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578 lines
89 KiB
Plaintext
578 lines
89 KiB
Plaintext
# See the documentation on the wiki to learn how to edit this file.
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#-------------------------------
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1,MEGAHORN,Megahorn,000,120,BUG,Physical,85,10,0,NearOther,0,abef,"Using its tough and impressive horn, the user rams into the target with no letup."
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2,ATTACKORDER,Attack Order,000,90,BUG,Physical,100,15,0,NearOther,0,befh,"The user calls out its underlings to pummel the target. Critical hits land more easily."
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3,BUGBUZZ,Bug Buzz,046,90,BUG,Special,100,10,10,NearOther,0,befk,"The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat."
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4,XSCISSOR,X-Scissor,000,80,BUG,Physical,100,15,0,NearOther,0,abef,"The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors."
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5,SIGNALBEAM,Signal Beam,013,75,BUG,Special,100,15,10,NearOther,0,bef,"The user attacks with a sinister beam of light. It may also confuse the target."
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6,UTURN,U-turn,0EE,70,BUG,Physical,100,20,0,NearOther,0,abef,"After making its attack, the user rushes back to switch places with a party Pokémon in waiting."
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7,STEAMROLLER,Steamroller,010,65,BUG,Physical,100,20,30,NearOther,0,abe,"The user crushes its foes by rolling over them. This attack may make the target flinch."
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8,BUGBITE,Bug Bite,0F4,60,BUG,Physical,100,20,0,NearOther,0,abef,"The user bites the target. If the target is holding a Berry, the user eats it and gains its effect."
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9,SILVERWIND,Silver Wind,02D,60,BUG,Special,100,5,10,NearOther,0,bef,"The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats."
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10,STRUGGLEBUG,Struggle Bug,045,30,BUG,Special,100,20,100,AllNearFoes,0,bef,"While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced."
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11,TWINEEDLE,Twineedle,0BE,25,BUG,Physical,100,20,20,NearOther,0,bef,"The foe is stabbed twice by a pair of stingers. It may also poison the target."
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12,FURYCUTTER,Fury Cutter,091,20,BUG,Physical,95,20,0,NearOther,0,abef,"The target is slashed with scythes or claws. Its power increases if it hits in succession."
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13,LEECHLIFE,Leech Life,0DD,20,BUG,Physical,100,15,0,NearOther,0,abef,"The user drains the target's blood. The user's HP is restored by half the damage taken by the target."
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14,PINMISSILE,Pin Missile,0C0,14,BUG,Physical,85,20,0,NearOther,0,bef,"Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row."
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15,DEFENDORDER,Defend Order,02A,0,BUG,Status,0,10,0,User,0,d,"The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats."
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16,HEALORDER,Heal Order,0D5,0,BUG,Status,0,10,0,User,0,d,"The user calls out its underlings to heal it. The user regains up to half of its max HP."
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17,QUIVERDANCE,Quiver Dance,02B,0,BUG,Status,0,20,0,User,0,do,"The user performs a beautiful dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats."
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18,RAGEPOWDER,Rage Powder,117,0,BUG,Status,0,20,0,User,3,l,"The user scatters irritating powder to draw attention to itself. Opponents aim only at the user."
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19,SPIDERWEB,Spider Web,0EF,0,BUG,Status,0,10,0,NearOther,0,bce,"The user ensnares the target with thin, gooey silk so it can't flee from battle."
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20,STRINGSHOT,String Shot,04D,0,BUG,Status,95,40,0,AllNearFoes,0,bce,"The foe is bound with silk blown from the user's mouth. This silk reduces the target's Speed."
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21,TAILGLOW,Tail Glow,039,0,BUG,Status,0,20,0,User,0,d,"The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat."
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#-------------------------------
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22,FOULPLAY,Foul Play,121,95,DARK,Physical,100,15,0,NearOther,0,abef,"The user turns the foe's power against it. It does more damage the higher the target's Attack stat."
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23,NIGHTDAZE,Night Daze,047,85,DARK,Special,95,10,40,NearOther,0,bef,"The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy."
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24,CRUNCH,Crunch,043,80,DARK,Physical,100,15,20,NearOther,0,abefi,"The user crunches up the target with sharp fangs. It may also lower the target's Defense stat."
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25,DARKPULSE,Dark Pulse,00F,80,DARK,Special,100,15,20,Other,0,bem,"The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch."
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26,SUCKERPUNCH,Sucker Punch,116,80,DARK,Physical,100,5,0,NearOther,1,abef,"This move enables the user to attack first. It fails if the target is not readying an attack, however."
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27,NIGHTSLASH,Night Slash,000,70,DARK,Physical,100,15,0,NearOther,0,abefh,"The user slashes the target the instant an opportunity arises. Critical hits land more easily."
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28,BITE,Bite,00F,60,DARK,Physical,100,25,30,NearOther,0,abei,"The target is bitten with viciously sharp fangs. It may make the target flinch."
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29,FEINTATTACK,Feint Attack,0A5,60,DARK,Physical,0,20,0,NearOther,0,abef,"The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail."
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30,SNARL,Snarl,045,55,DARK,Special,95,15,100,AllNearFoes,0,befk,"The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease."
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31,ASSURANCE,Assurance,082,50,DARK,Physical,100,10,0,NearOther,0,abef,"If the target has already taken some damage in the same turn, this attack's power is doubled."
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32,PAYBACK,Payback,084,50,DARK,Physical,100,10,0,NearOther,0,abef,"If the user moves after the target, this attack's power will be doubled."
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33,PURSUIT,Pursuit,088,40,DARK,Physical,100,20,0,NearOther,0,abef,"An attack move that inflicts double damage if used on a target that is switching out of battle."
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34,THIEF,Thief,0F1,40,DARK,Physical,100,10,0,NearOther,0,abef,"The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item."
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35,KNOCKOFF,Knock Off,0F0,20,DARK,Physical,100,20,0,NearOther,0,abef,"The user slaps down the target's held item, preventing that item from being used in the battle."
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36,BEATUP,Beat Up,0C1,1,DARK,Physical,100,10,0,NearOther,0,bef,"The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage."
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37,FLING,Fling,0F7,1,DARK,Physical,100,10,0,NearOther,0,be,"The user flings its held item at the target to attack. Its power and effects depend on the item."
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38,PUNISHMENT,Punishment,08F,1,DARK,Physical,100,5,0,NearOther,0,abef,"This attack's power increases the more the target has powered up with stat changes."
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39,DARKVOID,Dark Void,003,0,DARK,Status,80,10,0,AllNearFoes,0,bce,"Opposing Pokémon are dragged into a world of total darkness that makes them sleep."
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40,EMBARGO,Embargo,0F8,0,DARK,Status,100,15,0,NearOther,0,bce,"It prevents the target from using its held item. Its Trainer is also prevented from using items on it."
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41,FAKETEARS,Fake Tears,04F,0,DARK,Status,100,20,0,NearOther,0,bce,"The user feigns crying to fluster the target, harshly lowering its Sp. Def stat."
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42,FLATTER,Flatter,040,0,DARK,Status,100,15,0,NearOther,0,bce,"Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat."
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43,HONECLAWS,Hone Claws,029,0,DARK,Status,0,15,0,User,0,d,"The user sharpens its claws to boost its Attack stat and accuracy."
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44,MEMENTO,Memento,0E2,0,DARK,Status,100,10,0,NearOther,0,be,"The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk."
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45,NASTYPLOT,Nasty Plot,032,0,DARK,Status,0,20,0,User,0,d,"The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk."
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46,QUASH,Quash,11E,0,DARK,Status,100,15,0,NearOther,0,be,"The user suppresses the target and makes its move go last."
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47,SNATCH,Snatch,0B2,0,DARK,Status,0,10,0,User,4,,"The user steals the effects of any healing or stat-changing move the foe attempts to use."
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48,SWITCHEROO,Switcheroo,0F2,0,DARK,Status,100,10,0,NearOther,0,be,"The user trades held items with the target faster than the eye can follow."
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49,TAUNT,Taunt,0BA,0,DARK,Status,100,20,0,NearOther,0,bce,"The target is taunted into a rage that allows it to use only attack moves for three turns."
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50,TORMENT,Torment,0B7,0,DARK,Status,100,15,0,NearOther,0,bce,"The user torments and enrages the foe, making it incapable of using the same move twice in a row."
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#-------------------------------
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51,ROAROFTIME,Roar of Time,0C2,150,DRAGON,Special,90,5,0,NearOther,0,bef,"The user blasts the target with power that distorts even time. The user must rest on the next turn."
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52,DRACOMETEOR,Draco Meteor,03F,140,DRAGON,Special,90,5,0,NearOther,0,bef,"Comets are summoned down from the sky. The attack's recoil harshly reduces the user's Sp. Atk stat."
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53,OUTRAGE,Outrage,0D2,120,DRAGON,Physical,100,10,0,RandomNearFoe,0,abef,"The user rampages and attacks for two to three turns. It then becomes confused, however."
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54,DRAGONRUSH,Dragon Rush,010,100,DRAGON,Physical,75,10,20,NearOther,0,abe,"The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch."
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55,SPACIALREND,Spacial Rend,000,100,DRAGON,Special,95,5,0,NearOther,0,befh,"The user tears the target along with the space around it. Critical hits land more easily."
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56,DRAGONPULSE,Dragon Pulse,000,90,DRAGON,Special,100,10,0,Other,0,befm,"The target is attacked with a shock wave generated by the user's gaping mouth."
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57,DRAGONCLAW,Dragon Claw,000,80,DRAGON,Physical,100,15,0,NearOther,0,abef,"The user slashes the target with huge, sharp claws."
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58,DRAGONTAIL,Dragon Tail,0EC,60,DRAGON,Physical,90,10,0,NearOther,-6,abef,"The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends."
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59,DRAGONBREATH,Dragon Breath,007,60,DRAGON,Special,100,20,30,NearOther,0,bef,"The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis."
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60,DUALCHOP,Dual Chop,0BD,40,DRAGON,Physical,90,15,0,NearOther,0,abef,"The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row."
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61,TWISTER,Twister,078,40,DRAGON,Special,100,20,20,AllNearFoes,0,be,"The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch."
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62,DRAGONRAGE,Dragon Rage,06B,1,DRAGON,Special,100,10,0,NearOther,0,bef,"This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage."
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63,DRAGONDANCE,Dragon Dance,026,0,DRAGON,Status,0,20,0,User,0,do,"The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats."
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#-------------------------------
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64,BOLTSTRIKE,Bolt Strike,007,130,ELECTRIC,Physical,85,5,20,NearOther,0,abef,"The user charges at its foe, surrounding itself with lightning. It may also leave the target paralyzed."
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65,THUNDER,Thunder,008,120,ELECTRIC,Special,70,10,30,NearOther,0,bef,"A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed."
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66,VOLTTACKLE,Volt Tackle,0FD,120,ELECTRIC,Physical,100,15,10,NearOther,0,abef,"The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well."
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67,ZAPCANNON,Zap Cannon,007,120,ELECTRIC,Special,50,5,100,NearOther,0,befn,"The user fires an electric blast like a cannon to inflict damage and cause paralysis."
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68,FUSIONBOLT,Fusion Bolt,079,100,ELECTRIC,Physical,100,5,0,NearOther,0,bef,"The user throws down a giant thunderbolt. It does more damage if influenced by an enormous flame."
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69,THUNDERBOLT,Thunderbolt,007,95,ELECTRIC,Special,100,15,10,NearOther,0,bef,"A strong electric blast is loosed at the target. It may also leave the target with paralysis."
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70,WILDCHARGE,Wild Charge,0FA,90,ELECTRIC,Physical,100,15,0,NearOther,0,abef,"The user shrouds itself in electricity and smashes into its foe. It also damages the user a little."
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71,DISCHARGE,Discharge,007,80,ELECTRIC,Special,100,15,30,AllNearOthers,0,bef,"A flare of electricity is loosed to strike the area around the user. It may also cause paralysis."
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72,THUNDERPUNCH,Thunder Punch,007,75,ELECTRIC,Physical,100,15,10,NearOther,0,abefj,"The target is punched with an electrified fist. It may also leave the target with paralysis."
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73,VOLTSWITCH,Volt Switch,0EE,70,ELECTRIC,Special,100,20,0,NearOther,0,bef,"After making its attack, the user rushes back to switch places with a party Pokémon in waiting."
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74,SPARK,Spark,007,65,ELECTRIC,Physical,100,20,30,NearOther,0,abef,"The user throws an electrically charged tackle at the target. It may also leave the target with paralysis."
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75,THUNDERFANG,Thunder Fang,009,65,ELECTRIC,Physical,95,15,100,NearOther,0,abei,"The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis."
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76,SHOCKWAVE,Shock Wave,0A5,60,ELECTRIC,Special,0,20,0,NearOther,0,bef,"The user strikes the target with a quick jolt of electricity. This attack cannot be evaded."
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77,ELECTROWEB,Electroweb,044,55,ELECTRIC,Special,95,15,100,AllNearFoes,0,bef,"The user captures and attacks foes by using an electric net, which lowers their Speed stat."
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78,CHARGEBEAM,Charge Beam,020,50,ELECTRIC,Special,90,10,70,NearOther,0,bef,"The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat."
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79,THUNDERSHOCK,Thunder Shock,007,40,ELECTRIC,Special,100,30,10,NearOther,0,bef,"A jolt of electricity is hurled at the foe to inflict damage. It may also leave the target with paralysis."
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80,ELECTROBALL,Electro Ball,099,1,ELECTRIC,Special,100,10,0,NearOther,0,befn,"The user hurls an electric orb at the foe. It does more damage the faster the user is."
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81,CHARGE,Charge,021,0,ELECTRIC,Status,0,20,0,User,0,d,"The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat."
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82,MAGNETRISE,Magnet Rise,119,0,ELECTRIC,Status,0,10,0,User,0,d,"The user levitates using electrically generated magnetism for five turns."
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83,THUNDERWAVE,Thunder Wave,007,0,ELECTRIC,Status,100,20,0,NearOther,0,bce,"A weak electric charge is launched at the target. It causes paralysis if it hits."
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#-------------------------------
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84,FOCUSPUNCH,Focus Punch,115,150,FIGHTING,Physical,100,20,0,NearOther,-3,abfj,"The user focuses its mind before launching a punch. It will fail if the user is hit before it is used."
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85,HIGHJUMPKICK,High Jump Kick,10B,130,FIGHTING,Physical,90,10,0,NearOther,0,abef,"The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead."
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86,CLOSECOMBAT,Close Combat,03C,120,FIGHTING,Physical,100,5,0,NearOther,0,abef,"The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def."
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87,FOCUSBLAST,Focus Blast,046,120,FIGHTING,Special,70,5,10,NearOther,0,befn,"The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def."
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88,SUPERPOWER,Superpower,03B,120,FIGHTING,Physical,100,5,0,NearOther,0,abef,"The user attacks the target with great power. However, it also lowers the user's Attack and Defense."
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89,CROSSCHOP,Cross Chop,000,100,FIGHTING,Physical,80,5,0,NearOther,0,abefh,"The user delivers a double chop with its forearms crossed. Critical hits land more easily."
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90,DYNAMICPUNCH,Dynamic Punch,013,100,FIGHTING,Physical,50,5,100,NearOther,0,abefj,"The user punches the target with full, concentrated power. It confuses the target if it hits."
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91,HAMMERARM,Hammer Arm,03E,100,FIGHTING,Physical,90,10,0,NearOther,0,abefj,"The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however."
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92,JUMPKICK,Jump Kick,10B,100,FIGHTING,Physical,95,10,0,NearOther,0,abef,"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
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93,AURASPHERE,Aura Sphere,0A5,90,FIGHTING,Special,0,20,0,Other,0,befmn,"The user looses a blast of aura power from deep within its body. This move is certain to hit."
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94,SACREDSWORD,Sacred Sword,0A9,90,FIGHTING,Physical,100,20,0,NearOther,0,abef,"The user attacks by slicing with its long horns. The target's stat changes don't affect the damage."
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95,SECRETSWORD,Secret Sword,122,85,FIGHTING,Special,100,10,0,NearOther,0,bef,"The user cuts with its long horn. The odd power contained in it does physical damage to the foe."
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96,SKYUPPERCUT,Sky Uppercut,11B,85,FIGHTING,Physical,90,15,0,NearOther,0,abefj,"The user attacks the target with an uppercut thrown skyward with force."
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97,SUBMISSION,Submission,0FA,80,FIGHTING,Physical,80,25,0,NearOther,0,abef,"The user grabs the target and recklessly dives for the ground. It also hurts the user slightly."
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98,BRICKBREAK,Brick Break,10A,75,FIGHTING,Physical,100,15,0,NearOther,0,abef,"The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect."
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99,DRAINPUNCH,Drain Punch,0DD,75,FIGHTING,Physical,100,10,0,NearOther,0,abefj,"An energy-draining punch. The user's HP is restored by half the damage taken by the target."
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100,VITALTHROW,Vital Throw,0A5,70,FIGHTING,Physical,0,10,0,NearOther,-1,abef,"The user attacks last. In return, this throw move is guaranteed not to miss."
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101,CIRCLETHROW,Circle Throw,0EC,60,FIGHTING,Physical,90,10,0,NearOther,-6,abef,"The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends."
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102,FORCEPALM,Force Palm,007,60,FIGHTING,Physical,100,10,30,NearOther,0,abef,"The target is attacked with a shock wave. It may also leave the target with paralysis."
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103,LOWSWEEP,Low Sweep,044,60,FIGHTING,Physical,100,20,100,NearOther,0,abef,"The user attacks the target's legs swiftly, reducing the target's Speed stat."
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104,REVENGE,Revenge,081,60,FIGHTING,Physical,100,10,0,NearOther,-4,abef,"An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn."
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105,ROLLINGKICK,Rolling Kick,00F,60,FIGHTING,Physical,85,15,30,NearOther,0,abe,"The user lashes out with a quick, spinning kick. It may also make the target flinch."
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106,WAKEUPSLAP,Wake-Up Slap,07D,60,FIGHTING,Physical,100,10,0,NearOther,0,abef,"This attack inflicts big damage on a sleeping target. It also wakes the target up, however."
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107,KARATECHOP,Karate Chop,000,50,FIGHTING,Physical,100,25,0,NearOther,0,abefh,"The target is attacked with a sharp chop. Critical hits land more easily."
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108,MACHPUNCH,Mach Punch,000,40,FIGHTING,Physical,100,30,0,NearOther,1,abefj,"The user throws a punch at blinding speed. It is certain to strike first."
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109,ROCKSMASH,Rock Smash,043,40,FIGHTING,Physical,100,15,50,NearOther,0,abef,"The user attacks with a punch that can shatter a rock. It may also lower the foe's Defense stat."
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110,STORMTHROW,Storm Throw,0A0,40,FIGHTING,Physical,100,10,0,NearOther,0,abef,"The user strikes the target with a fierce blow. This attack always results in a critical hit."
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111,VACUUMWAVE,Vacuum Wave,000,40,FIGHTING,Special,100,30,0,NearOther,1,bef,"The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first."
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112,DOUBLEKICK,Double Kick,0BD,30,FIGHTING,Physical,100,30,0,NearOther,0,abef,"The target is quickly kicked twice in succession using both feet."
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113,ARMTHRUST,Arm Thrust,0C0,15,FIGHTING,Physical,100,20,0,NearOther,0,abef,"The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row."
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114,TRIPLEKICK,Triple Kick,0BF,10,FIGHTING,Physical,90,10,0,NearOther,0,abef,"A consecutive three-kick attack that becomes more powerful with each successive hit."
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115,COUNTER,Counter,071,1,FIGHTING,Physical,100,20,0,None,-5,abf,"A retaliation move that counters any physical attack, inflicting double the damage taken."
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116,FINALGAMBIT,Final Gambit,0E1,1,FIGHTING,Special,100,5,0,NearOther,0,bf,"The user risks all to attack the foe. The user faints but does damage equal to its HP."
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117,LOWKICK,Low Kick,09A,1,FIGHTING,Physical,100,20,0,NearOther,0,abef,"A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes."
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118,REVERSAL,Reversal,098,1,FIGHTING,Physical,100,15,0,NearOther,0,abef,"An all-out attack that becomes more powerful the less HP the user has."
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119,SEISMICTOSS,Seismic Toss,06D,1,FIGHTING,Physical,100,20,0,NearOther,0,abef,"The target is thrown using the power of gravity. It inflicts damage equal to the user's level."
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120,BULKUP,Bulk Up,024,0,FIGHTING,Status,0,20,0,User,0,d,"The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats."
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121,DETECT,Detect,0AA,0,FIGHTING,Status,0,5,0,User,4,,"It enables the user to evade all attacks. Its chance of failing rises if it is used in succession."
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122,QUICKGUARD,Quick Guard,0AB,0,FIGHTING,Status,0,15,0,UserSide,3,d,"The user protects itself and its allies from priority moves. If may fail if used in succession."
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#-------------------------------
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123,VCREATE,V-create,03D,180,FIRE,Physical,95,5,0,NearOther,0,abef,"With a fiery forehead, the user hurls itself at the foe. It lowers the user's Defense, Sp. Def, and Speed."
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124,BLASTBURN,Blast Burn,0C2,150,FIRE,Special,90,5,0,NearOther,0,bef,"The target is razed by a fiery explosion. The user must rest on the next turn, however."
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125,ERUPTION,Eruption,08B,150,FIRE,Special,100,5,0,AllNearFoes,0,bef,"The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes."
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126,OVERHEAT,Overheat,03F,140,FIRE,Special,90,5,0,NearOther,0,bef,"The user attacks the target at full power. The attack's recoil sharply reduces the user's Sp. Atk stat."
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127,BLUEFLARE,Blue Flare,00A,130,FIRE,Special,85,5,20,NearOther,0,bef,"The user attacks by engulfing the foe in a beautiful, yet intense, blue flame. It may also burn the foe."
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128,FIREBLAST,Fire Blast,00A,120,FIRE,Special,85,5,10,NearOther,0,bef,"The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn."
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129,FLAREBLITZ,Flare Blitz,0FE,120,FIRE,Physical,100,15,10,NearOther,0,abefg,"The user cloaks itself in fire and charges at the foe. The user also takes damage and may burn the target."
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130,MAGMASTORM,Magma Storm,0CF,120,FIRE,Special,75,5,0,NearOther,0,bef,"The target becomes trapped within a maelstrom of fire that rages for four to five turns."
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131,FUSIONFLARE,Fusion Flare,07A,100,FIRE,Special,100,5,0,NearOther,0,befg,"The user brings down a giant flame. It does more damage if influenced by an enormous thunderbolt."
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132,HEATWAVE,Heat Wave,00A,100,FIRE,Special,90,10,10,AllNearFoes,0,bef,"The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn."
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133,INFERNO,Inferno,00A,100,FIRE,Special,50,5,100,NearOther,0,bef,"The user attacks by engulfing the target in an intense fire. It leaves the target with a burn."
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134,SACREDFIRE,Sacred Fire,00A,100,FIRE,Physical,95,5,50,NearOther,0,befg,"The target is razed with a mystical fire of great intensity. It may also leave the target with a burn."
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135,SEARINGSHOT,Searing Shot,00A,100,FIRE,Special,100,5,30,AllNearOthers,0,befn,"An inferno of scarlet flames torches everything around the user. It may leave the foe with a burn."
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136,FLAMETHROWER,Flamethrower,00A,95,FIRE,Special,100,15,10,NearOther,0,bef,"The target is scorched with an intense blast of fire. It may also leave the target with a burn."
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137,BLAZEKICK,Blaze Kick,00A,85,FIRE,Physical,90,10,10,NearOther,0,abefh,"The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn."
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138,FIERYDANCE,Fiery Dance,020,80,FIRE,Special,100,10,50,NearOther,0,befo,"Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat."
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139,LAVAPLUME,Lava Plume,00A,80,FIRE,Special,100,15,30,AllNearOthers,0,bef,"An inferno of scarlet flames torches everything around the user. It may leave targets with a burn."
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140,FIREPUNCH,Fire Punch,00A,75,FIRE,Physical,100,15,10,NearOther,0,abefj,"The target is punched with a fiery fist. It may leave the target with a burn."
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141,FLAMEBURST,Flame Burst,074,70,FIRE,Special,100,15,0,NearOther,0,bef,"The user attacks the foe with a bursting flame. It also damages Pokémon next to the target."
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142,FIREFANG,Fire Fang,00B,65,FIRE,Physical,95,15,100,NearOther,0,abei,"The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned."
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143,FLAMEWHEEL,Flame Wheel,00A,60,FIRE,Physical,100,25,10,NearOther,0,abefg,"The user cloaks itself in fire and charges at the target. It may also leave the target with a burn."
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144,FIREPLEDGE,Fire Pledge,107,50,FIRE,Special,100,10,0,NearOther,0,bef,"A column of fire hits opposing Pokémon. When used with its Grass equivalent, it makes a sea of fire."
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145,FLAMECHARGE,Flame Charge,01F,50,FIRE,Physical,100,20,100,NearOther,0,abef,"The user cloaks itself in flame and attacks. Building up more power, it raises the user's Speed stat."
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146,EMBER,Ember,00A,40,FIRE,Special,100,25,10,NearOther,0,bef,"The target is attacked with small flames. It may also leave the target with a burn."
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147,FIRESPIN,Fire Spin,0CF,35,FIRE,Special,85,15,0,NearOther,0,bef,"The target becomes trapped within a fierce vortex of fire that rages for four to five turns."
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148,INCINERATE,Incinerate,0F5,30,FIRE,Special,100,15,0,AllNearFoes,0,bef,"The user attacks the foe with fire. The target's held Berry becomes burnt up and unusable."
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149,HEATCRASH,Heat Crash,09B,1,FIRE,Physical,100,10,0,NearOther,0,abef,"The user slams the foe with its flaming body. The heavier the user is, the greater the damage."
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150,SUNNYDAY,Sunny Day,0FF,0,FIRE,Status,0,5,0,BothSides,0,,"The user intensifies the sun for five turns, powering up Fire-type moves."
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151,WILLOWISP,Will-O-Wisp,00A,0,FIRE,Status,75,15,0,NearOther,0,bce,"The user shoots a sinister, bluish-white flame at the target to inflict a burn."
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#-------------------------------
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152,SKYATTACK,Sky Attack,0C7,140,FLYING,Physical,90,5,30,Other,0,beh,"A second-turn attack move where critical hits land more easily. It may also make the target flinch."
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153,BRAVEBIRD,Brave Bird,0FB,120,FLYING,Physical,100,15,0,Other,0,abef,"The user tucks in its wings and charges from a low altitude. The user also takes serious damage."
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154,HURRICANE,Hurricane,015,120,FLYING,Special,70,10,30,Other,0,bef,"The user wraps its foe in a fierce wind that flies up into the sky. It may also confuse the foe."
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155,AEROBLAST,Aeroblast,000,100,FLYING,Special,95,5,0,Other,0,befh,"A vortex of air is shot at the target to inflict damage. Critical hits land more easily."
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156,FLY,Fly,0C9,90,FLYING,Physical,95,15,0,Other,0,abef,"The user soars, then strikes on the second turn. It can also be used for flying to any familiar town."
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157,BOUNCE,Bounce,0CC,85,FLYING,Physical,85,5,30,Other,0,abef,"The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe."
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158,DRILLPECK,Drill Peck,000,80,FLYING,Physical,100,20,0,Other,0,abef,"A corkscrewing attack with the sharp beak acting as a drill."
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159,AIRSLASH,Air Slash,00F,75,FLYING,Special,95,20,30,Other,0,be,"The user attacks with a blade of air that slices even the sky. It may also make the target flinch."
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160,AERIALACE,Aerial Ace,0A5,60,FLYING,Physical,0,20,0,Other,0,abef,"The user confounds the foe with speed, then slashes. The attack lands without fail."
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161,CHATTER,Chatter,014,60,FLYING,Special,100,20,100,Other,0,befk,"The user attacks using a sound wave based on words it has learned. It may also confuse the target."
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162,PLUCK,Pluck,0F4,60,FLYING,Physical,100,20,0,Other,0,abef,"The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect."
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163,SKYDROP,Sky Drop,0CE,60,FLYING,Physical,100,10,0,Other,0,abef,"The user takes the foe into the sky, then drops it on the next turn. The foe cannot attack while airborne."
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164,WINGATTACK,Wing Attack,000,60,FLYING,Physical,100,35,0,Other,0,abef,"The target is struck with large, imposing wings spread wide to inflict damage."
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165,ACROBATICS,Acrobatics,086,55,FLYING,Physical,100,15,0,Other,0,abef,"The user nimbly strikes the foe. This attack does more damage if the user is not holding an item."
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166,AIRCUTTER,Air Cutter,000,55,FLYING,Special,95,25,0,AllNearFoes,0,befh,"The user launches razor-like wind to slash the opposing team. Critical hits land more easily."
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167,GUST,Gust,077,40,FLYING,Special,100,35,0,Other,0,bef,"A gust of wind is whipped up by wings and launched at the target to inflict damage."
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168,PECK,Peck,000,35,FLYING,Physical,100,35,0,Other,0,abef,"The target is jabbed with a sharply pointed beak or horn."
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169,DEFOG,Defog,049,0,FLYING,Status,0,15,0,NearOther,0,bce,"A strong wind blows away the foe's obstacles such as Light Screen. It also lowers their evasion."
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170,FEATHERDANCE,Feather Dance,04B,0,FLYING,Status,100,15,0,NearOther,0,bceo,"The user covers the target's body with a mass of down that harshly lowers its Attack stat."
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171,MIRRORMOVE,Mirror Move,0AE,0,FLYING,Status,0,20,0,NearOther,0,,"The user counters the target by mimicking the target's last move."
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172,ROOST,Roost,0D6,0,FLYING,Status,0,10,0,User,0,d,"The user lands and rests its body. It restores the user's HP by up to half of its max HP."
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173,TAILWIND,Tailwind,05B,0,FLYING,Status,0,30,0,UserSide,0,d,"The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns."
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#-------------------------------
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174,SHADOWFORCE,Shadow Force,0CD,120,GHOST,Physical,100,5,0,NearOther,0,aef,"The user disappears, then strikes the foe on the second turn. It hits even if the foe protects itself."
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175,SHADOWBALL,Shadow Ball,046,80,GHOST,Special,100,15,20,NearOther,0,befn,"The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat."
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176,SHADOWCLAW,Shadow Claw,000,70,GHOST,Physical,100,15,0,NearOther,0,abefh,"The user slashes with a sharp claw made from shadows. Critical hits land more easily."
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177,OMINOUSWIND,Ominous Wind,02D,60,GHOST,Special,100,5,10,NearOther,0,bef,"The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once."
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178,SHADOWPUNCH,Shadow Punch,0A5,60,GHOST,Physical,0,20,0,NearOther,0,abefj,"The user throws a punch from the shadows. The punch lands without fail."
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179,HEX,Hex,07F,50,GHOST,Special,100,10,0,NearOther,0,bef,"This relentless attack does massive damage to a target affected by status problems."
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180,SHADOWSNEAK,Shadow Sneak,000,40,GHOST,Physical,100,30,0,NearOther,1,abef,"The user extends its shadow and attacks the target from behind. This move always goes first."
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181,ASTONISH,Astonish,00F,30,GHOST,Physical,100,15,30,NearOther,0,abe,"The user attacks the target while shouting in a startling fashion. It may also make the target flinch."
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182,LICK,Lick,007,20,GHOST,Physical,100,30,30,NearOther,0,abef,"The target is licked with a long tongue, causing damage. It may also leave the target with paralysis."
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183,NIGHTSHADE,Night Shade,06D,1,GHOST,Special,100,15,0,NearOther,0,bef,"The user makes the foe see a frightening mirage. It inflicts damage matching the user's level."
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184,CONFUSERAY,Confuse Ray,013,0,GHOST,Status,100,10,0,NearOther,0,bce,"The target is exposed to a sinister ray that triggers confusion."
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185,CURSE,Curse,10D,0,GHOST,Status,0,10,0,User,0,,"A move that works differently for the Ghost type than for all the other types."
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186,DESTINYBOND,Destiny Bond,0E7,0,GHOST,Status,0,5,0,User,0,,"When this move is used, if the user faints, the foe that landed the knockout hit also faints."
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187,GRUDGE,Grudge,0E6,0,GHOST,Status,0,5,0,User,0,,"If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out."
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188,NIGHTMARE,Nightmare,10F,0,GHOST,Status,100,15,0,NearOther,0,be,"A sleeping target sees a nightmare that inflicts some damage every turn."
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189,SPITE,Spite,10E,0,GHOST,Status,100,10,0,NearOther,0,bce,"The user unleashes its grudge on the move last used by the target by cutting 4 PP from it."
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#-------------------------------
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190,FRENZYPLANT,Frenzy Plant,0C2,150,GRASS,Special,90,5,0,NearOther,0,bef,"The user slams the target with an enormous tree. The user can't move on the next turn."
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191,LEAFSTORM,Leaf Storm,03F,140,GRASS,Special,90,5,0,NearOther,0,bef,"A storm of sharp is whipped up. The attack's recoil harshly reduces the user's Sp. Atk stat."
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192,PETALDANCE,Petal Dance,0D2,120,GRASS,Special,100,10,0,RandomNearFoe,0,abefo,"The user attacks by scattering petals for two to three turns. The user then becomes confused."
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193,POWERWHIP,Power Whip,000,120,GRASS,Physical,85,10,0,NearOther,0,abef,"The user violently whirls its vines or tentacles to harshly lash the target."
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194,SEEDFLARE,Seed Flare,04F,120,GRASS,Special,85,5,40,NearOther,0,bef,"The user generates a shock wave from within its body. It may harshly lower the target's Sp. Def."
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195,SOLARBEAM,Solar Beam,0C4,120,GRASS,Special,100,10,0,NearOther,0,bef,"A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn."
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196,WOODHAMMER,Wood Hammer,0FB,120,GRASS,Physical,100,15,0,NearOther,0,abef,"The user slams its rugged body into the target to attack. The user also sustains serious damage."
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197,LEAFBLADE,Leaf Blade,000,90,GRASS,Physical,100,15,0,NearOther,0,abefh,"The user handles a sharp leaf like a sword and attacks by slashing. It has a high critical-hit ratio."
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198,ENERGYBALL,Energy Ball,046,80,GRASS,Special,100,10,10,NearOther,0,befn,"The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def."
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199,SEEDBOMB,Seed Bomb,000,80,GRASS,Physical,100,15,0,NearOther,0,befn,"The user slams a barrage of hard-shelled seeds down on the target from above."
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200,GIGADRAIN,Giga Drain,0DD,75,GRASS,Special,100,10,0,NearOther,0,bef,"A nutrient-draining attack. The user's HP is restored by half the damage taken by the target."
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201,HORNLEECH,Horn Leech,0DD,75,GRASS,Physical,100,10,0,NearOther,0,abef,"The user drains the foe's energy with its horns. The user's HP is restored by half the damage inflicted."
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202,LEAFTORNADO,Leaf Tornado,047,65,GRASS,Special,90,10,50,NearOther,0,bef,"The user attacks its foe by encircling it in sharp leaves. This attack may also lower the foe's accuracy."
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203,MAGICALLEAF,Magical Leaf,0A5,60,GRASS,Special,0,20,0,NearOther,0,bef,"The user scatters curious leaves that chase the target. This attack will not miss."
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204,NEEDLEARM,Needle Arm,00F,60,GRASS,Physical,100,15,30,NearOther,0,abe,"The user attacks by wildly swinging its thorny arms. It may also make the target flinch."
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205,RAZORLEAF,Razor Leaf,000,55,GRASS,Physical,95,25,0,AllNearFoes,0,befh,"Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily."
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206,GRASSPLEDGE,Grass Pledge,106,50,GRASS,Special,100,10,0,NearOther,0,bef,"A column of grass hits the foes. When used with its water equivalent, it creates a vast swamp."
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207,MEGADRAIN,Mega Drain,0DD,40,GRASS,Special,100,15,0,NearOther,0,bef,"A nutrient-draining attack. The user's HP is restored by half the damage taken by the target."
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208,VINEWHIP,Vine Whip,000,35,GRASS,Physical,100,15,0,NearOther,0,abef,"The target is struck with slender, whiplike vines to inflict damage."
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209,BULLETSEED,Bullet Seed,0C0,25,GRASS,Physical,100,30,0,NearOther,0,befn,"The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession."
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210,ABSORB,Absorb,0DD,20,GRASS,Special,100,25,0,NearOther,0,bef,"A nutrient-draining attack. The user's HP is restored by half the damage taken by the target."
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211,GRASSKNOT,Grass Knot,09A,1,GRASS,Special,100,20,0,NearOther,0,abef,"The user snares the target with grass and trips it. The heavier the target, the greater the damage."
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212,AROMATHERAPY,Aromatherapy,019,0,GRASS,Status,0,5,0,UserSide,0,d,"The user releases a soothing scent that heals all status problems affecting the user's party."
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213,COTTONGUARD,Cotton Guard,038,0,GRASS,Status,0,10,0,User,0,d,"The user protects itself by wrapping its body in soft cotton, drastically raising its Defense stat."
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214,COTTONSPORE,Cotton Spore,04D,0,GRASS,Status,100,40,0,NearOther,0,bcel,"The user releases cotton-like spores that cling to the foe, harshly reducing its Speed stat."
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215,GRASSWHISTLE,Grass Whistle,003,0,GRASS,Status,55,15,0,NearOther,0,bcek,"The user plays a pleasant melody that lulls the target into a deep sleep."
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216,INGRAIN,Ingrain,0DB,0,GRASS,Status,0,20,0,User,0,d,"The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out."
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217,LEECHSEED,Leech Seed,0DC,0,GRASS,Status,90,10,0,NearOther,0,bce,"A seed is planted on the target. It steals some HP from the target every turn."
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218,SLEEPPOWDER,Sleep Powder,003,0,GRASS,Status,75,15,0,NearOther,0,bcel,"The user scatters a big cloud of sleep-inducing dust around the target."
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219,SPORE,Spore,003,0,GRASS,Status,100,15,0,NearOther,0,bcel,"The user scatters bursts of spores that induce sleep."
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220,STUNSPORE,Stun Spore,007,0,GRASS,Status,75,30,0,NearOther,0,bcel,"The user scatters a cloud of paralyzing powder. It may leave the target with paralysis."
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221,SYNTHESIS,Synthesis,0D8,0,GRASS,Status,0,5,0,User,0,d,"The user restores its own HP. The amount of HP regained varies with the weather."
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222,WORRYSEED,Worry Seed,064,0,GRASS,Status,100,10,0,NearOther,0,bce,"A seed that causes worry is planted on the foe. It prevents sleep by making its Ability Insomnia."
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#-------------------------------
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223,EARTHQUAKE,Earthquake,076,100,GROUND,Physical,100,10,0,AllNearOthers,0,bef,"The user sets off an earthquake that strikes every Pokémon around it."
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224,EARTHPOWER,Earth Power,046,90,GROUND,Special,100,10,10,NearOther,0,bef,"The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def."
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225,DIG,Dig,0CA,80,GROUND,Physical,100,10,0,NearOther,0,abef,"The user burrows, then attacks on the second turn. It can also be used to exit dungeons."
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226,DRILLRUN,Drill Run,000,80,GROUND,Physical,95,10,0,NearOther,0,abefh,"The user crashes into its target while rotating its body like a drill. Critical hits land more easily."
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227,BONECLUB,Bone Club,00F,65,GROUND,Physical,85,20,10,NearOther,0,be,"The user clubs the target with a bone. It may also make the target flinch."
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228,MUDBOMB,Mud Bomb,047,65,GROUND,Special,85,10,30,NearOther,0,befn,"The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy."
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229,BULLDOZE,Bulldoze,044,60,GROUND,Physical,100,20,100,AllNearOthers,0,bef,"The user strikes everything around it by stomping on the ground. It reduces hit Pokémon's Speed."
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230,MUDSHOT,Mud Shot,044,55,GROUND,Special,95,15,100,NearOther,0,bef,"The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed."
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231,BONEMERANG,Bonemerang,0BD,50,GROUND,Physical,90,10,0,NearOther,0,bef,"The user throws the bone it holds. The bone loops to hit the target twice, coming and going."
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232,SANDTOMB,Sand Tomb,0CF,35,GROUND,Physical,85,15,0,NearOther,0,bef,"The user traps the target inside a harshly raging sandstorm for four to five turns."
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233,BONERUSH,Bone Rush,0C0,25,GROUND,Physical,90,10,0,NearOther,0,bef,"The user strikes the target with a hard bone two to five times in a row."
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234,MUDSLAP,Mud-Slap,047,20,GROUND,Special,100,10,100,NearOther,0,bef,"The user hurls mud in the target's face to inflict damage and lower its accuracy."
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235,FISSURE,Fissure,070,1,GROUND,Physical,30,5,0,NearOther,0,be,"The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits."
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236,MAGNITUDE,Magnitude,095,1,GROUND,Physical,100,30,0,AllNearOthers,0,bef,"The user looses a ground-shaking quake affecting everyone around the user. Its power varies."
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237,MUDSPORT,Mud Sport,09D,0,GROUND,Status,0,15,0,BothSides,0,,"The user covers itself with mud. It weakens Electric-type moves while the user is in the battle."
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238,SANDATTACK,Sand Attack,047,0,GROUND,Status,100,15,0,NearOther,0,bce,"Sand is hurled in the target's face, reducing its accuracy."
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239,SPIKES,Spikes,103,0,GROUND,Status,0,20,0,FoeSide,0,c,"The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle."
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#-------------------------------
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240,FREEZESHOCK,Freeze Shock,0C5,140,ICE,Physical,90,5,30,NearOther,0,bef,"On the second turn, the user hits the foe with electrically charged ice. It may also paralyze the foe."
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241,ICEBURN,Ice Burn,0C6,140,ICE,Special,90,5,30,NearOther,0,bef,"On the second turn, an ultracold, freezing wind surrounds the foe. This may leave it with a burn."
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242,BLIZZARD,Blizzard,00D,120,ICE,Special,70,5,10,AllNearFoes,0,bef,"A howling blizzard is summoned to strike the opposing team. It may also freeze them solid."
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243,ICEBEAM,Ice Beam,00C,95,ICE,Special,100,10,10,NearOther,0,bef,"The target is struck with an icy-cold beam of energy. It may also freeze the target solid."
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244,ICICLECRASH,Icicle Crash,00F,85,ICE,Physical,90,10,30,NearOther,0,be,"The user attacks by harshly dropping an icicle onto the foe. It may also make the target flinch."
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245,ICEPUNCH,Ice Punch,00C,75,ICE,Physical,100,15,10,NearOther,0,abefj,"The target is punched with an icy fist. It may also leave the target frozen."
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246,AURORABEAM,Aurora Beam,042,65,ICE,Special,100,20,10,NearOther,0,bef,"The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat."
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247,GLACIATE,Glaciate,044,65,ICE,Special,95,10,100,AllNearFoes,0,bef,"The user attacks by blowing freezing cold air at the foe. This attack reduces the targets' Speed stat."
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248,ICEFANG,Ice Fang,00E,65,ICE,Physical,95,15,100,NearOther,0,abei,"The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen."
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249,AVALANCHE,Avalanche,081,60,ICE,Physical,100,10,0,NearOther,-4,abef,"An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn."
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250,ICYWIND,Icy Wind,044,55,ICE,Special,95,15,100,AllNearFoes,0,bef,"The user attacks with a gust of chilled air. It also lowers the targets' Speed stat."
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251,FROSTBREATH,Frost Breath,0A0,40,ICE,Special,90,10,0,NearOther,0,bef,"The user blows a cold breath on the target. This attack always results in a critical hit."
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252,ICESHARD,Ice Shard,000,40,ICE,Physical,100,30,0,NearOther,1,bef,"The user flash freezes chunks of ice and hurls them at the target. This move always goes first."
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253,POWDERSNOW,Powder Snow,00C,40,ICE,Special,100,25,10,AllNearFoes,0,bef,"The user attacks with a chilling gust of powdery snow. It may also freeze the targets."
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254,ICEBALL,Ice Ball,0D3,30,ICE,Physical,90,20,0,NearOther,0,abefn,"The user continually rolls into the target over five turns. It becomes stronger each time it hits."
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255,ICICLESPEAR,Icicle Spear,0C0,25,ICE,Physical,100,30,0,NearOther,0,bef,"The user launches sharp icicles at the target. It strikes two to five times in a row."
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256,SHEERCOLD,Sheer Cold,070,1,ICE,Special,30,5,0,NearOther,0,be,"The foe is attacked with a blast of absolute-zero cold. The target instantly faints if it hits."
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257,HAIL,Hail,102,0,ICE,Status,0,10,0,BothSides,0,,"The user summons a hail storm lasting five turns. It damages all Pokémon except the Ice type."
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258,HAZE,Haze,051,0,ICE,Status,0,30,0,BothSides,0,,"The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle."
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259,MIST,Mist,056,0,ICE,Status,0,30,0,UserSide,0,d,"The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns."
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#-------------------------------
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260,EXPLOSION,Explosion,0E0,250,NORMAL,Physical,100,5,0,AllNearOthers,0,bef,"The user explodes to inflict damage on those around it. The user faints upon using this move."
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261,SELFDESTRUCT,Self-Destruct,0E0,200,NORMAL,Physical,100,5,0,AllNearOthers,0,bef,"The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move."
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262,GIGAIMPACT,Giga Impact,0C2,150,NORMAL,Physical,90,5,0,NearOther,0,abef,"The user charges at the target using every bit of its power. The user must rest on the next turn."
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263,HYPERBEAM,Hyper Beam,0C2,150,NORMAL,Special,90,5,0,NearOther,0,bef,"The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy."
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264,LASTRESORT,Last Resort,125,140,NORMAL,Physical,100,5,0,NearOther,0,abef,"This move can be used only after the user has used all the other moves it knows in the battle."
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265,DOUBLEEDGE,Double-Edge,0FB,120,NORMAL,Physical,100,15,0,NearOther,0,abef,"A reckless, life-risking tackle. It also damages the user by a fairly large amount, however."
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266,HEADCHARGE,Head Charge,0FA,120,NORMAL,Physical,100,15,0,NearOther,0,abef,"The user charges its head into the foe, using its powerful guard hair. The user also takes damage."
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267,MEGAKICK,Mega Kick,000,120,NORMAL,Physical,75,5,0,NearOther,0,abef,"The target is attacked by a kick launched with muscle-packed power."
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268,THRASH,Thrash,0D2,120,NORMAL,Physical,100,10,0,RandomNearFoe,0,abef,"The user rampages and attacks for two to three turns. It then becomes confused, however."
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269,EGGBOMB,Egg Bomb,000,100,NORMAL,Physical,75,10,0,NearOther,0,befn,"A large egg is hurled at the target with maximum force to inflict damage."
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270,JUDGMENT,Judgment,09F,100,NORMAL,Special,100,10,0,NearOther,0,bef,"The user releases countless shots of light. Its type varies with the kind of Plate the user is holding."
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271,SKULLBASH,Skull Bash,0C8,100,NORMAL,Physical,100,15,0,NearOther,0,abef,"The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn."
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272,HYPERVOICE,Hyper Voice,000,90,NORMAL,Special,100,10,0,AllNearFoes,0,befk,"The user lets loose a horribly echoing shout with the power to inflict damage."
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273,ROCKCLIMB,Rock Climb,013,90,NORMAL,Physical,85,20,20,NearOther,0,abef,"The user attacks the target by smashing into it with incredible force. It may also confuse the target."
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274,TAKEDOWN,Take Down,0FA,90,NORMAL,Physical,85,20,0,NearOther,0,abef,"A reckless, full-body charge attack for slamming into the foe. It also damages the user a little."
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275,UPROAR,Uproar,0D1,90,NORMAL,Special,100,10,0,RandomNearFoe,0,befk,"The user attacks in an uproar for three turns. Over that time, no one can fall asleep."
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276,BODYSLAM,Body Slam,007,85,NORMAL,Physical,100,15,30,NearOther,0,abef,"The user drops onto the target with its full body weight. It may leave the target with paralysis."
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277,TECHNOBLAST,Techno Blast,09F,85,NORMAL,Special,100,5,0,NearOther,0,bef,"The user fires a beam of light at its target. The type changes depending on the Drive the user holds."
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278,EXTREMESPEED,Extreme Speed,000,80,NORMAL,Physical,100,5,0,NearOther,2,abef,"The user charges the target at blinding speed. This attack always goes before any other move."
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279,HYPERFANG,Hyper Fang,00F,80,NORMAL,Physical,90,15,10,NearOther,0,abei,"The user bites hard on the target with its sharp front fangs. It may also make the target flinch."
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280,MEGAPUNCH,Mega Punch,000,80,NORMAL,Physical,85,20,0,NearOther,0,abefj,"The target is slugged by a punch thrown with muscle-packed power."
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281,RAZORWIND,Razor Wind,0C3,80,NORMAL,Special,100,10,0,AllNearFoes,0,befh,"A two-turn attack. Blades of wind hit the foe on the second turn. Critical hits land more easily."
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282,SLAM,Slam,000,80,NORMAL,Physical,75,20,0,NearOther,0,abef,"The target is slammed with a long tail, vines, etc., to inflict damage."
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283,STRENGTH,Strength,000,80,NORMAL,Physical,100,15,0,NearOther,0,abef,"The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders."
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284,TRIATTACK,Tri Attack,017,80,NORMAL,Special,100,10,20,NearOther,0,bef,"The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target."
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285,CRUSHCLAW,Crush Claw,043,75,NORMAL,Physical,95,10,50,NearOther,0,abef,"The user slashes the target with hard and sharp claws. It may also lower the target's Defense."
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286,RELICSONG,Relic Song,003,75,NORMAL,Special,100,10,10,AllNearFoes,0,befk,"An ancient song appeals to the hearts of those listening. It may also induce sleep."
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287,CHIPAWAY,Chip Away,0A9,70,NORMAL,Physical,100,20,0,NearOther,0,abef,"Seeking an opening, the user strikes continually. The foe's stat changes don't affect the damage."
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288,DIZZYPUNCH,Dizzy Punch,013,70,NORMAL,Physical,100,10,20,NearOther,0,abefj,"The target is hit with rhythmically launched punches that may also leave it confused."
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289,FACADE,Facade,07E,70,NORMAL,Physical,100,20,0,NearOther,0,abef,"An attack move that doubles its power if the user is poisoned, burned, or has paralysis."
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290,HEADBUTT,Headbutt,00F,70,NORMAL,Physical,100,15,30,NearOther,0,abe,"The user sticks out its head and attacks by charging into the foe. It may also make the target flinch."
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291,RETALIATE,Retaliate,085,70,NORMAL,Physical,100,5,0,NearOther,0,abef,"Gets revenge for a fainted ally. If an ally fainted in the last turn, this attack's damage increases."
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292,SECRETPOWER,Secret Power,0A4,70,NORMAL,Physical,100,20,30,NearOther,0,be,"The user attacks with a secret power. Its added effects vary depending on the user's environment."
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293,SLASH,Slash,000,70,NORMAL,Physical,100,20,0,NearOther,0,abefh,"The target is attacked with a slash of claws or blades. Critical hits land more easily."
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294,HORNATTACK,Horn Attack,000,65,NORMAL,Physical,100,25,0,NearOther,0,abef,"The target is jabbed with a sharply pointed horn to inflict damage."
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295,STOMP,Stomp,010,65,NORMAL,Physical,100,20,30,NearOther,0,abe,"The target is stomped with a big foot. It may also make the target flinch."
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296,COVET,Covet,0F1,60,NORMAL,Physical,100,40,0,NearOther,0,abef,"The user endearingly approaches the target, then steals the target's held item."
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297,ROUND,Round,083,60,NORMAL,Special,100,15,0,NearOther,0,befk,"The user attacks with a song. Others can join in the Round and make the attack do greater damage."
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298,SMELLINGSALTS,Smelling Salts,07C,60,NORMAL,Physical,100,10,0,NearOther,0,abef,"This attack inflicts double damage on a paralyzed foe. It also cures the target's paralysis, however."
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299,SWIFT,Swift,0A5,60,NORMAL,Special,0,20,0,AllNearFoes,0,bef,"Star-shaped rays are shot at the opposing team. This attack never misses."
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300,VICEGRIP,Vice Grip,000,55,NORMAL,Physical,100,30,0,NearOther,0,abef,"The target is gripped and squeezed from both sides to inflict damage."
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301,CUT,Cut,000,50,NORMAL,Physical,95,30,0,NearOther,0,abef,"The target is cut with a scythe or a claw. It can also be used to cut down thin trees."
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302,STRUGGLE,Struggle,002,50,NORMAL,Physical,0,1,0,RandomNearFoe,0,abf,"An attack that is used in desperation only if the user has no PP. It also hurts the user slightly."
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303,TACKLE,Tackle,000,50,NORMAL,Physical,100,35,0,NearOther,0,abef,"A physical attack in which the user charges and slams into the target with its whole body."
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304,WEATHERBALL,Weather Ball,087,50,NORMAL,Special,100,10,0,NearOther,0,befn,"An attack move that varies in power and type depending on the weather."
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305,ECHOEDVOICE,Echoed Voice,092,40,NORMAL,Special,100,15,0,NearOther,0,befk,"The user attacks the foe with an echoing voice. If this move is used every turn, it does greater damage."
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306,FAKEOUT,Fake Out,012,40,NORMAL,Physical,100,10,100,NearOther,3,abe,"An attack that hits first and makes the target flinch. It only works the first turn the user is in battle."
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307,FALSESWIPE,False Swipe,0E9,40,NORMAL,Physical,100,40,0,NearOther,0,abef,"A restrained attack that prevents the target from fainting. The target is left with at least 1 HP."
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308,PAYDAY,Pay Day,109,40,NORMAL,Physical,100,20,0,NearOther,0,bef,"Numerous coins are hurled at the target to inflict damage. Money is earned after battle."
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309,POUND,Pound,000,40,NORMAL,Physical,100,35,0,NearOther,0,abef,"The target is physically pounded with a long tail or a foreleg, etc."
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310,QUICKATTACK,Quick Attack,000,40,NORMAL,Physical,100,30,0,NearOther,1,abef,"The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first."
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311,SCRATCH,Scratch,000,40,NORMAL,Physical,100,35,0,NearOther,0,abef,"Hard, pointed, and sharp claws rake the target to inflict damage."
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312,SNORE,Snore,011,40,NORMAL,Special,100,15,30,NearOther,0,bek,"An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch."
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313,DOUBLEHIT,Double Hit,0BD,35,NORMAL,Physical,90,10,0,NearOther,0,abef,"The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row."
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314,FEINT,Feint,0AD,30,NORMAL,Physical,100,10,0,NearOther,2,ef,"An attack that hits a target using Protect or Detect. It also lifts the effects of those moves."
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315,TAILSLAP,Tail Slap,0C0,25,NORMAL,Physical,85,10,0,NearOther,0,abef,"The user attacks by striking the target with its hard tail. It hits the Pokémon two to five times in a row."
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316,RAGE,Rage,093,20,NORMAL,Physical,100,20,0,NearOther,0,abef,"As long as this move is in use, the user's Attack rises each time the user is hit in battle."
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317,RAPIDSPIN,Rapid Spin,110,20,NORMAL,Physical,100,40,0,NearOther,0,abef,"A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes."
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318,SPIKECANNON,Spike Cannon,0C0,20,NORMAL,Physical,100,15,0,NearOther,0,bef,"Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row."
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319,COMETPUNCH,Comet Punch,0C0,18,NORMAL,Physical,85,15,0,NearOther,0,abefj,"The target is hit with a flurry of punches that strike two to five times in a row."
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320,FURYSWIPES,Fury Swipes,0C0,18,NORMAL,Physical,80,15,0,NearOther,0,abef,"The target is raked with sharp claws or scythes for two to five times in quick succession."
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321,BARRAGE,Barrage,0C0,15,NORMAL,Physical,85,20,0,NearOther,0,befn,"Round objects are hurled at the target to strike two to five times in a row."
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322,BIND,Bind,0CF,15,NORMAL,Physical,85,20,0,NearOther,0,abef,"Things such as long bodies or tentacles are used to bind and squeeze the foe for four to five turns."
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323,DOUBLESLAP,Double Slap,0C0,15,NORMAL,Physical,85,10,0,NearOther,0,abef,"The target is slapped repeatedly, back and forth, two to five times in a row."
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324,FURYATTACK,Fury Attack,0C0,15,NORMAL,Physical,85,20,0,NearOther,0,abef,"The target is jabbed repeatedly with a horn or beak two to five times in a row."
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325,WRAP,Wrap,0CF,15,NORMAL,Physical,90,20,0,NearOther,0,abef,"A long body or vines are used to wrap and squeeze the target for four to five turns."
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326,CONSTRICT,Constrict,044,10,NORMAL,Physical,100,35,10,NearOther,0,abef,"The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed."
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327,BIDE,Bide,0D4,1,NORMAL,Physical,0,10,0,None,1,abf,"The user endures attacks for two turns, then strikes back to cause double the damage taken."
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328,CRUSHGRIP,Crush Grip,08C,1,NORMAL,Physical,100,5,0,NearOther,0,abef,"The target is crushed with great force. The attack is more powerful the more HP the target has left."
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329,ENDEAVOR,Endeavor,06E,1,NORMAL,Physical,100,5,0,NearOther,0,abef,"An attack move that cuts down the target's HP to equal the user's HP."
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330,FLAIL,Flail,098,1,NORMAL,Physical,100,15,0,NearOther,0,abef,"The user flails about aimlessly to attack. It becomes more powerful the less HP the user has."
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331,FRUSTRATION,Frustration,08A,1,NORMAL,Physical,100,20,0,NearOther,0,abef,"A full-power attack that grows more powerful the less the user likes its Trainer."
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332,GUILLOTINE,Guillotine,070,1,NORMAL,Physical,30,5,0,NearOther,0,abe,"A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits."
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333,HIDDENPOWER,Hidden Power,090,1,NORMAL,Special,100,15,0,NearOther,0,bef,"A unique attack that varies in type and intensity depending on the Pokémon using it."
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334,HORNDRILL,Horn Drill,070,1,NORMAL,Physical,30,5,0,NearOther,0,abe,"The user stabs the foe with a horn that rotates like a drill. If it hits, the target faints instantly."
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335,NATURALGIFT,Natural Gift,096,1,NORMAL,Physical,100,15,0,NearOther,0,bef,"The user draws power to attack by using its held Berry. The Berry determines its type and power."
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336,PRESENT,Present,094,1,NORMAL,Physical,90,15,0,NearOther,0,bef,"The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however."
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337,RETURN,Return,089,1,NORMAL,Physical,100,20,0,NearOther,0,abef,"A full-power attack that grows more powerful the more the user likes its Trainer."
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338,SONICBOOM,Sonic Boom,06A,1,NORMAL,Special,90,20,0,NearOther,0,bef,"The target is hit with a destructive shock wave that always inflicts 20 HP damage."
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339,SPITUP,Spit Up,113,1,NORMAL,Special,100,10,0,NearOther,0,bf,"The power stored using the move Stockpile is released all at once in an attack."
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340,SUPERFANG,Super Fang,06C,1,NORMAL,Physical,90,10,0,NearOther,0,abef,"The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half."
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341,TRUMPCARD,Trump Card,097,1,NORMAL,Special,0,5,0,NearOther,0,abef,"The fewer PP this move has, the greater its attack power."
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342,WRINGOUT,Wring Out,08C,1,NORMAL,Special,100,5,0,NearOther,0,abef,"The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power."
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343,ACUPRESSURE,Acupressure,037,0,NORMAL,Status,0,30,0,UserOrNearAlly,0,,"The user applies pressure to stress points, sharply boosting one of its stats."
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344,AFTERYOU,After You,11D,0,NORMAL,Status,0,15,0,NearOther,0,,"The user helps the target and makes it use its move right after the user."
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345,ASSIST,Assist,0B5,0,NORMAL,Status,0,20,0,User,0,,"The user hurriedly and randomly uses a move among those known by other Pokémon in the party."
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346,ATTRACT,Attract,016,0,NORMAL,Status,100,15,0,NearOther,0,bce,"If it is the opposite gender of the user, the target becomes infatuated and less likely to attack."
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347,BATONPASS,Baton Pass,0ED,0,NORMAL,Status,0,40,0,User,0,,"The user switches places with a party Pokémon in waiting, passing along any stat changes."
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348,BELLYDRUM,Belly Drum,03A,0,NORMAL,Status,0,10,0,User,0,d,"The user maximizes its Attack stat in exchange for HP equal to half its max HP."
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349,BESTOW,Bestow,0F3,0,NORMAL,Status,0,15,0,NearOther,0,be,"The user passes its held item to the target when the target isn't holding an item."
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350,BLOCK,Block,0EF,0,NORMAL,Status,0,5,0,NearOther,0,bce,"The user blocks the target's way with arms spread wide to prevent escape."
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351,CAMOUFLAGE,Camouflage,060,0,NORMAL,Status,0,20,0,User,0,d,"The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave."
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352,CAPTIVATE,Captivate,04E,0,NORMAL,Status,100,20,0,AllNearFoes,0,bce,"If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat."
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353,CHARM,Charm,04B,0,NORMAL,Status,100,20,0,NearOther,0,bce,"The user charmingly gazes at the foe, making it less wary. The target's Attack is harshly lowered."
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354,CONVERSION,Conversion,05E,0,NORMAL,Status,0,30,0,User,0,d,"The user changes its type to become the same type as one of its moves."
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355,CONVERSION2,Conversion 2,05F,0,NORMAL,Status,0,30,0,NearOther,0,,"The user changes its type to make itself resistant to the type of the attack the opponent used last."
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356,COPYCAT,Copycat,0AF,0,NORMAL,Status,0,20,0,User,0,,"The user mimics the move used immediately before it. The move fails if no other move has been used yet."
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357,DEFENSECURL,Defense Curl,01E,0,NORMAL,Status,0,40,0,User,0,d,"The user curls up to conceal weak spots and raise its Defense stat."
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358,DISABLE,Disable,0B9,0,NORMAL,Status,100,20,0,NearOther,0,bce,"For four turns, this move prevents the target from using the move it last used."
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359,DOUBLETEAM,Double Team,022,0,NORMAL,Status,0,15,0,User,0,d,"By moving rapidly, the user makes illusory copies of itself to raise its evasiveness."
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360,ENCORE,Encore,0BC,0,NORMAL,Status,100,5,0,NearOther,0,bce,"The user compels the target to keep using only the move it last used for three turns."
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361,ENDURE,Endure,0E8,0,NORMAL,Status,0,10,0,User,4,,"The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession."
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362,ENTRAINMENT,Entrainment,066,0,NORMAL,Status,100,15,0,NearOther,0,bce,"The user dances to compel the target to mimic it, making the target's Ability the same as the user's."
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363,FLASH,Flash,047,0,NORMAL,Status,100,20,0,NearOther,0,bce,"The user flashes a light that cuts the target's accuracy. It can also be used to illuminate caves."
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364,FOCUSENERGY,Focus Energy,023,0,NORMAL,Status,0,30,0,User,0,d,"The user takes a deep breath and focuses so that critical hits land more easily."
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365,FOLLOWME,Follow Me,117,0,NORMAL,Status,0,20,0,User,3,,"The user draws attention to itself, making all targets take aim only at the user."
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366,FORESIGHT,Foresight,0A7,0,NORMAL,Status,0,40,0,NearOther,0,bce,"Enables the user to hit a Ghost type with any kind of move. It also enables the user to hit an evasive foe."
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367,GLARE,Glare,007,0,NORMAL,Status,90,30,0,NearOther,0,bce,"The user intimidates the target with the pattern on its belly to cause paralysis."
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368,GROWL,Growl,042,0,NORMAL,Status,100,40,0,AllNearFoes,0,bcek,"The user growls in an endearing way, making the foe less wary. The foe's Attack stat is lowered."
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369,GROWTH,Growth,028,0,NORMAL,Status,0,40,0,User,0,d,"The user's body grows all at once, raising the Atk and Sp. Atk stats."
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370,HARDEN,Harden,01D,0,NORMAL,Status,0,30,0,User,0,d,"The user stiffens all the muscles in its body to raise its Defense stat."
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371,HEALBELL,Heal Bell,019,0,NORMAL,Status,0,5,0,UserSide,0,d,"The user makes a soothing bell chime to heal the status problems of all the party Pokémon."
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372,HELPINGHAND,Helping Hand,09C,0,NORMAL,Status,0,20,0,NearAlly,5,,"The user assists an ally by boosting the power of its attack."
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373,HOWL,Howl,01C,0,NORMAL,Status,0,40,0,User,0,d,"The user howls loudly to raise its spirit, boosting its Attack stat."
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374,LEER,Leer,043,0,NORMAL,Status,100,30,0,AllNearFoes,0,bce,"The user gains an intimidating leer with sharp eyes. The target's Defense stat is reduced."
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375,LOCKON,Lock-On,0A6,0,NORMAL,Status,0,5,0,NearOther,0,be,"The user takes sure aim at the target. It ensures the next attack does not fail to hit the target."
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376,LOVELYKISS,Lovely Kiss,003,0,NORMAL,Status,75,10,0,NearOther,0,bce,"With a scary face, the user tries to force a kiss on the target. If it suceeds, the target falls asleep."
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377,LUCKYCHANT,Lucky Chant,0A1,0,NORMAL,Status,0,30,0,UserSide,0,d,"The user chants an incantation toward the sky, preventing the foe from landing critical hits."
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378,MEFIRST,Me First,0B0,0,NORMAL,Status,0,20,0,NearFoe,0,b,"The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power."
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379,MEANLOOK,Mean Look,0EF,0,NORMAL,Status,0,5,0,NearOther,0,bce,"The user pins the target with a dark, arresting look. The target becomes unable to flee."
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380,METRONOME,Metronome,0B6,0,NORMAL,Status,0,10,0,User,0,,"The user waggles a finger and stimulates its brain into randomly using nearly any move."
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381,MILKDRINK,Milk Drink,0D5,0,NORMAL,Status,0,10,0,User,0,d,"The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP."
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382,MIMIC,Mimic,05C,0,NORMAL,Status,0,10,0,NearOther,0,b,"The user copies the move last used by the foe. The move can be used until the user is switched out."
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383,MINDREADER,Mind Reader,0A6,0,NORMAL,Status,0,5,0,NearOther,0,be,"The user senses the foe's movements with its mind to ensure its next attack does not miss the foe."
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384,MINIMIZE,Minimize,034,0,NORMAL,Status,0,20,0,User,0,d,"The user compresses its body to make itself look smaller, which sharply raises its evasiveness."
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385,MOONLIGHT,Moonlight,0D8,0,NORMAL,Status,0,5,0,User,0,d,"The user restores its own HP. The amount of HP regained varies with the weather."
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386,MORNINGSUN,Morning Sun,0D8,0,NORMAL,Status,0,5,0,User,0,d,"The user restores its own HP. The amount of HP regained varies with the weather."
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387,NATUREPOWER,Nature Power,0B3,0,NORMAL,Status,0,20,0,NearOther,0,,"An attack that makes use of nature's power. Its effects vary depending on the user's environment."
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388,ODORSLEUTH,Odor Sleuth,0A7,0,NORMAL,Status,0,40,0,NearOther,0,bce,"Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe."
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389,PAINSPLIT,Pain Split,05A,0,NORMAL,Status,0,20,0,NearOther,0,be,"The user adds its HP to the target's HP, then equally shares the combined HP with the target."
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390,PERISHSONG,Perish Song,0E5,0,NORMAL,Status,0,5,0,AllBattlers,0,k,"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
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391,PROTECT,Protect,0AA,0,NORMAL,Status,0,10,0,User,4,,"It enables the user to evade all attacks. Its chance of failing rises if it is used in succession."
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392,PSYCHUP,Psych Up,055,0,NORMAL,Status,0,10,0,NearOther,0,,"The user hypnotizes itself into copying any stat change made by the target."
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393,RECOVER,Recover,0D5,0,NORMAL,Status,0,10,0,User,0,d,"Restoring its own cells, the user restores its own HP by half of its max HP."
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394,RECYCLE,Recycle,0F6,0,NORMAL,Status,0,10,0,User,0,d,"The user recycles a held item that has been used in battle so it can be used again."
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395,REFLECTTYPE,Reflect Type,062,0,NORMAL,Status,0,15,0,NearOther,0,b,"The user reflects the target's type, making it the same type as the target."
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396,REFRESH,Refresh,018,0,NORMAL,Status,0,20,0,User,0,d,"The user rests to cure itself of a poisoning, burn, or paralysis."
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397,ROAR,Roar,0EB,0,NORMAL,Status,100,20,0,NearOther,-6,bcek,"The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends."
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398,SAFEGUARD,Safeguard,01A,0,NORMAL,Status,0,25,0,UserSide,0,d,"The user creates a protective field that prevents status problems for five turns."
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399,SCARYFACE,Scary Face,04D,0,NORMAL,Status,100,10,0,NearOther,0,bce,"The user frightens the target with a scary face to harshly reduce its Speed stat."
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400,SCREECH,Screech,04C,0,NORMAL,Status,85,40,0,NearOther,0,bcek,"An earsplitting screech harshly reduces the target's Defense stat."
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401,SHARPEN,Sharpen,01C,0,NORMAL,Status,0,30,0,User,0,d,"The user reduces its polygon count to make itself more jagged, raising the Attack stat."
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402,SHELLSMASH,Shell Smash,035,0,NORMAL,Status,0,15,0,User,0,d,"The user breaks its shell, lowering its defenses but sharply raising attacking and Speed stats."
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403,SIMPLEBEAM,Simple Beam,063,0,NORMAL,Status,100,15,0,NearOther,0,bce,"The user's mysterious psychic wave changes the target's Ability to Simple."
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404,SING,Sing,003,0,NORMAL,Status,55,15,0,NearOther,0,bcek,"A soothing lullaby is sung in a calming voice that puts the target into a deep slumber."
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405,SKETCH,Sketch,05D,0,NORMAL,Status,0,1,0,NearOther,0,,"It enables the user to permanently learn the move last used by the foe. Once used, Sketch disappears."
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406,SLACKOFF,Slack Off,0D5,0,NORMAL,Status,0,10,0,User,0,d,"The user slacks off, restoring its own HP by up to half of its maximum HP."
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407,SLEEPTALK,Sleep Talk,0B4,0,NORMAL,Status,0,10,0,User,0,,"While it is asleep, the user randomly uses one of the moves it knows."
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408,SMOKESCREEN,Smokescreen,047,0,NORMAL,Status,100,20,0,NearOther,0,bce,"The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy."
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409,SOFTBOILED,Soft-Boiled,0D5,0,NORMAL,Status,0,10,0,User,0,d,"The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP."
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410,SPLASH,Splash,001,0,NORMAL,Status,0,40,0,User,0,,"The user just flops and splashes around to no effect at all..."
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411,STOCKPILE,Stockpile,112,0,NORMAL,Status,0,20,0,User,0,d,"The user charges up power and raises both its Defense and Sp. Def. The move can be used three times."
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412,SUBSTITUTE,Substitute,10C,0,NORMAL,Status,0,10,0,User,0,d,"The user makes a copy of itself using some of its HP. The copy serves as the user's decoy."
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413,SUPERSONIC,Supersonic,013,0,NORMAL,Status,55,20,0,NearOther,0,bcek,"The user generates odd sound waves from its body. It may confuse the target."
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414,SWAGGER,Swagger,041,0,NORMAL,Status,90,15,0,NearOther,0,bce,"The user enrages and confuses the target. However, it also sharply raises the target's Attack stat."
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415,SWALLOW,Swallow,114,0,NORMAL,Status,0,10,0,User,0,d,"The power stored using the move Stockpile is absorbed by the user to heal its HP."
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416,SWEETKISS,Sweet Kiss,013,0,NORMAL,Status,75,10,0,NearOther,0,bce,"The user kisses the target with a sweet, angelic cuteness that causes confusion."
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417,SWEETSCENT,Sweet Scent,048,0,NORMAL,Status,100,20,0,AllNearFoes,0,bce,"A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc."
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418,SWORDSDANCE,Swords Dance,02E,0,NORMAL,Status,0,30,0,User,0,do,"A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat."
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419,TAILWHIP,Tail Whip,043,0,NORMAL,Status,100,30,0,AllNearFoes,0,bce,"The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat."
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420,TEETERDANCE,Teeter Dance,013,0,NORMAL,Status,100,20,0,AllNearOthers,0,beo,"The user performs a wobbly dance that confuses the Pokémon around it."
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421,TICKLE,Tickle,04A,0,NORMAL,Status,100,20,0,NearOther,0,bce,"The user tickles the target into laughing, reducing its Attack and Defense stats."
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422,TRANSFORM,Transform,069,0,NORMAL,Status,0,10,0,NearOther,0,,"The user transforms into a copy of the target right down to having the same move set."
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423,WHIRLWIND,Whirlwind,0EB,0,NORMAL,Status,100,20,0,NearOther,-6,bce,"The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends."
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424,WISH,Wish,0D7,0,NORMAL,Status,0,10,0,User,0,d,"One turn after this move is used, the target's HP is restored by half the user's maximum HP."
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425,WORKUP,Work Up,027,0,NORMAL,Status,0,30,0,User,0,d,"The user is roused, and its Attack and Sp. Atk stats increase."
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426,YAWN,Yawn,004,0,NORMAL,Status,0,10,0,NearOther,0,bce,"The user lets loose a huge yawn that lulls the target into falling asleep on the next turn."
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#-------------------------------
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427,GUNKSHOT,Gunk Shot,005,120,POISON,Physical,70,5,30,NearOther,0,bef,"The user shoots filthy garbage at the target to attack. It may also poison the target."
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428,SLUDGEWAVE,Sludge Wave,005,95,POISON,Special,100,10,10,AllNearOthers,0,bef,"It swamps the area around the user with a giant sludge wave. It may also poison those hit."
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429,SLUDGEBOMB,Sludge Bomb,005,90,POISON,Special,100,10,30,NearOther,0,befn,"Unsanitary sludge is hurled at the target. It may also poison the target."
|
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430,POISONJAB,Poison Jab,005,80,POISON,Physical,100,20,30,NearOther,0,abef,"The target is stabbed with a tentacle or arm seeped with poison. It may also poison the target."
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431,CROSSPOISON,Cross Poison,005,70,POISON,Physical,100,20,10,NearOther,0,abefh,"A slashing attack with a poisonous blade that may also poison the foe. Critical hits land more easily."
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432,SLUDGE,Sludge,005,65,POISON,Special,100,20,30,NearOther,0,bef,"Unsanitary sludge is hurled at the target. It may also poison the target."
|
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433,VENOSHOCK,Venoshock,07B,65,POISON,Special,100,10,0,NearOther,0,bef,"The user drenches the foe in a special poisonous liquid. Its power doubles if the target is poisoned."
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434,CLEARSMOG,Clear Smog,050,50,POISON,Special,0,15,0,NearOther,0,bef,"The user attacks by throwing a clump of special mud. All status changes are returned to normal."
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435,POISONFANG,Poison Fang,006,50,POISON,Physical,100,15,30,NearOther,0,abefi,"The user bites the target with toxic fangs. It may also leave the target badly poisoned."
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436,POISONTAIL,Poison Tail,005,50,POISON,Physical,100,25,10,NearOther,0,abefh,"The user hits the target with its tail. It may also poison the target. Critical hits land more easily."
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437,ACID,Acid,046,40,POISON,Special,100,30,10,AllNearFoes,0,bef,"The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat."
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438,ACIDSPRAY,Acid Spray,04F,40,POISON,Special,100,20,100,NearOther,0,befn,"The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat."
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439,SMOG,Smog,005,20,POISON,Special,70,20,40,NearOther,0,bef,"The target is attacked with a discharge of filthy gases. It may also poison the target."
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440,POISONSTING,Poison Sting,005,15,POISON,Physical,100,35,30,NearOther,0,bef,"The user stabs the target with a poisonous stinger. This may also poison the target."
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441,ACIDARMOR,Acid Armor,02F,0,POISON,Status,0,40,0,User,0,d,"The user alters its cellular structure to liquefy itself, sharply raising its Defense stat."
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442,COIL,Coil,025,0,POISON,Status,0,20,0,User,0,d,"The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy."
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443,GASTROACID,Gastro Acid,068,0,POISON,Status,100,10,0,NearOther,0,bce,"The user hurls up its stomach acids on the foe. The fluid negates the effect of the target's Ability."
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444,POISONGAS,Poison Gas,005,0,POISON,Status,80,40,0,AllNearFoes,0,bce,"A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit."
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445,POISONPOWDER,Poison Powder,005,0,POISON,Status,75,35,0,NearOther,0,bcel,"The user scatters a cloud of poisonous dust on the target. It may poison the target."
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446,TOXIC,Toxic,006,0,POISON,Status,90,10,0,NearOther,0,bce,"A move that leaves the target badly poisoned. Its poison damage worsens every turn."
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447,TOXICSPIKES,Toxic Spikes,104,0,POISON,Status,0,20,0,FoeSide,0,c,"The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle."
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|
#-------------------------------
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448,PSYCHOBOOST,Psycho Boost,03F,140,PSYCHIC,Special,90,5,0,NearOther,0,bef,"The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat."
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449,DREAMEATER,Dream Eater,0DE,100,PSYCHIC,Special,100,15,0,NearOther,0,bef,"The user eats the dreams of a sleeping foe. It absorbs half the damage caused to heal the user's HP."
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450,FUTURESIGHT,Future Sight,111,100,PSYCHIC,Special,100,10,0,NearOther,0,,"Two turns after this move is used, a hunk of psychic energy attacks the target."
|
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451,PSYSTRIKE,Psystrike,122,100,PSYCHIC,Special,100,10,0,NearOther,0,bef,"The user materializes an odd psychic wave to attack the target. This attack does physical damage."
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452,PSYCHIC,Psychic,046,90,PSYCHIC,Special,100,10,10,NearOther,0,bef,"The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat."
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453,EXTRASENSORY,Extrasensory,00F,80,PSYCHIC,Special,100,30,10,NearOther,0,be,"The user attacks with an odd, unseeable power. It may also make the target flinch."
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454,PSYSHOCK,Psyshock,122,80,PSYCHIC,Special,100,10,0,NearOther,0,bef,"The user materializes an odd psychic wave to attack the target. This attack does physical damage."
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455,ZENHEADBUTT,Zen Headbutt,00F,80,PSYCHIC,Physical,90,15,20,NearOther,0,abe,"The user focuses its willpower to its head and attacks the foe. It may also make the target flinch."
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456,LUSTERPURGE,Luster Purge,046,70,PSYCHIC,Special,100,5,50,NearOther,0,bef,"The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat."
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457,MISTBALL,Mist Ball,045,70,PSYCHIC,Special,100,5,50,NearOther,0,befn,"A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk."
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458,PSYCHOCUT,Psycho Cut,000,70,PSYCHIC,Physical,100,20,0,NearOther,0,befh,"The user tears at the target with blades formed by psychic power. Critical hits land more easily."
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459,SYNCHRONOISE,Synchronoise,123,70,PSYCHIC,Special,100,15,0,AllNearOthers,0,bef,"Using an odd shock wave, the user damages any Pokémon of the same type as the user."
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460,PSYBEAM,Psybeam,013,65,PSYCHIC,Special,100,20,10,NearOther,0,bef,"The target is attacked with a peculiar ray. It may also cause confusion."
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461,HEARTSTAMP,Heart Stamp,00F,60,PSYCHIC,Physical,100,25,30,NearOther,0,abe,"The user unleashes a vicious blow after its cute act makes the foe less wary. It may also cause flinching."
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462,CONFUSION,Confusion,013,50,PSYCHIC,Special,100,25,10,NearOther,0,bef,"The target is hit by a weak telekinetic force. It may also leave the target confused."
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463,MIRRORCOAT,Mirror Coat,072,1,PSYCHIC,Special,100,20,0,None,-5,bf,"A retaliation move that counters any special attack, inflicting double the damage taken."
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464,PSYWAVE,Psywave,06F,1,PSYCHIC,Special,80,15,0,NearOther,0,bef,"The target is attacked with an odd psychic wave. The attack varies in intensity."
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465,STOREDPOWER,Stored Power,08E,20,PSYCHIC,Special,100,10,0,NearOther,0,bef,"The user attacks with stored power. The more the user's stats are raised, the greater the damage."
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466,AGILITY,Agility,030,0,PSYCHIC,Status,0,30,0,User,0,d,"The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat."
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467,ALLYSWITCH,Ally Switch,120,0,PSYCHIC,Status,0,15,0,User,1,,"The user teleports using a strange power and switches its place with one of its allies."
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468,AMNESIA,Amnesia,033,0,PSYCHIC,Status,0,20,0,User,0,d,"The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat."
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469,BARRIER,Barrier,02F,0,PSYCHIC,Status,0,30,0,User,0,d,"The user throws up a sturdy wall that sharply raises its Defense stat."
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470,CALMMIND,Calm Mind,02C,0,PSYCHIC,Status,0,20,0,User,0,d,"The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats."
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471,COSMICPOWER,Cosmic Power,02A,0,PSYCHIC,Status,0,20,0,User,0,d,"The user absorbs a mystical power from space to raise its Defense and Sp. Def stats."
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472,GRAVITY,Gravity,118,0,PSYCHIC,Status,0,5,0,BothSides,0,,"Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation."
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473,GUARDSPLIT,Guard Split,059,0,PSYCHIC,Status,0,10,0,NearOther,0,b,"The user employs its psychic power to average its Defense and Sp. Def stats with those of its target."
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474,GUARDSWAP,Guard Swap,053,0,PSYCHIC,Status,0,10,0,NearOther,0,be,"The user employs its psychic power to switch changes to its Defense and Sp. Def with the target."
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475,HEALBLOCK,Heal Block,0BB,0,PSYCHIC,Status,100,15,0,AllNearFoes,0,bce,"For five turns, the foe is prevented from using any moves, Abilities, or held items that recover HP."
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476,HEALPULSE,Heal Pulse,0DF,0,PSYCHIC,Status,0,10,0,Other,0,bcm,"The user emits a healing pulse which restores the target's HP by up to half of its max HP."
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477,HEALINGWISH,Healing Wish,0E3,0,PSYCHIC,Status,0,10,0,User,0,d,"The user faints. In return, the Pokémon taking its place will have its HP restored and status cured."
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478,HEARTSWAP,Heart Swap,054,0,PSYCHIC,Status,0,10,0,NearOther,0,be,"The user employs its psychic power to switch stat changes with the target."
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479,HYPNOSIS,Hypnosis,003,0,PSYCHIC,Status,60,20,0,NearOther,0,bce,"The user employs hypnotic suggestion to make the target fall into a deep sleep."
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480,IMPRISON,Imprison,0B8,0,PSYCHIC,Status,0,10,0,User,0,d,"If the foe knows any move also known by the user, the foe is prevented from using it."
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481,KINESIS,Kinesis,047,0,PSYCHIC,Status,80,15,0,NearOther,0,bce,"The user distracts the target by bending a spoon. It lowers the target's accuracy."
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482,LIGHTSCREEN,Light Screen,0A3,0,PSYCHIC,Status,0,30,0,UserSide,0,d,"A wondrous wall of light is put up to suppress damage from special attacks for five turns."
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483,LUNARDANCE,Lunar Dance,0E4,0,PSYCHIC,Status,0,10,0,User,0,do,"The user faints. In return, the Pokémon taking its place will have its status and HP fully restored."
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484,MAGICCOAT,Magic Coat,0B1,0,PSYCHIC,Status,0,15,0,User,4,,"A barrier reflects back to the target moves like Leech Seed and moves that damage status."
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485,MAGICROOM,Magic Room,0F9,0,PSYCHIC,Status,0,10,0,BothSides,-7,e,"The user creates a bizarre area in which Pokémon's held items lose their effects for five turns."
|
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486,MEDITATE,Meditate,01C,0,PSYCHIC,Status,0,40,0,User,0,d,"The user meditates to awaken the power deep within its body and raise its Attack stat."
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487,MIRACLEEYE,Miracle Eye,0A8,0,PSYCHIC,Status,0,40,0,NearOther,0,bce,"Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe."
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488,POWERSPLIT,Power Split,058,0,PSYCHIC,Status,0,10,0,NearOther,0,b,"The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target."
|
|
489,POWERSWAP,Power Swap,052,0,PSYCHIC,Status,0,10,0,NearOther,0,be,"The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target."
|
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490,POWERTRICK,Power Trick,057,0,PSYCHIC,Status,0,10,0,User,0,d,"The user employs its psychic power to switch its Attack with its Defense stat."
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491,PSYCHOSHIFT,Psycho Shift,01B,0,PSYCHIC,Status,90,10,0,NearOther,0,be,"Using its psychic power of suggestion, the user transfers its status problems to the target."
|
|
492,REFLECT,Reflect,0A2,0,PSYCHIC,Status,0,20,0,UserSide,0,d,"A wondrous wall of light is put up to suppress damage from physical attacks for five turns."
|
|
493,REST,Rest,0D9,0,PSYCHIC,Status,0,10,0,User,0,d,"The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem."
|
|
494,ROLEPLAY,Role Play,065,0,PSYCHIC,Status,0,10,0,NearOther,0,,"The user mimics the target completely, copying the target's natural Ability."
|
|
495,SKILLSWAP,Skill Swap,067,0,PSYCHIC,Status,0,10,0,NearOther,0,be,"The user employs its psychic power to exchange Abilities with the target."
|
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496,TELEKINESIS,Telekinesis,11A,0,PSYCHIC,Status,0,15,0,NearOther,0,bce,"The user makes the target float with its psychic power. The target is easier to hit for three turns."
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497,TELEPORT,Teleport,0EA,0,PSYCHIC,Status,0,20,0,User,0,,"Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited."
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498,TRICK,Trick,0F2,0,PSYCHIC,Status,100,10,0,NearOther,0,be,"The user catches the target off guard and swaps its held item with its own."
|
|
499,TRICKROOM,Trick Room,11F,0,PSYCHIC,Status,0,5,0,BothSides,-7,e,"The user creates a bizarre area in which slower Pokémon get to move first for five turns."
|
|
500,WONDERROOM,Wonder Room,124,0,PSYCHIC,Status,0,10,0,BothSides,-7,e,"The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for 5 turns."
|
|
#-------------------------------
|
|
501,HEADSMASH,Head Smash,0FC,150,ROCK,Physical,80,5,0,NearOther,0,abef,"The user attacks the foe with a hazardous, full-power headbutt. The user also takes terrible damage."
|
|
502,ROCKWRECKER,Rock Wrecker,0C2,150,ROCK,Physical,90,5,0,NearOther,0,befn,"The user launches a huge boulder at the target to attack. It must rest on the next turn, however."
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503,STONEEDGE,Stone Edge,000,100,ROCK,Physical,80,5,0,NearOther,0,befh,"The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio."
|
|
504,ROCKSLIDE,Rock Slide,00F,75,ROCK,Physical,90,10,30,AllNearFoes,0,be,"Large boulders are hurled at the foes to inflict damage. It may also make the targets flinch."
|
|
505,POWERGEM,Power Gem,000,70,ROCK,Special,100,20,0,NearOther,0,bef,"The user attacks with a ray of light that sparkles as if it were made of gemstones."
|
|
506,ANCIENTPOWER,Ancient Power,02D,60,ROCK,Special,100,5,10,NearOther,0,bef,"The user attacks with a prehistoric power. It may also raise all the user's stats at once."
|
|
507,ROCKTHROW,Rock Throw,000,50,ROCK,Physical,90,15,0,NearOther,0,bef,"The user picks up and throws a small rock at the target to attack."
|
|
508,ROCKTOMB,Rock Tomb,044,50,ROCK,Physical,80,10,100,NearOther,0,bef,"Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement."
|
|
509,SMACKDOWN,Smack Down,11C,50,ROCK,Physical,100,15,0,NearOther,0,bef,"The user throws a stone or projectile to attack. A flying Pokémon will fall to the ground when hit."
|
|
510,ROLLOUT,Rollout,0D3,30,ROCK,Physical,90,20,0,NearOther,0,abef,"The user continually rolls into the target over five turns. It becomes stronger each time it hits."
|
|
511,ROCKBLAST,Rock Blast,0C0,25,ROCK,Physical,90,10,0,NearOther,0,bef,"The user hurls hard rocks at the target. Two to five rocks are launched in quick succession."
|
|
512,ROCKPOLISH,Rock Polish,030,0,ROCK,Status,0,20,0,User,0,d,"The user polishes its body to reduce drag. It can sharply raise the Speed stat."
|
|
513,SANDSTORM,Sandstorm,101,0,ROCK,Status,0,10,0,BothSides,0,,"Summons a five-turn sandstorm to hurt all combatants except the Rock, Ground, and Steel types."
|
|
514,STEALTHROCK,Stealth Rock,105,0,ROCK,Status,0,20,0,FoeSide,0,c,"The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle."
|
|
515,WIDEGUARD,Wide Guard,0AC,0,ROCK,Status,0,10,0,UserSide,3,d,"The user and its allies are protected from wide-ranging attacks for a turn. May fail if used in succession."
|
|
#-------------------------------
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516,DOOMDESIRE,Doom Desire,111,140,STEEL,Special,100,5,0,NearOther,0,,"Two turns after this move is used, the user blasts the target with a concentrated bundle of light."
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517,IRONTAIL,Iron Tail,043,100,STEEL,Physical,75,15,30,NearOther,0,abef,"The target is slammed with a steel-hard tail. It may also lower the target's Defense stat."
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518,METEORMASH,Meteor Mash,01C,100,STEEL,Physical,85,10,20,NearOther,0,abefj,"The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack."
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519,FLASHCANNON,Flash Cannon,046,80,STEEL,Special,100,10,10,NearOther,0,bef,"The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat."
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520,IRONHEAD,Iron Head,00F,80,STEEL,Physical,100,15,30,NearOther,0,abe,"The foe slams the target with its steel-hard head. It may also make the target flinch."
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521,STEELWING,Steel Wing,01D,70,STEEL,Physical,90,25,10,NearOther,0,abef,"The target is hit with wings of steel. It may also raise the user's Defense stat."
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522,MIRRORSHOT,Mirror Shot,047,65,STEEL,Special,85,10,30,NearOther,0,bef,"The user looses a flash of energy from its polished body. It may also lower the target's accuracy."
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523,MAGNETBOMB,Magnet Bomb,0A5,60,STEEL,Physical,0,20,0,NearOther,0,befn,"The user launches steel bombs that stick to the target. This attack will not miss."
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524,GEARGRIND,Gear Grind,0BD,50,STEEL,Physical,85,15,0,NearOther,0,abef,"The user attacks by throwing two steel gears at its target."
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525,METALCLAW,Metal Claw,01C,50,STEEL,Physical,95,35,10,NearOther,0,abef,"The target is raked with steel claws. It may also raise the user's Attack stat."
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526,BULLETPUNCH,Bullet Punch,000,40,STEEL,Physical,100,30,0,NearOther,1,abefj,"The user strikes the target with tough punches as fast as bullets. This move always goes first."
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527,GYROBALL,Gyro Ball,08D,1,STEEL,Physical,100,5,0,NearOther,0,abefn,"The user tackles the target with a high-speed spin. The slower the user, the greater the damage."
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528,HEAVYSLAM,Heavy Slam,09B,1,STEEL,Physical,100,10,0,NearOther,0,abef,"The user slams into the foe with its heavy body. The heavier the user, the greater the damage."
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529,METALBURST,Metal Burst,073,1,STEEL,Physical,100,10,0,None,0,bef,"The user retaliates with much greater power against the target that last inflicted damage on it."
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530,AUTOTOMIZE,Autotomize,031,0,STEEL,Status,0,15,0,User,0,d,"The user sheds part of its body to make itself lighter and sharply raise its Speed stat."
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531,IRONDEFENSE,Iron Defense,02F,0,STEEL,Status,0,15,0,User,0,d,"The user hardens its body's surface like iron, sharply raising its Defense stat."
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532,METALSOUND,Metal Sound,04F,0,STEEL,Status,85,40,0,NearOther,0,bcek,"A horrible sound like scraping metal harshly reduces the target's Sp. Def stat."
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533,SHIFTGEAR,Shift Gear,036,0,STEEL,Status,0,10,0,User,0,d,"The user rotates its gears, raising its Attack and sharply raising its Speed."
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#-------------------------------
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534,HYDROCANNON,Hydro Cannon,0C2,150,WATER,Special,90,5,0,NearOther,0,bef,"The target is hit with a watery blast. The user must rest on the next turn, however."
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535,WATERSPOUT,Water Spout,08B,150,WATER,Special,100,5,0,AllNearFoes,0,bef,"The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes."
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536,HYDROPUMP,Hydro Pump,000,120,WATER,Special,80,5,0,NearOther,0,bef,"The target is blasted by a huge volume of water launched under great pressure."
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537,MUDDYWATER,Muddy Water,047,95,WATER,Special,85,10,30,AllNearFoes,0,bef,"The user attacks by shooting muddy water at the opposing team. It may also lower the target's accuracy."
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538,SURF,Surf,075,95,WATER,Special,100,15,0,AllNearOthers,0,bef,"It swamps the area around the user with a giant wave. It can also be used for crossing water."
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539,AQUATAIL,Aqua Tail,000,90,WATER,Physical,90,10,0,NearOther,0,abef,"The user attacks by swinging its tail as if it were a vicious wave in a raging storm."
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540,CRABHAMMER,Crabhammer,000,90,WATER,Physical,90,10,0,NearOther,0,abefh,"The target is hammered with a large pincer. Critical hits land more easily."
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541,DIVE,Dive,0CB,80,WATER,Physical,100,10,0,NearOther,0,abef,"Diving on the first turn, the user rises and hits on the next turn. It can be used to dive in the ocean."
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542,SCALD,Scald,00A,80,WATER,Special,100,15,30,NearOther,0,befg,"The user shoots boiling hot water at its target. It may also leave the target with a burn."
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543,WATERFALL,Waterfall,00F,80,WATER,Physical,100,15,20,NearOther,0,abe,"The user charges at the target and may make it flinch. It can also be used to climb a waterfall."
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544,RAZORSHELL,Razor Shell,043,75,WATER,Physical,95,10,50,NearOther,0,abef,"The user cuts the foe with sharp shells. It may also lower the target's Defense stat."
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545,BRINE,Brine,080,65,WATER,Special,100,10,0,NearOther,0,bef,"If the target's HP is down to about half, this attack will hit with double the power."
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546,BUBBLEBEAM,Bubble Beam,044,65,WATER,Special,100,20,10,NearOther,0,bef,"A spray of bubbles is forcefully ejected at the target. It may also lower its Speed stat."
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547,OCTAZOOKA,Octazooka,047,65,WATER,Special,85,10,50,NearOther,0,befn,"The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy."
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548,WATERPULSE,Water Pulse,013,60,WATER,Special,100,20,20,Other,0,befm,"The user attacks the target with a pulsing blast of water. It may also confuse the target."
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549,WATERPLEDGE,Water Pledge,108,50,WATER,Special,100,10,0,NearOther,0,bef,"A column of water strikes the target. When combined with its fire equivalent, it makes a rainbow."
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550,AQUAJET,Aqua Jet,000,40,WATER,Physical,100,20,0,NearOther,1,abef,"The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first."
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551,WATERGUN,Water Gun,000,40,WATER,Special,100,25,0,NearOther,0,bef,"The target is blasted with a forceful shot of water."
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552,CLAMP,Clamp,0CF,35,WATER,Physical,85,15,0,NearOther,0,abef,"The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns."
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553,WHIRLPOOL,Whirlpool,0D0,35,WATER,Special,85,15,0,NearOther,0,bef,"Traps foes in a violent swirling whirlpool for four to five turns."
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554,BUBBLE,Bubble,044,20,WATER,Special,100,30,10,AllNearFoes,0,bef,"A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats."
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555,AQUARING,Aqua Ring,0DA,0,WATER,Status,0,20,0,User,0,d,"The user envelops itself in a veil made of water. It regains some HP on every turn."
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556,RAINDANCE,Rain Dance,100,0,WATER,Status,0,5,0,BothSides,0,,"The user summons a heavy rain that falls for five turns, powering up Water-type moves."
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557,SOAK,Soak,061,0,WATER,Status,100,20,0,NearOther,0,bce,"The user shoots a torrent of water at the target and changes the target's type to Water."
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558,WATERSPORT,Water Sport,09E,0,WATER,Status,0,15,0,BothSides,0,,"The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle."
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559,WITHDRAW,Withdraw,01D,0,WATER,Status,0,40,0,User,0,d,"The user withdraws its body into its hard shell, raising its Defense stat."
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