mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
112 lines
4.0 KiB
Ruby
112 lines
4.0 KiB
Ruby
#===============================================================================
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#
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#===============================================================================
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class PokemonTrainerCard_Scene
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def pbUpdate
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pbUpdateSpriteHash(@sprites)
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end
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def pbStartScene
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@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@viewport.z = 99999
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@sprites = {}
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background = pbResolveBitmap(sprintf("Graphics/UI/Trainer Card/bg_f"))
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if $player.female? && background
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addBackgroundPlane(@sprites, "bg", "Trainer Card/bg_f", @viewport)
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else
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addBackgroundPlane(@sprites, "bg", "Trainer Card/bg", @viewport)
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end
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cardexists = pbResolveBitmap(sprintf("Graphics/UI/Trainer Card/card_f"))
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@sprites["card"] = IconSprite.new(0, 0, @viewport)
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if $player.female? && cardexists
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@sprites["card"].setBitmap("Graphics/UI/Trainer Card/card_f")
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else
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@sprites["card"].setBitmap("Graphics/UI/Trainer Card/card")
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end
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@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
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pbSetSystemFont(@sprites["overlay"].bitmap)
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@sprites["trainer"] = IconSprite.new(336, 112, @viewport)
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@sprites["trainer"].setBitmap(GameData::TrainerType.player_front_sprite_filename($player.trainer_type))
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@sprites["trainer"].x -= (@sprites["trainer"].bitmap.width - 128) / 2
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@sprites["trainer"].y -= (@sprites["trainer"].bitmap.height - 128)
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@sprites["trainer"].z = 2
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pbDrawTrainerCardFront
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pbFadeInAndShow(@sprites) { pbUpdate }
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end
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def pbDrawTrainerCardFront
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overlay = @sprites["overlay"].bitmap
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overlay.clear
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baseColor = Color.new(72, 72, 72)
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shadowColor = Color.new(160, 160, 160)
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totalsec = $stats.play_time.to_i
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hour = totalsec / 60 / 60
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min = totalsec / 60 % 60
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time = (hour > 0) ? _INTL("{1}h {2}m", hour, min) : _INTL("{1}m", min)
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$PokemonGlobal.startTime = pbGetTimeNow if !$PokemonGlobal.startTime
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starttime = _INTL("{1} {2}, {3}",
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pbGetAbbrevMonthName($PokemonGlobal.startTime.mon),
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$PokemonGlobal.startTime.day,
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$PokemonGlobal.startTime.year)
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textPositions = [
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[_INTL("Name"), 34, 70, 0, baseColor, shadowColor],
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[$player.name, 302, 70, 1, baseColor, shadowColor],
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[_INTL("ID No."), 332, 70, 0, baseColor, shadowColor],
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[sprintf("%05d", $player.public_ID), 468, 70, 1, baseColor, shadowColor],
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[_INTL("Money"), 34, 118, 0, baseColor, shadowColor],
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[_INTL("${1}", $player.money.to_s_formatted), 302, 118, 1, baseColor, shadowColor],
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[_INTL("Pokédex"), 34, 166, 0, baseColor, shadowColor],
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[sprintf("%d/%d", $player.pokedex.owned_count, $player.pokedex.seen_count), 302, 166, 1, baseColor, shadowColor],
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[_INTL("Time"), 34, 214, 0, baseColor, shadowColor],
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[time, 302, 214, 1, baseColor, shadowColor],
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[_INTL("Started"), 34, 262, 0, baseColor, shadowColor],
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[starttime, 302, 262, 1, baseColor, shadowColor]
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]
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pbDrawTextPositions(overlay, textPositions)
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x = 72
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region = pbGetCurrentRegion(0) # Get the current region
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imagePositions = []
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8.times do |i|
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if $player.badges[i + (region * 8)]
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imagePositions.push(["Graphics/UI/Trainer Card/icon_badges", x, 310, i * 32, region * 32, 32, 32])
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end
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x += 48
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end
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pbDrawImagePositions(overlay, imagePositions)
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end
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def pbTrainerCard
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pbSEPlay("GUI trainer card open")
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loop do
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Graphics.update
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Input.update
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pbUpdate
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if Input.trigger?(Input::BACK)
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pbPlayCloseMenuSE
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break
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end
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end
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end
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def pbEndScene
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pbFadeOutAndHide(@sprites) { pbUpdate }
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pbDisposeSpriteHash(@sprites)
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@viewport.dispose
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end
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end
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#===============================================================================
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#
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#===============================================================================
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class PokemonTrainerCardScreen
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def initialize(scene)
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@scene = scene
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end
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def pbStartScreen
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@scene.pbStartScene
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@scene.pbTrainerCard
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@scene.pbEndScene
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end
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end
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