mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
1720 lines
51 KiB
Ruby
1720 lines
51 KiB
Ruby
# todo: make the flower disappear from the tileset somehow?
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def oricorioEventPickFlower(flower_color)
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quest_progression = pbGet(VAR_ORICORIO_FLOWERS)
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if flower_color == :PINK
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if !$game_switches[SWITCH_ORICORIO_QUEST_PINK]
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pbMessage(_INTL("Woah! A Pokémon jumped out of the flower!"))
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pbWildBattle(:FOMANTIS, 10)
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end
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$game_switches[SWITCH_ORICORIO_QUEST_PINK] = true
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pbMessage(_INTL("It's a flower with pink nectar."))
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pbSEPlay("MiningAllFound")
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pbMessage(_INTL("{1} picked some of the pink flowers.", $Trainer.name))
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elsif flower_color == :RED && quest_progression == 1
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$game_switches[SWITCH_ORICORIO_QUEST_RED] = true
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pbMessage(_INTL("It's a flower with red nectar."))
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pbSEPlay("MiningAllFound")
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pbMessage(_INTL("{1} picked some of the red flowers.", $Trainer.name))
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elsif flower_color == :BLUE && quest_progression == 2
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$game_switches[SWITCH_ORICORIO_QUEST_BLUE] = true
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pbMessage(_INTL("It's a flower with blue nectar."))
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pbSEPlay("MiningAllFound")
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pbMessage(_INTL("{1} picked some of the blue flowers.", $Trainer.name))
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end
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end
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def changeOricorioFlower(form = 1)
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if $PokemonGlobal.stepcount % 25 == 0
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if !hatUnlocked?(HAT_FLOWER) && rand(2) == 0
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obtainHat(HAT_FLOWER)
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$PokemonGlobal.stepcount += 1
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else
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pbMessage(_INTL("Woah! A Pokémon jumped out of the flower!"))
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pbWildBattle(:FOMANTIS, 10)
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$PokemonGlobal.stepcount += 1
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end
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end
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return if !($Trainer.has_species_or_fusion?(:ORICORIO_1) || $Trainer.has_species_or_fusion?(:ORICORIO_2) || $Trainer.has_species_or_fusion?(:ORICORIO_3) || $Trainer.has_species_or_fusion?(:ORICORIO_4))
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message = ""
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form_name = ""
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if form == 1
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message = "It's a flower with red nectar. "
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form_name = "Baile"
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elsif form == 2
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message = "It's a flower with yellow nectar. "
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form_name = "Pom-pom"
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elsif form == 3
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message = "It's a flower with pink nectar. "
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form_name = "Pa'u"
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elsif form == 4
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message = "It's a flower with blue nectar. "
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form_name = "Sensu"
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end
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message = message + "Show it to a Pokémon?"
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if pbConfirmMessage(message)
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pbChoosePokemon(1, 2,
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proc { |poke|
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!poke.egg? &&
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(Kernel.isPartPokemon(poke, :ORICORIO_1) ||
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Kernel.isPartPokemon(poke, :ORICORIO_2) ||
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Kernel.isPartPokemon(poke, :ORICORIO_3) ||
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Kernel.isPartPokemon(poke, :ORICORIO_4))
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})
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if (pbGet(1) != -1)
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poke = $Trainer.party[pbGet(1)]
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if changeOricorioForm(poke, form)
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pbMessage(_INTL("{1} switched to the {2} style", poke.name, form_name))
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pbSet(1, poke.name)
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else
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pbMessage(_INTL("{1} remained the same...", poke.name, form_name))
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end
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end
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end
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end
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def changeOricorioForm(pokemon, form = nil)
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oricorio_forms = [:ORICORIO_1, :ORICORIO_2, :ORICORIO_3, :ORICORIO_4]
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body_id = pokemon.isFusion? ? get_body_species_from_symbol(pokemon.species) : pokemon.species
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head_id = pokemon.isFusion? ? get_head_species_from_symbol(pokemon.species) : pokemon.species
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oricorio_body = oricorio_forms.include?(body_id)
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oricorio_head = oricorio_forms.include?(head_id)
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if form == 1
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body_id = :ORICORIO_1 if oricorio_body
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head_id = :ORICORIO_1 if oricorio_head
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elsif form == 2
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body_id = :ORICORIO_2 if oricorio_body
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head_id = :ORICORIO_2 if oricorio_head
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elsif form == 3
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body_id = :ORICORIO_3 if oricorio_body
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head_id = :ORICORIO_3 if oricorio_head
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elsif form == 4
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body_id = :ORICORIO_4 if oricorio_body
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head_id = :ORICORIO_4 if oricorio_head
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else
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return false
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end
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head_number = getDexNumberForSpecies(head_id)
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body_number = getDexNumberForSpecies(body_id)
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newForm = pokemon.isFusion? ? getSpeciesIdForFusion(head_number, body_number) : head_id
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$Trainer.pokedex.set_seen(newForm)
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$Trainer.pokedex.set_owned(newForm)
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pokemon.species = newForm
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return true
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end
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# tradedPoke = pbGet(154)
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# party=[tradedPoke]
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# customTrainerBattle("Eusine",
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# :MYSTICALMAN,
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# party,
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# tradedPoke.level,
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# "Okay, okay I'll give it back!" )
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def fossilsGuyBattle(level = 20, end_message = "")
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team = getFossilsGuyTeam(level)
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customTrainerBattle("Miguel",
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:SUPERNERD,
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team,
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level,
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end_message
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)
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end
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def getFossilsGuyTeam(level)
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base_poke_evolution_level = 20
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fossils_evolution_level_1 = 30
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fossils_evolution_level_2 = 50
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fossils = []
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base_poke = level <= base_poke_evolution_level ? :B88H109 : :B89H110
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team = []
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team << Pokemon.new(base_poke, level)
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# Mt. Moon fossil
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if $game_switches[SWITCH_PICKED_HELIC_FOSSIL]
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fossils << :KABUTO if level < fossils_evolution_level_1
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fossils << :KABUTOPS if level >= fossils_evolution_level_1
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elsif $game_switches[SWITCH_PICKED_DOME_FOSSIL]
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fossils << :OMANYTE if level < fossils_evolution_level_1
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fossils << :OMASTAR if level >= fossils_evolution_level_1
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end
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# S.S. Anne fossil
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if $game_switches[SWITCH_PICKED_LILEEP_FOSSIL]
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fossils << :ANORITH if level < fossils_evolution_level_1
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fossils << :ARMALDO if level >= fossils_evolution_level_1
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elsif $game_switches[SWITCH_PICKED_ANORITH_FOSSIL]
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fossils << :LILEEP if level < fossils_evolution_level_1
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fossils << :CRADILY if level >= fossils_evolution_level_1
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end
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# Celadon fossil
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if $game_switches[SWITCH_PICKED_ARMOR_FOSSIL]
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fossils << :CRANIDOS if level < fossils_evolution_level_2
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fossils << :RAMPARDOS if level >= fossils_evolution_level_2
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elsif $game_switches[SWITCH_PICKED_SKULL_FOSSIL]
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fossils << :SHIELDON if level < fossils_evolution_level_2
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fossils << :BASTIODON if level >= fossils_evolution_level_2
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end
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skip_next = false
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for index in 0..fossils.length
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if index == fossils.length - 1
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team << Pokemon.new(fossils[index], level)
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else
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if skip_next
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skip_next = false
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next
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end
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head_poke = fossils[index]
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body_poke = fossils[index + 1]
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if head_poke && body_poke
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newPoke = getFusionSpecies(dexNum(body_poke), dexNum(head_poke))
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team << Pokemon.new(newPoke, level)
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skip_next = true
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end
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end
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end
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return team
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end
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def playPokeFluteAnimation
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# return if $Trainer.outfit != 0
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# $game_player.setDefaultCharName("players/pokeflute", 0, false)
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# Graphics.update
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# Input.update
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# pbUpdateSceneMap
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end
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def restoreDefaultCharacterSprite(charset_number = 0)
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meta = GameData::Metadata.get_player($Trainer.character_ID)
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$game_player.setDefaultCharName(nil, 0, false)
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$game_player.character_name = meta[1]
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Graphics.update
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Input.update
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pbUpdateSceneMap
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end
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def setDifficulty(index)
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$Trainer.selected_difficulty = index
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case index
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when 0 # EASY
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$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = true
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$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
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when 1 # NORMAL
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$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = false
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$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
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when 2 # HARD
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$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = false
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$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = true
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end
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end
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# Old menu for changing difficulty - unused
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def change_game_difficulty(down_only = false)
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message = "The game is currently on " + get_difficulty_text() + " difficulty."
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pbMessage(message)
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choice_easy = "Easy"
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choice_normal = "Normal"
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choice_hard = "Hard"
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choice_cancel = "Cancel"
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available_difficulties = []
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currentDifficulty = get_current_game_difficulty
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if down_only
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if currentDifficulty == :HARD
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available_difficulties << choice_hard
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available_difficulties << choice_normal
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available_difficulties << choice_easy
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elsif currentDifficulty == :NORMAL
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available_difficulties << choice_normal
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available_difficulties << choice_easy
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elsif currentDifficulty == :EASY
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available_difficulties << choice_easy
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end
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else
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available_difficulties << choice_easy
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available_difficulties << choice_normal
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available_difficulties << choice_hard
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end
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available_difficulties << choice_cancel
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index = pbMessage("Select a new difficulty", available_difficulties, available_difficulties[-1])
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choice = available_difficulties[index]
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case choice
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when choice_easy
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$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = true
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$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
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when choice_normal
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$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = false
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$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
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when choice_hard
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$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = false
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$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = true
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when choice_cancel
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return
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end
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message = "The game is currently on " + get_difficulty_text() + " difficulty."
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pbMessage(message)
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end
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def Kernel.getPlateType(item)
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return :FIGHTING if item == PBItems::FISTPLATE
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return :FLYING if item == PBItems::SKYPLATE
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return :POISON if item == PBItems::TOXICPLATE
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return :GROUND if item == PBItems::EARTHPLATE
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return :ROCK if item == PBItems::STONEPLATE
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return :BUG if item == PBItems::INSECTPLATE
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return :GHOST if item == PBItems::SPOOKYPLATE
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return :STEEL if item == PBItems::IRONPLATE
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return :FIRE if item == PBItems::FLAMEPLATE
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return :WATER if item == PBItems::SPLASHPLATE
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return :GRASS if item == PBItems::MEADOWPLATE
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return :ELECTRIC if item == PBItems::ZAPPLATE
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return :PSYCHIC if item == PBItems::MINDPLATE
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return :ICE if item == PBItems::ICICLEPLATE
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return :DRAGON if item == PBItems::DRACOPLATE
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return :DARK if item == PBItems::DREADPLATE
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return :FAIRY if item == PBItems::PIXIEPLATE
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return -1
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end
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def Kernel.listPlatesInBag()
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list = []
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list << PBItems::FISTPLATE if $PokemonBag.pbQuantity(:FISTPLATE) >= 1
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list << PBItems::SKYPLATE if $PokemonBag.pbQuantity(:SKYPLATE) >= 1
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list << PBItems::TOXICPLATE if $PokemonBag.pbQuantity(:TOXICPLATE) >= 1
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list << PBItems::EARTHPLATE if $PokemonBag.pbQuantity(:EARTHPLATE) >= 1
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list << PBItems::STONEPLATE if $PokemonBag.pbQuantity(:STONEPLATE) >= 1
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list << PBItems::INSECTPLATE if $PokemonBag.pbQuantity(:INSECTPLATE) >= 1
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list << PBItems::SPOOKYPLATE if $PokemonBag.pbQuantity(:SPOOKYPLATE) >= 1
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list << PBItems::IRONPLATE if $PokemonBag.pbQuantity(:IRONPLATE) >= 1
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list << PBItems::FLAMEPLATE if $PokemonBag.pbQuantity(:FLAMEPLATE) >= 1
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list << PBItems::SPLASHPLATE if $PokemonBag.pbQuantity(:SPLASHPLATE) >= 1
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list << PBItems::MEADOWPLATE if $PokemonBag.pbQuantity(:MEADOWPLATE) >= 1
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list << PBItems::ZAPPLATE if $PokemonBag.pbQuantity(:ZAPPLATE) >= 1
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list << PBItems::MINDPLATE if $PokemonBag.pbQuantity(:MINDPLATE) >= 1
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list << PBItems::ICICLEPLATE if $PokemonBag.pbQuantity(:ICICLEPLATE) >= 1
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list << PBItems::DRACOPLATE if $PokemonBag.pbQuantity(:DRACOPLATE) >= 1
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list << PBItems::DREADPLATE if $PokemonBag.pbQuantity(:DREADPLATE) >= 1
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list << PBItems::PIXIEPLATE if $PokemonBag.pbQuantity(:PIXIEPLATE) >= 1
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return list
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end
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def getArceusPlateType(heldItem)
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return :NORMAL if heldItem == nil
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case heldItem
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when :FISTPLATE
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return :FIGHTING
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when :SKYPLATE
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return :FLYING
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when :TOXICPLATE
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return :POISON
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when :EARTHPLATE
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return :GROUND
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when :STONEPLATE
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return :ROCK
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when :INSECTPLATE
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return :BUG
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when :SPOOKYPLATE
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return :GHOST
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when :IRONPLATE
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return :STEEL
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when :FLAMEPLATE
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return :FIRE
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when :SPLASHPLATE
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return :WATER
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when :MEADOWPLATE
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return :GRASS
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when :ZAPPLATE
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return :ELECTRIC
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when :MINDPLATE
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return :PSYCHIC
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when :ICICLEPLATE
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return :ICE
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when :DRACOPLATE
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return :DRAGON
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when :DREADPLATE
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return :DARK
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when :PIXIEPLATE
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return :FAIRY
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else
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return :NORMAL
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end
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end
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def getGenericPokemonCryText(pokemonSpecies)
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case pokemonSpecies
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when 25
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return "Pika!"
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when 16, 17, 18, 21, 22, 144, 145, 146, 227, 417, 418, 372 # birds
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return "Squawk!"
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when 163, 164
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return "Hoot!" # owl
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else
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return "Guaugh!"
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end
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end
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def Kernel.setRocketPassword(variableNum)
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abilityIndex = rand(233)
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speciesIndex = rand(PBSpecies.maxValue - 1)
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word1 = PBSpecies.getName(speciesIndex)
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word2 = GameData::Ability.get(abilityIndex).name
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password = _INTL("{1}'s {2}", word1, word2)
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pbSet(variableNum, password)
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end
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def obtainBadgeMessage(badgeName)
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Kernel.pbMessage(_INTL("\\me[Badge get]{1} obtained the {2}!", $Trainer.name, badgeName))
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end
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KANTO_OUTDOOR_MAPS = [
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78, # Route 1
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185, # Secret Garden
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86, # Route 2
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90, # Route 2 (north)
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655, # Hidden Forest
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40, # Viridian River
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490, # Route 3
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106, # Route 4
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12, # Route 5
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16, # Route 6
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413, # Route 7
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409, # Route 8
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351, # Route 9 (east)
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495, # Route 9 (west)
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154, # Route 10
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155, # Route 11
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159, # Route 12
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440, # Route 14
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444, # Route 15
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712, # Creepy house
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438, # Route 16
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146, # Route 17
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517, # Route 18
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437, # Route 13
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57, # Route 19
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227, # Route 19 (underwater)
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56, # Route 19 (surf race)
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58, # Route 20
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480, # Route 20 underwater 1
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228, # Route 20 underwater 2
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171, # Route 22
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8, # Route 24
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9, # Route 25
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143, # Route 23
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145, # Route 26
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147, # Route 27
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58, # Route 21
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# CITIES
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42, # Pallet Town
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79, # Viridian City
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1, # Cerulean City
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387, # Cerulean City (race)
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19, # Vermillion City
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36, # S.S. Anne deck
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95, # Celadon city
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436, # Celadon city dept store (roof)
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472, # Fuchsia city
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50, # Lavender town
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108, # Saffron city
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98, # Cinnabar island
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167, # Crimson city
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303, # indigo plateau
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380, # Pewter city
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827, # Mt. Moon summit
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#
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# DUNGEONS
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#
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102, # Mt. Moon
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103, # Mt. Moon
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105, # Mt. Moon
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496, # Mt Moon
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104, # Mt. Moon
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494, # Mt. Moon Square
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140, # Diglett cave
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398, # Diglett cave
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399, # Diglett cave
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349, # Rock tunnel
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350, # Rock tunnel
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512, # Rock tunnel (outdoor)
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445, # Safari Zone 1
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484, # Safari Zone 2
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485, # Safari Zone 3
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486, # Safari Zone 4
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487, # Safari Zone 5
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491, # Viridian Forest
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529, # Mt. Silver entrance
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777, # Mt. Silver outdoor 1
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781, # Mt. Silver outdoor 2
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782, # Mt. Silver
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783, # Mt. Silver summit
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400, # Pokemon Tower
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401, # Pokemon Tower
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402, # Pokemon Tower
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403, # Pokemon Tower
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|
467, # Pokemon Tower
|
|
468, # Pokemon Tower
|
|
469, # Pokemon Tower
|
|
|
|
]
|
|
KANTO_DARKNESS_STAGE_1 = [
|
|
50, # Lavender town
|
|
409, # Route 8
|
|
351, # Route 9 (east)
|
|
495, # Route 9 (west)
|
|
154, # Route 10
|
|
108, # Saffron city
|
|
1, # Cerulean City
|
|
387, # Cerulean City (race)
|
|
106, # Route 4
|
|
8, # Route 24
|
|
9, # Route 25
|
|
400, # Pokemon Tower
|
|
401, # Pokemon Tower
|
|
402, # Pokemon Tower
|
|
403, # Pokemon Tower
|
|
467, # Pokemon Tower
|
|
468, # Pokemon Tower
|
|
469, # Pokemon Tower
|
|
159, # Route 12
|
|
349, # Rock tunnel
|
|
350, # Rock tunnel
|
|
512, # Rock tunnel (outdoor)
|
|
12, # Route 5
|
|
|
|
]
|
|
KANTO_DARKNESS_STAGE_2 = [
|
|
95, # Celadon city
|
|
436, # Celadon city dept store (roof)
|
|
143, # Route 23
|
|
167, # Crimson city
|
|
413, # Route 7
|
|
438, # Route 16
|
|
146, # Route 17
|
|
106, # Route 4
|
|
19, # Vermillion City
|
|
36, # S.S. Anne deck
|
|
16, # Route 6
|
|
437, # Route 13
|
|
155, # Route 11
|
|
140, # Diglett cave
|
|
398, # Diglett cave
|
|
399, # Diglett cave
|
|
]
|
|
KANTO_DARKNESS_STAGE_3 = [
|
|
472, # Fuchsia city
|
|
445, # Safari Zone 1
|
|
484, # Safari Zone 2
|
|
485, # Safari Zone 3
|
|
486, # Safari Zone 4
|
|
487, # Safari Zone 5
|
|
444, # Route 15
|
|
440, # Route 14
|
|
712, # Creepy house
|
|
517, # Route 18
|
|
57, # Route 19
|
|
227, # Route 19 (underwater)
|
|
56, # Route 19 (surf race)
|
|
58, # Route 20
|
|
480, # Route 20 underwater 1
|
|
228, # Route 20 underwater 2
|
|
98, # Cinnabar island
|
|
58, # Route 21
|
|
827, # Mt. Moon summit
|
|
]
|
|
KANTO_DARKNESS_STAGE_4 = KANTO_OUTDOOR_MAPS
|
|
|
|
def darknessEffectOnCurrentMap()
|
|
return if !$game_switches
|
|
return if !$game_switches[SWITCH_KANTO_DARKNESS]
|
|
return darknessEffectOnMap($game_map.map_id)
|
|
end
|
|
|
|
def darknessEffectOnMap(map_id)
|
|
return if !$game_switches
|
|
return if !$game_switches[SWITCH_KANTO_DARKNESS]
|
|
return if !KANTO_OUTDOOR_MAPS.include?(map_id)
|
|
dark_maps = []
|
|
dark_maps += KANTO_DARKNESS_STAGE_1 if $game_switches[SWITCH_KANTO_DARKNESS_STAGE_1]
|
|
dark_maps += KANTO_DARKNESS_STAGE_2 if $game_switches[SWITCH_KANTO_DARKNESS_STAGE_2]
|
|
dark_maps += KANTO_DARKNESS_STAGE_3 if $game_switches[SWITCH_KANTO_DARKNESS_STAGE_3]
|
|
dark_maps = KANTO_OUTDOOR_MAPS if $game_switches[SWITCH_KANTO_DARKNESS_STAGE_4]
|
|
return dark_maps.include?(map_id)
|
|
end
|
|
|
|
def apply_darkness()
|
|
$PokemonTemp.darknessSprite = DarknessSprite.new
|
|
darkness = $PokemonTemp.darknessSprite
|
|
darkness.radius = 276
|
|
while darkness.radius > 64
|
|
Graphics.update
|
|
Input.update
|
|
pbUpdateSceneMap
|
|
darkness.radius -= 4
|
|
end
|
|
$PokemonGlobal.flashUsed = false
|
|
$PokemonTemp.darknessSprite.dispose
|
|
Events.onMapSceneChange.trigger(self, $scene, true)
|
|
end
|
|
|
|
def isInMtMoon()
|
|
mt_moon_maps = [102, 103, 105, 496, 104]
|
|
return mt_moon_maps.include?($game_map.map_id)
|
|
end
|
|
|
|
def getMtMoonDirection()
|
|
maps_east = [380, # Pewter city
|
|
490, # Route 3
|
|
303, # indigo plateau
|
|
145, # Route 26
|
|
147, # Route 27
|
|
]
|
|
maps_south = [
|
|
8, # Route 24
|
|
9, # Route 25
|
|
143, # Route 23
|
|
167, # Crimson city
|
|
]
|
|
maps_west = [
|
|
106, # route 4
|
|
1, # cerulean
|
|
495, # route 9
|
|
351, # route 9
|
|
10 # cerulean cape
|
|
]
|
|
return 2 if maps_south.include?($game_map.map_id)
|
|
return 4 if maps_west.include?($game_map.map_id)
|
|
return 6 if maps_east.include?($game_map.map_id)
|
|
return 8 # north (most maps)
|
|
end
|
|
|
|
def has_species_or_fusion?(species, form = -1)
|
|
return $Trainer.pokemon_party.any? { |p| p && p.isSpecies?(species) || p.isFusionOf(species) }
|
|
end
|
|
|
|
# Solution: position of boulders [[x,y],[x,y],etc.]
|
|
def validate_regirock_ice_puzzle(solution)
|
|
for boulder_position in solution
|
|
x = boulder_position[0]
|
|
y = boulder_position[1]
|
|
# echoln ""
|
|
# echoln x.to_s + ", " + y.to_s
|
|
# echoln $game_map.event_at_position(x,y)
|
|
return false if !$game_map.event_at_position(x, y)
|
|
end
|
|
echoln "all boulders in place"
|
|
return true
|
|
end
|
|
|
|
def unpress_all_regirock_steel_switches()
|
|
switch_ids = [75, 77, 76, 67, 74, 68, 73, 72, 70, 69]
|
|
regi_map = 813
|
|
switch_ids.each do |event_id|
|
|
pbSetSelfSwitch(event_id, "A", false, regi_map)
|
|
end
|
|
end
|
|
|
|
def validate_regirock_steel_puzzle()
|
|
expected_pressed_switches = [75, 77, 74, 68, 73, 69]
|
|
expected_unpressed_switches = [76, 67, 72, 70]
|
|
switch_ids = [75, 77, 76, 67,
|
|
74, 68,
|
|
73, 72, 70, 69]
|
|
|
|
pressed_switches = []
|
|
unpressed_switches = []
|
|
switch_ids.each do |switch_id|
|
|
is_pressed = pbGetSelfSwitch(switch_id, "A")
|
|
if is_pressed
|
|
pressed_switches << switch_id
|
|
else
|
|
unpressed_switches << switch_id
|
|
end
|
|
end
|
|
|
|
for event_id in switch_ids
|
|
is_pressed = pbGetSelfSwitch(event_id, "A")
|
|
return false if !is_pressed && expected_pressed_switches.include?(event_id)
|
|
return false if is_pressed && expected_unpressed_switches.include?(event_id)
|
|
end
|
|
return true
|
|
end
|
|
|
|
def registeel_ice_press_switch(letter)
|
|
order = pbGet(1)
|
|
solution = "ssBSBGG" # GGSBBss"
|
|
registeel_ice_reset_switches() if !order.is_a?(String)
|
|
order << letter
|
|
pbSet(1, order)
|
|
if order == solution
|
|
echoln "OK"
|
|
pbSEPlay("Evolution start", nil, 130)
|
|
elsif order.length >= solution.length
|
|
registeel_ice_reset_switches()
|
|
end
|
|
echoln order
|
|
end
|
|
|
|
def registeel_ice_reset_switches()
|
|
switches_events = [66, 78, 84, 85, 86, 87, 88]
|
|
switches_events.each do |switch_id|
|
|
pbSetSelfSwitch(switch_id, "A", false)
|
|
echoln "reset" + switch_id.to_s
|
|
end
|
|
pbSet(1, "")
|
|
end
|
|
|
|
def regirock_steel_move_boulder()
|
|
|
|
switches_position = [
|
|
[16, 21], [18, 21], [20, 21], [22, 21],
|
|
[16, 23], [22, 23],
|
|
[16, 25], [18, 25], [20, 25], [22, 25]
|
|
]
|
|
boulder_event = get_self
|
|
old_x = boulder_event.x
|
|
old_y = boulder_event.y
|
|
stepped_off_switch = switches_position.find { |position| position[0] == old_x && position[1] == old_y }
|
|
|
|
pbPushThisBoulder()
|
|
boulder_event = get_self
|
|
|
|
if stepped_off_switch
|
|
switch_event = $game_map.get_event_at_position(old_x, old_y, [boulder_event.id])
|
|
echoln switch_event.id if switch_event
|
|
pbSEPlay("Entering Door", nil, 80)
|
|
pbSetSelfSwitch(switch_event.id, "A", false) if switch_event
|
|
end
|
|
|
|
stepped_on_switch = switches_position.find { |position| position[0] == boulder_event.x && position[1] == boulder_event.y }
|
|
if stepped_on_switch
|
|
switch_event = $game_map.get_event_at_position(boulder_event.x, boulder_event.y, [boulder_event.id])
|
|
echoln switch_event.id if switch_event
|
|
pbSEPlay("Entering Door")
|
|
pbSetSelfSwitch(switch_event.id, "A", true) if switch_event
|
|
end
|
|
end
|
|
|
|
def displayRandomizerErrorMessage()
|
|
Kernel.pbMessage(_INTL("The randomizer has encountered an error. You should try to re-randomize your game as soon as possible."))
|
|
Kernel.pbMessage(_INTL("You can do this on the top floor of Pokémon Centers."))
|
|
end
|
|
|
|
# ex:Game_Event.new
|
|
# forced_sprites = {"1.133" => "a"}
|
|
# setForcedAltSprites(forced_sprites)
|
|
#
|
|
def setForcedAltSprites(forcedSprites_map)
|
|
$PokemonTemp.forced_alt_sprites = forcedSprites_map
|
|
end
|
|
|
|
def unlock_easter_egg_hats()
|
|
if $Trainer.name == "Ash"
|
|
$Trainer.hat = HAT_ASH
|
|
$Trainer.unlock_hat(HAT_ASH)
|
|
end
|
|
if $Trainer.name == "Frogman"
|
|
$Trainer.hat = HAT_FROG
|
|
$Trainer.unlock_hat(HAT_FROG)
|
|
end
|
|
end
|
|
|
|
def setupStartingOutfit()
|
|
$Trainer.hat = nil
|
|
$Trainer.clothes = STARTING_OUTFIT
|
|
unlock_easter_egg_hats()
|
|
gender = pbGet(VAR_TRAINER_GENDER)
|
|
if gender == GENDER_FEMALE
|
|
$Trainer.unlock_clothes(DEFAULT_OUTFIT_FEMALE, true)
|
|
$Trainer.unlock_hat(DEFAULT_OUTFIT_FEMALE, true)
|
|
$Trainer.hair = "3_" + DEFAULT_OUTFIT_FEMALE if !$Trainer.hair # when migrating old savefiles
|
|
|
|
elsif gender == GENDER_MALE
|
|
$Trainer.unlock_clothes(DEFAULT_OUTFIT_MALE, true)
|
|
$Trainer.unlock_hat(DEFAULT_OUTFIT_MALE, true)
|
|
|
|
echoln $Trainer.hair
|
|
$Trainer.hair = ("3_" + DEFAULT_OUTFIT_MALE) if !$Trainer.hair # when migrating old savefiles
|
|
echoln $Trainer.hair
|
|
end
|
|
$Trainer.unlock_hair(DEFAULT_OUTFIT_MALE, true)
|
|
$Trainer.unlock_hair(DEFAULT_OUTFIT_FEMALE, true)
|
|
$Trainer.unlock_clothes(STARTING_OUTFIT, true)
|
|
end
|
|
|
|
def give_date_specific_hats()
|
|
current_date = Time.new
|
|
# Christmas
|
|
if (current_date.day == 24 || current_date.day == 25) && current_date.month == 12
|
|
if !$Trainer.unlocked_hats.include?(HAT_SANTA)
|
|
pbCallBub(2, @event_id, true)
|
|
pbMessage("Hi! We're giving out a special hat today for the holidays season. Enjoy!")
|
|
obtainHat(HAT_SANTA)
|
|
end
|
|
end
|
|
|
|
# April's fool
|
|
if (current_date.day == 17 && current_date.month == 2)
|
|
if !$Trainer.unlocked_hats.include?(HAT_CLOWN)
|
|
pbCallBub(2, @event_id, true)
|
|
pbMessage("Hi! We're giving out this fun accessory for this special day. Enjoy!")
|
|
obtainHat(HAT_CLOWN)
|
|
end
|
|
end
|
|
end
|
|
|
|
def playMeloettaBandMusic()
|
|
unlocked_members = []
|
|
unlocked_members << :DRUM if $game_switches[SWITCH_BAND_DRUMMER]
|
|
unlocked_members << :AGUITAR if $game_switches[SWITCH_BAND_ACOUSTIC_GUITAR]
|
|
unlocked_members << :EGUITAR if $game_switches[SWITCH_BAND_ELECTRIC_GUITAR]
|
|
unlocked_members << :FLUTE if $game_switches[SWITCH_BAND_FLUTE]
|
|
unlocked_members << :HARP if $game_switches[SWITCH_BAND_HARP]
|
|
|
|
echoln unlocked_members
|
|
echoln (unlocked_members & [:DRUM, :AGUITAR, :EGUITAR, :FLUTE, :HARP])
|
|
|
|
track = "band/band_1"
|
|
if unlocked_members == [:DRUM, :AGUITAR, :EGUITAR, :FLUTE, :HARP]
|
|
track = "band/band_full"
|
|
else
|
|
if unlocked_members.include?(:FLUTE)
|
|
track = "band/band_5a"
|
|
elsif unlocked_members.include?(:HARP)
|
|
track = "band/band_5b"
|
|
else
|
|
if unlocked_members.include?(:EGUITAR) && unlocked_members.include?(:AGUITAR)
|
|
track = "band/band_4"
|
|
elsif unlocked_members.include?(:AGUITAR)
|
|
track = "band/band_3a"
|
|
elsif unlocked_members.include?(:EGUITAR)
|
|
track = "band/band_3b"
|
|
elsif unlocked_members.include?(:DRUM)
|
|
track = "band/band_2"
|
|
end
|
|
end
|
|
end
|
|
echoln track
|
|
pbBGMPlay(track)
|
|
end
|
|
|
|
def setPokemonMoves(pokemon, move_ids = [])
|
|
moves = []
|
|
move_ids.each { |move_id|
|
|
moves << Pokemon::Move.new(move_id)
|
|
}
|
|
pokemon.moves = moves
|
|
end
|
|
|
|
def isTuesdayNight()
|
|
day = getDayOfTheWeek()
|
|
hour = pbGetTimeNow().hour
|
|
echoln hour
|
|
return (day == :TUESDAY && hour >= 20) || (day == :WEDNESDAY && hour < 5)
|
|
end
|
|
|
|
def apply_concert_lighting(light, duration = 1)
|
|
tone = Tone.new(0, 0, 0)
|
|
case light
|
|
when :GUITAR_HIT
|
|
tone = Tone.new(-50, -100, -50)
|
|
when :VERSE_1
|
|
tone = Tone.new(-90, -110, -50)
|
|
when :VERSE_2_LIGHT
|
|
tone = Tone.new(-40, -80, -30)
|
|
when :VERSE_2_DIM
|
|
tone = Tone.new(-60, -100, -50)
|
|
when :CHORUS_1
|
|
tone = Tone.new(0, -80, -50)
|
|
when :CHORUS_2
|
|
tone = Tone.new(0, -50, -80)
|
|
when :CHORUS_3
|
|
tone = Tone.new(0, -80, -80)
|
|
when :CHORUS_END
|
|
tone = Tone.new(-68, 0, -102)
|
|
when :MELOETTA_1
|
|
tone = Tone.new(-60, -50, 20)
|
|
end
|
|
$game_screen.start_tone_change(tone, duration)
|
|
end
|
|
|
|
def replaceFusionSpecies(pokemon, speciesToChange, newSpecies)
|
|
currentBody = pokemon.species_data.get_body_species_symbol()
|
|
currentHead = pokemon.species_data.get_head_species_symbol()
|
|
should_update_body = currentBody == speciesToChange
|
|
should_update_head = currentHead == speciesToChange
|
|
|
|
echoln speciesToChange
|
|
echoln currentBody
|
|
echoln currentHead
|
|
|
|
return if !should_update_body && !should_update_head
|
|
|
|
newSpeciesBody = should_update_body ? newSpecies : currentBody
|
|
newSpeciesHead = should_update_head ? newSpecies : currentHead
|
|
|
|
newSpecies = getFusionSpecies(newSpeciesBody, newSpeciesHead)
|
|
echoln newSpecies.id_number
|
|
pokemon.species = newSpecies
|
|
end
|
|
|
|
def changeSpeciesSpecific(pokemon, newSpecies)
|
|
pokemon.species = newSpecies
|
|
$Trainer.pokedex.set_seen(newSpecies)
|
|
$Trainer.pokedex.set_owned(newSpecies)
|
|
end
|
|
|
|
def getNextLunarFeatherHint()
|
|
nb_feathers = pbGet(VAR_LUNAR_FEATHERS)
|
|
case nb_feathers
|
|
when 0
|
|
return "Find the first feather in the northernmost dwelling in the port of exquisite sunsets..."
|
|
when 1
|
|
return "Amidst a nursery for Pokémon youngsters, the second feather hides, surrounded by innocence."
|
|
when 2
|
|
return "Find the next one in the inn where water meets rest"
|
|
when 3
|
|
return "Find the next one inside the lone house in the city at the edge of civilization."
|
|
when 4
|
|
return "The final feather lies back in the refuge for orphaned Pokémon..."
|
|
else
|
|
return "Lie in the bed... Bring me the feathers..."
|
|
end
|
|
end
|
|
|
|
def clearAllSelfSwitches(mapID, switch = "A", newValue = false)
|
|
map = $MapFactory.getMap(mapID, false)
|
|
map.events.each { |event_array|
|
|
event_id = event_array[0]
|
|
pbSetSelfSwitch(event_id, switch, newValue, mapID)
|
|
}
|
|
end
|
|
|
|
#@formatter:off
|
|
def get_constellation_variable(pokemon)
|
|
case pokemon
|
|
when :IVYSAUR;
|
|
return VAR_CONSTELLATION_IVYSAUR
|
|
when :WARTORTLE;
|
|
return VAR_CONSTELLATION_WARTORTLE
|
|
when :ARCANINE;
|
|
return VAR_CONSTELLATION_ARCANINE
|
|
when :MACHOKE;
|
|
return VAR_CONSTELLATION_MACHOKE
|
|
when :RAPIDASH;
|
|
return VAR_CONSTELLATION_RAPIDASH
|
|
when :GYARADOS;
|
|
return VAR_CONSTELLATION_GYARADOS
|
|
when :ARTICUNO;
|
|
return VAR_CONSTELLATION_ARTICUNO
|
|
when :MEW;
|
|
return VAR_CONSTELLATION_MEW
|
|
# when :POLITOED; return VAR_CONSTELLATION_POLITOED
|
|
# when :URSARING; return VAR_CONSTELLATION_URSARING
|
|
# when :LUGIA; return VAR_CONSTELLATION_LUGIA
|
|
# when :HOOH; return VAR_CONSTELLATION_HOOH
|
|
# when :CELEBI; return VAR_CONSTELLATION_CELEBI
|
|
# when :SLAKING; return VAR_CONSTELLATION_SLAKING
|
|
# when :JIRACHI; return VAR_CONSTELLATION_JIRACHI
|
|
# when :TYRANTRUM; return VAR_CONSTELLATION_TYRANTRUM
|
|
# when :SHARPEDO; return VAR_CONSTELLATION_SHARPEDO
|
|
# when :ARCEUS; return VAR_CONSTELLATION_ARCEUS
|
|
end
|
|
end
|
|
|
|
#@formatter:on
|
|
|
|
def promptCaughtPokemonAction(pokemon)
|
|
pickedOption = false
|
|
return pbStorePokemon(pokemon) if !$Trainer.party_full?
|
|
return promptKeepOrRelease(pokemon) if isOnPinkanIsland() && !$game_switches[SWITCH_PINKAN_FINISHED]
|
|
while !pickedOption
|
|
command = pbMessage(_INTL("\\ts[]Your team is full!"),
|
|
[_INTL("Add to your party"), _INTL("Store to PC"),], 2)
|
|
echoln ("command " + command.to_s)
|
|
case command
|
|
when 0 # SWAP
|
|
if swapCaughtPokemon(pokemon)
|
|
echoln pickedOption
|
|
pickedOption = true
|
|
end
|
|
else
|
|
# STORE
|
|
pbStorePokemon(pokemon)
|
|
echoln pickedOption
|
|
pickedOption = true
|
|
end
|
|
end
|
|
|
|
end
|
|
|
|
def promptKeepOrRelease(pokemon)
|
|
pickedOption = false
|
|
while !pickedOption
|
|
command = pbMessage(_INTL("\\ts[]Your team is full!"),
|
|
[_INTL("Release a party member"), _INTL("Release this #{pokemon.name}"),], 2)
|
|
echoln ("command " + command.to_s)
|
|
case command
|
|
when 0 # SWAP
|
|
if swapReleaseCaughtPokemon(pokemon)
|
|
pickedOption = true
|
|
end
|
|
else
|
|
pickedOption = true
|
|
end
|
|
end
|
|
end
|
|
|
|
# def pbChoosePokemon(variableNumber, nameVarNumber, ableProc = nil, allowIneligible = false)
|
|
def swapCaughtPokemon(caughtPokemon)
|
|
pbChoosePokemon(1, 2,
|
|
proc { |poke|
|
|
!poke.egg? &&
|
|
!(poke.isShadow? rescue false)
|
|
})
|
|
index = pbGet(1)
|
|
return false if index == -1
|
|
$PokemonStorage.pbStoreCaught($Trainer.party[index])
|
|
pbRemovePokemonAt(index)
|
|
pbStorePokemon(caughtPokemon)
|
|
|
|
tmp = $Trainer.party[index]
|
|
$Trainer.party[index] = $Trainer.party[-1]
|
|
$Trainer.party[-1] = tmp
|
|
return true
|
|
end
|
|
|
|
def swapReleaseCaughtPokemon(caughtPokemon)
|
|
pbChoosePokemon(1, 2,
|
|
proc { |poke|
|
|
!poke.egg? &&
|
|
!(poke.isShadow? rescue false)
|
|
})
|
|
index = pbGet(1)
|
|
return false if index == -1
|
|
releasedPokemon = $Trainer.party[index]
|
|
pbMessage("#{releasedPokemon.name} was released.")
|
|
pbRemovePokemonAt(index)
|
|
pbStorePokemon(caughtPokemon)
|
|
|
|
tmp = $Trainer.party[index]
|
|
$Trainer.party[index] = $Trainer.party[-1]
|
|
$Trainer.party[-1] = tmp
|
|
return true
|
|
end
|
|
|
|
def constellation_add_star(pokemon)
|
|
star_variables = get_constellation_variable(pokemon)
|
|
|
|
pbSEPlay("GUI trainer card open", 80)
|
|
nb_stars = pbGet(star_variables)
|
|
pbSet(star_variables, nb_stars + 1)
|
|
end
|
|
|
|
def clear_all_images()
|
|
for i in 1..99
|
|
# echoln i.to_s + " : " + $game_screen.pictures[i].name
|
|
$game_screen.pictures[i].erase
|
|
end
|
|
end
|
|
|
|
def exportTeamForShowdown()
|
|
message = ""
|
|
for pokemon in $Trainer.party
|
|
message << exportFusedPokemonForShowdown(pokemon)
|
|
message << "\n"
|
|
end
|
|
Input.clipboard = message
|
|
end
|
|
|
|
# Clefnair (Clefable) @ Life Orb
|
|
# Ability: Magic Guard
|
|
# Level: 33
|
|
# Fusion: Dragonair
|
|
# EVs: 252 HP / 252 SpD / 4 Spe
|
|
# Modest Nature
|
|
# - Dazzling Gleam
|
|
# - Dragon Breath
|
|
# - Wish
|
|
# - Water Pulse
|
|
def exportFusedPokemonForShowdown(pokemon)
|
|
|
|
if pokemon.species_data.is_a?(GameData::FusedSpecies)
|
|
head_pokemon_species = pokemon.species_data.head_pokemon
|
|
species_name = head_pokemon_species.name
|
|
else
|
|
species_name = pokemon.species_data.real_name
|
|
end
|
|
|
|
if pokemon.item
|
|
nameLine = _INTL("{1} ({2}) @ {3}", pokemon.name, species_name, pokemon.item.name)
|
|
else
|
|
nameLine = _INTL("{1} ({2})", pokemon.name, species_name)
|
|
end
|
|
|
|
abilityLine = _INTL("Ability: {1}", pokemon.ability.name)
|
|
levelLine = _INTL("Level: {1}", pokemon.level)
|
|
|
|
fusionLine = ""
|
|
if pokemon.species_data.is_a?(GameData::FusedSpecies)
|
|
body_pokemon_species = pokemon.species_data.body_pokemon
|
|
fusionLine = _INTL("Fusion: {1}\n", body_pokemon_species.name)
|
|
end
|
|
evsLine = calculateEvLineForShowdown(pokemon)
|
|
ivsLine = calculateIvLineForShowdown(pokemon)
|
|
|
|
move1 = "", move2 = "", move3 = "", move4 = ""
|
|
move1 = _INTL("- {1}", GameData::Move.get(pokemon.moves[0].id).real_name) if pokemon.moves[0]
|
|
move2 = _INTL("- {1}", GameData::Move.get(pokemon.moves[1].id).real_name) if pokemon.moves[1]
|
|
move3 = _INTL("- {1}", GameData::Move.get(pokemon.moves[2].id).real_name) if pokemon.moves[2]
|
|
move4 = _INTL("- {1}", GameData::Move.get(pokemon.moves[3].id).real_name) if pokemon.moves[3]
|
|
|
|
ret = nameLine + "\n" +
|
|
abilityLine + "\n" +
|
|
levelLine + "\n" +
|
|
fusionLine +
|
|
evsLine + "\n" +
|
|
ivsLine + "\n" +
|
|
move1 + "\n" +
|
|
move2 + "\n" +
|
|
move3 + "\n" +
|
|
move4 + "\n"
|
|
|
|
return ret
|
|
end
|
|
|
|
def calculateEvLineForShowdown(pokemon)
|
|
evsLine = "EVs: "
|
|
evsLine << _INTL("{1} HP /", pokemon.ev[:HP])
|
|
evsLine << _INTL("{1} Atk / ", pokemon.ev[:ATTACK])
|
|
evsLine << _INTL("{1} Def / ", pokemon.ev[:DEFENSE])
|
|
evsLine << _INTL("{1} SpA / ", pokemon.ev[:SPECIAL_ATTACK])
|
|
evsLine << _INTL("{1} SpD / ", pokemon.ev[:SPECIAL_DEFENSE])
|
|
evsLine << _INTL("{1} Spe / ", pokemon.ev[:SPEED])
|
|
return evsLine
|
|
end
|
|
|
|
def calculateIvLineForShowdown(pokemon)
|
|
ivLine = "IVs: "
|
|
ivLine << _INTL("{1} HP / ", pokemon.iv[:HP])
|
|
ivLine << _INTL("{1} Atk / ", pokemon.iv[:ATTACK])
|
|
ivLine << _INTL("{1} Def / ", pokemon.iv[:DEFENSE])
|
|
ivLine << _INTL("{1} SpA / ", pokemon.iv[:SPECIAL_ATTACK])
|
|
ivLine << _INTL("{1} SpD / ", pokemon.iv[:SPECIAL_DEFENSE])
|
|
ivLine << _INTL("{1} Spe", pokemon.iv[:SPEED])
|
|
return ivLine
|
|
end
|
|
|
|
def addWaterCausticsEffect(fog_name = "caustic1", opacity = 16)
|
|
$game_map.fog_name = fog_name
|
|
$game_map.fog_hue = 0
|
|
$game_map.fog_opacity = opacity
|
|
#$game_map.fog_blend_type = @parameters[4]
|
|
$game_map.fog_zoom = 200
|
|
$game_map.fog_sx = 2
|
|
$game_map.fog_sy = 2
|
|
|
|
$game_map.setFog2(fog_name, -3, 0, opacity,)
|
|
end
|
|
|
|
def stopWaterCausticsEffect()
|
|
$game_map.fog_opacity = 0
|
|
$game_map.eraseFog2()
|
|
end
|
|
|
|
def openUrlInBrowser(url = "")
|
|
begin
|
|
# Open the URL in the default web browser
|
|
system("xdg-open", url) || system("open", url) || system("start", url)
|
|
rescue
|
|
Input.clipboard = url
|
|
pbMessage("The game could not open the link in the browser")
|
|
pbMessage("The link has been copied to your clipboard instead")
|
|
end
|
|
end
|
|
|
|
def isPostgame?()
|
|
return $game_switches[SWITCH_BEAT_THE_LEAGUE]
|
|
end
|
|
|
|
def obtainStarter(starterIndex = 0)
|
|
if ($game_switches[SWITCH_RANDOM_STARTERS])
|
|
starter = obtainRandomizedStarter(starterIndex)
|
|
else
|
|
startersList = Settings::KANTO_STARTERS
|
|
if $game_switches[SWITCH_JOHTO_STARTERS]
|
|
startersList = Settings::JOHTO_STARTERS
|
|
elsif $game_switches[SWITCH_HOENN_STARTERS]
|
|
startersList = Settings::HOENN_STARTERS
|
|
elsif $game_switches[SWITCH_SINNOH_STARTERS]
|
|
startersList = Settings::SINNOH_STARTERS
|
|
elsif $game_switches[SWITCH_KALOS_STARTERS]
|
|
startersList = Settings::KALOS_STARTERS
|
|
end
|
|
starter = startersList[starterIndex]
|
|
end
|
|
return GameData::Species.get(starter)
|
|
end
|
|
|
|
# body0
|
|
# head 1
|
|
def setRivalStarter(starterIndex1, starterIndex2)
|
|
starter1 = obtainStarter(starterIndex1)
|
|
starter2 = obtainStarter(starterIndex2)
|
|
|
|
ensureRandomHashInitialized()
|
|
if $game_switches[SWITCH_RANDOM_WILD_TO_FUSION] # if fused starters, only take index 1
|
|
starter = obtainStarter(starterIndex1)
|
|
else
|
|
starter_body = starter1.id_number
|
|
starter_head = starter2.id_number
|
|
starter = getFusionSpecies(starter_body, starter_head).id_number
|
|
end
|
|
if $game_switches[SWITCH_RANDOM_STARTER_FIRST_STAGE]
|
|
starterSpecies = GameData::Species.get(starter)
|
|
starter = GameData::Species.get(starterSpecies.get_baby_species(false)).id_number
|
|
end
|
|
pbSet(VAR_RIVAL_STARTER, starter)
|
|
$game_switches[SWITCH_DEFINED_RIVAL_STARTER] = true
|
|
return starter
|
|
end
|
|
|
|
def ensureRandomHashInitialized()
|
|
if $PokemonGlobal.psuedoBSTHash == nil
|
|
psuedoHash = Hash.new
|
|
for i in 0..NB_POKEMON
|
|
psuedoHash[i] = i
|
|
end
|
|
$PokemonGlobal.psuedoBSTHash = psuedoHash
|
|
end
|
|
end
|
|
|
|
# Get difficulty for displaying in-game
|
|
def getDisplayDifficulty
|
|
if $game_switches[SWITCH_GAME_DIFFICULTY_EASY] || $Trainer.lowest_difficulty <= 0
|
|
return getDisplayDifficultyFromIndex(0)
|
|
elsif $Trainer.lowest_difficulty <= 1
|
|
return getDisplayDifficultyFromIndex(1)
|
|
elsif $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
|
|
return getDisplayDifficultyFromIndex(2)
|
|
else
|
|
return getDisplayDifficultyFromIndex(1)
|
|
end
|
|
end
|
|
|
|
def getDisplayDifficultyFromIndex(difficultyIndex)
|
|
return "Easy" if difficultyIndex == 0
|
|
return "Normal" if difficultyIndex == 1
|
|
return "Hard" if difficultyIndex == 2
|
|
return "???"
|
|
end
|
|
|
|
def getGameModeFromIndex(index)
|
|
return "Classic" if index == 0
|
|
return "Random" if index == 1
|
|
return "Remix" if index == 2
|
|
return "Expert" if index == 3
|
|
return "Species" if index == 4
|
|
return "Debug" if index == 5
|
|
return ""
|
|
end
|
|
|
|
# time in seconds
|
|
def idleHatEvent(hatId, time, switchToActivate = nil)
|
|
map = $game_map.map_id
|
|
i = 0
|
|
while i < (time / 5) do
|
|
# /5 because we update 5 times per second
|
|
return if $game_map.map_id != map
|
|
i += 1
|
|
pbWait(4)
|
|
i = 0 if $game_player.moving?
|
|
echoln i
|
|
end
|
|
$game_switches[switchToActivate] = true if switchToActivate
|
|
obtainHat(hatId)
|
|
end
|
|
|
|
# Necessary dor setting the various events within the pokemart map, uses the numbers as wondertrade
|
|
def get_city_numerical_id(city_sym)
|
|
current_city_numerical = {
|
|
:PEWTER => 1,
|
|
:CERULEAN => 2,
|
|
:VERMILLION => 3,
|
|
:LAVENDER => 4,
|
|
:CELADON => 5,
|
|
:FUCHSIA => 6,
|
|
:SAFFRON => 7,
|
|
:CINNABAR => 8,
|
|
:LEAGUE => 9,
|
|
:VIOLET => 10,
|
|
:AZALEA => 11,
|
|
:GOLDENROD => 12,
|
|
:ECRUTEAK => 13,
|
|
:MAHOGANY => 14,
|
|
:BLACKTHORN => 15,
|
|
:OLIVINE => 16,
|
|
:CIANWOOD => 17,
|
|
:KNOTISLAND => 18,
|
|
:BOONISLAND => 19,
|
|
:KINISLAND => 20,
|
|
:CHRONOISLAND => 21,
|
|
:CRIMSON => 22,
|
|
}
|
|
return current_city_numerical[city_sym]
|
|
end
|
|
|
|
POKEMART_MAP_ID = 357
|
|
POKEMART_DOOR_POS = [12, 12]
|
|
# city -> Symbol
|
|
def enter_pokemart(city)
|
|
pbSet(VAR_CURRENT_MART, city)
|
|
pbSet(VAR_CURRENT_CITY_NUMERICAL_ID, get_city_numerical_id(city))
|
|
echoln get_city_numerical_id(city)
|
|
pbFadeOutIn {
|
|
$game_temp.player_new_map_id = POKEMART_MAP_ID
|
|
$game_temp.player_new_x = POKEMART_DOOR_POS[0]
|
|
$game_temp.player_new_y = POKEMART_DOOR_POS[1]
|
|
$scene.transfer_player(true)
|
|
$game_map.autoplay
|
|
$game_map.refresh
|
|
}
|
|
end
|
|
|
|
def exit_pokemart()
|
|
pokemart_entrances = {
|
|
:PEWTER => [380, 43, 24],
|
|
:CERULEAN => [1, 19, 22],
|
|
:VERMILLION => [19, 32, 13],
|
|
:LAVENDER => [50, 20, 23],
|
|
:CELADON => [95, 18, 15], # not a real pokemart
|
|
:FUCHSIA => [472, 7, 17],
|
|
:SAFFRON => [108, 53, 24],
|
|
:CINNABAR => [98, 30, 30],
|
|
:CRIMSON => [167, 21, 36],
|
|
:GOLDENROD => [237, 36, 33], # not a real pokemart
|
|
:AZALEA => [278, 34, 17],
|
|
:AZALEA_FLOODED => [338, 34, 17],
|
|
:VIOLET => [230, 20, 31],
|
|
:BLACKTHORN => [329, 16, 36],
|
|
:MAHOGANY => [631, 19, 19], # not a real pokemart
|
|
:ECRUTEAK => [359, 46, 38],
|
|
:OLIVINE => [138, 33, 23],
|
|
:CIANWOOD => [709.8, 46],
|
|
}
|
|
current_city = pbGet(VAR_CURRENT_MART)
|
|
current_city = :PEWTER if !current_city.is_a?(Symbol)
|
|
|
|
entrance_map = pokemart_entrances[current_city][0]
|
|
entrance_x = pokemart_entrances[current_city][1]
|
|
entrance_y = pokemart_entrances[current_city][2]
|
|
|
|
pbSet(VAR_CURRENT_CITY_NUMERICAL_ID, 0)
|
|
pbSet(VAR_CURRENT_MART, 0)
|
|
pbFadeOutIn {
|
|
$game_temp.player_new_map_id = entrance_map
|
|
$game_temp.player_new_x = entrance_x
|
|
$game_temp.player_new_y = entrance_y
|
|
$scene.transfer_player(true)
|
|
$game_map.autoplay
|
|
$game_map.refresh
|
|
}
|
|
|
|
end
|
|
|
|
def pokemart_clothes_shop(current_city = nil, include_defaults = true)
|
|
current_city = pbGet(VAR_CURRENT_MART) if !current_city
|
|
echoln current_city
|
|
current_city = :PEWTER if !current_city.is_a?(Symbol)
|
|
current_city_tag = current_city.to_s.downcase
|
|
selector = OutfitSelector.new
|
|
list = selector.generate_clothes_choice(
|
|
baseOptions = include_defaults,
|
|
additionalIds = [],
|
|
additionalTags = [current_city_tag],
|
|
filterOutTags = [])
|
|
clothesShop(list)
|
|
end
|
|
|
|
def pokemart_hat_shop(include_defaults = true)
|
|
current_city = pbGet(VAR_CURRENT_MART)
|
|
current_city = :PEWTER if !current_city.is_a?(Symbol)
|
|
current_city_tag = current_city.to_s.downcase
|
|
selector = OutfitSelector.new
|
|
list = selector.generate_hats_choice(
|
|
baseOptions = include_defaults,
|
|
additionalIds = [],
|
|
additionalTags = [current_city_tag],
|
|
filterOutTags = [])
|
|
|
|
hatShop(list)
|
|
end
|
|
|
|
def get_mart_exclusive_items(city)
|
|
items_list = []
|
|
case city
|
|
when :PEWTER;
|
|
items_list = [:ROCKGEM, :NESTBALL]
|
|
when :VIRIDIAN;
|
|
items_list = []
|
|
when :CERULEAN;
|
|
items_list = [:WATERGEM, :NETBALL, :PRETTYWING]
|
|
when :VERMILLION;
|
|
items_list = [:LOVEBALL, :ELECTRICGEM]
|
|
when :LAVENDER;
|
|
items_list = [:GHOSTGEM, :DARKGEM, :DUSKBALL]
|
|
when :CELADON;
|
|
items_list = [:GRASSGEM, :FLYINGGEM, :QUICKBALL, :TIMERBALL,]
|
|
when :FUCHSIA;
|
|
items_list = [:POISONGEM, :REPEATBALL]
|
|
when :SAFFRON;
|
|
items_list = [:PSYCHICGEM, :FIGHTINGGEM, :FRIENDBALL]
|
|
when :CINNABAR;
|
|
items_list = [:FIREGEM, :ICEGEM, :HEAVYBALL]
|
|
when :CRIMSON;
|
|
items_list = [:DRAGONGEM, :LEVELBALL]
|
|
when :GOLDENROD;
|
|
items_list = [:EVERSTONE, :MOONSTONE, :SUNSTONE, :DUSKSTONE, :DAWNSTONE, :SHINYSTONE]
|
|
when :AZALEA;
|
|
items_list = [:BUGGEM]
|
|
when :VIOLET;
|
|
items_list = [:FLYINGGEM, :STATUSBALL]
|
|
when :BLACKTHORN;
|
|
items_list = [:DRAGONGEM, :CANDYBALL]
|
|
when :CHERRYGROVE;
|
|
items_list = [:BUGGEM, :PUREBALL]
|
|
when :MAHOGANY;
|
|
items_list = []
|
|
when :ECRUTEAK;
|
|
items_list = [:GHOSTGEM, :DARKGEM]
|
|
when :OLIVINE;
|
|
items_list = []
|
|
when :CIANWOOD;
|
|
items_list = []
|
|
when :KNOTISLAND;
|
|
items_list = []
|
|
when :BOONISLAND;
|
|
items_list = []
|
|
when :KINISLAND;
|
|
items_list = []
|
|
when :CHRONOISLAND;
|
|
items_list = []
|
|
end
|
|
return items_list
|
|
end
|
|
|
|
def calculate_pokemon_weight(pokemon, nerf = 0)
|
|
|
|
base_weight = pokemon.weight
|
|
ivs = []
|
|
pokemon.iv.each { |iv|
|
|
ivs << iv[1]
|
|
}
|
|
level = pokemon.level
|
|
# Ensure IVs is an array of 6 values and level is between 1 and 100
|
|
raise "IVs array must have 6 values" if ivs.length != 6
|
|
raise "Level must be between 1 and 100" unless (1..100).include?(level)
|
|
|
|
# Calculate the IV Factor
|
|
iv_sum = ivs.sum
|
|
iv_factor = (iv_sum.to_f / 186) * 30 * 10
|
|
|
|
# Calculate the Level Factor
|
|
level_factor = (level.to_f / 100) * 5 * 10
|
|
|
|
# Calculate the weight
|
|
weight = base_weight * (1 + (iv_factor / 100) + (level_factor / 100))
|
|
weight -= base_weight
|
|
# Enforce the weight variation limits
|
|
max_weight = base_weight * 4.00 # 400% increase
|
|
min_weight = base_weight * 0.5 # 50% decrease
|
|
|
|
# Cap the weight between min and max values
|
|
weight = [[weight, min_weight].max, max_weight].min
|
|
weight -= nerf if weight - nerf > min_weight
|
|
return weight.round(2) # Round to 2 decimal places
|
|
end
|
|
|
|
# nerf: remove x kg from each generated pokemon
|
|
def generate_weight_contest_entries(species, level, resultsVariable, nerf = 0)
|
|
# echoln "Generating Pokemon"
|
|
pokemon1 = pbGenerateWildPokemon(species, level) # Pokemon.new(species,level)
|
|
pokemon2 = pbGenerateWildPokemon(species, level) # Pokemon.new(species,level)
|
|
new_weights = []
|
|
new_weights << calculate_pokemon_weight(pokemon1, nerf)
|
|
new_weights << calculate_pokemon_weight(pokemon2, nerf)
|
|
echoln new_weights
|
|
echoln "(nerfed by -#{nerf})"
|
|
pbSet(resultsVariable, new_weights.max)
|
|
|
|
end
|
|
|
|
# todo: implement
|
|
def getMappedKeyFor(internalKey)
|
|
|
|
keybinding_fileName = "keybindings.mkxp1"
|
|
path = System.data_directory + keybinding_fileName
|
|
|
|
parse_keybindings(path)
|
|
|
|
# echoln Keybindings.new(path).bindings
|
|
end
|
|
|
|
# if need to play animation from event route
|
|
def playAnimation(animationId, x, y)
|
|
return if !$scene.is_a?(Scene_Map)
|
|
$scene.spriteset.addUserAnimation(animationId, x, y, true)
|
|
end
|
|
|
|
def formatNumberToString(number)
|
|
return number.to_s.reverse.gsub(/(\d{3})(?=\d)/, '\\1,').reverse
|
|
end
|
|
|
|
def playCry(pokemonSpeciesSymbol)
|
|
species = GameData::Species.get(pokemonSpeciesSymbol).species
|
|
GameData::Species.play_cry_from_species(species)
|
|
end
|
|
|
|
# chance: out of 100
|
|
def lilypadEncounter(pokemon, minLevel, maxLevel, chance = 10)
|
|
minLevel, maxLevel = [minLevel, maxLevel].minmax
|
|
level = rand(minLevel..maxLevel)
|
|
|
|
event = $game_map.events[@event_id]
|
|
return if !event
|
|
if rand(0..100) <= chance
|
|
pbWildBattle(pokemon, level)
|
|
else
|
|
playAnimation(Settings::GRASS_ANIMATION_ID, event.x, event.y)
|
|
end
|
|
event.erase
|
|
end
|
|
|
|
def isPlayerMale()
|
|
return pbGet(VAR_TRAINER_GENDER) == GENDER_MALE
|
|
end
|
|
|
|
def isPlayerFemale()
|
|
return pbGet(VAR_TRAINER_GENDER) == GENDER_FEMALE
|
|
end
|
|
|
|
def optionsMenu(options = [], cmdIfCancel = -1, startingOption = 0)
|
|
cmdIfCancel = -1 if !cmdIfCancel
|
|
result = pbShowCommands(nil, options, cmdIfCancel, startingOption)
|
|
echoln "menuResult :#{result}"
|
|
return result
|
|
end
|
|
|
|
def getHiddenPowerName(pokemon)
|
|
hiddenpower = pbHiddenPower(pokemon)
|
|
hiddenPowerType = hiddenpower[0]
|
|
|
|
echoln hiddenPowerType
|
|
if Settings::TRIPLE_TYPES.include?(hiddenPowerType)
|
|
return "Neutral"
|
|
end
|
|
return PBTypes.getName(hiddenPowerType)
|
|
end
|
|
|
|
# Returns if the current map is an outdoor map
|
|
def isOutdoor()
|
|
current_map = $game_map.map_id
|
|
map_metadata = GameData::MapMetadata.try_get(current_map)
|
|
return map_metadata && map_metadata.outdoor_map
|
|
end
|
|
|
|
#
|
|
# Rewards given by hotel questman after a certain nb. of completed quests
|
|
#
|
|
QUEST_REWARDS = [
|
|
QuestReward.new(1, :HM08, 1, "This HM will allow you to illuminate dark caves and should help you to progress in your journey!"),
|
|
QuestReward.new(5, :AMULETCOIN, 1, "This item will allows you to get twice the money in a battle if the Pokémon holding it took part in it!"),
|
|
QuestReward.new(10, :LANTERN, 1, "This will allow you to illuminate caves without having to use a HM! Practical, isn't it?"),
|
|
QuestReward.new(15, :LINKINGCORD, 3, "This strange cable triggers the evolution of Pokémon that typically evolve via trade. I know you'll put it to good use!"),
|
|
QuestReward.new(20, :SLEEPINGBAG, 1, "This handy item will allow you to sleep anywhere you want. You won't even need hotels anymore!"),
|
|
QuestReward.new(30, :MISTSTONE, 1, "This rare stone can evolve any Pokémon, regardless of their level or evolution method. Use it wisely!", true),
|
|
QuestReward.new(50, :GSBALL, 1, "This mysterious ball is rumored to be the key to call upon the protector of Ilex Forest. It's a precious relic."),
|
|
QuestReward.new(60, :MASTERBALL, 1, "This rare ball can catch any Pokémon. Don't waste it!", true),
|
|
]
|
|
|
|
def turnEventTowardsEvent(turning, turnedTowards)
|
|
event_x = turnedTowards.x
|
|
event_y = turnedTowards.y
|
|
if turning.x < event_x
|
|
turning.turn_right # Event is to the right of the player
|
|
elsif turning.x > event_x
|
|
turning.turn_left # Event is to the left of the player
|
|
elsif turning.y < event_y
|
|
turning.turn_down # Event is below the player
|
|
elsif turning.y > event_y
|
|
turning.turn_up # Event is above the player
|
|
end
|
|
end
|
|
|
|
def turnPlayerTowardsEvent(event)
|
|
event_x = event.x
|
|
event_y = event.y
|
|
if $game_player.x < event_x
|
|
$game_player.turn_right # Event is to the right of the player
|
|
elsif $game_player.x > event_x
|
|
$game_player.turn_left # Event is to the left of the player
|
|
elsif $game_player.y < event_y
|
|
$game_player.turn_down # Event is below the player
|
|
elsif $game_player.y > event_y
|
|
$game_player.turn_up # Event is above the player
|
|
end
|
|
end
|
|
|
|
def displaySpriteWindowWithMessage(pif_sprite, message = "", x = 0, y = 0, z = 0)
|
|
spriteLoader = BattleSpriteLoader.new
|
|
sprite_bitmap = spriteLoader.load_pif_sprite_directly(pif_sprite)
|
|
pictureWindow = PictureWindow.new(sprite_bitmap.bitmap)
|
|
|
|
pictureWindow.opacity = 0
|
|
pictureWindow.z = z
|
|
pictureWindow.x = x
|
|
pictureWindow.y = y
|
|
pbMessage(message)
|
|
pictureWindow.dispose
|
|
end
|
|
|
|
def select_any_pokemon()
|
|
commands = []
|
|
for dex_num in 1..NB_POKEMON
|
|
species = getPokemon(dex_num)
|
|
commands.push([dex_num - 1, species.real_name, species.id])
|
|
end
|
|
return pbChooseList(commands, 0, nil, 1)
|
|
end
|
|
|
|
SWITCH_SS_ANNE_DEPARTED = 88
|
|
SWITCH_SNORLAX_GONE_ROUTE_12 = 110
|
|
SWITCH_TELEPORT_NPC = 122
|
|
SWITCH_GOT_DIVE = 317
|
|
SWITCH_GOT_ROCK_CLIMB = 661
|
|
SWITCH_GOT_WATERFALL = 388
|
|
|
|
def fixMissedHMs()
|
|
# Flash
|
|
if $PokemonBag.pbQuantity(:HM08) < 1 && $PokemonGlobal.questRewardsObtained.include?(:HM08)
|
|
pbReceiveItem(:HM08)
|
|
end
|
|
|
|
# Cut
|
|
if $PokemonBag.pbQuantity(:HM01) < 1 && $game_switches[SWITCH_SS_ANNE_DEPARTED]
|
|
pbReceiveItem(:HM01)
|
|
end
|
|
|
|
# Strength
|
|
if $PokemonBag.pbQuantity(:HM04) < 1 && $game_switches[SWITCH_SNORLAX_GONE_ROUTE_12]
|
|
pbReceiveItem(:HM04)
|
|
end
|
|
|
|
# Surf
|
|
if $PokemonBag.pbQuantity(:HM03) < 1 && $game_self_switches[[107, 1, "A"]]
|
|
pbReceiveItem(:HM03)
|
|
end
|
|
|
|
# Teleport
|
|
if $PokemonBag.pbQuantity(:HM07) < 1 && $game_switches[SWITCH_TELEPORT_NPC]
|
|
pbReceiveItem(:HM07)
|
|
end
|
|
|
|
# Fly
|
|
if $PokemonBag.pbQuantity(:HM02) < 1 && $game_self_switches[[439, 1, "B"]]
|
|
pbReceiveItem(:HM02)
|
|
end
|
|
|
|
# Waterfall
|
|
if $PokemonBag.pbQuantity(:HM05) < 1 && $game_switches[SWITCH_GOT_WATERFALL]
|
|
pbReceiveItem(:HM05)
|
|
end
|
|
|
|
# Dive
|
|
if $PokemonBag.pbQuantity(:HM06) < 1 && $game_switches[SWITCH_GOT_DIVE]
|
|
pbReceiveItem(:HM06)
|
|
end
|
|
|
|
# Rock Climb
|
|
if $PokemonBag.pbQuantity(:HM10) < 1 && $game_switches[SWITCH_GOT_ROCK_CLIMB]
|
|
pbReceiveItem(:HM10)
|
|
end
|
|
end
|
|
|
|
def fixFinishedRocketQuests()
|
|
fix_broken_TR_quests()
|
|
|
|
var_tr_missions_cerulean = 288
|
|
|
|
switch_tr_mission_cerulean_4 = 1116
|
|
switch_tr_mission_celadon_1 = 1084
|
|
switch_tr_mission_celadon_2 = 1086
|
|
switch_tr_mission_celadon_3 = 1088
|
|
switch_tr_mission_celadon_4 = 1110
|
|
switch_pinkan_done = 1119
|
|
|
|
nb_cerulean_missions = pbGet(var_tr_missions_cerulean)
|
|
|
|
finishTRQuest("tr_cerulean_1", :SUCCESS, true) if nb_cerulean_missions >= 1 && !pbCompletedQuest?("tr_cerulean_1")
|
|
echoln pbCompletedQuest?("tr_cerulean_1")
|
|
finishTRQuest("tr_cerulean_2", :SUCCESS, true) if nb_cerulean_missions >= 2 && !pbCompletedQuest?("tr_cerulean_2")
|
|
finishTRQuest("tr_cerulean_3", :SUCCESS, true) if nb_cerulean_missions >= 3 && !pbCompletedQuest?("tr_cerulean_3")
|
|
finishTRQuest("tr_cerulean_4", :SUCCESS, true) if $game_switches[switch_tr_mission_cerulean_4] && !pbCompletedQuest?("tr_cerulean_4")
|
|
|
|
finishTRQuest("tr_celadon_1", :SUCCESS, true) if $game_switches[switch_tr_mission_celadon_1] && !pbCompletedQuest?("tr_celadon_1")
|
|
finishTRQuest("tr_celadon_2", :SUCCESS, true) if $game_switches[switch_tr_mission_celadon_2] && !pbCompletedQuest?("tr_celadon_2")
|
|
finishTRQuest("tr_celadon_3", :SUCCESS, true) if $game_switches[switch_tr_mission_celadon_3] && !pbCompletedQuest?("tr_celadon_3")
|
|
finishTRQuest("tr_celadon_4", :SUCCESS, true) if $game_switches[switch_tr_mission_celadon_4] && !pbCompletedQuest?("tr_celadon_4")
|
|
|
|
finishTRQuest("tr_pinkan", :SUCCESS, true) if $game_switches[switch_pinkan_done] && !pbCompletedQuest?("tr_pinkan")
|
|
end
|
|
|
|
def fix_broken_TR_quests()
|
|
for trainer_quest in $Trainer.quests
|
|
if trainer_quest.id == 0 # tr quests were all set to ID 0 instead of their real ID in v 6.4.0
|
|
for rocket_quest_id in TR_QUESTS.keys
|
|
rocket_quest = TR_QUESTS[rocket_quest_id]
|
|
next if !rocket_quest
|
|
if trainer_quest.name == rocket_quest.name
|
|
trainer_quest.id = rocket_quest_id
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
def failAllIncompleteRocketQuests()
|
|
for trainer_quest in $Trainer.quests
|
|
finishTRQuest("tr_cerulean_1", :FAILURE) if trainer_quest.id == "tr_cerulean_1" && !pbCompletedQuest?("tr_cerulean_1")
|
|
finishTRQuest("tr_cerulean_2", :FAILURE) if trainer_quest.id == "tr_cerulean_2" && !pbCompletedQuest?("tr_cerulean_2")
|
|
finishTRQuest("tr_cerulean_3", :FAILURE) if trainer_quest.id == "tr_cerulean_3" && !pbCompletedQuest?("tr_cerulean_3")
|
|
finishTRQuest("tr_cerulean_4", :FAILURE) if trainer_quest.id == "tr_cerulean_4" && !pbCompletedQuest?("tr_cerulean_4")
|
|
|
|
finishTRQuest("tr_celadon_1", :FAILURE) if trainer_quest.id == "tr_celadon_1" && !pbCompletedQuest?("tr_celadon_1")
|
|
finishTRQuest("tr_celadon_2", :FAILURE) if trainer_quest.id == "tr_celadon_2" && !pbCompletedQuest?("tr_celadon_2")
|
|
finishTRQuest("tr_celadon_3", :FAILURE) if trainer_quest.id == "tr_celadon_3" && !pbCompletedQuest?("tr_celadon_3")
|
|
finishTRQuest("tr_celadon_4", :FAILURE) if trainer_quest.id == "tr_celadon_4" && !pbCompletedQuest?("tr_celadon_4")
|
|
end
|
|
end
|
|
|
|
def qmarkMaskCheck()
|
|
if $Trainer.seen_qmarks_sprite
|
|
unless hasHat?(HAT_QMARKS)
|
|
obtainHat(HAT_QMARKS)
|
|
obtainClothes(CLOTHES_GLITCH)
|
|
end
|
|
end
|
|
end |