mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
401 lines
11 KiB
Ruby
401 lines
11 KiB
Ruby
#===============================================================================
|
|
# Pokémon sprite (used out of battle)
|
|
#===============================================================================
|
|
class PokemonSprite < SpriteWrapper
|
|
def initialize(viewport = nil)
|
|
super(viewport)
|
|
@_iconbitmap = nil
|
|
end
|
|
|
|
def dispose
|
|
@_iconbitmap.dispose if @_iconbitmap
|
|
@_iconbitmap = nil
|
|
self.bitmap = nil if !self.disposed?
|
|
super
|
|
end
|
|
|
|
def clearBitmap
|
|
@_iconbitmap.dispose if @_iconbitmap
|
|
@_iconbitmap = nil
|
|
self.bitmap = nil
|
|
end
|
|
|
|
def setOffset(offset = PictureOrigin::Center)
|
|
@offset = offset
|
|
changeOrigin
|
|
end
|
|
|
|
def filename
|
|
return @bitmap
|
|
end
|
|
|
|
def changeOrigin
|
|
return if !self.bitmap
|
|
@offset = PictureOrigin::Center if !@offset
|
|
case @offset
|
|
when PictureOrigin::TopLeft, PictureOrigin::Left, PictureOrigin::BottomLeft
|
|
self.ox = 0
|
|
when PictureOrigin::Top, PictureOrigin::Center, PictureOrigin::Bottom
|
|
self.ox = self.bitmap.width / 2
|
|
when PictureOrigin::TopRight, PictureOrigin::Right, PictureOrigin::BottomRight
|
|
self.ox = self.bitmap.width
|
|
end
|
|
case @offset
|
|
when PictureOrigin::TopLeft, PictureOrigin::Top, PictureOrigin::TopRight
|
|
self.oy = 0
|
|
when PictureOrigin::Left, PictureOrigin::Center, PictureOrigin::Right
|
|
self.oy = self.bitmap.height / 2
|
|
when PictureOrigin::BottomLeft, PictureOrigin::Bottom, PictureOrigin::BottomRight
|
|
self.oy = self.bitmap.height
|
|
end
|
|
end
|
|
|
|
def setPokemonBitmap(pokemon, back = false)
|
|
@_iconbitmap.dispose if @_iconbitmap
|
|
@_iconbitmap = (pokemon) ? GameData::Species.sprite_bitmap_from_pokemon(pokemon, back) : nil
|
|
self.bitmap = (@_iconbitmap) ? @_iconbitmap.bitmap : nil
|
|
self.color = Color.new(0, 0, 0, 0)
|
|
changeOrigin
|
|
end
|
|
|
|
def setPokemonBitmapFromId(id, back = false, shiny=false, bodyShiny=false, headShiny=false)
|
|
@_iconbitmap.dispose if @_iconbitmap
|
|
@_iconbitmap = GameData::Species.sprite_bitmap_from_pokemon_id(id, back,shiny, bodyShiny,headShiny)
|
|
self.bitmap = (@_iconbitmap) ? @_iconbitmap.bitmap : nil
|
|
self.color = Color.new(0, 0, 0, 0)
|
|
changeOrigin
|
|
end
|
|
|
|
def setPokemonBitmapSpecies(pokemon, species, back = false)
|
|
@_iconbitmap.dispose if @_iconbitmap
|
|
@_iconbitmap = (pokemon) ? GameData::Species.sprite_bitmap_from_pokemon(pokemon, back, species) : nil
|
|
self.bitmap = (@_iconbitmap) ? @_iconbitmap.bitmap : nil
|
|
changeOrigin
|
|
end
|
|
|
|
def setSpeciesBitmap(species, gender = 0, form = 0, shiny = false, shadow = false, back = false, egg = false)
|
|
@_iconbitmap.dispose if @_iconbitmap
|
|
@_iconbitmap = GameData::Species.sprite_bitmap(species, form, gender, shiny, shadow, back, egg)
|
|
self.bitmap = (@_iconbitmap) ? @_iconbitmap.bitmap : nil
|
|
changeOrigin
|
|
end
|
|
|
|
def getBitmap
|
|
return @_iconbitmap
|
|
end
|
|
|
|
def update
|
|
super
|
|
if @_iconbitmap
|
|
@_iconbitmap.update
|
|
self.bitmap = @_iconbitmap.bitmap
|
|
end
|
|
end
|
|
end
|
|
|
|
#===============================================================================
|
|
# Pokémon icon (for defined Pokémon)
|
|
#===============================================================================
|
|
class PokemonIconSprite < SpriteWrapper
|
|
attr_accessor :selected
|
|
attr_accessor :active
|
|
attr_reader :pokemon
|
|
|
|
def initialize(pokemon, viewport = nil)
|
|
super(viewport)
|
|
@selected = false
|
|
@active = false
|
|
@numFrames = 0
|
|
@currentFrame = 0
|
|
@counter = 0
|
|
self.pokemon = pokemon
|
|
@logical_x = 0 # Actual x coordinate
|
|
@logical_y = 0 # Actual y coordinate
|
|
@adjusted_x = 0 # Offset due to "jumping" animation in party screen
|
|
@adjusted_y = 0 # Offset due to "jumping" animation in party screen
|
|
end
|
|
|
|
def dispose
|
|
@animBitmap.dispose if @animBitmap
|
|
super
|
|
end
|
|
|
|
def x
|
|
return @logical_x;
|
|
end
|
|
|
|
def y
|
|
return @logical_y;
|
|
end
|
|
|
|
def x=(value)
|
|
@logical_x = value
|
|
super(@logical_x + @adjusted_x)
|
|
end
|
|
|
|
def y=(value)
|
|
@logical_y = value
|
|
super(@logical_y + @adjusted_y)
|
|
end
|
|
|
|
def animBitmap=(value)
|
|
@animBitmap = value
|
|
end
|
|
|
|
def pokemon=(value)
|
|
@pokemon = value
|
|
@animBitmap.dispose if @animBitmap
|
|
@animBitmap = nil
|
|
if !@pokemon
|
|
self.bitmap = nil
|
|
@currentFrame = 0
|
|
@counter = 0
|
|
return
|
|
end
|
|
if useRegularIcon(@pokemon.species) || @pokemon.egg?
|
|
@animBitmap = AnimatedBitmap.new(GameData::Species.icon_filename_from_pokemon(value))
|
|
else
|
|
@animBitmap = createFusionIcon()
|
|
end
|
|
self.bitmap = @animBitmap.bitmap
|
|
self.src_rect.width = @animBitmap.height
|
|
self.src_rect.height = @animBitmap.height
|
|
@numFrames = @animBitmap.width / @animBitmap.height
|
|
@currentFrame = 0 if @currentFrame >= @numFrames
|
|
changeOrigin
|
|
end
|
|
|
|
def useRegularIcon(species)
|
|
dexNum = getDexNumberForSpecies(species)
|
|
return true if dexNum <= Settings::NB_POKEMON
|
|
return false if $game_variables == nil
|
|
return true if $game_variables[VAR_FUSION_ICON_STYLE] != 0
|
|
bitmapFileName = sprintf("Graphics/Icons/icon%03d", dexNum)
|
|
return true if pbResolveBitmap(bitmapFileName)
|
|
return false
|
|
end
|
|
|
|
SPRITE_OFFSET = 10
|
|
def createFusionIcon()
|
|
bodyPoke_number = getBodyID(pokemon.species)
|
|
headPoke_number = getHeadID(pokemon.species, bodyPoke_number)
|
|
|
|
|
|
bodyPoke = GameData::Species.get(bodyPoke_number).species
|
|
headPoke = GameData::Species.get(headPoke_number).species
|
|
|
|
icon1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke))
|
|
icon2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke))
|
|
|
|
ensureFusionIconExists
|
|
bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", headPoke_number)
|
|
headPokeFileName = GameData::Species.icon_filename(headPoke)
|
|
bitmapPath = sprintf("%s.png", bitmapFileName)
|
|
IO.copy_stream(headPokeFileName, bitmapPath)
|
|
result_icon = AnimatedBitmap.new(bitmapPath)
|
|
|
|
for i in 0..icon1.width-1
|
|
for j in ((icon1.height / 2) + Settings::FUSION_ICON_SPRITE_OFFSET)..icon1.height-1
|
|
temp = icon2.bitmap.get_pixel(i, j)
|
|
result_icon.bitmap.set_pixel(i, j, temp)
|
|
end
|
|
end
|
|
return result_icon
|
|
end
|
|
|
|
def setOffset(offset = PictureOrigin::Center)
|
|
@offset = offset
|
|
changeOrigin
|
|
end
|
|
|
|
def changeOrigin
|
|
return if !self.bitmap
|
|
@offset = PictureOrigin::TopLeft if !@offset
|
|
case @offset
|
|
when PictureOrigin::TopLeft, PictureOrigin::Left, PictureOrigin::BottomLeft
|
|
self.ox = 0
|
|
when PictureOrigin::Top, PictureOrigin::Center, PictureOrigin::Bottom
|
|
self.ox = self.src_rect.width / 2
|
|
when PictureOrigin::TopRight, PictureOrigin::Right, PictureOrigin::BottomRight
|
|
self.ox = self.src_rect.width
|
|
end
|
|
case @offset
|
|
when PictureOrigin::TopLeft, PictureOrigin::Top, PictureOrigin::TopRight
|
|
self.oy = 0
|
|
when PictureOrigin::Left, PictureOrigin::Center, PictureOrigin::Right
|
|
# NOTE: This assumes the top quarter of the icon is blank, so oy is placed
|
|
# in the middle of the lower three quarters of the image.
|
|
self.oy = self.src_rect.height * 5 / 8
|
|
when PictureOrigin::BottomLeft, PictureOrigin::Bottom, PictureOrigin::BottomRight
|
|
self.oy = self.src_rect.height
|
|
end
|
|
end
|
|
|
|
# How long to show each frame of the icon for
|
|
def counterLimit
|
|
return 0 if @pokemon.fainted? # Fainted - no animation
|
|
# ret is initially the time a whole animation cycle lasts. It is divided by
|
|
# the number of frames in that cycle at the end.
|
|
ret = Graphics.frame_rate / 4 # Green HP - 0.25 seconds
|
|
if @pokemon.hp <= @pokemon.totalhp / 4;
|
|
ret *= 4 # Red HP - 1 second
|
|
elsif @pokemon.hp <= @pokemon.totalhp / 2;
|
|
ret *= 2 # Yellow HP - 0.5 seconds
|
|
end
|
|
ret /= @numFrames
|
|
ret = 1 if ret < 1
|
|
return ret
|
|
end
|
|
|
|
def update
|
|
return if !@animBitmap
|
|
super
|
|
@animBitmap.update
|
|
self.bitmap = @animBitmap.bitmap
|
|
# Update animation
|
|
cl = self.counterLimit
|
|
if cl == 0
|
|
@currentFrame = 0
|
|
else
|
|
@counter += 1
|
|
if @counter >= cl
|
|
@currentFrame = (@currentFrame + 1) % @numFrames
|
|
@counter = 0
|
|
end
|
|
end
|
|
self.src_rect.x = self.src_rect.width * @currentFrame
|
|
# Update "jumping" animation (used in party screen)
|
|
if @selected
|
|
@adjusted_x = 4
|
|
@adjusted_y = (@currentFrame >= @numFrames / 2) ? -2 : 6
|
|
else
|
|
@adjusted_x = 0
|
|
@adjusted_y = 0
|
|
end
|
|
self.x = self.x
|
|
self.y = self.y
|
|
end
|
|
end
|
|
|
|
#===============================================================================
|
|
# Pokémon icon (for species)
|
|
#===============================================================================
|
|
class PokemonSpeciesIconSprite < SpriteWrapper
|
|
attr_reader :species
|
|
attr_reader :gender
|
|
attr_reader :form
|
|
attr_reader :shiny
|
|
|
|
def initialize(species, viewport = nil)
|
|
super(viewport)
|
|
@species = species
|
|
@gender = 0
|
|
@form = 0
|
|
@shiny = 0
|
|
@numFrames = 0
|
|
@currentFrame = 0
|
|
@counter = 0
|
|
refresh
|
|
end
|
|
|
|
def dispose
|
|
@animBitmap.dispose if @animBitmap
|
|
super
|
|
end
|
|
|
|
def species=(value)
|
|
@species = value
|
|
refresh
|
|
end
|
|
|
|
def gender=(value)
|
|
@gender = value
|
|
refresh
|
|
end
|
|
|
|
def form=(value)
|
|
@form = value
|
|
refresh
|
|
end
|
|
|
|
def shiny=(value)
|
|
print "wut"
|
|
@shiny = value
|
|
refresh
|
|
end
|
|
|
|
def pbSetParams(species, gender, form, shiny = false)
|
|
@species = species
|
|
@gender = gender
|
|
@form = form
|
|
@shiny = shiny
|
|
refresh
|
|
end
|
|
|
|
def setOffset(offset = PictureOrigin::Center)
|
|
@offset = offset
|
|
changeOrigin
|
|
end
|
|
|
|
def changeOrigin
|
|
return if !self.bitmap
|
|
@offset = PictureOrigin::TopLeft if !@offset
|
|
case @offset
|
|
when PictureOrigin::TopLeft, PictureOrigin::Left, PictureOrigin::BottomLeft
|
|
self.ox = 0
|
|
when PictureOrigin::Top, PictureOrigin::Center, PictureOrigin::Bottom
|
|
self.ox = self.src_rect.width / 2
|
|
when PictureOrigin::TopRight, PictureOrigin::Right, PictureOrigin::BottomRight
|
|
self.ox = self.src_rect.width
|
|
end
|
|
case @offset
|
|
when PictureOrigin::TopLeft, PictureOrigin::Top, PictureOrigin::TopRight
|
|
self.oy = 0
|
|
when PictureOrigin::Left, PictureOrigin::Center, PictureOrigin::Right
|
|
# NOTE: This assumes the top quarter of the icon is blank, so oy is placed
|
|
# in the middle of the lower three quarters of the image.
|
|
self.oy = self.src_rect.height * 5 / 8
|
|
when PictureOrigin::BottomLeft, PictureOrigin::Bottom, PictureOrigin::BottomRight
|
|
self.oy = self.src_rect.height
|
|
end
|
|
end
|
|
|
|
# How long to show each frame of the icon for
|
|
def counterLimit
|
|
# ret is initially the time a whole animation cycle lasts. It is divided by
|
|
# the number of frames in that cycle at the end.
|
|
ret = Graphics.frame_rate / 4 # 0.25 seconds
|
|
ret /= @numFrames
|
|
ret = 1 if ret < 1
|
|
return ret
|
|
end
|
|
|
|
def refresh
|
|
@animBitmap.dispose if @animBitmap
|
|
@animBitmap = nil
|
|
bitmapFileName = GameData::Species.icon_filename(@species, @form, @gender, @shiny)
|
|
return if !bitmapFileName
|
|
@animBitmap = AnimatedBitmap.new(bitmapFileName)
|
|
self.bitmap = @animBitmap.bitmap
|
|
self.src_rect.width = @animBitmap.height
|
|
self.src_rect.height = @animBitmap.height
|
|
@numFrames = @animBitmap.width / @animBitmap.height
|
|
@currentFrame = 0 if @currentFrame >= @numFrames
|
|
changeOrigin
|
|
end
|
|
|
|
def update
|
|
return if !@animBitmap
|
|
super
|
|
@animBitmap.update
|
|
self.bitmap = @animBitmap.bitmap
|
|
# Update animation
|
|
@counter += 1
|
|
if @counter >= self.counterLimit
|
|
@currentFrame = (@currentFrame + 1) % @numFrames
|
|
@counter = 0
|
|
end
|
|
self.src_rect.x = self.src_rect.width * @currentFrame
|
|
end
|
|
end
|