mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
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604 lines
24 KiB
Ruby
604 lines
24 KiB
Ruby
#===============================================================================
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# User steals the target's item, if the user has none itself. (Covet, Thief)
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# Items stolen from wild Pokémon are kept after the battle.
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#===============================================================================
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class PokeBattle_Move_UserTakesTargetItem < PokeBattle_Move
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def pbEffectAfterAllHits(user,target)
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return if @battle.wildBattle? && user.opposes? # Wild Pokémon can't thieve
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return if user.fainted?
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return if target.damageState.unaffected || target.damageState.substitute
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return if !target.item || user.item
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return if target.unlosableItem?(target.item)
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return if user.unlosableItem?(target.item)
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return if target.hasActiveAbility?(:STICKYHOLD) && !@battle.moldBreaker
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itemName = target.itemName
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user.item = target.item
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# Permanently steal the item from wild Pokémon
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if @battle.wildBattle? && target.opposes? && !user.initialItem &&
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target.item == target.initialItem
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user.setInitialItem(target.item)
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target.pbRemoveItem
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else
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target.pbRemoveItem(false)
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end
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@battle.pbDisplay(_INTL("{1} stole {2}'s {3}!",user.pbThis,target.pbThis(true),itemName))
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user.pbHeldItemTriggerCheck
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end
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end
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#===============================================================================
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# User gives its item to the target. The item remains given after wild battles.
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# (Bestow)
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#===============================================================================
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class PokeBattle_Move_TargetTakesUserItem < PokeBattle_Move
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def ignoresSubstitute?(user)
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return true if Settings::MECHANICS_GENERATION >= 6
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return super
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end
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def pbMoveFailed?(user,targets)
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if !user.item || user.unlosableItem?(user.item)
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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return false
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end
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def pbFailsAgainstTarget?(user, target, show_message)
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if target.item || target.unlosableItem?(user.item)
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@battle.pbDisplay(_INTL("But it failed!")) if show_message
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return true
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end
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return false
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end
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def pbEffectAgainstTarget(user,target)
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itemName = user.itemName
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target.item = user.item
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# Permanently steal the item from wild Pokémon
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if @battle.wildBattle? && user.opposes? && !target.initialItem &&
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user.item == user.initialItem
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target.setInitialItem(user.item)
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user.pbRemoveItem
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else
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user.pbRemoveItem(false)
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end
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@battle.pbDisplay(_INTL("{1} received {2} from {3}!",target.pbThis,itemName,user.pbThis(true)))
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target.pbHeldItemTriggerCheck
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end
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end
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#===============================================================================
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# User and target swap items. They remain swapped after wild battles.
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# (Switcheroo, Trick)
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#===============================================================================
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class PokeBattle_Move_UserTargetSwapItems < PokeBattle_Move
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def pbMoveFailed?(user,targets)
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if @battle.wildBattle? && user.opposes?
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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return false
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end
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def pbFailsAgainstTarget?(user, target, show_message)
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if !user.item && !target.item
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@battle.pbDisplay(_INTL("But it failed!")) if show_message
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return true
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end
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if target.unlosableItem?(target.item) ||
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target.unlosableItem?(user.item) ||
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user.unlosableItem?(user.item) ||
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user.unlosableItem?(target.item)
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@battle.pbDisplay(_INTL("But it failed!")) if show_message
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return true
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end
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if target.hasActiveAbility?(:STICKYHOLD) && !@battle.moldBreaker
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if show_message
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@battle.pbShowAbilitySplash(target)
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if PokeBattle_SceneConstants::USE_ABILITY_SPLASH
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@battle.pbDisplay(_INTL("But it failed to affect {1}!", target.pbThis(true)))
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else
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@battle.pbDisplay(_INTL("But it failed to affect {1} because of its {2}!",
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target.pbThis(true), target.abilityName))
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end
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@battle.pbHideAbilitySplash(target)
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end
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return true
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end
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return false
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end
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def pbEffectAgainstTarget(user,target)
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oldUserItem = user.item
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oldUserItemName = user.itemName
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oldTargetItem = target.item
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oldTargetItemName = target.itemName
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user.item = oldTargetItem
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user.effects[PBEffects::ChoiceBand] = nil if !user.hasActiveAbility?(:GORILLATACTICS)
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user.effects[PBEffects::Unburden] = (!user.item && oldUserItem) if user.hasActiveAbility?(:UNBURDEN)
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target.item = oldUserItem
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target.effects[PBEffects::ChoiceBand] = nil if !target.hasActiveAbility?(:GORILLATACTICS)
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target.effects[PBEffects::Unburden] = (!target.item && oldTargetItem) if target.hasActiveAbility?(:UNBURDEN)
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# Permanently steal the item from wild Pokémon
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if @battle.wildBattle? && target.opposes? && !user.initialItem &&
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oldTargetItem == target.initialItem
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user.setInitialItem(oldTargetItem)
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end
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@battle.pbDisplay(_INTL("{1} switched items with its opponent!",user.pbThis))
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@battle.pbDisplay(_INTL("{1} obtained {2}.",user.pbThis,oldTargetItemName)) if oldTargetItem
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@battle.pbDisplay(_INTL("{1} obtained {2}.",target.pbThis,oldUserItemName)) if oldUserItem
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user.pbHeldItemTriggerCheck
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target.pbHeldItemTriggerCheck
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end
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end
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#===============================================================================
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# User recovers the last item it held and consumed. (Recycle)
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#===============================================================================
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class PokeBattle_Move_RestoreUserConsumedItem < PokeBattle_Move
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def canSnatch?; return true; end
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def pbMoveFailed?(user,targets)
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if !user.recycleItem
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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return false
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end
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def pbEffectGeneral(user)
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item = user.recycleItem
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user.item = item
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user.setInitialItem(item) if @battle.wildBattle? && !user.initialItem
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user.setRecycleItem(nil)
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user.effects[PBEffects::PickupItem] = nil
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user.effects[PBEffects::PickupUse] = 0
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itemName = GameData::Item.get(item).name
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if itemName.starts_with_vowel?
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@battle.pbDisplay(_INTL("{1} found an {2}!",user.pbThis,itemName))
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else
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@battle.pbDisplay(_INTL("{1} found a {2}!",user.pbThis,itemName))
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end
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user.pbHeldItemTriggerCheck
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end
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end
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#===============================================================================
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# Target drops its item. It regains the item at the end of the battle. (Knock Off)
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# If target has a losable item, damage is multiplied by 1.5.
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#===============================================================================
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class PokeBattle_Move_RemoveTargetItem < PokeBattle_Move
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def pbBaseDamage(baseDmg,user,target)
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if Settings::MECHANICS_GENERATION >= 6 &&
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target.item && !target.unlosableItem?(target.item)
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# NOTE: Damage is still boosted even if target has Sticky Hold or a
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# substitute.
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baseDmg = (baseDmg*1.5).round
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end
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return baseDmg
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end
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def pbEffectAfterAllHits(user,target)
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return if @battle.wildBattle? && user.opposes? # Wild Pokémon can't knock off
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return if user.fainted?
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return if target.damageState.unaffected || target.damageState.substitute
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return if !target.item || target.unlosableItem?(target.item)
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return if target.hasActiveAbility?(:STICKYHOLD) && !@battle.moldBreaker
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itemName = target.itemName
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target.pbRemoveItem(false)
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@battle.pbDisplay(_INTL("{1} dropped its {2}!",target.pbThis,itemName))
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end
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end
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#===============================================================================
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# Target's berry/Gem is destroyed. (Incinerate)
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#===============================================================================
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class PokeBattle_Move_DestroyTargetBerryOrGem < PokeBattle_Move
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def pbEffectWhenDealingDamage(user,target)
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return if target.damageState.substitute || target.damageState.berryWeakened
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return if !target.item || (!target.item.is_berry? &&
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!(Settings::MECHANICS_GENERATION >= 6 && target.item.is_gem?))
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target.pbRemoveItem
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@battle.pbDisplay(_INTL("{1}'s {2} was incinerated!",target.pbThis,target.itemName))
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end
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end
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#===============================================================================
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# Negates the effect and usability of the target's held item for the rest of the
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# battle (even if it is switched out). Fails if the target doesn't have a held
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# item, the item is unlosable, the target has Sticky Hold, or the target is
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# behind a substitute. (Corrosive Gas)
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#===============================================================================
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class PokeBattle_Move_CorrodeTargetItem < PokeBattle_Move
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def canMagicCoat?; return true; end
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def pbFailsAgainstTarget?(user, target, show_message)
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if !target.item || target.unlosableItem?(target.item) ||
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target.effects[PBEffects::Substitute] > 0
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@battle.pbDisplay(_INTL("{1} is unaffected!", target.pbThis)) if show_message
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return true
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end
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if target.hasActiveAbility?(:STICKYHOLD) && !@battle.moldBreaker
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if show_message
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@battle.pbShowAbilitySplash(target)
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if PokeBattle_SceneConstants::USE_ABILITY_SPLASH
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@battle.pbDisplay(_INTL("{1} is unaffected!", target.pbThis))
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else
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@battle.pbDisplay(_INTL("{1} is unaffected because of its {2}!",
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target.pbThis(true), target.abilityName))
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end
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@battle.pbHideAbilitySplash(target)
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end
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return true
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end
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if @battle.corrosiveGas[target.index % 2][target.pokemonIndex]
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@battle.pbDisplay(_INTL("{1} is unaffected!", target.pbThis)) if show_message
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return true
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end
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return false
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end
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def pbEffectAgainstTarget(user, target)
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@battle.corrosiveGas[target.index % 2][target.pokemonIndex] = true
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@battle.pbDisplay(_INTL("{1} corroded {2}'s {3}!",
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user.pbThis, target.pbThis(true), target.itemName))
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end
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end
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#===============================================================================
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# For 5 rounds, the target cannnot use its held item, its held item has no
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# effect, and no items can be used on it. (Embargo)
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#===============================================================================
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class PokeBattle_Move_StartTargetCannotUseItem < PokeBattle_Move
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def canMagicCoat?; return true; end
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def pbFailsAgainstTarget?(user, target, show_message)
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if target.effects[PBEffects::Embargo]>0
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@battle.pbDisplay(_INTL("But it failed!")) if show_message
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return true
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end
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return false
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end
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def pbEffectAgainstTarget(user,target)
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target.effects[PBEffects::Embargo] = 5
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@battle.pbDisplay(_INTL("{1} can't use items anymore!",target.pbThis))
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end
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end
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#===============================================================================
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# For 5 rounds, all held items cannot be used in any way and have no effect.
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# Held items can still change hands, but can't be thrown. (Magic Room)
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#===============================================================================
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class PokeBattle_Move_StartNegateHeldItems < PokeBattle_Move
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def pbEffectGeneral(user)
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if @battle.field.effects[PBEffects::MagicRoom]>0
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@battle.field.effects[PBEffects::MagicRoom] = 0
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@battle.pbDisplay(_INTL("The area returned to normal!"))
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else
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@battle.field.effects[PBEffects::MagicRoom] = 5
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@battle.pbDisplay(_INTL("It created a bizarre area in which Pokémon's held items lose their effects!"))
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end
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end
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def pbShowAnimation(id,user,targets,hitNum=0,showAnimation=true)
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return if @battle.field.effects[PBEffects::MagicRoom]>0 # No animation
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super
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end
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end
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#===============================================================================
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# The user consumes its held berry and gains its effect. Also, increases the
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# user's Defense by 2 stages. The berry can be consumed even if Unnerve/Magic
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# Room apply. Fails if the user is not holding a berry. This move cannot be
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# chosen to be used if the user is not holding a berry. (Stuff Cheeks)
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#===============================================================================
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class PokeBattle_Move_UserConsumeBerryRaiseDefense2 < PokeBattle_StatUpMove
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def initialize(battle, move)
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super
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@statUp = [:DEFENSE, 2]
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end
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def pbCanChooseMove?(user, commandPhase, showMessages)
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item = user.item
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if !item || !item.is_berry? || !user.itemActive?
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if showMessages
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msg = _INTL("{1} can't use that move because it doesn't have a Berry!", user.pbThis)
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(commandPhase) ? @battle.pbDisplayPaused(msg) : @battle.pbDisplay(msg)
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end
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return false
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end
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return true
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end
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def pbMoveFailed?(user, targets)
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# NOTE: Unnerve does not stop a Pokémon using this move.
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item = user.item
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if !item || !item.is_berry? || !user.itemActive?
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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return super
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end
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def pbEffectGeneral(user)
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super
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@battle.pbDisplay(_INTL("{1} ate its {2}!", user.pbThis, user.itemName))
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item = user.item
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user.pbConsumeItem(true, false) # Don't trigger Symbiosis yet
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user.pbHeldItemTriggerCheck(item, false)
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end
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end
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#===============================================================================
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# All Pokémon (except semi-invulnerable ones) consume their held berries and
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# gain their effects. Berries can be consumed even if Unnerve/Magic Room apply.
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# Fails if no Pokémon have a held berry. If this move would trigger an ability
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# that negates the move, e.g. Lightning Rod, the bearer of that ability will
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# have their ability triggered regardless of whether they are holding a berry,
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# and they will not consume their berry. (Teatime)
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# TODO: This isn't quite right for the messages shown when a berry is consumed.
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#===============================================================================
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class PokeBattle_Move_AllBattlersConsumeBerry < PokeBattle_Move
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def pbMoveFailed?(user, targets)
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failed = true
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targets.each do |b|
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next if !b.item || !b.item.is_berry?
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next if b.semiInvulnerable?
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failed = false
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break
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end
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if failed
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@battle.pbDisplay(_INTL("But nothing happened!"))
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return true
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end
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return false
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end
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def pbOnStartUse(user, targets)
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@battle.pbDisplay(_INTL("It's teatime! Everyone dug in to their Berries!"))
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end
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def pbFailsAgainstTarget?(user, target, show_message)
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return true if !target.item || !target.item.is_berry? || target.semiInvulnerable?
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return false
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end
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def pbEffectAgainstTarget(user, target)
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@battle.pbCommonAnimation("EatBerry", target)
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item = target.item
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target.pbConsumeItem(true, false) # Don't trigger Symbiosis yet
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target.pbHeldItemTriggerCheck(item, false)
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end
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end
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#===============================================================================
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# User consumes target's berry and gains its effect. (Bug Bite, Pluck)
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#===============================================================================
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class PokeBattle_Move_UserConsumeTargetBerry < PokeBattle_Move
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def pbEffectAfterAllHits(user,target)
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return if user.fainted? || target.fainted?
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return if target.damageState.unaffected || target.damageState.substitute
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return if !target.item || !target.item.is_berry?
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return if target.hasActiveAbility?(:STICKYHOLD) && !@battle.moldBreaker
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item = target.item
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itemName = target.itemName
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target.pbRemoveItem
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@battle.pbDisplay(_INTL("{1} stole and ate its target's {2}!",user.pbThis,itemName))
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user.pbHeldItemTriggerCheck(item,false)
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end
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end
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#===============================================================================
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# User flings its item at the target. Power/effect depend on the item. (Fling)
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#===============================================================================
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class PokeBattle_Move_ThrowUserItemAtTarget < PokeBattle_Move
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def initialize(battle,move)
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super
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# 80 => all Mega Stones
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# 10 => all Berries
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@flingPowers = {
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130 => [:IRONBALL
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],
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100 => [:HARDSTONE,:RAREBONE,
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# Fossils
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:ARMORFOSSIL,:CLAWFOSSIL,:COVERFOSSIL,:DOMEFOSSIL,:HELIXFOSSIL,
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:JAWFOSSIL,:OLDAMBER,:PLUMEFOSSIL,:ROOTFOSSIL,:SAILFOSSIL,
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:SKULLFOSSIL
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],
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90 => [:DEEPSEATOOTH,:GRIPCLAW,:THICKCLUB,
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# Plates
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:DRACOPLATE,:DREADPLATE,:EARTHPLATE,:FISTPLATE,:FLAMEPLATE,
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:ICICLEPLATE,:INSECTPLATE,:IRONPLATE,:MEADOWPLATE,:MINDPLATE,
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:PIXIEPLATE,:SKYPLATE,:SPLASHPLATE,:SPOOKYPLATE,:STONEPLATE,
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:TOXICPLATE,:ZAPPLATE
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],
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80 => [:ASSAULTVEST,:CHIPPEDPOT,:CRACKEDPOT,:DAWNSTONE,:DUSKSTONE,
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:ELECTIRIZER,:HEAVYDUTYBOOTS,:MAGMARIZER,:ODDKEYSTONE,:OVALSTONE,
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:PROTECTOR,:QUICKCLAW,:RAZORCLAW,:SACHET,:SAFETYGOGGLES,
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:SHINYSTONE,:STICKYBARB,:WEAKNESSPOLICY,:WHIPPEDDREAM
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],
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70 => [:DRAGONFANG,:POISONBARB,
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# EV-training items (Macho Brace is 60)
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:POWERANKLET,:POWERBAND,:POWERBELT,:POWERBRACER,:POWERLENS,
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:POWERWEIGHT,
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# Drives
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:BURNDRIVE,:CHILLDRIVE,:DOUSEDRIVE,:SHOCKDRIVE
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],
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60 => [:ADAMANTORB,:DAMPROCK,:GRISEOUSORB,:HEATROCK,:LEEK,:LUSTROUSORB,
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:MACHOBRACE,:ROCKYHELMET,:STICK,:TERRAINEXTENDER
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],
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50 => [:DUBIOUSDISC,:SHARPBEAK,
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# Memories
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:BUGMEMORY,:DARKMEMORY,:DRAGONMEMORY,:ELECTRICMEMORY,:FAIRYMEMORY,
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:FIGHTINGMEMORY,:FIREMEMORY,:FLYINGMEMORY,:GHOSTMEMORY,
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:GRASSMEMORY,:GROUNDMEMORY,:ICEMEMORY,:POISONMEMORY,
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:PSYCHICMEMORY,:ROCKMEMORY,:STEELMEMORY,:WATERMEMORY
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],
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40 => [:EVIOLITE,:ICYROCK,:LUCKYPUNCH
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],
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|
30 => [:ABSORBBULB,:ADRENALINEORB,:AMULETCOIN,:BINDINGBAND,:BLACKBELT,
|
|
:BLACKGLASSES,:BLACKSLUDGE,:BOTTLECAP,:CELLBATTERY,:CHARCOAL,
|
|
:CLEANSETAG,:DEEPSEASCALE,:DRAGONSCALE,:EJECTBUTTON,:ESCAPEROPE,
|
|
:EXPSHARE,:FLAMEORB,:FLOATSTONE,:FLUFFYTAIL,:GOLDBOTTLECAP,
|
|
:HEARTSCALE,:HONEY,:KINGSROCK,:LIFEORB,:LIGHTBALL,:LIGHTCLAY,
|
|
:LUCKYEGG,:LUMINOUSMOSS,:MAGNET,:METALCOAT,:METRONOME,
|
|
:MIRACLESEED,:MYSTICWATER,:NEVERMELTICE,:PASSORB,:POKEDOLL,
|
|
:POKETOY,:PRISMSCALE,:PROTECTIVEPADS,:RAZORFANG,:SACREDASH,
|
|
:SCOPELENS,:SHELLBELL,:SHOALSALT,:SHOALSHELL,:SMOKEBALL,:SNOWBALL,
|
|
:SOULDEW,:SPELLTAG,:TOXICORB,:TWISTEDSPOON,:UPGRADE,
|
|
# Healing items
|
|
:ANTIDOTE,:AWAKENING,:BERRYJUICE,:BIGMALASADA,:BLUEFLUTE,
|
|
:BURNHEAL,:CASTELIACONE,:ELIXIR,:ENERGYPOWDER,:ENERGYROOT,:ETHER,
|
|
:FRESHWATER,:FULLHEAL,:FULLRESTORE,:HEALPOWDER,:HYPERPOTION,
|
|
:ICEHEAL,:LAVACOOKIE,:LEMONADE,:LUMIOSEGALETTE,:MAXELIXIR,
|
|
:MAXETHER,:MAXHONEY,:MAXPOTION,:MAXREVIVE,:MOOMOOMILK,:OLDGATEAU,
|
|
:PARALYZEHEAL,:PARLYZHEAL,:PEWTERCRUNCHIES,:POTION,:RAGECANDYBAR,
|
|
:REDFLUTE,:REVIVALHERB,:REVIVE,:SHALOURSABLE,:SODAPOP,
|
|
:SUPERPOTION,:SWEETHEART,:YELLOWFLUTE,
|
|
# Battle items
|
|
:XACCURACY,:XACCURACY2,:XACCURACY3,:XACCURACY6,
|
|
:XATTACK,:XATTACK2,:XATTACK3,:XATTACK6,
|
|
:XDEFEND,:XDEFEND2,:XDEFEND3,:XDEFEND6,
|
|
:XDEFENSE,:XDEFENSE2,:XDEFENSE3,:XDEFENSE6,
|
|
:XSPATK,:XSPATK2,:XSPATK3,:XSPATK6,
|
|
:XSPECIAL,:XSPECIAL2,:XSPECIAL3,:XSPECIAL6,
|
|
:XSPDEF,:XSPDEF2,:XSPDEF3,:XSPDEF6,
|
|
:XSPEED,:XSPEED2,:XSPEED3,:XSPEED6,
|
|
:DIREHIT,:DIREHIT2,:DIREHIT3,
|
|
:ABILITYURGE,:GUARDSPEC,:ITEMDROP,:ITEMURGE,:RESETURGE,
|
|
:MAXMUSHROOMS,
|
|
# Vitamins
|
|
:CALCIUM,:CARBOS,:HPUP,:IRON,:PPUP,:PPMAX,:PROTEIN,:ZINC,
|
|
:RARECANDY,
|
|
# Most evolution stones (see also 80)
|
|
:EVERSTONE,:FIRESTONE,:ICESTONE,:LEAFSTONE,:MOONSTONE,:SUNSTONE,
|
|
:THUNDERSTONE,:WATERSTONE,:SWEETAPPLE,:TARTAPPLE, :GALARICACUFF,
|
|
:GALARICAWREATH,
|
|
# Repels
|
|
:MAXREPEL,:REPEL,:SUPERREPEL,
|
|
# Mulches
|
|
:AMAZEMULCH,:BOOSTMULCH,:DAMPMULCH,:GOOEYMULCH,:GROWTHMULCH,
|
|
:RICHMULCH,:STABLEMULCH,:SURPRISEMULCH,
|
|
# Shards
|
|
:BLUESHARD,:GREENSHARD,:REDSHARD,:YELLOWSHARD,
|
|
# Valuables
|
|
:BALMMUSHROOM,:BIGMUSHROOM,:BIGNUGGET,:BIGPEARL,:COMETSHARD,
|
|
:NUGGET,:PEARL,:PEARLSTRING,:RELICBAND,:RELICCOPPER,:RELICCROWN,
|
|
:RELICGOLD,:RELICSILVER,:RELICSTATUE,:RELICVASE,:STARDUST,
|
|
:STARPIECE,:STRANGESOUVENIR,:TINYMUSHROOM,
|
|
# Exp Candies
|
|
:EXPCANDYXS, :EXPCANDYS, :EXPCANDYM, :EXPCANDYL, :EXPCANDYXL
|
|
],
|
|
20 => [# Feathers
|
|
:CLEVERFEATHER,:GENIUSFEATHER,:HEALTHFEATHER,:MUSCLEFEATHER,
|
|
:PRETTYFEATHER,:RESISTFEATHER,:SWIFTFEATHER,
|
|
:CLEVERWING,:GENIUSWING,:HEALTHWING,:MUSCLEWING,:PRETTYWING,
|
|
:RESISTWING,:SWIFTWING
|
|
],
|
|
10 => [:AIRBALLOON,:BIGROOT,:BRIGHTPOWDER,:CHOICEBAND,:CHOICESCARF,
|
|
:CHOICESPECS,:DESTINYKNOT,:DISCOUNTCOUPON,:EXPERTBELT,:FOCUSBAND,
|
|
:FOCUSSASH,:LAGGINGTAIL,:LEFTOVERS,:MENTALHERB,:METALPOWDER,
|
|
:MUSCLEBAND,:POWERHERB,:QUICKPOWDER,:REAPERCLOTH,:REDCARD,
|
|
:RINGTARGET,:SHEDSHELL,:SILKSCARF,:SILVERPOWDER,:SMOOTHROCK,
|
|
:SOFTSAND,:SOOTHEBELL,:WHITEHERB,:WIDELENS,:WISEGLASSES,:ZOOMLENS,
|
|
# Terrain seeds
|
|
:ELECTRICSEED,:GRASSYSEED,:MISTYSEED,:PSYCHICSEED,
|
|
# Nectar
|
|
:PINKNECTAR,:PURPLENECTAR,:REDNECTAR,:YELLOWNECTAR,
|
|
# Incenses
|
|
:FULLINCENSE,:LAXINCENSE,:LUCKINCENSE,:ODDINCENSE,:PUREINCENSE,
|
|
:ROCKINCENSE,:ROSEINCENSE,:SEAINCENSE,:WAVEINCENSE,
|
|
# Scarves
|
|
:BLUESCARF,:GREENSCARF,:PINKSCARF,:REDSCARF,:YELLOWSCARF,
|
|
# Mints
|
|
:LONELYMINT, :ADAMANTMINT, :NAUGHTYMINT, :BRAVEMINT, :BOLDMINT,
|
|
:IMPISHMINT, :LAXMINT, :RELAXEDMINT, :MODESTMINT, :MILDMINT,
|
|
:RASHMINT, :QUIETMINT, :CALMMINT, :GENTLEMINT, :CAREFULMINT,
|
|
:SASSYMINT, :TIMIDMINT, :HASTYMINT, :JOLLYMINT, :NAIVEMINT,
|
|
:SERIOUSMINT,
|
|
# Sweets
|
|
:STRAWBERRYSWEET, :LOVESWEET, :BERRYSWEET, :CLOVERSWEET,
|
|
:FLOWERSWEET, :STARSWEET, :RIBBONSWEET
|
|
]
|
|
}
|
|
end
|
|
|
|
def pbCheckFlingSuccess(user)
|
|
@willFail = false
|
|
@willFail = true if !user.item || !user.itemActive? || user.unlosableItem?(user.item)
|
|
return if @willFail
|
|
@willFail = true if user.item.is_berry? && !user.canConsumeBerry?
|
|
return if @willFail
|
|
return if user.item.is_mega_stone? || user.item.is_TR?
|
|
flingableItem = false
|
|
@flingPowers.each do |_power, items|
|
|
next if !items.include?(user.item_id)
|
|
flingableItem = true
|
|
break
|
|
end
|
|
@willFail = true if !flingableItem
|
|
end
|
|
|
|
def pbMoveFailed?(user,targets)
|
|
if @willFail
|
|
@battle.pbDisplay(_INTL("But it failed!"))
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
def pbDisplayUseMessage(user)
|
|
super
|
|
pbCheckFlingSuccess(user)
|
|
if !@willFail
|
|
@battle.pbDisplay(_INTL("{1} flung its {2}!",user.pbThis,user.itemName))
|
|
end
|
|
end
|
|
|
|
def pbNumHits(user,targets); return 1; end
|
|
|
|
def pbBaseDamage(baseDmg,user,target)
|
|
return 0 if !user.item
|
|
return 10 if user.item.is_berry?
|
|
return 80 if user.item.is_mega_stone?
|
|
if user.item.is_TR?
|
|
ret = GameData::Move.get(user.item.move).base_damage
|
|
ret = 10 if ret < 10
|
|
return ret
|
|
end
|
|
@flingPowers.each do |power,items|
|
|
return power if items.include?(user.item_id)
|
|
end
|
|
return 10
|
|
end
|
|
|
|
def pbEffectAgainstTarget(user,target)
|
|
return if target.damageState.substitute
|
|
return if target.hasActiveAbility?(:SHIELDDUST) && !@battle.moldBreaker
|
|
case user.item_id
|
|
when :POISONBARB
|
|
target.pbPoison(user) if target.pbCanPoison?(user,false,self)
|
|
when :TOXICORB
|
|
target.pbPoison(user,nil,true) if target.pbCanPoison?(user,false,self)
|
|
when :FLAMEORB
|
|
target.pbBurn(user) if target.pbCanBurn?(user,false,self)
|
|
when :LIGHTBALL
|
|
target.pbParalyze(user) if target.pbCanParalyze?(user,false,self)
|
|
when :KINGSROCK, :RAZORFANG
|
|
target.pbFlinch(user)
|
|
else
|
|
target.pbHeldItemTriggerCheck(user.item,true)
|
|
end
|
|
end
|
|
|
|
def pbEndOfMoveUsageEffect(user,targets,numHits,switchedBattlers)
|
|
# NOTE: The item is consumed even if this move was Protected against or it
|
|
# missed. The item is not consumed if the target was switched out by
|
|
# an effect like a target's Red Card.
|
|
# NOTE: There is no item consumption animation.
|
|
user.pbConsumeItem(true,true,false) if user.item
|
|
end
|
|
end
|