mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
222 lines
7.6 KiB
Ruby
222 lines
7.6 KiB
Ruby
module SaveData
|
|
# Contains Conversion objects for each defined conversion:
|
|
# {
|
|
# :essentials => {
|
|
# '19' => [<Conversion>, ...],
|
|
# '19.1' => [<Conversion>, ...],
|
|
# ...
|
|
# },
|
|
# :game => {
|
|
# '1.1.0' => [<Conversion>, ...],
|
|
# '1.2.0' => [<Conversion>, ...],
|
|
# ...
|
|
# }
|
|
# }
|
|
# Populated during runtime by SaveData.register_conversion calls.
|
|
@conversions = {
|
|
essentials: {},
|
|
game: {}
|
|
}
|
|
|
|
#=============================================================================
|
|
# Represents a conversion made to save data.
|
|
# New conversions are added using {SaveData.register_conversion}.
|
|
class Conversion
|
|
# @return [Symbol] conversion ID
|
|
attr_reader :id
|
|
# @return [String] conversion title
|
|
attr_reader :title
|
|
# @return [Symbol] trigger type of the conversion (+:essentials+ or +:game+)
|
|
attr_reader :trigger_type
|
|
# @return [String] trigger version of the conversion
|
|
attr_reader :version
|
|
|
|
# @param id [String] conversion ID
|
|
def initialize(id, &block)
|
|
@id = id
|
|
@value_procs = {}
|
|
@all_proc = nil
|
|
@title = "Running conversion #{@id}"
|
|
@trigger_type = nil
|
|
@version = nil
|
|
instance_eval(&block)
|
|
if @trigger_type.nil? || @version.nil?
|
|
raise "Conversion #{@id} is missing a condition"
|
|
end
|
|
end
|
|
|
|
# Returns whether the conversion should be run with the given version.
|
|
# @param version [String] version to check
|
|
# @return [Boolean] whether the conversion should be run
|
|
def should_run?(version)
|
|
return PluginManager.compare_versions(version, @version) < 0
|
|
end
|
|
|
|
# Runs the conversion on the given save data.
|
|
# @param save_data [Hash]
|
|
def run(save_data)
|
|
@value_procs.each do |value_id, proc|
|
|
unless save_data.has_key?(value_id)
|
|
raise "Save data does not have value #{value_id.inspect}"
|
|
end
|
|
proc.call(save_data[value_id])
|
|
end
|
|
@all_proc.call(save_data) if @all_proc.is_a?(Proc)
|
|
end
|
|
|
|
# Runs the conversion on the given object.
|
|
# @param object
|
|
# @param key [Symbol]
|
|
def run_single(object, key)
|
|
@value_procs[key].call(object) if @value_procs[key].is_a?(Proc)
|
|
end
|
|
|
|
private
|
|
|
|
# @!group Configuration
|
|
|
|
# Sets the conversion's title.
|
|
# @param new_title [String] conversion title
|
|
# @note Since conversions are run before loading the player's chosen language,
|
|
# conversion titles can not be localized.
|
|
# @see SaveData.register_conversion
|
|
def display_title(new_title)
|
|
validate new_title => String
|
|
@title = new_title
|
|
end
|
|
|
|
# Sets the conversion to trigger for save files created below
|
|
# the given Essentials version.
|
|
# @param version [Numeric, String]
|
|
# @see SaveData.register_conversion
|
|
def essentials_version(version)
|
|
validate version => [Numeric, String]
|
|
raise "Multiple conditions in conversion #{@id}" unless @version.nil?
|
|
@trigger_type = :essentials
|
|
@version = version.to_s
|
|
end
|
|
|
|
# Sets the conversion to trigger for save files created below
|
|
# the given game version.
|
|
# @param version [Numeric, String]
|
|
# @see SaveData.register_conversion
|
|
def game_version(version)
|
|
validate version => [Numeric, String]
|
|
raise "Multiple conditions in conversion #{@id}" unless @version.nil?
|
|
@trigger_type = :game
|
|
@version = version.to_s
|
|
end
|
|
|
|
# Defines a conversion to the given save value.
|
|
# @param value_id [Symbol] save value ID
|
|
# @see SaveData.register_conversion
|
|
def to_value(value_id, &block)
|
|
validate value_id => Symbol
|
|
raise ArgumentError, 'No block given to to_value' unless block_given?
|
|
if @value_procs[value_id].is_a?(Proc)
|
|
raise "Multiple to_value definitions in conversion #{@id} for #{value_id}"
|
|
end
|
|
@value_procs[value_id] = block
|
|
end
|
|
|
|
# Defines a conversion to the entire save data.
|
|
# @see SaveData.register_conversion
|
|
def to_all(&block)
|
|
raise ArgumentError, 'No block given to to_all' unless block_given?
|
|
if @all_proc.is_a?(Proc)
|
|
raise "Multiple to_all definitions in conversion #{@id}"
|
|
end
|
|
@all_proc = block
|
|
end
|
|
|
|
# @!endgroup
|
|
end
|
|
|
|
#=============================================================================
|
|
# Registers a {Conversion} to occur for save data that meets the given criteria.
|
|
# Two types of criteria can be defined: {Conversion#essentials_version} and
|
|
# {Conversion#game_version}. The conversion is automatically run on save data
|
|
# that contains an older version number.
|
|
#
|
|
# A single value can be modified with {Conversion#to_value}. The entire save data
|
|
# is accessed with {Conversion#to_all}, and a conversion title can be specified
|
|
# with {Conversion#display_title}.
|
|
# @example Registering a new conversion
|
|
# SaveData.register_conversion(:my_conversion) do
|
|
# game_version '1.1.0'
|
|
# display_title 'Converting some stuff'
|
|
# to_value :player do |player|
|
|
# # code that modifies the :player value
|
|
# end
|
|
# to_all do |save_data|
|
|
# save_data[:new_value] = Foo.new
|
|
# end
|
|
# end
|
|
# @yield self [Conversion]
|
|
def self.register_conversion(id, &block)
|
|
validate id => Symbol
|
|
unless block_given?
|
|
raise ArgumentError, 'No block given to SaveData.register_conversion'
|
|
end
|
|
conversion = Conversion.new(id, &block)
|
|
@conversions[conversion.trigger_type][conversion.version] ||= []
|
|
@conversions[conversion.trigger_type][conversion.version] << conversion
|
|
end
|
|
|
|
# @param save_data [Hash] save data to get conversions for
|
|
# @return [Array<Conversion>] all conversions that should be run on the data
|
|
def self.get_conversions(save_data)
|
|
conversions_to_run = []
|
|
versions = {
|
|
essentials: save_data[:essentials_version] || '18.1',
|
|
game: save_data[:game_version] || '0.0.0'
|
|
}
|
|
[:essentials, :game].each do |trigger_type|
|
|
# Ensure the versions are sorted from lowest to highest
|
|
sorted_versions = @conversions[trigger_type].keys.sort do |v1, v2|
|
|
PluginManager.compare_versions(v1, v2)
|
|
end
|
|
sorted_versions.each do |version|
|
|
@conversions[trigger_type][version].each do |conversion|
|
|
next unless conversion.should_run?(versions[trigger_type])
|
|
conversions_to_run << conversion
|
|
end
|
|
end
|
|
end
|
|
return conversions_to_run
|
|
end
|
|
|
|
# Runs all possible conversions on the given save data.
|
|
# Saves a backup before running conversions.
|
|
# @param save_data [Hash] save data to run conversions on
|
|
# @return [Boolean] whether conversions were run
|
|
def self.run_conversions(save_data)
|
|
validate save_data => Hash
|
|
conversions_to_run = self.get_conversions(save_data)
|
|
return false if conversions_to_run.none?
|
|
File.open(SaveData::FILE_PATH + '.bak', 'wb') { |f| Marshal.dump(save_data, f) }
|
|
echoln "Running #{conversions_to_run.length} conversions..."
|
|
conversions_to_run.each do |conversion|
|
|
echo "#{conversion.title}..."
|
|
conversion.run(save_data)
|
|
echoln ' done.'
|
|
end
|
|
echoln '' if conversions_to_run.length > 0
|
|
save_data[:essentials_version] = Essentials::VERSION
|
|
save_data[:game_version] = Settings::GAME_VERSION_NUMBER
|
|
return true
|
|
end
|
|
|
|
# Runs all possible conversions on the given object.
|
|
# @param object [Hash] object to run conversions on
|
|
# @param key [Hash] object's key in save data
|
|
# @param save_data [Hash] save data to run conversions on
|
|
def self.run_single_conversions(object, key, save_data)
|
|
validate key => Symbol
|
|
conversions_to_run = self.get_conversions(save_data)
|
|
conversions_to_run.each do |conversion|
|
|
conversion.run_single(object, key)
|
|
end
|
|
end
|
|
end
|