Files
infinitefusion-e18/Data/Scripts/011_Data/001_Data_Cache.rb

250 lines
8.8 KiB
Ruby

#===============================================================================
# Data caches.
#===============================================================================
class PokemonTemp
attr_accessor :metadata
attr_accessor :townMapData
attr_accessor :encountersData
attr_accessor :phoneData
attr_accessor :regionalDexes
attr_accessor :speciesData
attr_accessor :speciesEggMoves
attr_accessor :speciesMetrics
attr_accessor :speciesMovesets
attr_accessor :speciesTMData
attr_accessor :speciesShadowMovesets
attr_accessor :pokemonFormToSpecies
attr_accessor :trainersData
attr_accessor :moveToAnim
attr_accessor :battleAnims
end
def pbClearData
if $PokemonTemp
$PokemonTemp.metadata = nil
$PokemonTemp.townMapData = nil
$PokemonTemp.encountersData = nil
$PokemonTemp.phoneData = nil
$PokemonTemp.regionalDexes = nil
$PokemonTemp.speciesData = nil
$PokemonTemp.speciesEggMoves = nil
$PokemonTemp.speciesMetrics = nil
$PokemonTemp.speciesMovesets = nil
$PokemonTemp.speciesTMData = nil
$PokemonTemp.speciesShadowMovesets = nil
$PokemonTemp.pokemonFormToSpecies = nil
$PokemonTemp.trainersData = nil
$PokemonTemp.moveToAnim = nil
$PokemonTemp.battleAnims = nil
end
MapFactoryHelper.clear
$PokemonEncounters.setup($game_map.map_id) if $game_map && $PokemonEncounters
if pbRgssExists?("Data/Tilesets.rxdata")
$data_tilesets = load_data("Data/Tilesets.rxdata")
end
if pbRgssExists?("Data/Tilesets.rvdata")
$data_tilesets = load_data("Data/Tilesets.rvdata")
end
end
#===============================================================================
# Method to get Town Map data.
#===============================================================================
def pbLoadTownMapData
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.townMapData
$PokemonTemp.townMapData = load_data("Data/town_map.dat")
end
return $PokemonTemp.townMapData
end
#===============================================================================
# Method to get wild encounter data.
#===============================================================================
def pbLoadEncountersData
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.encountersData
if pbRgssExists?("Data/encounters.dat")
$PokemonTemp.encountersData = load_data("Data/encounters.dat")
end
end
return $PokemonTemp.encountersData
end
#===============================================================================
# Method to get phone call data.
#===============================================================================
def pbLoadPhoneData
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.phoneData
if pbRgssExists?("Data/phone.dat")
$PokemonTemp.phoneData = load_data("Data/phone.dat")
end
end
return $PokemonTemp.phoneData
end
#===============================================================================
# Method to get Regional Dexes data.
#===============================================================================
def pbLoadRegionalDexes
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.regionalDexes
$PokemonTemp.regionalDexes = load_data("Data/regional_dexes.dat")
end
return $PokemonTemp.regionalDexes
end
#===============================================================================
# Methods to get Pokémon species data.
#===============================================================================
def pbLoadSpeciesData
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.speciesData
$PokemonTemp.speciesData = load_data("Data/species.dat") || []
end
return $PokemonTemp.speciesData
end
def pbGetSpeciesData(species, form = 0, species_data_type = -1)
species = getID(PBSpecies, species)
s = pbGetFSpeciesFromForm(species, form)
species_data = pbLoadSpeciesData
if species_data_type < 0
return species_data[s] || []
end
return species_data[s][species_data_type] if species_data[s] && species_data[s][species_data_type]
case species_data_type
when SpeciesData::TYPE2
return nil
when SpeciesData::BASE_STATS
return [1, 1, 1, 1, 1, 1]
when SpeciesData::EFFORT_POINTS
return [0, 0, 0, 0, 0, 0]
when SpeciesData::STEPS_TO_HATCH, SpeciesData::HEIGHT, SpeciesData::WEIGHT
return 1
end
return 0
end
#===============================================================================
# Methods to get egg moves data.
#===============================================================================
def pbLoadEggMovesData
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.speciesEggMoves
$PokemonTemp.speciesEggMoves = load_data("Data/species_eggmoves.dat") || []
end
return $PokemonTemp.speciesEggMoves
end
def pbGetSpeciesEggMoves(species, form = 0)
species = getID(PBSpecies, species)
s = pbGetFSpeciesFromForm(species, form)
egg_moves_data = pbLoadEggMovesData
return egg_moves_data[s] || []
end
#===============================================================================
# Method to get Pokémon species metrics (sprite positioning) data.
#===============================================================================
def pbLoadSpeciesMetrics
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.speciesMetrics
$PokemonTemp.speciesMetrics = load_data("Data/species_metrics.dat") || []
end
return $PokemonTemp.speciesMetrics
end
#===============================================================================
# Methods to get Pokémon moveset data.
#===============================================================================
def pbLoadMovesetsData
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.speciesMovesets
$PokemonTemp.speciesMovesets = load_data("Data/species_movesets.dat") || []
end
return $PokemonTemp.speciesMovesets
end
def pbGetSpeciesMoveset(species, form = 0)
species = getID(PBSpecies, species)
s = pbGetFSpeciesFromForm(species, form)
movesets_data = pbLoadMovesetsData
return movesets_data[s] || []
end
#===============================================================================
# Method to get TM/Move Tutor compatibility data.
#===============================================================================
def pbLoadSpeciesTMData
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.speciesTMData
$PokemonTemp.speciesTMData = load_data("Data/tm.dat") || {}
end
return $PokemonTemp.speciesTMData
end
#===============================================================================
# Method to get Shadow Pokémon moveset data.
#===============================================================================
def pbLoadShadowMovesets
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.speciesShadowMovesets
$PokemonTemp.speciesShadowMovesets = load_data("Data/shadow_movesets.dat") || []
end
return $PokemonTemp.speciesShadowMovesets
end
#===============================================================================
# Method to get array that converts species + form to and from fSpecies values.
#===============================================================================
def pbLoadFormToSpecies
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.pokemonFormToSpecies
$PokemonTemp.pokemonFormToSpecies = load_data("Data/form2species.dat")
end
return $PokemonTemp.pokemonFormToSpecies
end
#===============================================================================
# Methods to get data about individual trainers.
#===============================================================================
def pbLoadTrainersData
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.trainersData
$PokemonTemp.trainersData = load_data("Data/trainers.dat") || []
end
return $PokemonTemp.trainersData
end
def pbGetTrainerData(trainer_id, trainer_name, party_id = 0)
trainers_data = pbLoadTrainersData
for t in trainers_data
next if t[0] != trainer_id || t[1] != trainer_name || t[4] != party_id
return t
end
return nil
end
#===============================================================================
# Methods relating to battle animations data.
#===============================================================================
def pbLoadMoveToAnim
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.moveToAnim
$PokemonTemp.moveToAnim = load_data("Data/move2anim.dat") || []
end
return $PokemonTemp.moveToAnim
end
def pbLoadBattleAnimations
$PokemonTemp = PokemonTemp.new if !$PokemonTemp
if !$PokemonTemp.battleAnims
if pbRgssExists?("Data/PkmnAnimations.rxdata")
$PokemonTemp.battleAnims = load_data("Data/PkmnAnimations.rxdata")
end
end
return $PokemonTemp.battleAnims
end