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infinitefusion-e18/Data/Scripts/019_Utilities/002_Utilities_Pokemon.rb

290 lines
11 KiB
Ruby

#===============================================================================
# Nicknaming and storing Pokémon
#===============================================================================
def pbBoxesFull?
return ($player.party_full? && $PokemonStorage.full?)
end
def pbNickname(pkmn)
return if $PokemonSystem.givenicknames != 0
species_name = pkmn.speciesName
if pbConfirmMessage(_INTL("Would you like to give a nickname to {1}?", species_name))
pkmn.name = pbEnterPokemonName(_INTL("{1}'s nickname?", species_name),
0, Pokemon::MAX_NAME_SIZE, "", pkmn)
end
end
def pbStorePokemon(pkmn)
if pbBoxesFull?
pbMessage(_INTL("There's no more room for Pokémon!") + "\1")
pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
return
end
pkmn.record_first_moves
if $player.party_full?
stored_box = $PokemonStorage.pbStoreCaught(pkmn)
box_name = $PokemonStorage[stored_box].name
pbMessage(_INTL("{1} has been sent to Box \"{2}\"!", pkmn.name, box_name))
else
$player.party[$player.party.length] = pkmn
end
end
def pbNicknameAndStore(pkmn)
if pbBoxesFull?
pbMessage(_INTL("There's no more room for Pokémon!") + "\1")
pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
return
end
$player.pokedex.set_seen(pkmn.species)
$player.pokedex.set_owned(pkmn.species)
pbNickname(pkmn)
pbStorePokemon(pkmn)
end
#===============================================================================
# Giving Pokémon to the player (will send to storage if party is full)
#===============================================================================
def pbAddPokemon(pkmn, level = 1, see_form = true)
return false if !pkmn
if pbBoxesFull?
pbMessage(_INTL("There's no more room for Pokémon!") + "\1")
pbMessage(_INTL("The Pokémon Boxes are full and can't accept any more!"))
return false
end
pkmn = Pokemon.new(pkmn, level) if !pkmn.is_a?(Pokemon)
species_name = pkmn.speciesName
pbMessage(_INTL("{1} obtained {2}!", $player.name, species_name) + "\\me[Pkmn get]\\wtnp[80]")
was_owned = $player.owned?(pkmn.species)
$player.pokedex.set_seen(pkmn.species)
$player.pokedex.set_owned(pkmn.species)
$player.pokedex.register(pkmn) if see_form
# Show Pokédex entry for new species if it hasn't been owned before
if Settings::SHOW_NEW_SPECIES_POKEDEX_ENTRY_MORE_OFTEN && see_form && !was_owned && $player.has_pokedex
pbMessage(_INTL("{1}'s data was added to the Pokédex.", species_name))
$player.pokedex.register_last_seen(pkmn)
pbFadeOutIn do
scene = PokemonPokedexInfo_Scene.new
screen = PokemonPokedexInfoScreen.new(scene)
screen.pbDexEntry(pkmn.species)
end
end
# Nickname and add the Pokémon
pbNicknameAndStore(pkmn)
return true
end
def pbAddPokemonSilent(pkmn, level = 1, see_form = true)
return false if !pkmn || pbBoxesFull?
pkmn = Pokemon.new(pkmn, level) if !pkmn.is_a?(Pokemon)
$player.pokedex.set_seen(pkmn.species)
$player.pokedex.set_owned(pkmn.species)
$player.pokedex.register(pkmn) if see_form
pkmn.record_first_moves
if $player.party_full?
$PokemonStorage.pbStoreCaught(pkmn)
else
$player.party[$player.party.length] = pkmn
end
return true
end
#===============================================================================
# Giving Pokémon/eggs to the player (can only add to party)
#===============================================================================
def pbAddToParty(pkmn, level = 1, see_form = true)
return false if !pkmn || $player.party_full?
pkmn = Pokemon.new(pkmn, level) if !pkmn.is_a?(Pokemon)
species_name = pkmn.speciesName
pbMessage(_INTL("{1} obtained {2}!", $player.name, species_name) + "\\me[Pkmn get]\\wtnp[80]")
was_owned = $player.owned?(pkmn.species)
$player.pokedex.set_seen(pkmn.species)
$player.pokedex.set_owned(pkmn.species)
$player.pokedex.register(pkmn) if see_form
# Show Pokédex entry for new species if it hasn't been owned before
if Settings::SHOW_NEW_SPECIES_POKEDEX_ENTRY_MORE_OFTEN && see_form && !was_owned && $player.has_pokedex
pbMessage(_INTL("{1}'s data was added to the Pokédex.", species_name))
$player.pokedex.register_last_seen(pkmn)
pbFadeOutIn do
scene = PokemonPokedexInfo_Scene.new
screen = PokemonPokedexInfoScreen.new(scene)
screen.pbDexEntry(pkmn.species)
end
end
# Nickname and add the Pokémon
pbNicknameAndStore(pkmn)
return true
end
def pbAddToPartySilent(pkmn, level = nil, see_form = true)
return false if !pkmn || $player.party_full?
pkmn = Pokemon.new(pkmn, level) if !pkmn.is_a?(Pokemon)
$player.pokedex.register(pkmn) if see_form
$player.pokedex.set_owned(pkmn.species)
pkmn.record_first_moves
$player.party[$player.party.length] = pkmn
return true
end
def pbAddForeignPokemon(pkmn, level = 1, owner_name = nil, nickname = nil, owner_gender = 0, see_form = true)
return false if !pkmn || $player.party_full?
pkmn = Pokemon.new(pkmn, level) if !pkmn.is_a?(Pokemon)
pkmn.owner = Pokemon::Owner.new_foreign(owner_name || "", owner_gender)
pkmn.name = nickname[0, Pokemon::MAX_NAME_SIZE] if !nil_or_empty?(nickname)
pkmn.calc_stats
if owner_name
pbMessage(_INTL("{1} received a Pokémon from {2}.", $player.name, owner_name) + "\\me[Pkmn get]\\wtnp[80]")
else
pbMessage(_INTL("{1} received a Pokémon.", $player.name) + "\\me[Pkmn get]\\wtnp[80]")
end
was_owned = $player.owned?(pkmn.species)
$player.pokedex.set_seen(pkmn.species)
$player.pokedex.set_owned(pkmn.species)
$player.pokedex.register(pkmn) if see_form
# Show Pokédex entry for new species if it hasn't been owned before
if Settings::SHOW_NEW_SPECIES_POKEDEX_ENTRY_MORE_OFTEN && see_form && !was_owned && $player.has_pokedex
pbMessage(_INTL("The Pokémon's data was added to the Pokédex."))
$player.pokedex.register_last_seen(pkmn)
pbFadeOutIn do
scene = PokemonPokedexInfo_Scene.new
screen = PokemonPokedexInfoScreen.new(scene)
screen.pbDexEntry(pkmn.species)
end
end
# Add the Pokémon
pbStorePokemon(pkmn)
return true
end
def pbGenerateEgg(pkmn, text = "")
return false if !pkmn || $player.party_full?
pkmn = Pokemon.new(pkmn, Settings::EGG_LEVEL) if !pkmn.is_a?(Pokemon)
# Set egg's details
pkmn.name = _INTL("Egg")
pkmn.steps_to_hatch = pkmn.species_data.hatch_steps
pkmn.obtain_text = text
pkmn.calc_stats
# Add egg to party
$player.party[$player.party.length] = pkmn
return true
end
alias pbAddEgg pbGenerateEgg
alias pbGenEgg pbGenerateEgg
#===============================================================================
# Analyse Pokémon in the party
#===============================================================================
# Returns the first unfainted, non-egg Pokémon in the player's party.
def pbFirstAblePokemon(variable_ID)
$player.party.each_with_index do |pkmn, i|
next if !pkmn.able?
pbSet(variable_ID, i)
return pkmn
end
pbSet(variable_ID, -1)
return nil
end
#===============================================================================
# Return a level value based on Pokémon in a party
#===============================================================================
def pbBalancedLevel(party)
return 1 if party.length == 0
# Calculate the mean of all levels
sum = 0
party.each { |p| sum += p.level }
return 1 if sum == 0
mLevel = GameData::GrowthRate.max_level
average = sum.to_f / party.length
# Calculate the standard deviation
varianceTimesN = 0
party.each do |pkmn|
deviation = pkmn.level - average
varianceTimesN += deviation * deviation
end
# NOTE: This is the "population" standard deviation calculation, since no
# sample is being taken.
stdev = Math.sqrt(varianceTimesN / party.length)
mean = 0
weights = []
# Skew weights according to standard deviation
party.each do |pkmn|
weight = pkmn.level.to_f / sum
if weight < 0.5
weight -= (stdev / mLevel.to_f)
weight = 0.001 if weight <= 0.001
else
weight += (stdev / mLevel.to_f)
weight = 0.999 if weight >= 0.999
end
weights.push(weight)
end
weightSum = 0
weights.each { |w| weightSum += w }
# Calculate the weighted mean, assigning each weight to each level's
# contribution to the sum
party.each_with_index { |pkmn, i| mean += pkmn.level * weights[i] }
mean /= weightSum
mean = mean.round
mean = 1 if mean < 1
# Add 2 to the mean to challenge the player
mean += 2
# Adjust level to maximum
mean = mLevel if mean > mLevel
return mean
end
#===============================================================================
# Calculates a Pokémon's size (in millimeters)
#===============================================================================
def pbSize(pkmn)
baseheight = pkmn.height
hpiv = pkmn.iv[:HP] & 15
ativ = pkmn.iv[:ATTACK] & 15
dfiv = pkmn.iv[:DEFENSE] & 15
saiv = pkmn.iv[:SPECIAL_ATTACK] & 15
sdiv = pkmn.iv[:SPECIAL_DEFENSE] & 15
spiv = pkmn.iv[:SPEED] & 15
m = pkmn.personalID & 0xFF
n = (pkmn.personalID >> 8) & 0xFF
s = ((((ativ ^ dfiv) * hpiv) ^ m) * 256) + (((saiv ^ sdiv) * spiv) ^ n)
xyz = [1700, 1, 65_510]
case s
when 0...10 then xyz = [ 290, 1, 0]
when 10...110 then xyz = [ 300, 1, 10]
when 110...310 then xyz = [ 400, 2, 110]
when 310...710 then xyz = [ 500, 4, 310]
when 710...2710 then xyz = [ 600, 20, 710]
when 2710...7710 then xyz = [ 700, 50, 2710]
when 7710...17_710 then xyz = [ 800, 100, 7710]
when 17_710...32_710 then xyz = [ 900, 150, 17_710]
when 32_710...47_710 then xyz = [1000, 150, 32_710]
when 47_710...57_710 then xyz = [1100, 100, 47_710]
when 57_710...62_710 then xyz = [1200, 50, 57_710]
when 62_710...64_710 then xyz = [1300, 20, 62_710]
when 64_710...65_210 then xyz = [1400, 5, 64_710]
when 65_210...65_410 then xyz = [1500, 2, 65_210]
end
return ((((s - xyz[2]) / xyz[1]) + xyz[0]).floor * baseheight / 10).floor
end
#===============================================================================
# Returns true if the given species can be legitimately obtained as an egg
#===============================================================================
def pbHasEgg?(species)
species_data = GameData::Species.try_get(species)
return false if !species_data
species = species_data.species
# species may be unbreedable, so check its evolution's compatibilities
evoSpecies = species_data.get_evolutions(true)
compatSpecies = (evoSpecies && evoSpecies[0]) ? evoSpecies[0][0] : species
species_data = GameData::Species.try_get(compatSpecies)
compat = species_data.egg_groups
return false if compat.include?(:Undiscovered) || compat.include?(:Ditto)
baby = GameData::Species.get(species).get_baby_species
return true if species == baby # Is a basic species
baby = GameData::Species.get(species).get_baby_species(true)
return true if species == baby # Is an egg species without incense
return false
end