This website requires JavaScript.
Explore
Help
Sign In
DocRock3r
/
infinitefusion-e18
Watch
1
Star
0
Fork
0
You've already forked infinitefusion-e18
mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced
2025-12-06 06:01:46 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
5618607afaf910bc19f45eec9eeda78c2ec70b90
infinitefusion-e18
/
Data
/
Scripts
/
020_Debug
History
Maruno17
5618607afa
Fixed bad encoding of plugin scripts causing accented characters to display incorrectly, plugins are listed in the console when loaded, fixed error when resizing an animation will delete the frame you're currently on, fixed changes to animations persisting despite not saving them in the Animation Editor
2021-05-07 20:01:49 +01:00
..
001_Editor screens
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
002_Animation editor
Fixed bad encoding of plugin scripts causing accented characters to display incorrectly, plugins are listed in the console when loaded, fixed error when resizing an animation will delete the frame you're currently on, fixed changes to animations persisting despite not saving them in the Animation Editor
2021-05-07 20:01:49 +01:00
003_Debug menus
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
001_Editor_Utilities.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
002_Editor_DataTypes.rb
Fixed crash when soft resetting, fixed crash when Struggle and confusion pseudo-moves are used, fix broken AI, fixed crash after evolution, fixed crash when editing weather map metadata.
2021-04-28 23:24:17 +01:00
003_Editor_Listers.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00