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DocRock3r
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infinitefusion-e18
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infinitefusion-e18
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003_Game processing
History
Maruno17
156a6fca74
Fixed BGM bug when ending surfing and immediately triggering a trainer battle with an intro BGM, fixed events making all other events check if they trigger after the event moves, fixed Neutralizing Gas triggering twice upon fainting
2023-11-05 15:42:15 +00:00
..
001_StartGame.rb
Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch"
2023-07-20 22:05:50 +01:00
002_Scene_Map.rb
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
003_Interpreter.rb
Fixed BGM bug when ending surfing and immediately triggering a trainer battle with an intro BGM, fixed events making all other events check if they trigger after the event moves, fixed Neutralizing Gas triggering twice upon fainting
2023-11-05 15:42:15 +00:00
004_Interpreter_Commands.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
005_Event_Handlers.rb
NamedEvents can now be overwritten, fixed error in validating all types, replaced wiki shortcut
2023-09-10 15:59:14 +01:00
006_Event_HandlerCollections.rb
Reapplied various AI changes from previous atempt at improving the AI, split function code move score changes into handlers
2022-08-21 15:59:49 +01:00