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infinitefusion-e18
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a397e60ca51bf8e7b430b3dfb27f201ed059ad61
infinitefusion-e18
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011_Battle
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Maruno17
a397e60ca5
Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
2023-05-06 18:25:56 +01:00
..
001_Battle
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00
002_Battler
Fixed Magic Guard not being checked for damage from Shadow Sky weather/Spiky Shield/Dry Skin/Solar Power, fixed As One not having Unnerve's effect, fixed Gulp Missile paralysing the wrong Pokémon, added message for obtaining multiple machine items at once
2023-04-20 18:04:15 +01:00
003_Move
Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
2023-04-12 21:14:26 +01:00
004_Scene
Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
2023-05-06 18:25:56 +01:00
005_AI
Generalised a species' types to allow any number of types
2022-12-31 17:24:33 +00:00
006_Other battle code
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00
007_Other battle types
Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
2023-05-06 18:25:56 +01:00