This website requires JavaScript.
Explore
Help
Sign In
DocRock3r
/
infinitefusion-e18
Watch
1
Star
0
Fork
0
You've already forked infinitefusion-e18
mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced
2025-12-09 22:24:58 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
b5e37248b9d2c1f4e220eddf0f41a7153762beef
infinitefusion-e18
/
Data
/
Scripts
/
011_Battle
/
006_AI MoveEffects
History
Maruno17
b5e37248b9
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
..
001_AI_MoveEffects_Misc.rb
Waged war against TODO comments in the AI, some refactoring of AI
2023-05-07 23:12:39 +01:00
002_AI_MoveEffects_BattlerStats.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
003_AI_MoveEffects_BattlerOther.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
004_AI_MoveEffects_MoveAttributes.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
005_AI_MoveEffects_MultiHit.rb
Resolved all remaining TODO comments for AI (except testing), fixed effects of moves that can end the battle
2023-05-13 22:49:09 +01:00
006_AI_MoveEffects_Healing.rb
Renamed/rearranged some script files
2023-04-23 18:04:32 +01:00
007_AI_MoveEffects_Items.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
008_AI_MoveEffects_ChangeMoveEffect.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
009_AI_MoveEffects_SwitchingActing.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00