Files
infinitefusion-e18/Data/Scripts/050_Outfits/UI/clothesShop/HatsMartAdapter.rb
infinitefusion 3a488c9ba6 release 6.2
2024-06-28 12:01:39 -04:00

76 lines
1.5 KiB
Ruby

class HatsMartAdapter < OutfitsMartAdapter
DEFAULT_NAME = "[unknown]"
DEFAULT_DESCRIPTION = "A headgear that trainers can wear."
def initialize(stock = nil, isShop = nil)
super
end
def toggleEvent(item)
if !@isShop
if pbConfirmMessage(_INTL("Do you want to take off your hat?"))
$Trainer.hat = nil
@worn_clothes = nil
end
end
end
def toggleText()
return if @isShop
toggleKey = "D"#getMappedKeyFor(Input::SPECIAL)
return "Remove hat: #{toggleKey}"
end
def getName(item)
return item.id
end
def getDisplayName(item)
return getName(item) if !item.name
return item.name
end
def getDescription(item)
return DEFAULT_DESCRIPTION if !item.description
return item.description
end
def getItemIcon(item)
return Settings::BACK_ITEM_ICON_PATH if !item
return getOverworldHatFilename(item.id)
end
def updateTrainerPreview(item, previewWindow)
return if !item
previewWindow.hat = item.id
$Trainer.hat = item.id unless $Trainer.hat==nil
pbRefreshSceneMap
previewWindow.updatePreview()
end
def addItem(item)
changed_clothes = obtainNewHat(item.id)
if changed_clothes
@worn_clothes = item.id
end
end
def get_current_clothes()
return $Trainer.hat
end
def putOnOutfit(item)
putOnHat(item.id)
@worn_clothes = item.id
end
def reset_player_clothes()
$Trainer.hat = @worn_clothes
end
def get_unlocked_items_list()
return $Trainer.unlocked_hats
end
end