Files
infinitefusion-e18/Data/Scripts/010_Data/002_PBS data/019_DungeonTileset.rb

227 lines
9.9 KiB
Ruby

#===============================================================================
#
#===============================================================================
module GameData
class DungeonTileset
attr_reader :id
attr_reader :tile_type_ids
attr_reader :snap_to_large_grid # "large" means 2x2 tiles
attr_reader :large_void_tiles # "large" means 2x2 tiles
attr_reader :large_wall_tiles # "large" means 1x2 or 2x1 tiles depending on side
attr_reader :large_floor_tiles # "large" means 2x2 tiles
attr_reader :double_walls
attr_reader :floor_patch_under_walls
attr_reader :thin_north_wall_offset
attr_reader :flags
attr_reader :pbs_file_suffix
DATA = {}
DATA_FILENAME = "dungeon_tilesets.dat"
PBS_BASE_FILENAME = "dungeon_tilesets"
SCHEMA = {
"SectionName" => [:id, "u"],
"Autotile" => [:autotile, "^um"],
"Tile" => [:tile, "^um"],
"SnapToLargeGrid" => [:snap_to_large_grid, "b"],
"LargeVoidTiles" => [:large_void_tiles, "b"],
"LargeWallTiles" => [:large_wall_tiles, "b"],
"LargeFloorTiles" => [:large_floor_tiles, "b"],
"DoubleWalls" => [:double_walls, "b"],
"FloorPatchUnderWalls" => [:floor_patch_under_walls, "b"],
"ThinNorthWallOffset" => [:thin_north_wall_offset, "i"],
"Flags" => [:flags, "*s"]
}
extend ClassMethodsIDNumbers
include InstanceMethods
# @param other [self, Integer]
# @return [self]
def self.try_get(other)
validate other => [Integer, self]
return other if other.is_a?(self)
return (self::DATA.has_key?(other)) ? self::DATA[other] : self.get(self::DATA.keys.first)
end
#---------------------------------------------------------------------------
def initialize(hash)
@id = hash[:id]
@snap_to_large_grid = hash[:snap_to_large_grid] || false
@large_void_tiles = hash[:large_void_tiles] || false
@large_wall_tiles = hash[:large_wall_tiles] || false
@large_floor_tiles = hash[:large_floor_tiles] || false
@double_walls = hash[:double_walls] || false
@floor_patch_under_walls = hash[:floor_patch_under_walls] || false
@thin_north_wall_offset = hash[:thin_north_wall_offset] || 0
@flags = hash[:flags] || []
@tile_type_ids = {}
set_tile_type_ids(hash)
@pbs_file_suffix = hash[:pbs_file_suffix] || ""
end
def set_tile_type_ids(hash)
[hash[:autotile], hash[:tile]].each_with_index do |array, i|
array.each do |tile_info|
next if !tile_info
tile_type = tile_info[1]
if tile_type == :walls
if @double_walls
if @large_wall_tiles
push_tile(:wall_1, 384 + tile_info[0] + 33)
push_tile(:wall_2, 384 + tile_info[0] + 34)
push_tile(:wall_3, 384 + tile_info[0] + 36)
push_tile(:wall_4, 384 + tile_info[0] + 17)
push_tile(:wall_6, 384 + tile_info[0] + 20)
push_tile(:wall_7, 384 + tile_info[0] + 9)
push_tile(:wall_8, 384 + tile_info[0] + 10)
push_tile(:wall_9, 384 + tile_info[0] + 12)
push_tile(:wall_in_1, 384 + tile_info[0] + 23)
push_tile(:wall_in_3, 384 + tile_info[0] + 22)
push_tile(:wall_in_7, 384 + tile_info[0] + 31)
push_tile(:wall_in_9, 384 + tile_info[0] + 30)
push_tile(:upper_wall_1, 384 + tile_info[0] + 40)
push_tile(:upper_wall_2, 384 + tile_info[0] + 42)
push_tile(:upper_wall_3, 384 + tile_info[0] + 45)
push_tile(:upper_wall_4, 384 + tile_info[0] + 16)
push_tile(:upper_wall_6, 384 + tile_info[0] + 21)
push_tile(:upper_wall_7, 384 + tile_info[0] + 0)
push_tile(:upper_wall_8, 384 + tile_info[0] + 2)
push_tile(:upper_wall_9, 384 + tile_info[0] + 5)
push_tile(:upper_wall_in_1, 384 + tile_info[0] + 7)
push_tile(:upper_wall_in_3, 384 + tile_info[0] + 6)
push_tile(:upper_wall_in_7, 384 + tile_info[0] + 15)
push_tile(:upper_wall_in_9, 384 + tile_info[0] + 14)
else
push_tile(:wall_1, 384 + tile_info[0] + 25)
push_tile(:wall_2, 384 + tile_info[0] + 26)
push_tile(:wall_3, 384 + tile_info[0] + 27)
push_tile(:wall_4, 384 + tile_info[0] + 17)
push_tile(:wall_6, 384 + tile_info[0] + 19)
push_tile(:wall_7, 384 + tile_info[0] + 9)
push_tile(:wall_8, 384 + tile_info[0] + 10)
push_tile(:wall_9, 384 + tile_info[0] + 11)
push_tile(:wall_in_1, 384 + tile_info[0] + 22)
push_tile(:wall_in_3, 384 + tile_info[0] + 21)
push_tile(:wall_in_7, 384 + tile_info[0] + 30)
push_tile(:wall_in_9, 384 + tile_info[0] + 29)
push_tile(:upper_wall_1, 384 + tile_info[0] + 32)
push_tile(:upper_wall_2, 384 + tile_info[0] + 34)
push_tile(:upper_wall_3, 384 + tile_info[0] + 36)
push_tile(:upper_wall_4, 384 + tile_info[0] + 16)
push_tile(:upper_wall_6, 384 + tile_info[0] + 20)
push_tile(:upper_wall_7, 384 + tile_info[0] + 0)
push_tile(:upper_wall_8, 384 + tile_info[0] + 2)
push_tile(:upper_wall_9, 384 + tile_info[0] + 4)
push_tile(:upper_wall_in_1, 384 + tile_info[0] + 6)
push_tile(:upper_wall_in_3, 384 + tile_info[0] + 5)
push_tile(:upper_wall_in_7, 384 + tile_info[0] + 14)
push_tile(:upper_wall_in_9, 384 + tile_info[0] + 13)
end
elsif @large_wall_tiles
push_tile(:wall_1, 384 + tile_info[0] + 24)
push_tile(:wall_2, 384 + tile_info[0] + 25)
push_tile(:wall_3, 384 + tile_info[0] + 27)
push_tile(:wall_4, 384 + tile_info[0] + 8)
push_tile(:wall_6, 384 + tile_info[0] + 11)
push_tile(:wall_7, 384 + tile_info[0] + 0)
push_tile(:wall_8, 384 + tile_info[0] + 1)
push_tile(:wall_9, 384 + tile_info[0] + 3)
push_tile(:wall_in_1, 384 + tile_info[0] + 5)
push_tile(:wall_in_3, 384 + tile_info[0] + 4)
push_tile(:wall_in_7, 384 + tile_info[0] + 13)
push_tile(:wall_in_9, 384 + tile_info[0] + 12)
else
push_tile(:wall_1, 384 + tile_info[0] + 16)
push_tile(:wall_2, 384 + tile_info[0] + 17)
push_tile(:wall_3, 384 + tile_info[0] + 18)
push_tile(:wall_4, 384 + tile_info[0] + 8)
push_tile(:wall_6, 384 + tile_info[0] + 10)
push_tile(:wall_7, 384 + tile_info[0] + 0)
push_tile(:wall_8, 384 + tile_info[0] + 1)
push_tile(:wall_9, 384 + tile_info[0] + 2)
push_tile(:wall_in_1, 384 + tile_info[0] + 4)
push_tile(:wall_in_3, 384 + tile_info[0] + 3)
push_tile(:wall_in_7, 384 + tile_info[0] + 12)
push_tile(:wall_in_9, 384 + tile_info[0] + 11)
end
end
id = (i == 0) ? tile_info[0] * 48 : 384 + tile_info[0]
push_tile(tile_type, id, false)
end
end
end
def push_tile(tile_type, id, auto = true)
@tile_type_ids[tile_type] ||= []
@tile_type_ids[tile_type].push([id, auto])
end
def has_flag?(flag)
return @flags.any? { |f| f.downcase == flag.downcase }
end
def has_decoration?(deco)
return @tile_type_ids.include?(deco) && @tile_type_ids[deco].length > 0
end
def get_random_tile_of_type(tile_type, dungeon, x, y, layer)
tiles = @tile_type_ids[tile_type]
return 0 if !tiles || tiles.empty?
ret = tiles.sample[0]
if ret < 384 # Autotile
nb = TileDrawingHelper.tableNeighbors(dungeon, x, y, layer)
variant = TileDrawingHelper::NEIGHBORS_TO_AUTOTILE_INDEX[nb]
ret += variant
else
case tile_type
when :void
if @large_void_tiles
ret += 1 if x.odd?
ret += 8 if y.odd?
end
when :floor
if large_floor_tiles
ret += 1 if x.odd?
ret += 8 if y.odd?
end
when :wall_2, :wall_8, :wall_top
ret += 1 if @large_wall_tiles && x.odd?
when :wall_4, :wall_6
ret += 8 if @large_wall_tiles && y.odd?
end
# Different wall tiles for northern walls if there's another wall directly
# north of them (i.e. tree tiles that shouldn't have shaded grass because
# there isn't a tree-enclosed area there)
if @thin_north_wall_offset != 0 && [:wall_7, :wall_8, :wall_9].include?(tile_type)
ret += @thin_north_wall_offset if dungeon.tile_is_wall?(dungeon[x, y - 1, 1])
end
end
return ret
end
alias __orig__get_property_for_PBS get_property_for_PBS unless method_defined?(:__orig__get_property_for_PBS)
def get_property_for_PBS(key)
ret = __orig__get_property_for_PBS(key)
case key
when "ThinNorthWallOffset"
ret = nil if ret == 0
when "Tile", "Autotile"
ret = []
@tile_type_ids.each do |tile_type, tile_ids|
tile_ids.each do |tile|
case key
when "Tile"
ret.push([tile[0] - 384, tile_type]) if !tile[1] && tile[0] >= 384
when "Autotile"
ret.push([tile[0] / 48, tile_type]) if !tile[1] && tile[0] < 384
end
end
end
ret = nil if ret.length == 0
end
return ret
end
end
end