This website requires JavaScript.
Explore
Help
Sign In
DocRock3r
/
infinitefusion-e18
Watch
1
Star
0
Fork
0
You've already forked infinitefusion-e18
mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced
2025-12-07 13:15:01 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
a5734eaf468091b90a11b129738a1bbbb8fee7d6
infinitefusion-e18
/
Data
/
Scripts
/
003_Game processing
History
Maruno17
a5734eaf46
Code tidying with Rubocop
2023-07-18 22:42:10 +01:00
..
001_StartGame.rb
Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
2023-05-17 18:50:38 +01:00
002_Scene_Map.rb
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
003_Interpreter.rb
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
004_Interpreter_Commands.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
005_Event_Handlers.rb
Code tidying with Rubocop
2023-07-18 22:42:10 +01:00
006_Event_HandlerCollections.rb
Reapplied various AI changes from previous atempt at improving the AI, split function code move score changes into handlers
2022-08-21 15:59:49 +01:00