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infinitefusion-e18
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ae32d59eb943c76d2ba24b49622e68a8fdf83511
infinitefusion-e18
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Scripts
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011_Battle
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002_Battler
History
Maruno17
156a6fca74
Fixed BGM bug when ending surfing and immediately triggering a trainer battle with an intro BGM, fixed events making all other events check if they trigger after the event moves, fixed Neutralizing Gas triggering twice upon fainting
2023-11-05 15:42:15 +00:00
..
001_Battle_Battler.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
002_Battler_Initialize.rb
Merge branch 'dev' into ai
2022-12-31 17:28:56 +00:00
003_Battler_ChangeSelf.rb
Merge branch 'dev' into ai
2023-03-09 18:31:30 +00:00
004_Battler_Statuses.rb
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
005_Battler_StatStages.rb
More work on the AI, refactored stat stage multipliers
2023-04-09 22:26:48 +01:00
006_Battler_AbilityAndItem.rb
Fixed BGM bug when ending surfing and immediately triggering a trainer battle with an intro BGM, fixed events making all other events check if they trigger after the event moves, fixed Neutralizing Gas triggering twice upon fainting
2023-11-05 15:42:15 +00:00
007_Battler_UseMove.rb
Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
2023-06-19 23:55:49 +01:00
008_Battler_UseMoveTargeting.rb
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
009_Battler_UseMoveSuccessChecks.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
010_Battler_UseMoveTriggerEffects.rb
Fixed Cramorant not reverting form after coughing up a Gulp Missle, fixed crash when a phone contact calls when you're on a map with no metadata
2023-09-10 16:57:09 +01:00