mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
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399 lines
9.1 KiB
Plaintext
399 lines
9.1 KiB
Plaintext
# See the documentation on the wiki to learn how to edit this file.
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#-------------------------------
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[001] # Intro
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Name = Intro
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#-------------------------------
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[002] # Lappet Town
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Name = Lappet Town
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Outdoor = true
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ShowArea = true
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MapPosition = 0,13,12
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BattleBack = field
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#-------------------------------
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[003] # Player's house
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Name = \PN's house
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HealingSpot = 2,8,8
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MapPosition = 0,13,12
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#-------------------------------
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[004] # Pokémon Lab
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Name = Pokémon Lab
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MapPosition = 0,13,12
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#-------------------------------
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[005] # Route 1
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Name = Route 1
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Outdoor = true
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ShowArea = true
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MapPosition = 0,13,11
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BattleBack = field
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#-------------------------------
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[006] # Kurt's house
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Name = Route 1
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MapPosition = 0,13,11
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#-------------------------------
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[007] # Cedolan City
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Name = Cedolan City
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Outdoor = true
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ShowArea = true
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MapPosition = 0,13,10
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MapSize = 2,11
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#-------------------------------
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[008] # Daisy's house
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Name = Lappet Town
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MapPosition = 0,13,12
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#-------------------------------
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[009] # Cedolan City Poké Center
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Name = Cedolan City
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HealingSpot = 8,17,11
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MapPosition = 0,14,10
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#-------------------------------
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[010] # Cedolan Gym
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Name = Cedolan City
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MapPosition = 0,13,10
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BattleBack = indoor3
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Environment = Rock
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Flags = DisableBoxLink
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#-------------------------------
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[011] # Pokémon Institute
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Name = Cedolan City
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MapPosition = 0,14,10
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#-------------------------------
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[012] # Cedolan City Condo
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Name = Cedolan City
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MapPosition = 0,14,10
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#-------------------------------
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[013] # Game Corner
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Name = Cedolan City
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MapPosition = 0,14,10
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#-------------------------------
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[014] # Cedolan Dept. 1F
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Name = Cedolan City
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MapPosition = 0,13,10
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#-------------------------------
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[015] # Cedolan Dept. 2F
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Name = Cedolan City
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MapPosition = 0,13,10
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#-------------------------------
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[016] # Cedolan Dept. 3F
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Name = Cedolan City
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MapPosition = 0,13,10
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#-------------------------------
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[017] # Cedolan Dept. 4F
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Name = Cedolan City
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MapPosition = 0,13,10
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#-------------------------------
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[018] # Cedolan Dept. 5F
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Name = Cedolan City
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MapPosition = 0,13,10
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#-------------------------------
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[019] # Cedolan Dept. Rooftop
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Name = Cedolan City
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MapPosition = 0,13,10
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#-------------------------------
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[020] # Cedolan Dept. Elevator
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Name = Cedolan City
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MapPosition = 0,13,10
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#-------------------------------
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[021] # Route 2
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Name = Route 2
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Outdoor = true
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ShowArea = true
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Weather = Rain,100
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MapPosition = 0,14,8
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BattleBack = field
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MapSize = 1,11
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#-------------------------------
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[023] # Lerucean Town
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Name = Lerucean Town
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Outdoor = true
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ShowArea = true
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MapPosition = 0,15,8
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#-------------------------------
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[024] # Lerucean Town Poké Center
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Name = Lerucean Town
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HealingSpot = 23,11,15
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MapPosition = 0,15,8
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#-------------------------------
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[025] # Lerucean Town Mart
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Name = Lerucean Town
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MapPosition = 0,15,8
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#-------------------------------
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[026] # Pokémon Fan Club
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Name = Lerucean Town
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MapPosition = 0,15,8
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#-------------------------------
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[027] # Pokémon Day Care
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Name = Lerucean Town
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MapPosition = 0,15,8
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#-------------------------------
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[028] # Natural Park
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Name = Natural Park
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Outdoor = true
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ShowArea = true
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MapPosition = 0,16,8
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BattleBack = field
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Flags = MossRock,BugContest
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#-------------------------------
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[029] # Natural Park Entrance
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Name = Natural Park
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Bicycle = true
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MapPosition = 0,16,8
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Flags = BugContestReception
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#-------------------------------
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[030] # Natural Park Pavillion
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Name = Natural Park
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MapPosition = 0,16,8
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Flags = BugContestReception
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#-------------------------------
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[031] # Route 3
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Name = Route 3
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Outdoor = true
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ShowArea = true
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MapPosition = 0,14,6
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BattleBack = field
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MapSize = 2,1101
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#-------------------------------
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[034] # Ice Cave
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Name = Route 3
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Bicycle = true
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MapPosition = 0,15,6
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BattleBack = cave1
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Environment = Cave
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Flags = IceRock
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#-------------------------------
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[035] # Ingido Plateau outside
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Name = Ingido Plateau
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Outdoor = true
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ShowArea = true
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MapPosition = 0,13,6
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#-------------------------------
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[036] # Pokémon League entrance
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Name = Ingido Plateau
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HealingSpot = 35,17,7
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MapPosition = 0,13,6
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#-------------------------------
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[037] # Pokémon League room 1
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Name = Ingido Plateau
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MapPosition = 0,13,6
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BattleBack = elite1
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Flags = DisableBoxLink
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#-------------------------------
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[038] # Hall of Fame
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Name = Ingido Plateau
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MapPosition = 0,13,6
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Flags = DisableBoxLink
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#-------------------------------
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[039] # Route 4
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Name = Route 4
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Outdoor = true
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ShowArea = true
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MapPosition = 0,11,6
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BattleBack = field
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MapSize = 2,11
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#-------------------------------
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[040] # Route 4 Cycling Road
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Name = Route 4
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Outdoor = true
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ShowArea = true
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BicycleAlways = true
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MapPosition = 0,11,6
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#-------------------------------
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[041] # Route 5
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Name = Route 5
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Outdoor = true
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ShowArea = true
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BicycleAlways = true
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MapPosition = 0,11,7
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MapSize = 1,111
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#-------------------------------
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[044] # Route 6
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Name = Route 6
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Outdoor = true
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ShowArea = true
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MapPosition = 0,11,10
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BattleBack = field
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MapSize = 2,11
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#-------------------------------
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[045] # Route 6 Cycling Road
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Name = Route 6
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Outdoor = true
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ShowArea = true
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BicycleAlways = true
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MapPosition = 0,11,10
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#-------------------------------
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[046] # Route 4 Cycling Road gate
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Name = Route 4
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Bicycle = true
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MapPosition = 0,12,6
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#-------------------------------
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[047] # Route 7
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Name = Route 7
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Outdoor = true
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ShowArea = true
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Weather = Rain,0
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MapPosition = 0,15,10
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BattleBack = rocky
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MapSize = 2,11
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Environment = Rock
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#-------------------------------
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[049] # Rock Cave 1F
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Name = Route 7
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Bicycle = true
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MapPosition = 0,16,10
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BattleBack = cave1
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Environment = Cave
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Flags = Magnetic,DistortionWorld
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#-------------------------------
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[050] # Rock Cave B1F
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Name = Route 7
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Bicycle = true
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MapPosition = 0,16,10
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DarkMap = true
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BattleBack = cave3
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Environment = Cave
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Flags = Magnetic,DistortionWorld
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#-------------------------------
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[051] # Dungeon
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Name = Route 7
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Bicycle = true
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MapPosition = 0,16,10
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Dungeon = true
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BattleBack = cave2
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Environment = Cave
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Flags = Magnetic,DistortionWorld,ScaleWildEncounterLevels
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#-------------------------------
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[052] # Battle Frontier
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Name = Battle Frontier
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Outdoor = true
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ShowArea = true
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MapPosition = 0,17,10
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#-------------------------------
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[053] # Battle Frontier Poké Center
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Name = Battle Frontier
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HealingSpot = 52,17,14
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MapPosition = 0,17,10
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#-------------------------------
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[054] # Battle Frontier Mart
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Name = Battle Frontier
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MapPosition = 0,17,10
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#-------------------------------
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[055] # Battle Tower
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Name = Battle Frontier
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HealingSpot = 52,30,10
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MapPosition = 0,17,10
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#-------------------------------
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[056] # Battle Tower arena
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Name = Battle Frontier
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MapPosition = 0,17,10
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BattleBack = indoor1
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Flags = DisableBoxLink
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#-------------------------------
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[057] # Stadium Cup lobby
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Name = Battle Frontier
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MapPosition = 0,17,10
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#-------------------------------
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[058] # Battle Palace
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Name = Battle Frontier
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MapPosition = 0,17,10
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#-------------------------------
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[059] # Battle Palace arena
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Name = Battle Frontier
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MapPosition = 0,17,10
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BattleBack = indoor1
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Flags = DisableBoxLink
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#-------------------------------
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[060] # Battle Arena
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Name = Battle Frontier
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MapPosition = 0,17,10
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#-------------------------------
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[061] # Battle Arena arena
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Name = Battle Frontier
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MapPosition = 0,17,10
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BattleBack = indoor1
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Flags = DisableBoxLink
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#-------------------------------
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[062] # Battle Factory
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Name = Battle Frontier
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MapPosition = 0,17,10
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#-------------------------------
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[063] # Battle Factory intro corridor
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Name = Battle Frontier
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MapPosition = 0,17,10
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Flags = DisableBoxLink
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#-------------------------------
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[064] # Battle Factory arena
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Name = Battle Frontier
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MapPosition = 0,17,10
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BattleBack = indoor1
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Flags = DisableBoxLink
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#-------------------------------
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[065] # Battle Factory corridor
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Name = Battle Frontier
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MapPosition = 0,17,10
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Flags = DisableBoxLink
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#-------------------------------
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[066] # Safari Zone outside
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Name = Safari Zone
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Outdoor = true
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ShowArea = true
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MapPosition = 0,12,12
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BattleBack = field
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#-------------------------------
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[067] # Safari Zone gate
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Name = Safari Zone
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MapPosition = 0,12,12
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#-------------------------------
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[068] # Safari Zone
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Name = Safari Zone
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Outdoor = true
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ShowArea = true
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MapPosition = 0,12,12
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SafariMap = true
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BattleBack = forest
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Environment = Forest
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#-------------------------------
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[069] # Route 8
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Name = Route 8
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Outdoor = true
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ShowArea = true
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MapPosition = 0,13,13
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DiveMap = 70
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BattleBack = field
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#-------------------------------
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[070] # Route 8 underwater
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Name = Route 8
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MapPosition = 0,13,13
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BattleBack = underwater
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Environment = Underwater
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#-------------------------------
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[071] # Route 8 harbor
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Name = Route 8
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MapPosition = 0,13,13
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#-------------------------------
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[072] # Berth Island
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Name = Berth Island
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Outdoor = true
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ShowArea = true
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Weather = Storm,50
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MapPosition = 0,18,17
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BattleBack = field
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Flags = DistortionWorld
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#-------------------------------
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[073] # Faraday Island
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Name = Faraday Island
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Outdoor = true
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ShowArea = true
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MapPosition = 0,22,16
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BattleBack = field
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Flags = DistortionWorld
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#-------------------------------
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[074] # Route 6 Cycling Road gate
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Name = Route 6
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Bicycle = true
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MapPosition = 0,12,10
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#-------------------------------
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[075] # Tiall Region
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Name = Tiall Region
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Outdoor = true
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MapPosition = 1,13,16
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BattleBack = city
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