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DocRock3r
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infinitefusion-e18
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4fc0806c8af2abe051ded4a6d94870b393be06b0
infinitefusion-e18
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003_Game processing
History
Maruno17
b5e37248b9
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
..
001_StartGame.rb
Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
2023-05-17 18:50:38 +01:00
002_Scene_Map.rb
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
003_Interpreter.rb
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
004_Interpreter_Commands.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
005_Event_Handlers.rb
Resolving clashing code from merge
2022-11-05 21:10:05 +00:00
006_Event_HandlerCollections.rb
Reapplied various AI changes from previous atempt at improving the AI, split function code move score changes into handlers
2022-08-21 15:59:49 +01:00