Files
infinitefusion-e18/Data/Scripts/006_Game processing/003_Event_Handlers.rb
2020-09-28 21:07:54 +01:00

179 lines
4.2 KiB
Ruby

# Defines an event that procedures can subscribe to.
class Event
def initialize
@callbacks = []
end
# Sets an event handler for this event and removes all other event handlers.
def set(method)
@callbacks.clear
@callbacks.push(method)
end
# Removes an event handler procedure from the event.
def -(method)
for i in 0...@callbacks.length
next if @callbacks[i]!=method
@callbacks.delete_at(i)
break
end
return self
end
# Adds an event handler procedure from the event.
def +(method)
for i in 0...@callbacks.length
return self if @callbacks[i]==method
end
@callbacks.push(method)
return self
end
# Clears the event of event handlers.
def clear
@callbacks.clear
end
# Triggers the event and calls all its event handlers. Normally called only
# by the code where the event occurred.
# The first argument is the sender of the event, the second argument contains
# the event's parameters. If three or more arguments are given, this method
# supports the following callbacks:
# proc { |sender,params| } where params is an array of the other parameters, and
# proc { |sender,arg0,arg1,...| }
def trigger(*arg)
arglist = arg[1,arg.length]
for callback in @callbacks
if callback.arity>2 && arg.length==callback.arity
# Retrofitted for callbacks that take three or more arguments
callback.call(*arg)
else
callback.call(arg[0],arglist)
end
end
end
# Triggers the event and calls all its event handlers. Normally called only
# by the code where the event occurred. The first argument is the sender of
# the event, the other arguments are the event's parameters.
def trigger2(*arg)
for callback in @callbacks
callback.call(*arg)
end
end
end
class HandlerHash
def initialize(mod)
@mod = mod
@hash = {}
@addIfs = []
@symbolCache = {}
end
def fromSymbol(sym)
return sym unless sym.is_a?(Symbol) || sym.is_a?(String)
mod = Object.const_get(@mod) rescue nil
return nil if !mod
return mod.const_get(sym.to_sym) rescue nil
end
def toSymbol(sym)
return sym.to_sym if sym.is_a?(Symbol) || sym.is_a?(String)
ret = @symbolCache[sym]
return ret if ret
mod = Object.const_get(@mod) rescue nil
return nil if !mod
for key in mod.constants
next if mod.const_get(key)!=sym
ret = key.to_sym
@symbolCache[sym] = ret
break
end
return ret
end
def addIf(conditionProc,handler=nil,&handlerBlock)
if ![Proc,Hash].include?(handler.class) && !block_given?
raise ArgumentError, "addIf call for #{self.class.name} has no valid handler (#{handler.inspect} was given)"
end
@addIfs.push([conditionProc,handler || handlerBlock])
end
def add(sym,handler=nil,&handlerBlock) # 'sym' can be an ID or symbol
if ![Proc,Hash].include?(handler.class) && !block_given?
raise ArgumentError, "#{self.class.name} for #{sym.inspect} has no valid handler (#{handler.inspect} was given)"
end
id = fromSymbol(sym)
@hash[id] = handler || handlerBlock if id
symbol = toSymbol(sym)
@hash[symbol] = handler || handlerBlock if symbol
end
def copy(src,*dests)
handler = self[src]
if handler
for dest in dests
self.add(dest,handler)
end
end
end
def [](sym) # 'sym' can be an ID or symbol
id = fromSymbol(sym)
ret = nil
ret = @hash[id] if id && @hash[id] # Real ID from the item
symbol = toSymbol(sym)
ret = @hash[symbol] if symbol && @hash[symbol] # Symbol or string
unless ret
for addif in @addIfs
return addif[1] if addif[0].call(id)
end
end
return ret
end
def trigger(sym,*args)
handler = self[sym]
return (handler) ? handler.call(fromSymbol(sym),*args) : nil
end
def clear
@hash.clear
end
end
class SpeciesHandlerHash < HandlerHash
def initialize
super(:PBSpecies)
end
end
class AbilityHandlerHash < HandlerHash
def initialize
super(:PBAbilities)
end
end
class ItemHandlerHash < HandlerHash
def initialize
super(:PBItems)
end
end
class MoveHandlerHash < HandlerHash
def initialize
super(:PBMoves)
end
end