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b9bf3e8b83d818a8ccfe8f5f761439b8289c0155
infinitefusion-e18/Data/Scripts/011_Battle/005_AI
History
Maruno17 3fe324d0da Generalised a species' types to allow any number of types
2022-12-31 17:24:33 +00:00
..
001_Battle_AI.rb
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
002_AI_Item.rb
AI now doesn't use Full Restores just to heal small amounts of HP
2022-03-26 15:12:32 +00:00
003_AI_Switch.rb
Yet more Rubocopping
2021-12-23 00:27:17 +00:00
004_AI_Move.rb
AI now checks for immunities to status moves
2022-03-28 18:04:45 +01:00
005_AI_Move_EffectScores_1.rb
More splitting of AI_Move_EffectScores
2022-06-15 19:23:52 +01:00
006_AI_Move_EffectScores_2.rb
Generalised a species' types to allow any number of types
2022-12-31 17:24:33 +00:00
007_AI_Move_EffectScores_3.rb
More splitting of AI_Move_EffectScores
2022-06-15 19:23:52 +01:00
008_AI_Move_Utilities.rb
Generalised a species' types to allow any number of types
2022-12-31 17:24:33 +00:00
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