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a2327c62809f1bc8b910d74e00b7005f2f6440bf
infinitefusion-e18/Data/Scripts/012_Overworld/002_Battle triggering
History
Maruno17 6dd88e49e1 Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
Switches/Variables
2022-07-03 15:58:37 +01:00
..
001_Overworld_BattleStarting.rb
Fix to previous commit about trainer intro BGM persisting after skipped battles
2022-06-10 17:48:18 +01:00
002_Overworld_BattleIntroAnim.rb
Fix for tiles being invisible after a map transfer if they were on screen before it
2022-06-04 16:06:00 +01:00
003_Overworld_WildEncounters.rb
Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc.
2022-05-15 20:28:06 +01:00
004_Overworld_EncounterModifiers.rb
Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
2022-07-03 15:58:37 +01:00
005_Overworld_RoamingPokemon.rb
Writing moves.txt now calls power "Power" instead of "BaseDamage", other minor tidying
2022-06-13 20:17:16 +01:00
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