Files
infinitefusion-e18/Data/Scripts/053_PIF_Hoenn/TrainerRematches/04_TrainerRematch_Battle.rb
2025-06-07 08:16:50 -04:00

124 lines
4.7 KiB
Ruby

# frozen_string_literal: true
# After each rematch, all of the trainer's Pokémon gain EXP
#
# Gained Exp is calculated from the Pokemon that is in the first slot in the player's team
# so the trainer's levels will scale with the player's.
#
# e.g. If the player uses a stronger Pokemon in the battle, the NPC will get more experience
# as a result
#
def makeRebattledTrainerTeamGainExp(trainer, playerWon=true, gained_exp=nil)
return if !trainer
updated_team = []
trainer_pokemon = $Trainer.party[0]
return if !trainer_pokemon
for pokemon in trainer.currentTeam
if !gained_exp #Set depending on first pokemon in party if not given a specific amount
gained_exp = trainer_pokemon.level * trainer_pokemon.base_exp
gained_exp /= 2 if playerWon #trainer lost so he's not getting full exp
gained_exp /= trainer.currentTeam.length
end
growth_rate = pokemon.growth_rate
new_exp = growth_rate.add_exp(pokemon.exp, gained_exp)
pokemon.exp = new_exp
updated_team.push(pokemon)
end
trainer.currentTeam = updated_team
return trainer
end
def evolveRebattledTrainerPokemon(trainer)
updated_team = []
for pokemon in trainer.currentTeam
evolution_species = pokemon.check_evolution_on_level_up(false)
if evolution_species
trainer.log_evolution_event(pokemon.species,evolution_species)
trainer.set_pending_action(true)
pokemon.species = evolution_species if evolution_species
end
updated_team.push(pokemon)
end
trainer.currentTeam = updated_team
return trainer
end
def healRebattledTrainerPokemon(trainer)
for pokemon in trainer.currentTeam
pokemon.calc_stats
pokemon.heal
end
return trainer
end
def doNPCTrainerRematch(trainer)
return generateTrainerRematch(trainer)
end
def generateTrainerRematch(trainer)
trainer_data = GameData::Trainer.try_get(trainer.trainerType, trainer.trainerName, 0)
loseDialog = trainer_data&.loseText_rematch ? trainer_data.loseText_rematch : "..."
if customTrainerBattle(trainer.trainerName,trainer.trainerType, trainer.currentTeam,nil,loseDialog)
updated_trainer = makeRebattledTrainerTeamGainExp(trainer,true)
updated_trainer = healRebattledTrainerPokemon(updated_trainer)
else
updated_trainer =makeRebattledTrainerTeamGainExp(trainer,false)
end
updated_trainer.set_pending_action(false)
updated_trainer = evolveRebattledTrainerPokemon(updated_trainer)
trainer.increase_friendship(5)
return updated_trainer
end
def showPrerematchDialog()
event = pbMapInterpreter.get_character(0)
map_id = $game_map.map_id if map_id.nil?
trainer = getRebattledTrainer(event.id,map_id)
return "" if trainer.nil?
trainer_data = GameData::Trainer.try_get(trainer.trainerType, trainer.trainerName, 0)
all_previous_random_events = trainer.previous_random_events
if all_previous_random_events
previous_random_event = getBestMatchingPreviousRandomEvent(trainer_data, trainer.previous_random_events)
if previous_random_event
event_message_map = {
CATCH: trainer_data.preRematchText_caught,
EVOLVE: trainer_data.preRematchText_evolved,
FUSE: trainer_data.preRematchText_fused,
UNFUSE: trainer_data.preRematchText_unfused,
REVERSE: trainer_data.preRematchText_reversed
}
message_text = event_message_map[previous_random_event.eventType] || trainer_data.preRematchText
else
message_text = trainer_data.preRematchText
end
end
if previous_random_event
message_text = message_text.gsub("<CAUGHT_POKEMON>", getSpeciesRealName(previous_random_event.caught_pokemon).to_s)
message_text = message_text.gsub("<UNEVOLVED_POKEMON>", getSpeciesRealName(previous_random_event.unevolved_pokemon).to_s)
message_text = message_text.gsub("<EVOLVED_POKEMON>", getSpeciesRealName(previous_random_event.evolved_pokemon).to_s)
message_text = message_text.gsub("<HEAD_POKEMON>", getSpeciesRealName(previous_random_event.fusion_head_pokemon).to_s)
message_text = message_text.gsub("<BODY_POKEMON>", getSpeciesRealName(previous_random_event.fusion_body_pokemon).to_s)
message_text = message_text.gsub("<FUSED_POKEMON>", getSpeciesRealName(previous_random_event.fusion_fused_pokemon).to_s)
message_text = message_text.gsub("<UNREVERSED_POKEMON>", getSpeciesRealName(previous_random_event.unreversed_pokemon).to_s)
message_text = message_text.gsub("<REVERSED_POKEMON>", getSpeciesRealName(previous_random_event.reversed_pokemon).to_s)
message_text = message_text.gsub("<UNFUSED_POKEMON>", getSpeciesRealName(previous_random_event.unfused_pokemon).to_s)
else
message_text = trainer_data.preRematchText
end
if message_text
split_messages = message_text.split("<br>")
split_messages.each do |msg|
pbCallBub(2,event.id)
pbMessage(msg)
end
end
end