once, then run through this code.
|
|
# contents is a hash containing all the XXX=YYY lines in that section, where
|
|
# the keys are the XXX and the values are the YYY (as unprocessed strings).
|
|
pbEachFileSection(f) { |contents, map_id|
|
|
schema = (map_id == 0) ? GameData::Metadata::SCHEMA : GameData::MapMetadata::SCHEMA
|
|
# Go through schema hash of compilable data and compile this section
|
|
for key in schema.keys
|
|
FileLineData.setSection(map_id, key, contents[key]) # For error reporting
|
|
# Skip empty properties, or raise an error if a required property is
|
|
# empty
|
|
if contents[key].nil?
|
|
if map_id == 0 && ["Home", "PlayerA"].include?(key)
|
|
raise _INTL("The entry {1} is required in PBS/metadata.txt section 0.", key)
|
|
end
|
|
next
|
|
end
|
|
# Compile value for key
|
|
value = pbGetCsvRecord(contents[key], key, schema[key])
|
|
value = nil if value.is_a?(Array) && value.length == 0
|
|
contents[key] = value
|
|
end
|
|
if map_id == 0 # Global metadata
|
|
# Construct metadata hash
|
|
metadata_hash = {
|
|
:id => map_id,
|
|
:home => contents["Home"],
|
|
:wild_battle_BGM => contents["WildBattleBGM"],
|
|
:trainer_battle_BGM => contents["TrainerBattleBGM"],
|
|
:wild_victory_ME => contents["WildVictoryME"],
|
|
:trainer_victory_ME => contents["TrainerVictoryME"],
|
|
:wild_capture_ME => contents["WildCaptureME"],
|
|
:surf_BGM => contents["SurfBGM"],
|
|
:bicycle_BGM => contents["BicycleBGM"],
|
|
:player_A => contents["PlayerA"],
|
|
:player_B => contents["PlayerB"],
|
|
:player_C => contents["PlayerC"],
|
|
:player_D => contents["PlayerD"],
|
|
:player_E => contents["PlayerE"],
|
|
:player_F => contents["PlayerF"],
|
|
:player_G => contents["PlayerG"],
|
|
:player_H => contents["PlayerH"]
|
|
}
|
|
# Add metadata's data to records
|
|
GameData::Metadata.register(metadata_hash)
|
|
else # Map metadata
|
|
# Construct metadata hash
|
|
metadata_hash = {
|
|
:id => map_id,
|
|
:outdoor_map => contents["Outdoor"],
|
|
:announce_location => contents["ShowArea"],
|
|
:can_bicycle => contents["Bicycle"],
|
|
:always_bicycle => contents["BicycleAlways"],
|
|
:teleport_destination => contents["HealingSpot"],
|
|
:weather => contents["Weather"],
|
|
:town_map_position => contents["MapPosition"],
|
|
:dive_map_id => contents["DiveMap"],
|
|
:dark_map => contents["DarkMap"],
|
|
:safari_map => contents["SafariMap"],
|
|
:snap_edges => contents["SnapEdges"],
|
|
:random_dungeon => contents["Dungeon"],
|
|
:battle_background => contents["BattleBack"],
|
|
:wild_battle_BGM => contents["WildBattleBGM"],
|
|
:trainer_battle_BGM => contents["TrainerBattleBGM"],
|
|
:wild_victory_ME => contents["WildVictoryME"],
|
|
:trainer_victory_ME => contents["TrainerVictoryME"],
|
|
:wild_capture_ME => contents["WildCaptureME"],
|
|
:town_map_size => contents["MapSize"],
|
|
:battle_environment => contents["Environment"]
|
|
}
|
|
# Add metadata's data to records
|
|
GameData::MapMetadata.register(metadata_hash)
|
|
end
|
|
}
|
|
}
|
|
# Save all data
|
|
GameData::Metadata.save
|
|
GameData::MapMetadata.save
|
|
Graphics.update
|
|
end
|
|
|
|
#=============================================================================
|
|
# Compile battle animations
|
|
#=============================================================================
|
|
def compile_animations
|
|
begin
|
|
pbanims = load_data("Data/PkmnAnimations.rxdata")
|
|
rescue
|
|
pbanims = PBAnimations.new
|
|
end
|
|
changed = false
|
|
move2anim = [[],[]]
|
|
=begin
|
|
anims = load_data("Data/Animations.rxdata")
|
|
for anim in anims
|
|
next if !anim || anim.frames.length==1
|
|
found = false
|
|
for i in 0...pbanims.length
|
|
if pbanims[i] && pbanims[i].id==anim.id
|
|
found = true if pbanims[i].array.length>1
|
|
break
|
|
end
|
|
end
|
|
pbanims[anim.id] = pbConvertRPGAnimation(anim) if !found
|
|
end
|
|
=end
|
|
for i in 0...pbanims.length
|
|
next if !pbanims[i]
|
|
if pbanims[i].name[/^OppMove\:\s*(.*)$/]
|
|
if GameData::Move.exists?($~[1])
|
|
moveid = GameData::Move.get($~[1]).id_number
|
|
changed = true if !move2anim[0][moveid] || move2anim[1][moveid] != i
|
|
move2anim[1][moveid] = i
|
|
end
|
|
elsif pbanims[i].name[/^Move\:\s*(.*)$/]
|
|
if GameData::Move.exists?($~[1])
|
|
moveid = GameData::Move.get($~[1]).id_number
|
|
changed = true if !move2anim[0][moveid] || move2anim[0][moveid] != i
|
|
move2anim[0][moveid] = i
|
|
end
|
|
end
|
|
end
|
|
if changed
|
|
save_data(move2anim,"Data/move2anim.dat")
|
|
save_data(pbanims,"Data/PkmnAnimations.rxdata")
|
|
end
|
|
end
|
|
end
|