Files
infinitefusion-e18/Data/Scripts/050_AddOns/HttpCalls.rb
Samppa Alatalo 579daa126d Fixed inconsistency in
Data/Scripts/001_Settings.rb sprite folder paths
and modified all references to these constants
to match the new convention. These paths will now
always contain the ending slash.
2023-03-20 01:48:32 +02:00

68 lines
2.4 KiB
Ruby

def test_http_get
url = "http://localhost:8080"
response = HTTPLite.get(url)
if response[:status] == 200
p response[:body]
end
end
def downloadCustomSprite(head_id,body_id)
base_custom_path = "https://raw.githubusercontent.com/Aegide/custom-fusion-sprites/main/CustomBattlers/{1}.{2}.png"
end
def download_sprite(base_path, head_id, body_id, saveLocation="Graphics/temp")
begin
downloaded_file_name = _INTL("{1}/{2}.{3}.png",saveLocation,head_id,body_id)
return downloaded_file_name if pbResolveBitmap(downloaded_file_name)
url = _INTL(base_path,head_id,body_id)
response = HTTPLite.get(url)
if response[:status] == 200
File.open(downloaded_file_name, "wb") do |file|
file.write(response[:body])
end
echo _INTL("\nDownloaded file {1} to {2}",downloaded_file_name,saveLocation)
return downloaded_file_name
end
return nil
rescue MKXPError
return nil
end
end
def download_autogen_sprite(head_id, body_id)
return nil if $PokemonSystem.download_sprites != 0
url = "https://raw.githubusercontent.com/Aegide/autogen-fusion-sprites/master/Battlers/{1}/{1}.{2}.png"
destPath = _INTL("{1}{2}",Settings::BATTLERS_FOLDER,head_id)
sprite = download_sprite(_INTL(url,head_id,body_id),head_id,body_id,destPath)
return sprite if sprite
return nil
end
def download_custom_sprite(head_id, body_id)
return nil if $PokemonSystem.download_sprites != 0
#base_path = "https://raw.githubusercontent.com/Aegide/custom-fusion-sprites/main/CustomBattlers/{1}.{2}.png"
url = "https://raw.githubusercontent.com/infinitefusion/sprites/main/CustomBattlers/{1}.{2}.png"
destPath= _INTL("{1}{2}",Settings::CUSTOM_BATTLERS_FOLDER_INDEXED,head_id)
sprite = download_sprite(_INTL(url,head_id,body_id),head_id,body_id,destPath)
return sprite if sprite
return nil
end
#format: [1.1.png, 1.2.png, etc.]
# https://api.github.com/repos/infinitefusion/contents/sprites/CustomBattlers
# repo = "Aegide/custom-fusion-sprites"
# folder = "CustomBattlers"
#
# todo: github api returns a maximum of 1000 files. Need to find workaround.
# Possibly using git trees https://docs.github.com/fr/rest/git/trees?apiVersion=2022-11-28#get-a-tree
def list_online_custom_sprites
return nil
# repo = "infinitefusion/sprites"
# folder = "CustomBattlers"
# api_url = "https://api.github.com/repos/#{repo}/contents/#{folder}"
# response = HTTPLite.get(api_url)
# return HTTPLite::JSON.parse(response[:body]).map { |file| file['name'] }
end