This website requires JavaScript.
Explore
Help
Sign In
DocRock3r
/
infinitefusion-e18
Watch
1
Star
0
Fork
0
You've already forked infinitefusion-e18
mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced
2025-12-06 06:01:46 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
7de024dafd6c623fc5f6437118b0e14d7c535ed1
infinitefusion-e18
/
Data
/
Scripts
/
011_Battle
History
Maruno17
6f37cb7e33
Moved battle music filenames to Settings, improved PluginManager's version comparer, removed player bump animation, fixed No Guard not applying to OHKO moves, can reuse the same Repel item quicker
2025-01-22 23:02:34 +00:00
..
001_Battle
Merge branch 'dev' into ui-redesign
2024-11-22 19:55:58 +00:00
002_Battler
Moved battle music filenames to Settings, improved PluginManager's version comparer, removed player bump animation, fixed No Guard not applying to OHKO moves, can reuse the same Repel item quicker
2025-01-22 23:02:34 +00:00
003_Move
Merge branch 'dev' into ui-redesign
2024-11-22 19:55:58 +00:00
004_Scene
Moved battle music filenames to Settings, improved PluginManager's version comparer, removed player bump animation, fixed No Guard not applying to OHKO moves, can reuse the same Repel item quicker
2025-01-22 23:02:34 +00:00
005_AI
Moved battle music filenames to Settings, improved PluginManager's version comparer, removed player bump animation, fixed No Guard not applying to OHKO moves, can reuse the same Repel item quicker
2025-01-22 23:02:34 +00:00
006_AI MoveEffects
Plugins now recompile if any plugin name/version doesn't match one that was previously compiled, fixed Throat Chop's effect
2024-09-20 21:30:10 +01:00
007_Other battle code
Merge branch 'dev' into ui-redesign
2024-11-22 19:55:58 +00:00
008_Other battle types
More or less standardised separator comments in the code
2024-06-27 21:21:26 +01:00