mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
160 lines
5.5 KiB
Ruby
160 lines
5.5 KiB
Ruby
module SwitchFinder
|
|
|
|
def self.search_switch_trigger(switch_id)
|
|
results = []
|
|
mapinfos = $RPGVX ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
|
|
mapinfos.each_key do |map_id|
|
|
map = load_data(sprintf("Data/Map%03d.rxdata", map_id))
|
|
map.events.each_value do |event|
|
|
event.pages.each do |page,index|
|
|
# Check conditions for each page
|
|
if page.condition.switch1_id == switch_id || page.condition.switch2_id == switch_id
|
|
results.push("Map #{map_id}, Event #{event.id} (#{event.x},#{event.y}), Trigger for page #{index}")
|
|
end
|
|
|
|
# Check commands for switch control
|
|
page.list.each do |command|
|
|
if command.code == 122 && command.parameters[0] == switch_id
|
|
results.push("Map #{map_id}, Event #{event.id} (#{event.x},#{event.y}), Command #{command.code}")
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
echoln "Switch #{switch_id} found:" + results.to_s
|
|
end
|
|
|
|
|
|
def self.search_switch_anyUse(switch_id)
|
|
results = []
|
|
|
|
# Load map info based on RPG Maker version
|
|
mapinfos = $RPGVX ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
|
|
|
|
# Iterate over each map
|
|
mapinfos.each_key do |map_id|
|
|
map = load_data(sprintf("Data/Map%03d.rxdata", map_id))
|
|
mapinfo = mapinfos[map_id]
|
|
# Iterate over each event in the map
|
|
map.events.each_value do |event|
|
|
|
|
# Iterate over each page in the event
|
|
event.pages.each_with_index do |page, page_index|
|
|
|
|
# Check conditions for each page
|
|
if page.condition.switch1_id == switch_id || page.condition.switch2_id == switch_id
|
|
results.push("Map #{map_id}: #{mapinfo.name}, Event #{event.id} (#{event.x},#{event.y}), Trigger for page #{page_index + 1}")
|
|
end
|
|
|
|
# Iterate over each command in the page
|
|
page.list.each_with_index do |command, command_index|
|
|
|
|
# Check commands for switch control
|
|
if command.code == 121
|
|
# Command 121 is Control Switches
|
|
range_start = command.parameters[0]
|
|
range_end = command.parameters[1]
|
|
value = command.parameters[2]
|
|
|
|
# Check if the switch is within the specified range
|
|
if range_start <= switch_id && switch_id <= range_end
|
|
action = value == 0 ? "ON" : "OFF"
|
|
results.push("Map #{map_id}: #{mapinfo.name}, Event #{event.id} (#{event.x},#{event.y}), Command #{command_index + 1}: Set Switch to #{action}")
|
|
end
|
|
|
|
# Check script calls for switch control
|
|
elsif command.code == 355
|
|
# Command 355 is Call Script
|
|
script_text = command.parameters[0]
|
|
|
|
# Collect multi-line scripts
|
|
next_command_index = command_index + 1
|
|
while page.list[next_command_index]&.code == 655
|
|
script_text += page.list[next_command_index].parameters[0]
|
|
next_command_index += 1
|
|
end
|
|
|
|
# Use a regular expression to find switch manipulations
|
|
if script_text.match?(/\$game_switches\[\s*#{switch_id}\s*\]/)
|
|
results.push("Map #{map_id}: #{mapinfo.name}, Event #{event.id} (#{event.x},#{event.y}), Command #{command_index + 1}: Script Manipulation")
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
# Output the results
|
|
results = "Switch #{switch_id} found:\n" + results.join("\n")
|
|
echoln results
|
|
return results
|
|
end
|
|
|
|
|
|
def self.find_unused_switches(total_switches)
|
|
unused_switches = []
|
|
|
|
# Check each switch from 1 to total_switches
|
|
(1..total_switches).each do |switch_id|
|
|
results = search_switch_anyUse(switch_id)
|
|
report = "Switch #{switch_id}:\n#{results}"
|
|
unused_switches << report
|
|
end
|
|
|
|
# Export to a text file
|
|
File.open("unused_switches.txt", "w") do |file|
|
|
file.puts "Unused Switches:"
|
|
unused_switches.each do |switch_id|
|
|
file.puts "\n\n#{switch_id}"
|
|
end
|
|
end
|
|
|
|
echoln "#{unused_switches.length} unused switches found. Exported to unused_switches.txt."
|
|
end
|
|
|
|
end
|
|
|
|
# Example usage: Replace 100 with the switch ID you want to search
|
|
# SwitchFinder.search_switch(100)
|
|
|
|
|
|
def search_event_scripts(target_string)
|
|
results = []
|
|
for map_id in 1..999 # Adjust based on your game's max map ID
|
|
map_filename = sprintf("Data/Map%03d.rxdata", map_id)
|
|
next unless File.exist?(map_filename) # Skip if map file doesn't exist
|
|
|
|
map_data = load_data(map_filename)
|
|
next unless map_data.events # Skip maps with no events
|
|
|
|
map_data.events.each do |event_id, event|
|
|
event.pages.each_with_index do |page, page_index|
|
|
next unless page.list # Skip pages with no commands
|
|
|
|
page.list.each_with_index do |command, cmd_index|
|
|
if command.code == 355 || command.code == 655 # Check script command (multi-line)
|
|
if command.parameters[0].include?(target_string)
|
|
results << {
|
|
map_id: map_id,
|
|
event_id: event_id,
|
|
page_index: page_index + 1,
|
|
command_index: cmd_index + 1
|
|
}
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if results.empty?
|
|
echoln "No occurrences of '#{target_string}' found."
|
|
else
|
|
echoln "Found occurrences of '#{target_string}':"
|
|
results.each do |res|
|
|
echoln "Map #{res[:map_id]}, Event #{res[:event_id]}, Page #{res[:page_index]}, Command #{res[:command_index]}"
|
|
end
|
|
end
|
|
end
|
|
|