mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
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457 lines
17 KiB
Ruby
457 lines
17 KiB
Ruby
#===============================================================================
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# User steals the target's item, if the user has none itself. (Covet, Thief)
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# Items stolen from wild Pokémon are kept after the battle.
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#===============================================================================
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class Battle::Move::UserTakesTargetItem < Battle::Move
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def pbEffectAfterAllHits(user, target)
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return if user.wild? # Wild Pokémon can't thieve
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return if user.fainted?
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return if target.damageState.unaffected || target.damageState.substitute
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return if !target.item || user.item
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return if target.unlosableItem?(target.item)
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return if user.unlosableItem?(target.item)
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return if target.hasActiveAbility?(:STICKYHOLD) && !@battle.moldBreaker
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itemName = target.itemName
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user.item = target.item
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# Permanently steal the item from wild Pokémon
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if target.wild? && !user.initialItem && target.item == target.initialItem
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user.setInitialItem(target.item)
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target.pbRemoveItem
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else
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target.pbRemoveItem(false)
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end
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@battle.pbDisplay(_INTL("{1} stole {2}'s {3}!", user.pbThis, target.pbThis(true), itemName))
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user.pbHeldItemTriggerCheck
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end
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end
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#===============================================================================
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# User gives its item to the target. The item remains given after wild battles.
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# (Bestow)
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#===============================================================================
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class Battle::Move::TargetTakesUserItem < Battle::Move
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def ignoresSubstitute?(user)
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return true if Settings::MECHANICS_GENERATION >= 6
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return super
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end
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def pbMoveFailed?(user, targets)
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if !user.item || user.unlosableItem?(user.item)
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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return false
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end
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def pbFailsAgainstTarget?(user, target, show_message)
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if target.item || target.unlosableItem?(user.item)
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@battle.pbDisplay(_INTL("But it failed!")) if show_message
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return true
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end
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return false
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end
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def pbEffectAgainstTarget(user, target)
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itemName = user.itemName
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target.item = user.item
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# Permanently steal the item from wild Pokémon
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if user.wild? && !target.initialItem && user.item == user.initialItem
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target.setInitialItem(user.item)
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user.pbRemoveItem
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else
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user.pbRemoveItem(false)
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end
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@battle.pbDisplay(_INTL("{1} received {2} from {3}!", target.pbThis, itemName, user.pbThis(true)))
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target.pbHeldItemTriggerCheck
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end
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end
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#===============================================================================
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# User and target swap items. They remain swapped after wild battles.
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# (Switcheroo, Trick)
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#===============================================================================
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class Battle::Move::UserTargetSwapItems < Battle::Move
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def pbMoveFailed?(user, targets)
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if user.wild?
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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return false
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end
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def pbFailsAgainstTarget?(user, target, show_message)
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if !user.item && !target.item
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@battle.pbDisplay(_INTL("But it failed!")) if show_message
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return true
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end
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if target.unlosableItem?(target.item) ||
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target.unlosableItem?(user.item) ||
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user.unlosableItem?(user.item) ||
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user.unlosableItem?(target.item)
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@battle.pbDisplay(_INTL("But it failed!")) if show_message
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return true
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end
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if target.hasActiveAbility?(:STICKYHOLD) && !@battle.moldBreaker
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if show_message
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@battle.pbShowAbilitySplash(target)
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if Battle::Scene::USE_ABILITY_SPLASH
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@battle.pbDisplay(_INTL("But it failed to affect {1}!", target.pbThis(true)))
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else
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@battle.pbDisplay(_INTL("But it failed to affect {1} because of its {2}!",
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target.pbThis(true), target.abilityName))
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end
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@battle.pbHideAbilitySplash(target)
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end
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return true
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end
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return false
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end
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def pbEffectAgainstTarget(user, target)
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oldUserItem = user.item
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oldUserItemName = user.itemName
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oldTargetItem = target.item
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oldTargetItemName = target.itemName
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user.item = oldTargetItem
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user.effects[PBEffects::ChoiceBand] = nil if !user.hasActiveAbility?(:GORILLATACTICS)
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user.effects[PBEffects::Unburden] = (!user.item && oldUserItem) if user.hasActiveAbility?(:UNBURDEN)
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target.item = oldUserItem
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target.effects[PBEffects::ChoiceBand] = nil if !target.hasActiveAbility?(:GORILLATACTICS)
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target.effects[PBEffects::Unburden] = (!target.item && oldTargetItem) if target.hasActiveAbility?(:UNBURDEN)
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# Permanently steal the item from wild Pokémon
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if target.wild? && !user.initialItem && oldTargetItem == target.initialItem
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user.setInitialItem(oldTargetItem)
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end
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@battle.pbDisplay(_INTL("{1} switched items with its opponent!", user.pbThis))
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@battle.pbDisplay(_INTL("{1} obtained {2}.", user.pbThis, oldTargetItemName)) if oldTargetItem
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@battle.pbDisplay(_INTL("{1} obtained {2}.", target.pbThis, oldUserItemName)) if oldUserItem
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user.pbHeldItemTriggerCheck
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target.pbHeldItemTriggerCheck
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end
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end
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#===============================================================================
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# User recovers the last item it held and consumed. (Recycle)
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#===============================================================================
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class Battle::Move::RestoreUserConsumedItem < Battle::Move
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def canSnatch?; return true; end
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def pbMoveFailed?(user, targets)
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if !user.recycleItem
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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return false
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end
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def pbEffectGeneral(user)
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item = user.recycleItem
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user.item = item
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user.setInitialItem(item) if @battle.wildBattle? && !user.initialItem
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user.setRecycleItem(nil)
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user.effects[PBEffects::PickupItem] = nil
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user.effects[PBEffects::PickupUse] = 0
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itemName = GameData::Item.get(item).name
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if itemName.starts_with_vowel?
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@battle.pbDisplay(_INTL("{1} found an {2}!", user.pbThis, itemName))
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else
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@battle.pbDisplay(_INTL("{1} found a {2}!", user.pbThis, itemName))
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end
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user.pbHeldItemTriggerCheck
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end
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end
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#===============================================================================
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# Target drops its item. It regains the item at the end of the battle. (Knock Off)
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# If target has a losable item, damage is multiplied by 1.5.
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#===============================================================================
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class Battle::Move::RemoveTargetItem < Battle::Move
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def pbBaseDamage(baseDmg, user, target)
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if Settings::MECHANICS_GENERATION >= 6 &&
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target.item && !target.unlosableItem?(target.item)
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# NOTE: Damage is still boosted even if target has Sticky Hold or a
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# substitute.
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baseDmg = (baseDmg * 1.5).round
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end
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return baseDmg
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end
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def pbEffectAfterAllHits(user, target)
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return if user.wild? # Wild Pokémon can't knock off
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return if user.fainted?
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return if target.damageState.unaffected || target.damageState.substitute
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return if !target.item || target.unlosableItem?(target.item)
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return if target.hasActiveAbility?(:STICKYHOLD) && !@battle.moldBreaker
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itemName = target.itemName
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target.pbRemoveItem(false)
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@battle.pbDisplay(_INTL("{1} dropped its {2}!", target.pbThis, itemName))
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end
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end
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#===============================================================================
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# Target's berry/Gem is destroyed. (Incinerate)
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#===============================================================================
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class Battle::Move::DestroyTargetBerryOrGem < Battle::Move
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def pbEffectWhenDealingDamage(user, target)
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return if target.damageState.substitute || target.damageState.berryWeakened
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return if !target.item || (!target.item.is_berry? &&
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!(Settings::MECHANICS_GENERATION >= 6 && target.item.is_gem?))
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item_name = target.itemName
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target.pbRemoveItem
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@battle.pbDisplay(_INTL("{1}'s {2} was incinerated!", target.pbThis, item_name))
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end
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end
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#===============================================================================
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# Negates the effect and usability of the target's held item for the rest of the
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# battle (even if it is switched out). Fails if the target doesn't have a held
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# item, the item is unlosable, the target has Sticky Hold, or the target is
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# behind a substitute. (Corrosive Gas)
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#===============================================================================
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class Battle::Move::CorrodeTargetItem < Battle::Move
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def canMagicCoat?; return true; end
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def pbFailsAgainstTarget?(user, target, show_message)
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if !target.item || target.unlosableItem?(target.item) ||
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target.effects[PBEffects::Substitute] > 0
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@battle.pbDisplay(_INTL("{1} is unaffected!", target.pbThis)) if show_message
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return true
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end
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if target.hasActiveAbility?(:STICKYHOLD) && !@battle.moldBreaker
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if show_message
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@battle.pbShowAbilitySplash(target)
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if Battle::Scene::USE_ABILITY_SPLASH
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@battle.pbDisplay(_INTL("{1} is unaffected!", target.pbThis))
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else
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@battle.pbDisplay(_INTL("{1} is unaffected because of its {2}!",
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target.pbThis(true), target.abilityName))
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end
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@battle.pbHideAbilitySplash(target)
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end
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return true
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end
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if @battle.corrosiveGas[target.index % 2][target.pokemonIndex]
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@battle.pbDisplay(_INTL("{1} is unaffected!", target.pbThis)) if show_message
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return true
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end
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return false
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end
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def pbEffectAgainstTarget(user, target)
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@battle.corrosiveGas[target.index % 2][target.pokemonIndex] = true
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@battle.pbDisplay(_INTL("{1} corroded {2}'s {3}!",
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user.pbThis, target.pbThis(true), target.itemName))
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end
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end
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#===============================================================================
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# For 5 rounds, the target cannot use its held item, its held item has no
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# effect, and no items can be used on it. (Embargo)
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#===============================================================================
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class Battle::Move::StartTargetCannotUseItem < Battle::Move
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def canMagicCoat?; return true; end
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def pbFailsAgainstTarget?(user, target, show_message)
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if target.effects[PBEffects::Embargo] > 0
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@battle.pbDisplay(_INTL("But it failed!")) if show_message
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return true
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end
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return false
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end
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def pbEffectAgainstTarget(user, target)
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target.effects[PBEffects::Embargo] = 5
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@battle.pbDisplay(_INTL("{1} can't use items anymore!", target.pbThis))
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end
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end
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#===============================================================================
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# For 5 rounds, all held items cannot be used in any way and have no effect.
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# Held items can still change hands, but can't be thrown. (Magic Room)
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#===============================================================================
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class Battle::Move::StartNegateHeldItems < Battle::Move
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def pbEffectGeneral(user)
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if @battle.field.effects[PBEffects::MagicRoom] > 0
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@battle.field.effects[PBEffects::MagicRoom] = 0
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@battle.pbDisplay(_INTL("The area returned to normal!"))
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else
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@battle.field.effects[PBEffects::MagicRoom] = 5
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@battle.pbDisplay(_INTL("It created a bizarre area in which Pokémon's held items lose their effects!"))
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end
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end
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def pbShowAnimation(id, user, targets, hitNum = 0, showAnimation = true)
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return if @battle.field.effects[PBEffects::MagicRoom] > 0 # No animation
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super
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end
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end
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#===============================================================================
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# The user consumes its held berry and gains its effect. Also, increases the
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# user's Defense by 2 stages. The berry can be consumed even if Unnerve/Magic
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# Room apply. Fails if the user is not holding a berry. This move cannot be
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# chosen to be used if the user is not holding a berry. (Stuff Cheeks)
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#===============================================================================
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class Battle::Move::UserConsumeBerryRaiseDefense2 < Battle::Move::StatUpMove
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def initialize(battle, move)
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super
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@statUp = [:DEFENSE, 2]
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end
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def pbCanChooseMove?(user, commandPhase, showMessages)
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item = user.item
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if !item || !item.is_berry? || !user.itemActive?
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if showMessages
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msg = _INTL("{1} can't use that move because it doesn't have a Berry!", user.pbThis)
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(commandPhase) ? @battle.pbDisplayPaused(msg) : @battle.pbDisplay(msg)
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end
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return false
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end
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return true
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end
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def pbMoveFailed?(user, targets)
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# NOTE: Unnerve does not stop a Pokémon using this move.
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item = user.item
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if !item || !item.is_berry? || !user.itemActive?
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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return super
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end
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def pbEffectGeneral(user)
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super
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@battle.pbDisplay(_INTL("{1} ate its {2}!", user.pbThis, user.itemName))
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item = user.item
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user.pbConsumeItem(true, false) # Don't trigger Symbiosis yet
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user.pbHeldItemTriggerCheck(item, false)
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end
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end
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#===============================================================================
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# All Pokémon (except semi-invulnerable ones) consume their held berries and
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# gain their effects. Berries can be consumed even if Unnerve/Magic Room apply.
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# Fails if no Pokémon have a held berry. If this move would trigger an ability
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# that negates the move, e.g. Lightning Rod, the bearer of that ability will
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# have their ability triggered regardless of whether they are holding a berry,
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# and they will not consume their berry. (Teatime)
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# TODO: This isn't quite right for the messages shown when a berry is consumed.
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#===============================================================================
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class Battle::Move::AllBattlersConsumeBerry < Battle::Move
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def pbMoveFailed?(user, targets)
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failed = true
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targets.each do |b|
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next if !b.item || !b.item.is_berry?
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next if b.semiInvulnerable?
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failed = false
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break
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end
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if failed
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@battle.pbDisplay(_INTL("But nothing happened!"))
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return true
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end
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return false
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end
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def pbOnStartUse(user, targets)
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@battle.pbDisplay(_INTL("It's teatime! Everyone dug in to their Berries!"))
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end
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def pbFailsAgainstTarget?(user, target, show_message)
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return true if !target.item || !target.item.is_berry? || target.semiInvulnerable?
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return false
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end
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def pbEffectAgainstTarget(user, target)
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@battle.pbCommonAnimation("EatBerry", target)
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item = target.item
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target.pbConsumeItem(true, false) # Don't trigger Symbiosis yet
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target.pbHeldItemTriggerCheck(item, false)
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end
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end
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#===============================================================================
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# User consumes target's berry and gains its effect. (Bug Bite, Pluck)
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#===============================================================================
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class Battle::Move::UserConsumeTargetBerry < Battle::Move
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def pbEffectAfterAllHits(user, target)
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return if user.fainted? || target.fainted?
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return if target.damageState.unaffected || target.damageState.substitute
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return if !target.item || !target.item.is_berry?
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return if target.hasActiveAbility?(:STICKYHOLD) && !@battle.moldBreaker
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item = target.item
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itemName = target.itemName
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target.pbRemoveItem
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@battle.pbDisplay(_INTL("{1} stole and ate its target's {2}!", user.pbThis, itemName))
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user.pbHeldItemTriggerCheck(item, false)
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end
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end
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#===============================================================================
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# User flings its item at the target. Power/effect depend on the item. (Fling)
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#===============================================================================
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class Battle::Move::ThrowUserItemAtTarget < Battle::Move
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def pbCheckFlingSuccess(user)
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@willFail = false
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@willFail = true if !user.item || !user.itemActive? || user.unlosableItem?(user.item)
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return if @willFail
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@willFail = true if user.item.is_berry? && !user.canConsumeBerry?
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return if @willFail
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@willFail = user.item.flags.none? { |f| f[/^Fling_/i] }
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end
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def pbMoveFailed?(user, targets)
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if @willFail
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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return false
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end
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def pbDisplayUseMessage(user)
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super
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pbCheckFlingSuccess(user)
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if !@willFail
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@battle.pbDisplay(_INTL("{1} flung its {2}!", user.pbThis, user.itemName))
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end
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end
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def pbNumHits(user, targets); return 1; end
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def pbBaseDamage(baseDmg, user, target)
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return 0 if !user.item
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user.item.flags.each do |flag|
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return [$~[1].to_i, 10].max if flag[/^Fling_(\d+)$/i]
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end
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return 10
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end
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def pbEffectAgainstTarget(user, target)
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return if target.damageState.substitute
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return if target.hasActiveAbility?(:SHIELDDUST) && !@battle.moldBreaker
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case user.item_id
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when :POISONBARB
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target.pbPoison(user) if target.pbCanPoison?(user, false, self)
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when :TOXICORB
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target.pbPoison(user, nil, true) if target.pbCanPoison?(user, false, self)
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when :FLAMEORB
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target.pbBurn(user) if target.pbCanBurn?(user, false, self)
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when :LIGHTBALL
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target.pbParalyze(user) if target.pbCanParalyze?(user, false, self)
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when :KINGSROCK, :RAZORFANG
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target.pbFlinch(user)
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else
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target.pbHeldItemTriggerCheck(user.item, true)
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end
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end
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def pbEndOfMoveUsageEffect(user, targets, numHits, switchedBattlers)
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# NOTE: The item is consumed even if this move was Protected against or it
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# missed. The item is not consumed if the target was switched out by
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# an effect like a target's Red Card.
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# NOTE: There is no item consumption animation.
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user.pbConsumeItem(true, true, false) if user.item
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end
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end
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