Files
infinitefusion-e18/Data/Scripts/001_Technical/007_Sprite_Resizer.rb

758 lines
18 KiB
Ruby

#===============================================================================
# Overriding Sprite, Viewport, and Plane to support resizing
# By Peter O.
# Modified by Luka S.J. and Maruno to support fullscreen and more sizes.
# -- This is a stand-alone RGSS script. --
#===============================================================================
$ResizeFactor = 1.0
$ResizeFactorMul = 100
$ResizeOffsetX = 0
$ResizeOffsetY = 0
$ResizeFactorSet = false
$HaveResizeBorder = false
if true # Disables using Alt+Enter to go fullscreen
regHotKey = Win32API.new('user32', 'RegisterHotKey', 'LIII', 'I')
regHotKey.call(0, 1, 1, 0x0D)
end
def pbSetResizeFactor(factor=1,norecalc=false)
factor = [0.5,1.0,2.0,-1][factor] if !norecalc
(factor<0) ? pbConfigureFullScreen : pbConfigureWindowedScreen(factor)
end
def pbSetResizeFactor2(factor,force=false)
if $ResizeFactor!=factor || force
$ResizeFactor = factor
$ResizeFactorMul = (factor*100).to_i
pbRefreshResizeFactor if $ResizeFactorSet
end
$ResizeFactorSet = true
$ResizeBorder.refresh if $HaveResizeBorder
begin
if Graphics.haveresizescreen
Graphics.oldresizescreen(
(Graphics.width+$ResizeOffsetX*2)*factor,
(Graphics.height+$ResizeOffsetY*2)*factor
)
end
Win32API.SetWindowPos(
(Graphics.width+$ResizeOffsetX*2)*factor,
(Graphics.height+$ResizeOffsetY*2)*factor
)
rescue
end
end
def pbRefreshResizeFactor
ObjectSpace.each_object(Sprite) { |o|
next if o.disposed?
o.x = o.x
o.y = o.y
o.ox = o.ox
o.oy = o.oy
o.zoom_x = o.zoom_x
o.zoom_y = o.zoom_y
}
ObjectSpace.each_object(Viewport) { |o|
begin
o.rect = o.rect
o.ox = o.ox
o.oy = o.oy
rescue RGSSError
end
}
ObjectSpace.each_object(Plane) { |o|
next if o.disposed?
o.zoom_x = o.zoom_x
o.zoom_y = o.zoom_y
}
end
def pbConfigureFullScreen
params = Win32API.fillScreen
fullgamew = gamew = SCREEN_WIDTH
fullgameh = gameh = SCREEN_HEIGHT
if !BORDER_FULLY_SHOWS && $PokemonSystem && $PokemonSystem.border==1
fullgamew += BORDER_WIDTH * 2
fullgameh += BORDER_HEIGHT * 2
end
# factor_x = ((2*params[0])/fullgamew).floor
# factor_y = ((2*params[1])/fullgameh).floor
# factor = [factor_x,factor_y].min/2.0
factor_x = (params[0]/fullgamew).floor
factor_y = (params[1]/fullgameh).floor
factor = [factor_x,factor_y].min
offset_x = (params[0]-gamew*factor)/(2*factor)
offset_y = (params[1]-gameh*factor)/(2*factor)
$ResizeOffsetX = offset_x
$ResizeOffsetY = offset_y
ObjectSpace.each_object(Viewport) { |o|
begin
next if o.rect.nil?
ox = o.rect.x-$ResizeOffsetX
oy = o.rect.y-$ResizeOffsetY
o.rect.x = ox+offset_x
o.rect.y = oy+offset_y
rescue RGSSError
end
}
pbSetResizeFactor2(factor,true)
end
def pbConfigureWindowedScreen(value)
border = $PokemonSystem ? $PokemonSystem.border : 0
$ResizeOffsetX = [0,BORDER_WIDTH][border]
$ResizeOffsetY = [0,BORDER_HEIGHT][border]
pbSetResizeFactor2(value,true)
Win32API.restoreScreen
end
def setScreenBorderName(border)
if !$HaveResizeBorder
$ResizeBorder = ScreenBorder.new
$HaveResizeBorder = true
end
$ResizeBorder.bordername = border if $ResizeBorder
end
module Graphics
## Nominal screen size
@@width = SCREEN_WIDTH
@@height = SCREEN_HEIGHT
def self.width
return @@width.to_i
end
def self.height
return @@height.to_i
end
@@fadeoutvp = Viewport.new(0,0,640,480)
@@fadeoutvp.z = 0x3FFFFFFF
@@fadeoutvp.color = Color.new(0,0,0,0)
def self.brightness
return 255-@@fadeoutvp.color.alpha
end
def self.brightness=(value)
value = 0 if value<0
value = 255 if value>255
@@fadeoutvp.color.alpha = 255-value
end
def self.fadein(frames)
return if frames<=0
curvalue = self.brightness
count = (255-self.brightness)
frames.times do |i|
self.brightness = curvalue+(count*i/frames)
self.update
end
end
def self.wait(frames)
return if frames<=0
frames.times do |i|
self.update
end
end
def self.fadeout(frames)
return if frames<=0
curvalue = self.brightness
count = self.brightness
frames.times do |i|
self.brightness = curvalue-(count*i/frames)
self.update
end
end
class << self
begin
x = @@haveresizescreen
rescue NameError # If exception is caught, the class
if !method_defined?(:oldresizescreen) # variable wasn't defined yet
begin
alias oldresizescreen resize_screen
@@haveresizescreen = true
rescue
@@haveresizescreen = false
end
else
@@haveresizescreen = false
end
end
def haveresizescreen
@@haveresizescreen
end
end
def self.resize_screen(w,h)
@@width = w
@@height = h
pbSetResizeFactor($ResizeFactor,true)
end
@@deletefailed = false
def self.snap_to_bitmap(resize=true)
tempPath = ENV["TEMP"]+"\\tempscreen.bmp"
if safeExists?(tempPath) && @@deletefailed
begin
File.delete(tempPath)
@@deletefailed = false
rescue Errno::EACCES
@@deletefailed = true
return nil
end
end
if safeExists?("./rubyscreen.dll")
takescreen = Win32API.new("rubyscreen.dll","TakeScreenshot","p","i")
takescreen.call(tempPath)
end
bm = nil
if safeExists?(tempPath)
bm = Bitmap.new(tempPath)
begin
File.delete(tempPath)
@@deletefailed = false
rescue Errno::EACCES
@@deletefailed = true
end
end
bm.asOpaque if bm && bm.get_pixel(0,0).alpha==0
if resize
if bm && $ResizeOffsetX && $ResizeOffsetY && ($ResizeOffsetX!=0 || $ResizeOffsetY!=0)
tmpbitmap = Bitmap.new(Graphics.width*$ResizeFactor,Graphics.height*$ResizeFactor)
tmpbitmap.blt(0,0,bm,Rect.new(
$ResizeOffsetX*$ResizeFactor,$ResizeOffsetY*$ResizeFactor,tmpbitmap.width,tmpbitmap.height))
bm.dispose
bm = tmpbitmap
end
if bm && (bm.width!=Graphics.width || bm.height!=Graphics.height)
newbitmap = Bitmap.new(Graphics.width,Graphics.height)
newbitmap.stretch_blt(newbitmap.rect,bm,Rect.new(0,0,bm.width,bm.height))
bm.dispose
bm = newbitmap
end
else
# Thise code is used only for taking screenshots with F8.
# Doesn't crop out the screen border, doesn't normalise to 1x zoom.
# Fixes screenshots being 1 pixel too tall.
fullw = (Graphics.width+$ResizeOffsetX*2)*$ResizeFactor
fullh = (Graphics.height+$ResizeOffsetY*2)*$ResizeFactor
if bm && $ResizeOffsetX && $ResizeOffsetY && $ResizeFactor &&
(bm.width!=fullw || bm.height!=fullh)
tmpbitmap = Bitmap.new(fullw,fullh)
tmpbitmap.blt(0,0,bm,Rect.new(0,0,fullw,fullh))
bm.dispose
bm = tmpbitmap
end
end
return bm
end
end
class Sprite
unless @SpriteResizerMethodsAliased
alias _initialize_SpriteResizer initialize
alias _x_SpriteResizer x
alias _y_SpriteResizer y
alias _ox_SpriteResizer ox
alias _oy_SpriteResizer oy
alias _zoomx_SpriteResizer zoom_x
alias _zoomy_SpriteResizer zoom_y
alias _xeq_SpriteResizer x=
alias _yeq_SpriteResizer y=
alias _oxeq_SpriteResizer ox=
alias _oyeq_SpriteResizer oy=
alias _zoomxeq_SpriteResizer zoom_x=
alias _zoomyeq_SpriteResizer zoom_y=
alias _bushdeptheq_SpriteResizer bush_depth=
@SpriteResizerMethodsAliased = true
end
def initialize(viewport=nil)
_initialize_SpriteResizer(viewport)
@resizedX=0
@resizedY=0
@resizedOx=0
@resizedOy=0
@resizedBushDepth=0
@resizedZoomX=1.0
@resizedZoomY=1.0
if $ResizeOffsetX!=0 && $ResizeOffsetY!=0 && !viewport
_xeq_SpriteResizer($ResizeOffsetX.to_f*$ResizeFactorMul/100)
_yeq_SpriteResizer($ResizeOffsetY.to_f*$ResizeFactorMul/100)
end
_zoomxeq_SpriteResizer(@resizedZoomX*$ResizeFactorMul/100)
_zoomyeq_SpriteResizer(@resizedZoomY*$ResizeFactorMul/100)
end
def x
return @resizedX
end
def y
return @resizedY
end
def x=(val)
if $ResizeFactorMul!=100
offset=(self.viewport) ? 0 : $ResizeOffsetX
value=(val+offset).to_f*$ResizeFactorMul/100
_xeq_SpriteResizer(value.to_i)
@resizedX=val.to_i
elsif self.viewport
_xeq_SpriteResizer(val)
@resizedX=val
else
_xeq_SpriteResizer(val + $ResizeOffsetX)
@resizedX=val
end
end
def y=(val)
if $ResizeFactorMul!=100
offset=(self.viewport) ? 0 : $ResizeOffsetY
value=(val+offset).to_f*$ResizeFactorMul/100
_yeq_SpriteResizer(value.to_i)
@resizedY=val.to_i
elsif self.viewport
_yeq_SpriteResizer(val)
@resizedY=val
else
_yeq_SpriteResizer(val + $ResizeOffsetY)
@resizedY=val
end
end
def ox
return @resizedOx
end
def oy
return @resizedOy
end
def ox=(val)
@resizedOx=val
_oxeq_SpriteResizer(val)
end
def oy=(val)
@resizedOy=val
_oyeq_SpriteResizer(val)
end
def zoom_x
return @resizedZoomX
end
def zoom_y
return @resizedZoomY
end
def zoom_x=(val)
value=val
if $ResizeFactorMul!=100
value=(val.to_f*$ResizeFactorMul/100)
if (value-0.5).abs<=0.001
value=0.5
elsif (value-1.0).abs<=0.001
value=1.0
elsif (value-1.5).abs<=0.001
value=1.5
elsif (value-2.0).abs<=0.001
value=2.0
end
end
_zoomxeq_SpriteResizer(value)
@resizedZoomX=val
end
def zoom_y=(val)
value=val
if $ResizeFactorMul!=100
value=(val.to_f*$ResizeFactorMul/100)
if (value-0.5).abs<=0.001
value=0.5
elsif (value-1.0).abs<=0.001
value=1.0
elsif (value-1.5).abs<=0.001
value=1.5
elsif (value-2.0).abs<=0.001
value=2.0
end
end
_zoomyeq_SpriteResizer(value)
@resizedZoomY=val
end
def bush_depth
return @resizedBushDepth
end
def bush_depth=(val)
value=((val.to_i)*$ResizeFactorMul/100)
_bushdeptheq_SpriteResizer(value.to_i)
@resizedBushDepth=val.to_i
end
end
class NotifiableRect < Rect
def setNotifyProc(proc)
@notifyProc = proc
end
def set(x,y,width,height)
super
@notifyProc.call(self) if @notifyProc
end
def x=(value)
super
@notifyProc.call(self) if @notifyProc
end
def y=(value)
super
@notifyProc.call(self) if @notifyProc
end
def width=(value)
super
@notifyProc.call(self) if @notifyProc
end
def height=(value)
super
@notifyProc.call(self) if @notifyProc
end
end
class Viewport
unless @SpriteResizerMethodsAliased
alias _initialize_SpriteResizer initialize
alias _rect_ViewportResizer rect
alias _recteq_SpriteResizer rect=
alias _oxeq_SpriteResizer ox=
alias _oyeq_SpriteResizer oy=
@SpriteResizerMethodsAliased=true
end
def initialize(*arg)
args=arg.clone
@oldrect=Rect.new(0,0,100,100)
_initialize_SpriteResizer(@oldrect)
newRect=NotifiableRect.new(0,0,0,0)
@resizedRectProc=Proc.new { |r|
if $ResizeFactorMul==100
@oldrect.set(
r.x.to_i+$ResizeOffsetX,
r.y.to_i+$ResizeOffsetY,
r.width.to_i,
r.height.to_i
)
self._recteq_SpriteResizer(@oldrect)
else
@oldrect.set(
((r.x+$ResizeOffsetX)*$ResizeFactorMul/100).to_i,
((r.y+$ResizeOffsetY)*$ResizeFactorMul/100).to_i,
(r.width*$ResizeFactorMul/100).to_i,
(r.height*$ResizeFactorMul/100).to_i
)
self._recteq_SpriteResizer(@oldrect)
end
}
newRect.setNotifyProc(@resizedRectProc)
if arg.length==1
newRect.set(args[0].x,args[0].y,args[0].width,args[0].height)
else
newRect.set(args[0],args[1],args[2],args[3])
end
@resizedRect=newRect
@resizedOx=0
@resizedOy=0
end
def ox
return @resizedOx
end
def ox=(val)
return if !val
_oxeq_SpriteResizer(val.to_f*$ResizeFactorMul/100)
@resizedOx=val
end
def oy
return @resizedOy
end
def oy=(val)
return if !val
_oyeq_SpriteResizer(val.to_f*$ResizeFactorMul/100)
@resizedOy=val
end
def rect
return @resizedRect
end
def rect=(val)
if val
newRect=NotifiableRect.new(0,0,100,100)
newRect.setNotifyProc(@resizedRectProc)
newRect.set(val.x.to_i,val.y.to_i,val.width.to_i,val.height.to_i)
@resizedRect=newRect
end
end
end
class Plane
unless @SpriteResizerMethodsAliased
alias _initialize_SpriteResizer initialize
alias _zoomxeq_SpriteResizer zoom_x=
alias _zoomyeq_SpriteResizer zoom_y=
alias _oxeq_SpriteResizer ox=
alias _oyeq_SpriteResizer oy=
@SpriteResizerMethodsAliased=true
end
def initialize(viewport=nil)
_initialize_SpriteResizer(viewport)
@resizedZoomX=1.0
@resizedZoomY=1.0
@resizedOx=0
@resizedOy=0
_zoomxeq_SpriteResizer(@resizedZoomX*$ResizeFactorMul/100)
_zoomyeq_SpriteResizer(@resizedZoomY*$ResizeFactorMul/100)
end
def ox
return @resizedOx
end
def ox=(val)
return if !val
_oxeq_SpriteResizer(val.to_f*$ResizeFactorMul/100)
@resizedOx=val
end
def oy
return @resizedOy
end
def oy=(val)
return if !val
_oyeq_SpriteResizer(val.to_f*$ResizeFactorMul/100)
@resizedOy=val
end
def zoom_x
return @resizedZoomX
end
def zoom_x=(val)
return if !val
_zoomxeq_SpriteResizer(val*$ResizeFactorMul/100)
@resizedZoomX=val
end
def zoom_y
return @resizedZoomY
end
def zoom_y=(val)
return if !val
_zoomyeq_SpriteResizer(val*$ResizeFactorMul/100)
@resizedZoomY=val
end
end
class ScreenBorder
def initialize
initializeInternal
refresh
end
def initializeInternal
@maximumZ=500000
@bordername=""
@sprite=IconSprite.new(0,0) rescue Sprite.new
@defaultwidth=640
@defaultheight=480
@defaultbitmap=Bitmap.new(@defaultwidth,@defaultheight)
end
def dispose
@borderbitmap.dispose if @borderbitmap
@defaultbitmap.dispose
@sprite.dispose
end
def adjustZ(z)
if z>=@maximumZ
@maximumZ=z+1
@sprite.z=@maximumZ
end
end
def bordername=(value)
@bordername=value
refresh
end
def refresh
@sprite.z=@maximumZ
@sprite.x=-BORDER_WIDTH
@sprite.y=-BORDER_HEIGHT
@sprite.visible=($PokemonSystem && $PokemonSystem.border==1)
@sprite.bitmap=nil
if @sprite.visible
if @bordername!=nil && @bordername!=""
setSpriteBitmap("Graphics/Pictures/"+@bordername)
else
setSpriteBitmap(nil)
@sprite.bitmap=@defaultbitmap
end
end
@defaultbitmap.clear
@defaultbitmap.fill_rect(0,0,@defaultwidth,$ResizeOffsetY,Color.new(0,0,0))
@defaultbitmap.fill_rect(0,$ResizeOffsetY,
$ResizeOffsetX,@defaultheight-$ResizeOffsetY,Color.new(0,0,0))
@defaultbitmap.fill_rect(@defaultwidth-$ResizeOffsetX,$ResizeOffsetY,
$ResizeOffsetX,@defaultheight-$ResizeOffsetY,Color.new(0,0,0))
@defaultbitmap.fill_rect($ResizeOffsetX,@defaultheight-$ResizeOffsetY,
@defaultwidth-$ResizeOffsetX*2,$ResizeOffsetY,Color.new(0,0,0))
end
private
def setSpriteBitmap(x)
if (@sprite.is_a?(IconSprite) rescue false)
@sprite.setBitmap(x)
else
@sprite.bitmap=x ? RPG::Cache.load_bitmap("",x) : nil
end
end
end
class Bitmap
# Fast methods for retrieving bitmap data
RtlMoveMemory_pi = Win32API.new('kernel32', 'RtlMoveMemory', 'pii', 'i')
RtlMoveMemory_ip = Win32API.new('kernel32', 'RtlMoveMemory', 'ipi', 'i')
SwapRgb = Win32API.new('./rubyscreen.dll', 'SwapRgb', 'pi', '') rescue nil
def setData(x)
RtlMoveMemory_ip.call(self.address, x, x.length)
end
def getData
data = "rgba" * width * height
RtlMoveMemory_pi.call(data, self.address, data.length)
return data
end
def swap32(x)
return ((x>>24)&0x000000FF)|
((x>>8)&0x0000FF00)|
((x<<8)&0x00FF0000)|
((x<<24)&0xFF000000)
end
def asOpaque
data=getData
j=3
for i in 0...width*height
data[j]=0xFF
j+=4
end
setData(data)
end
def saveToPng(filename)
bytes=[
0x89,0x50,0x4E,0x47,0x0D,0x0A,0x1A,0x0A,0x00,0x00,0x00,0x0D
].pack("CCCCCCCCCCCC")
ihdr=[
0x49,0x48,0x44,0x52,swap32(self.width),swap32(self.height),
0x08,0x06,0x00,0x00,0x00
].pack("CCCCVVCCCCC")
crc=Zlib::crc32(ihdr)
ihdr+=[swap32(crc)].pack("V")
bytesPerScan=self.width*4
row=(self.height-1)*bytesPerScan
data=self.getData
data2=data.clone
width=self.width
x=""
len=bytesPerScan*self.height
ttt=Time.now
if SwapRgb
SwapRgb.call(data2,data2.length)
else
# the following is considerably slower
b=0;c=2;while b!=len
data2[b]=data[c]
data2[c]=data[b]
b+=4;c+=4;
end
end
#$times.push(Time.now-ttt)
filter="\0"
while row>=0
thisRow=data2[row,bytesPerScan]
x.concat(filter)
x.concat(thisRow)
row-=bytesPerScan
end
x=Zlib::Deflate.deflate(x)
length=x.length
x="IDAT"+x
crc=Zlib::crc32(x)
idat=[swap32(length)].pack("V")
idat.concat(x)
idat.concat([swap32(crc)].pack("V"))
idat.concat([0,0x49,0x45,0x4E,0x44,0xAE,0x42,0x60,0x82].pack("VCCCCCCCC"))
File.open(filename,"wb") { |f|
f.write(bytes)
f.write(ihdr)
f.write(idat)
}
end
def address
if !@address
buffer, ad = "rgba", object_id * 2 + 16
RtlMoveMemory_pi.call(buffer, ad, 4)
ad = buffer.unpack("L")[0] + 8
RtlMoveMemory_pi.call(buffer, ad, 4)
ad = buffer.unpack("L")[0] + 16
RtlMoveMemory_pi.call(buffer, ad, 4)
@address=buffer.unpack("L")[0]
end
return @address
end
end