Logo
Explore Help
Sign In
DocRock3r/infinitefusion-e18
1
0
Fork 0
You've already forked infinitefusion-e18
mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-06 06:01:46 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
b51c2afcae1dfdfc8cb6e8681d7fb39f5413b396
infinitefusion-e18/Data/Scripts/004_Game classes/001_Switches and Variables
History
Maruno17 05d3627015 Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
..
001_Game_Temp.rb
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
002_Game_Switches.rb
Fixed Game Variables that are nil being treated as 0 instead, fixed missing error message when a required plugin is missing
2021-05-07 18:20:52 +01:00
003_Game_Variables.rb
Added conversion to fix incorrect phone contacts data, fixed being unable to call people, fixed crash when writing a Battle Facility PBS file
2021-05-07 21:09:22 +01:00
004_Game_SelfSwitches.rb
Fixed Game Variables that are nil being treated as 0 instead, fixed missing error message when a required plugin is missing
2021-05-07 18:20:52 +01:00
Powered by Gitea Version: 1.24.6 Page: 183ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API