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c670c63bf5ed8fcb2d03e86c1f90742602651a50
infinitefusion-e18/Data/Scripts/011_Battle/005_Battle scene
History
Maruno17 c7fd147040 Added effect of Dragon Darts, fixed incorrect status icon being used in battle
2021-09-04 20:53:43 +01:00
..
001_PokeBattle_Animation.rb
Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt
2021-06-15 22:03:16 +01:00
002_PokeBattle_SceneAnimations.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
003_PokeBattle_SceneConstants.rb
Added more Gen 8 code
2021-07-13 20:52:26 +01:00
004_PokeBattle_SceneElements.rb
Added effect of Dragon Darts, fixed incorrect status icon being used in battle
2021-09-04 20:53:43 +01:00
005_PokeBattle_SceneMenus.rb
Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number
2021-06-16 20:32:30 +01:00
006_PokeBattle_Scene.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
007_Scene_Initialize.rb
Fixed incorrect layering of sprites in battle, unfixed RMXP transitions
2021-08-24 13:36:52 +01:00
008_Scene_Commands.rb
Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes
2021-07-21 22:46:49 +01:00
009_Scene_Animations.rb
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
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