mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
123 lines
2.9 KiB
Ruby
123 lines
2.9 KiB
Ruby
#===============================================================================
|
|
# NOTE: The order these shapes are registered are the order they are listed in
|
|
# the Pokédex search screen.
|
|
# "Graphics/UI/Pokedex/icon_shapes.png" contains icons for these
|
|
# shapes.
|
|
#===============================================================================
|
|
module GameData
|
|
class BodyShape
|
|
attr_reader :id
|
|
attr_reader :real_name
|
|
attr_reader :icon_position # Where this shape's icon is within icon_shapes.png
|
|
|
|
DATA = {}
|
|
|
|
extend ClassMethodsSymbols
|
|
include InstanceMethods
|
|
|
|
def self.load; end
|
|
def self.save; end
|
|
|
|
#---------------------------------------------------------------------------
|
|
|
|
def initialize(hash)
|
|
@id = hash[:id]
|
|
@real_name = hash[:name] || "Unnamed"
|
|
@icon_position = hash[:icon_position] || 0
|
|
end
|
|
|
|
# @return [String] the translated name of this body shape
|
|
def name
|
|
return _INTL(@real_name)
|
|
end
|
|
end
|
|
end
|
|
|
|
#===============================================================================
|
|
#
|
|
#===============================================================================
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :Head,
|
|
:name => _INTL("Head"),
|
|
:icon_position => 0
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :Serpentine,
|
|
:name => _INTL("Serpentine"),
|
|
:icon_position => 1
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :Finned,
|
|
:name => _INTL("Finned"),
|
|
:icon_position => 2
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :HeadArms,
|
|
:name => _INTL("Head and arms"),
|
|
:icon_position => 3
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :HeadBase,
|
|
:name => _INTL("Head and base"),
|
|
:icon_position => 4
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :BipedalTail,
|
|
:name => _INTL("Bipedal with tail"),
|
|
:icon_position => 5
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :HeadLegs,
|
|
:name => _INTL("Head and legs"),
|
|
:icon_position => 6
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :Quadruped,
|
|
:name => _INTL("Quadruped"),
|
|
:icon_position => 7
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :Winged,
|
|
:name => _INTL("Winged"),
|
|
:icon_position => 8
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :Multiped,
|
|
:name => _INTL("Multiped"),
|
|
:icon_position => 9
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :MultiBody,
|
|
:name => _INTL("Multi Body"),
|
|
:icon_position => 10
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :Bipedal,
|
|
:name => _INTL("Bipedal"),
|
|
:icon_position => 11
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :MultiWinged,
|
|
:name => _INTL("Multi Winged"),
|
|
:icon_position => 12
|
|
})
|
|
|
|
GameData::BodyShape.register({
|
|
:id => :Insectoid,
|
|
:name => _INTL("Insectoid"),
|
|
:icon_position => 13
|
|
})
|