Files
infinitefusion-e18/Data/Scripts/998_InfiniteFusion/QoL/PIF_GameOptions/PIFOptions.rb
2025-04-26 22:03:51 -04:00

60 lines
2.0 KiB
Ruby

#TODO
# attr_accessor :quicksurf
# attr_accessor :level_caps
# attr_accessor :battle_type
# attr_accessor :download_sprites
# attr_accessor :speedup
# attr_accessor :speedup_speed
# attr_accessor :max_nb_sprites_download
# attr_accessor :on_mobile
# attr_accessor :type_icons
# attr_accessor :use_generated_dex_entries
# attr_accessor :use_custom_eggs
#
#
#
# #===============================================================================#
# # Options menu handlers
# #===============================================================================#
# MenuHandlers.add(:options_menu, :only_speedup_battles, {
# "name" => _INTL("Speed Up Settings"),
# "order" => 25,
# "type" => EnumOption,
# "parameters" => [_INTL("Always"), _INTL("Only Battles")],
# "description" => _INTL("Choose which aspect is sped up."),
# "get_proc" => proc { next $PokemonSystem.only_speedup_battles },
# "set_proc" => proc { |value, scene|
# $GameSpeed = 0 if value != $PokemonSystem.only_speedup_battles
# $PokemonSystem.only_speedup_battles = value
# $CanToggle = value == 0
# }
# })
#
# MenuHandlers.add(:options_menu, :speedup_type, {
# "name" => _INTL("Speed-up type"),
# "order" => 25,
# "type" => EnumOption,
# "parameters" => [_INTL("Hold"), _INTL("Toggle")],
# "description" => _INTL("Pick how you want speed-up to be enabled."),
# "get_proc" => proc { next $PokemonSystem.speedup_type },
# "set_proc" => proc { |value, scene|
# $PokemonSystem.speedup_type = value
# }
# })
#
# MenuHandlers.add(:options_menu, :speedup_speed, {
# "name" => _INTL("Speed-up speed"),
# "order" => 27,
# "type" => SliderOption,
# "parameters" => [0, 10, 0.5], # [minimum_value, maximum_value, interval]
# "description" => _INTL("Sets by how much to speed up the game."),
# "get_proc" => proc { next $PokemonSystem.speedup_speed },
# "set_proc" => proc { |value, scene|
# next if $PokemonSystem.speedup_speed == value
# $PokemonSystem.speedup_speed = value
# }
# })# frozen_string_literal: true
#