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6c38f769c7ebe42dd8b5d472e653711b139ee3d2
infinitefusion-e18/Data/Scripts/011_Battle/004_AI
History
Maruno17 680c1de392 AI now keeps their last defined Pokémon for last, tweaks to some battle effects based on mechanics generation
2021-10-24 23:06:47 +01:00
..
001_PokeBattle_AI.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
002_AI_Item.rb
Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes
2021-07-21 22:46:49 +01:00
003_AI_Switch.rb
AI now keeps their last defined Pokémon for last, tweaks to some battle effects based on mechanics generation
2021-10-24 23:06:47 +01:00
004_AI_Move.rb
Renamed all move function codes
2021-09-06 20:56:37 +01:00
005_AI_Move_EffectScores.rb
AI now keeps their last defined Pokémon for last, tweaks to some battle effects based on mechanics generation
2021-10-24 23:06:47 +01:00
006_AI_Move_Utilities.rb
Tweaked Fissure's function code, added Mirror Armor's effect
2021-09-10 20:40:45 +01:00
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