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https://github.com/infinitefusion/infinitefusion-e18.git
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68 lines
1.5 KiB
Plaintext
68 lines
1.5 KiB
Plaintext
# See the documentation on the wiki to learn how to edit this file.
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#-------------------------------
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[Move,TACKLE]
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Name = Essentials
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<User>
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FoeInvertX = true
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FoeInvertY = true
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MoveX = 0,1,28
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MoveY = 0,1,-16
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MoveX = 3,1,0
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MoveY = 3,1,0
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<Target>
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FoeInvertX = true
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MoveX = 4,1,-2
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MoveX = 5,2,2
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MoveX = 7,2,-2
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MoveX = 9,2,2
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MoveX = 11,1,0
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<Hit 1>
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Graphic = Normal/Tackle hit
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Focus = Target
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SetZ = 4,10
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SetZoomX = 4,75
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SetZoomY = 4,75
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SetColorRed = 4,248
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SetColorGreen = 4,248
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SetColorBlue = 4,192
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SetColorAlpha = 4,255
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MoveZoomX = 4,1,100
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MoveZoomY = 4,1,100
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SetVisible = 5,false
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<Hit 2>
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Graphic = Normal/Tackle hit
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Focus = Target
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SetFrame = 5,1
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SetZ = 5,10
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SetZoomX = 5,60
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SetZoomY = 5,60
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SetColorRed = 5,248
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SetColorGreen = 5,192
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SetColorAlpha = 5,255
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MoveZoomX = 5,4,100
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MoveZoomY = 5,4,100
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MoveOpacity = 5,4,0
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SetVisible = 9,false
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<Spark spawner>
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Graphic = Normal/Tackle spark
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Focus = Target
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Spawner = RandomDirectionGravity
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SpawnQuantity = 7
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SetZ = 4,5
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SetZoomX = 4,50
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SetZoomY = 4,50
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SetOpacity = 4,0
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SetColorRed = 4,248
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SetColorGreen = 4,248
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SetColorBlue = 4,128
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SetColorAlpha = 4,255
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MoveOpacity = 4,1,255
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MoveZoomX = 8,9,0
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MoveZoomY = 8,9,0
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MoveOpacity = 8,9,0
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MoveColorGreen = 8,9,96,EaseOut
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MoveColorBlue = 8,9,32,EaseOut
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SetVisible = 17,false
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<SE>
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Play = 4,Normal/Tackle
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