Files
infinitefusion-e18/Data/Scripts/050_AddOns/DoubleAbilitiesHandlersOverrides.rb
2023-05-27 13:49:33 -04:00

118 lines
3.7 KiB
Ruby

module BattleHandlers
#
# Speed calculation
#
def self.triggerSpeedCalcAbility(ability, battler, mult)
ability1 = ability
ability2 = battler.ability2
calculateAbilitySpeedMultiplier(ability1, battler, mult)
if $game_switches[SWITCH_DOUBLE_ABILITIES]
calculateAbilitySpeedMultiplier(ability2, battler, mult)
end
return mult
end
def self.calculateAbilitySpeedMultiplier(ability, battler, mult)
ret = SpeedCalcAbility.trigger(ability, battler, mult)
return (ret != nil) ? ret : mult
end
#
# Weight calculation
#
def self.triggerWeightCalcAbility(ability, battler, w)
ability1 = ability
ability2 = battler.ability2
calculateWeightAbilityMultiplier(ability1, battler, mult)
if $game_switches[SWITCH_DOUBLE_ABILITIES]
calculateWeightAbilityMultiplier(ability2, battler, mult)
end
return mult
end
def self.calculateWeightAbilityMultiplier(ability, battler, w)
ret = WeightCalcAbility.trigger(ability, battler, w)
return (ret != nil) ? ret : w
end
def self.triggerEOREffectAbility(ability,battler,battle)
ability1 = ability
ability2 = battler.ability2
EOREffectAbility.trigger(ability1,battler,battle)
EOREffectAbility.trigger(ability2,battler,battle)
end
def self.triggerEORGainItemAbility(ability,battler,battle)
ability1 = ability
ability2 = battler.ability2
EORGainItemAbility.trigger(ability1,battler,battle)
EORGainItemAbility.trigger(ability2,battler,battle)
end
def self.triggerCertainSwitchingUserAbility(ability,switcher,battle)
ability1 = ability
ability2 = battler.ability2
ret = CertainSwitchingUserAbility.trigger(ability1,switcher,battle) || CertainSwitchingUserAbility.trigger(ability2,switcher,battle)
return (ret!=nil) ? ret : false
end
def self.triggerCertainSwitchingUserAbility(ability,switcher,battle)
ability1 = ability
ability2 = battler.ability2
ret = CertainSwitchingUserAbility.trigger(ability1,switcher,battle) || CertainSwitchingUserAbility.trigger(ability2,switcher,battle)
return (ret!=nil) ? ret : false
end
def self.triggerTrappingTargetAbility(ability,switcher,bearer,battle)
ability1 = ability
ability2 = battler.ability2
ret = TrappingTargetAbility.trigger(ability1,switcher,bearer,battle) || TrappingTargetAbility.trigger(ability2,switcher,bearer,battle)
return (ret!=nil) ? ret : false
end
def self.triggerAbilityOnSwitchIn(ability,battler,battle)
ability1 = ability
ability2 = battler.ability2
AbilityOnSwitchIn.trigger(ability1,battler,battle)
AbilityOnSwitchIn.trigger(ability2,battler,battle)
end
def self.triggerAbilityOnSwitchOut(ability,battler,endOfBattle)
ability1 = ability
ability2 = battler.ability2
AbilityOnSwitchOut.trigger(ability1,battler,endOfBattle)
AbilityOnSwitchOut.trigger(ability2,battler,endOfBattle)
end
def self.triggerAbilityChangeOnBattlerFainting(ability,battler,fainted,battle)
ability1 = ability
ability2 = battler.ability2
AbilityChangeOnBattlerFainting.trigger(ability1,battler,fainted,battle)
AbilityChangeOnBattlerFainting.trigger(ability2,battler,fainted,battle)
end
def self.triggerAbilityOnBattlerFainting(ability,battler,fainted,battle)
ability1 = ability
ability2 = battler.ability2
AbilityOnBattlerFainting.trigger(ability1,battler,fainted,battle)
AbilityOnBattlerFainting.trigger(ability2,battler,fainted,battle)
end
def self.triggerRunFromBattleAbility(ability,battler)
ability1 = ability
ability2 = battler.ability2
ret = RunFromBattleAbility.trigger(ability1,battler) || RunFromBattleAbility.trigger(ability2,battler)
return (ret!=nil) ? ret : false
end
end