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infinitefusion-e18/Data/Scripts/002_Save data/005_Game_SaveConversions.rb

407 lines
13 KiB
Ruby

#===============================================================================
# Conversions required to support backwards compatibility with old save files
# (within reason).
#===============================================================================
# Planted berries accidentally weren't converted in v19 to change their
# numerical IDs to symbolic IDs (for the berry planted and for mulch laid down).
# Since item numerical IDs no longer exist, this conversion needs to have a list
# of them in order to convert planted berry data properly.
SaveData.register_conversion(:v20_fix_planted_berry_numerical_ids) do
essentials_version 20
display_title "Fixing berry plant IDs data"
to_value :global_metadata do |global|
berry_conversion = {
389 => :CHERIBERRY,
390 => :CHESTOBERRY,
391 => :PECHABERRY,
392 => :RAWSTBERRY,
393 => :ASPEARBERRY,
394 => :LEPPABERRY,
395 => :ORANBERRY,
396 => :PERSIMBERRY,
397 => :LUMBERRY,
398 => :SITRUSBERRY,
399 => :FIGYBERRY,
400 => :WIKIBERRY,
401 => :MAGOBERRY,
402 => :AGUAVBERRY,
403 => :IAPAPABERRY,
404 => :RAZZBERRY,
405 => :BLUKBERRY,
406 => :NANABBERRY,
407 => :WEPEARBERRY,
408 => :PINAPBERRY,
409 => :POMEGBERRY,
410 => :KELPSYBERRY,
411 => :QUALOTBERRY,
412 => :HONDEWBERRY,
413 => :GREPABERRY,
414 => :TAMATOBERRY,
415 => :CORNNBERRY,
416 => :MAGOSTBERRY,
417 => :RABUTABERRY,
418 => :NOMELBERRY,
419 => :SPELONBERRY,
420 => :PAMTREBERRY,
421 => :WATMELBERRY,
422 => :DURINBERRY,
423 => :BELUEBERRY,
424 => :OCCABERRY,
425 => :PASSHOBERRY,
426 => :WACANBERRY,
427 => :RINDOBERRY,
428 => :YACHEBERRY,
429 => :CHOPLEBERRY,
430 => :KEBIABERRY,
431 => :SHUCABERRY,
432 => :COBABERRY,
433 => :PAYAPABERRY,
434 => :TANGABERRY,
435 => :CHARTIBERRY,
436 => :KASIBBERRY,
437 => :HABANBERRY,
438 => :COLBURBERRY,
439 => :BABIRIBERRY,
440 => :CHILANBERRY,
441 => :LIECHIBERRY,
442 => :GANLONBERRY,
443 => :SALACBERRY,
444 => :PETAYABERRY,
445 => :APICOTBERRY,
446 => :LANSATBERRY,
447 => :STARFBERRY,
448 => :ENIGMABERRY,
449 => :MICLEBERRY,
450 => :CUSTAPBERRY,
451 => :JABOCABERRY,
452 => :ROWAPBERRY
}
mulch_conversion = {
59 => :GROWTHMULCH,
60 => :DAMPMULCH,
61 => :STABLEMULCH,
62 => :GOOEYMULCH
}
global.eventvars.each_value do |var|
next if !var || !var.is_a?(Array)
next if var.length < 6 || var.length > 8 # Neither old nor new berry plant
if !var[1].is_a?(Symbol) # Planted berry item
var[1] = berry_conversion[var[1]] || :ORANBERRY
end
if var[7] && !var[7].is_a?(Symbol) # Mulch
var[7] = mulch_conversion[var[7]]
end
end
end
end
#===============================================================================
SaveData.register_conversion(:v20_refactor_planted_berries_data) do
essentials_version 20
display_title "Updating berry plant data format"
to_value :global_metadata do |global|
if global.eventvars
global.eventvars.each_pair do |key, value|
next if !value || !value.is_a?(Array)
case value.length
when 6 # Old berry plant data
data = BerryPlantData.new
if value[1].is_a?(Symbol)
plant_data = GameData::BerryPlant.get(value[1])
data.new_mechanics = false
data.berry_id = value[1]
data.time_alive = value[0] * plant_data.hours_per_stage * 3600
data.time_last_updated = value[3]
data.growth_stage = value[0]
data.replant_count = value[5]
data.watered_this_stage = value[2]
data.watering_count = value[4]
end
global.eventvars[key] = data
when 7, 8 # New berry plant data
data = BerryPlantData.new
if value[1].is_a?(Symbol)
data.new_mechanics = true
data.berry_id = value[1]
data.mulch_id = value[7] if value[7].is_a?(Symbol)
data.time_alive = value[2]
data.time_last_updated = value[3]
data.growth_stage = value[0]
data.replant_count = value[5]
data.moisture_level = value[4]
data.yield_penalty = value[6]
end
global.eventvars[key] = data
end
end
end
end
end
#===============================================================================
SaveData.register_conversion(:v20_refactor_follower_data) do
essentials_version 20
display_title "Updating follower data format"
to_value :global_metadata do |global|
# NOTE: dependentEvents is still defined in class PokemonGlobalMetadata just
# for the sake of this conversion. It is deprecated and will be
# removed in v22.
if global.dependentEvents && global.dependentEvents.length > 0
global.followers = []
global.dependentEvents.each do |follower|
data = FollowerData.new(follower[0], follower[1], "reflection",
follower[2], follower[3], follower[4],
follower[5], follower[6], follower[7])
data.name = follower[8]
data.common_event_id = follower[9]
global.followers.push(data)
end
end
global.dependentEvents = nil
end
end
#===============================================================================
SaveData.register_conversion(:v20_refactor_day_care_variables) do
essentials_version 20
display_title "Refactoring Day Care variables"
to_value :global_metadata do |global|
global.instance_eval do
@day_care = DayCare.new if @day_care.nil?
if !@daycare.nil?
@daycare.each do |old_slot|
if !old_slot[0]
old_slot[0] = Pokemon.new(:MANAPHY, 50)
old_slot[1] = 4
end
next if !old_slot[0]
@day_care.slots.each do |slot|
next if slot.filled?
slot.instance_eval do
@pokemon = old_slot[0]
@initial_level = old_slot[1]
if @pokemon && @pokemon.markings.is_a?(Integer)
markings = []
6.times { |i| markings[i] = ((@pokemon.markings & (1 << i)) == 0) ? 0 : 1 }
@pokemon.markings = markings
end
end
end
end
@day_care.egg_generated = ((@daycareEgg.is_a?(Numeric) && @daycareEgg > 0) || @daycareEgg == true)
@day_care.step_counter = @daycareEggSteps
@daycare = nil
@daycareEgg = nil
@daycareEggSteps = nil
end
end
end
end
#===============================================================================
SaveData.register_conversion(:v20_rename_bag_variables) do
essentials_version 20
display_title "Renaming Bag variables"
to_value :bag do |bag|
bag.instance_eval do
if !@lastpocket.nil?
@last_viewed_pocket = @lastpocket
@lastPocket = nil
end
if !@choices.nil?
@last_pocket_selections = @choices.clone
@choices = nil
end
if !@registeredItems.nil?
@registered_items = @registeredItems || []
@registeredItems = nil
end
if !@registeredIndex.nil?
@ready_menu_selection = @registeredIndex || [0, 0, 1]
@registeredIndex = nil
end
end
end
end
#===============================================================================
SaveData.register_conversion(:v20_increment_player_character_id) do
essentials_version 20
display_title "Incrementing player character ID"
to_value :player do |player|
player.character_ID += 1
end
end
#===============================================================================
SaveData.register_conversion(:v20_add_pokedex_records) do
essentials_version 20
display_title "Adding more Pokédex records"
to_value :player do |player|
player.pokedex.instance_eval do
@caught_counts = {} if @caught_counts.nil?
@defeated_counts = {} if @defeated_counts.nil?
@seen_eggs = {} if @seen_eggs.nil?
@seen_forms.each_value do |sp|
next if !sp || sp[0][0].is_a?(Array) # Already converted to include shininess
sp[0] = [sp[0], []]
sp[1] = [sp[1], []]
end
end
end
end
#===============================================================================
SaveData.register_conversion(:v20_add_new_default_options) do
essentials_version 20
display_title "Updating Options to include new settings"
to_value :pokemon_system do |option|
option.givenicknames = 0 if option.givenicknames.nil?
option.sendtoboxes = 0 if option.sendtoboxes.nil?
end
end
#===============================================================================
SaveData.register_conversion(:v20_fix_default_weather_type) do
essentials_version 20
display_title "Fixing weather type 0 in effect"
to_value :game_screen do |game_screen|
game_screen.instance_eval do
@weather_type = :None if @weather_type == 0
end
end
end
#===============================================================================
SaveData.register_conversion(:v20_add_stats) do
essentials_version 20
display_title "Adding stats to save data"
to_all do |save_data|
unless save_data.has_key?(:stats)
save_data[:stats] = GameStats.new
save_data[:stats].play_time = save_data[:frame_count].to_f / Graphics.frame_rate
save_data[:stats].play_sessions = 1
save_data[:stats].time_last_saved = save_data[:stats].play_time
end
end
end
#===============================================================================
SaveData.register_conversion(:v20_convert_pokemon_markings) do
essentials_version 20
display_title "Updating format of Pokémon markings"
to_all do |save_data|
# Create a lambda function that updates a Pokémon's markings
update_markings = lambda do |pkmn|
return if !pkmn || !pkmn.markings.is_a?(Integer)
markings = []
6.times { |i| markings[i] = ((pkmn.markings & (1 << i)) == 0) ? 0 : 1 }
pkmn.markings = markings
end
# Party Pokémon
save_data[:player].party.each { |pkmn| update_markings.call(pkmn) }
# Pokémon storage
save_data[:storage_system].boxes.each do |box|
box.pokemon.each { |pkmn| update_markings.call(pkmn) if pkmn }
end
# NOTE: Pokémon in the Day Care have their markings converted above.
# Partner trainer
if save_data[:global_metadata].partner
save_data[:global_metadata].partner[3].each { |pkmn| update_markings.call(pkmn) }
end
# Roaming Pokémon
if save_data[:global_metadata].roamPokemon
save_data[:global_metadata].roamPokemon.each { |pkmn| update_markings.call(pkmn) }
end
# Purify Chamber
save_data[:global_metadata].purifyChamber.sets.each do |set|
set.list.each { |pkmn| update_markings.call(pkmn) }
update_markings.call(set.shadow) if set.shadow
end
# Hall of Fame records
if save_data[:global_metadata].hallOfFame
save_data[:global_metadata].hallOfFame.each do |team|
next if !team
team.each { |pkmn| update_markings.call(pkmn) }
end
end
# Pokémon stored in Game Variables for some reason
variables = save_data[:variables]
(0..5000).each do |i|
value = variables[i]
case value
when Array
value.each { |value2| update_markings.call(value2) if value2.is_a?(Pokemon) }
when Pokemon
update_markings.call(value)
end
end
end
end
#===============================================================================
SaveData.register_conversion(:v21_replace_phone_data) do
essentials_version 21
display_title "Updating Phone data format"
to_value :global_metadata do |global|
if !global.phone
global.instance_eval do
@phone = Phone.new
@phoneTime = nil # Don't bother using this
if @phoneNumbers
@phoneNumbers.each do |contact|
if contact.length > 4
# Trainer
Phone.add_silent(contact[6], contact[7], contact[1], contact[2], contact[5], 0)
new_contact = Phone.get(contact[1], contact[2], 0)
new_contact.visible = contact[0]
new_contact.rematch_flag = [contact[4] - 1, 0].max
else
# Non-trainer
Phone.add_silent(contact[3], contact[2], contact[1])
end
end
@phoneNumbers = nil
end
end
end
end
end
SaveData.register_conversion(:v21_replace_flute_booleans) do
essentials_version 21
display_title "Updating Black/White Flute variables"
to_value :map_metadata do |metadata|
metadata.instance_eval do
if !@blackFluteUsed.nil?
if Settings::FLUTES_CHANGE_WILD_ENCOUNTER_LEVELS
@higher_level_wild_pokemon = @blackFluteUsed
else
@lower_encounter_rate = @blackFluteUsed
end
@blackFluteUsed = nil
end
if !@whiteFluteUsed.nil?
if Settings::FLUTES_CHANGE_WILD_ENCOUNTER_LEVELS
@lower_level_wild_pokemon = @whiteFluteUsed
else
@higher_encounter_rate = @whiteFluteUsed
end
@whiteFluteUsed = nil
end
end
end
end