mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 21:24:59 +00:00
261 lines
9.4 KiB
Ruby
261 lines
9.4 KiB
Ruby
#===============================================================================
|
|
#
|
|
#===============================================================================
|
|
class PokemonGlobalMetadata
|
|
attr_accessor :pokeradarBattery
|
|
end
|
|
|
|
#===============================================================================
|
|
#
|
|
#===============================================================================
|
|
class Game_Temp
|
|
attr_accessor :poke_radar_data # [species, level, chain count, grasses (x,y,ring,rarity)]
|
|
end
|
|
|
|
#===============================================================================
|
|
# Using the Poke Radar
|
|
#===============================================================================
|
|
def pbCanUsePokeRadar?
|
|
# Can't use Radar if not in tall grass
|
|
terrain = $game_map.terrain_tag($game_player.x, $game_player.y)
|
|
if !terrain.land_wild_encounters || !terrain.shows_grass_rustle
|
|
pbMessage(_INTL("Can't use that here."))
|
|
return false
|
|
end
|
|
# Can't use Radar if map has no grass-based encounters (ignoring Bug Contest)
|
|
if !$PokemonEncounters.has_normal_land_encounters?
|
|
pbMessage(_INTL("Can't use that here."))
|
|
return false
|
|
end
|
|
# Can't use Radar while cycling
|
|
if $PokemonGlobal.bicycle
|
|
pbMessage(_INTL("Can't use that while on a bicycle."))
|
|
return false
|
|
end
|
|
# Debug
|
|
return true if $DEBUG && Input.press?(Input::CTRL)
|
|
# Can't use Radar if it isn't fully charged
|
|
if $PokemonGlobal.pokeradarBattery && $PokemonGlobal.pokeradarBattery > 0
|
|
pbMessage(_INTL("The battery has run dry!\nFor it to recharge, you need to walk another {1} steps.",
|
|
$PokemonGlobal.pokeradarBattery))
|
|
return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
def pbUsePokeRadar
|
|
return false if !pbCanUsePokeRadar?
|
|
$stats.poke_radar_count += 1
|
|
$game_temp.poke_radar_data = [nil, 0, 0, [], false] if !$game_temp.poke_radar_data
|
|
$game_temp.poke_radar_data[4] = false
|
|
$PokemonGlobal.pokeradarBattery = 50
|
|
pbPokeRadarHighlightGrass
|
|
return true
|
|
end
|
|
|
|
def pbPokeRadarCancel
|
|
$game_temp.poke_radar_data = nil
|
|
end
|
|
|
|
def pbPokeRadarHighlightGrass(showmessage = true)
|
|
grasses = [] # x, y, ring (0-3 inner to outer), rarity
|
|
# Choose 1 random tile from each ring around the player
|
|
4.times do |i|
|
|
r = rand((i + 1) * 8)
|
|
# Get coordinates of randomly chosen tile
|
|
x = $game_player.x
|
|
y = $game_player.y
|
|
if r <= (i + 1) * 2
|
|
x = $game_player.x - i - 1 + r
|
|
y = $game_player.y - i - 1
|
|
elsif r <= ((i + 1) * 6) - 2
|
|
x = [$game_player.x + i + 1, $game_player.x - i - 1][r % 2]
|
|
y = $game_player.y - i + ((r - 1 - ((i + 1) * 2)) / 2).floor
|
|
else
|
|
x = $game_player.x - i + r - ((i + 1) * 6)
|
|
y = $game_player.y + i + 1
|
|
end
|
|
# Add tile to grasses array if it's a valid grass tile
|
|
next if x < 0 || x >= $game_map.width ||
|
|
y < 0 || y >= $game_map.height
|
|
terrain = $game_map.terrain_tag(x, y)
|
|
next if !terrain.land_wild_encounters || !terrain.shows_grass_rustle
|
|
# Choose a rarity for the grass (0=normal, 1=rare, 2=shiny)
|
|
s = (rand(100) < 25) ? 1 : 0
|
|
if $game_temp.poke_radar_data && $game_temp.poke_radar_data[2] > 0
|
|
v = [(65_536 / Settings::SHINY_POKEMON_CHANCE) - ([$game_temp.poke_radar_data[2], 40].min * 200), 200].max
|
|
v = (65_536 / v.to_f).ceil
|
|
s = 2 if rand(65_536) < v
|
|
end
|
|
grasses.push([x, y, i, s])
|
|
end
|
|
if grasses.length == 0
|
|
# No shaking grass found, break the chain
|
|
pbMessage(_INTL("The grassy patch remained quiet...")) if showmessage
|
|
pbPokeRadarCancel
|
|
else
|
|
# Show grass rustling animations
|
|
grasses.each do |grass|
|
|
case grass[3]
|
|
when 0 # Normal rustle
|
|
$scene.spriteset.addUserAnimation(Settings::RUSTLE_NORMAL_ANIMATION_ID, grass[0], grass[1], true, 1)
|
|
when 1 # Vigorous rustle
|
|
$scene.spriteset.addUserAnimation(Settings::RUSTLE_VIGOROUS_ANIMATION_ID, grass[0], grass[1], true, 1)
|
|
when 2 # Shiny rustle
|
|
$scene.spriteset.addUserAnimation(Settings::RUSTLE_SHINY_ANIMATION_ID, grass[0], grass[1], true, 1)
|
|
end
|
|
end
|
|
$game_temp.poke_radar_data[3] = grasses if $game_temp.poke_radar_data
|
|
pbWait(0.5)
|
|
end
|
|
end
|
|
|
|
def pbPokeRadarGetShakingGrass
|
|
return -1 if !$game_temp.poke_radar_data
|
|
grasses = $game_temp.poke_radar_data[3]
|
|
return -1 if grasses.length == 0
|
|
grasses.each do |i|
|
|
return i[2] if $game_player.x == i[0] && $game_player.y == i[1]
|
|
end
|
|
return -1
|
|
end
|
|
|
|
def pbPokeRadarOnShakingGrass
|
|
return pbPokeRadarGetShakingGrass >= 0
|
|
end
|
|
|
|
def pbPokeRadarGetEncounter(rarity = 0)
|
|
# Poké Radar-exclusive encounters can only be found in vigorously-shaking grass
|
|
if rarity > 0
|
|
# Get all Poké Radar-exclusive encounters for this map
|
|
map = $game_map.map_id
|
|
array = []
|
|
Settings::POKE_RADAR_ENCOUNTERS.each do |enc|
|
|
array.push(enc) if enc[0] == map && GameData::Species.exists?(enc[2])
|
|
end
|
|
# If there are any exclusives, first have a chance of encountering those
|
|
if array.length > 0
|
|
rnd = rand(100)
|
|
array.each do |enc|
|
|
rnd -= enc[1]
|
|
next if rnd >= 0
|
|
level = (enc[4] && enc[4] > enc[3]) ? rand(enc[3]..enc[4]) : enc[3]
|
|
return [enc[2], level]
|
|
end
|
|
end
|
|
end
|
|
# Didn't choose a Poké Radar-exclusive species, choose a regular encounter instead
|
|
return $PokemonEncounters.choose_wild_pokemon($PokemonEncounters.encounter_type, rarity + 1)
|
|
end
|
|
|
|
#===============================================================================
|
|
# Event handlers
|
|
#===============================================================================
|
|
EventHandlers.add(:on_wild_species_chosen, :poke_radar_chain,
|
|
proc { |encounter|
|
|
if GameData::EncounterType.get($game_temp.encounter_type).type != :land ||
|
|
$PokemonGlobal.bicycle || $PokemonGlobal.partner
|
|
pbPokeRadarCancel
|
|
next
|
|
end
|
|
ring = pbPokeRadarGetShakingGrass
|
|
if ring >= 0 # Encounter triggered by stepping into rustling grass
|
|
# Get rarity of shaking grass
|
|
rarity = 0 # 0 = rustle, 1 = vigorous rustle, 2 = shiny rustle
|
|
$game_temp.poke_radar_data[3].each { |g| rarity = g[3] if g[2] == ring }
|
|
if $game_temp.poke_radar_data[2] > 0 # Chain count, i.e. is chaining
|
|
chain_chance = 58 + (ring * 10)
|
|
chain_chance += [$game_temp.poke_radar_data[2], 40].min / 4 # Chain length
|
|
chain_chance += 10 if $game_temp.poke_radar_data[4] # Previous in chain was caught
|
|
if rarity == 2 || rand(100) < chain_chance
|
|
# Continue the chain
|
|
encounter[0] = $game_temp.poke_radar_data[0] # Species
|
|
encounter[1] = $game_temp.poke_radar_data[1] # Level
|
|
$game_temp.force_single_battle = true
|
|
else
|
|
# Break the chain, force an encounter with a different species
|
|
100.times do
|
|
break if encounter && encounter[0] != $game_temp.poke_radar_data[0]
|
|
new_encounter = $PokemonEncounters.choose_wild_pokemon($PokemonEncounters.encounter_type)
|
|
encounter[0] = new_encounter[0]
|
|
encounter[1] = new_encounter[1]
|
|
end
|
|
if encounter[0] == $game_temp.poke_radar_data[0] && encounter[1] == $game_temp.poke_radar_data[1]
|
|
# Chain couldn't be broken somehow; continue it after all
|
|
$game_temp.force_single_battle = true
|
|
else
|
|
pbPokeRadarCancel
|
|
end
|
|
end
|
|
else # Not chaining; will start one
|
|
# Force random wild encounter, vigorous shaking means rarer species
|
|
new_encounter = pbPokeRadarGetEncounter(rarity)
|
|
encounter[0] = new_encounter[0]
|
|
encounter[1] = new_encounter[1]
|
|
$game_temp.force_single_battle = true
|
|
end
|
|
elsif encounter # Encounter triggered by stepping in non-rustling grass
|
|
pbPokeRadarCancel
|
|
end
|
|
}
|
|
)
|
|
|
|
EventHandlers.add(:on_wild_pokemon_created, :poke_radar_shiny,
|
|
proc { |pkmn|
|
|
next if !$game_temp.poke_radar_data
|
|
grasses = $game_temp.poke_radar_data[3]
|
|
next if !grasses
|
|
grasses.each do |grass|
|
|
next if $game_player.x != grass[0] || $game_player.y != grass[1]
|
|
pkmn.shiny = true if grass[3] == 2
|
|
break
|
|
end
|
|
}
|
|
)
|
|
|
|
EventHandlers.add(:on_wild_battle_end, :poke_radar_continue_chain,
|
|
proc { |species, level, decision|
|
|
if $game_temp.poke_radar_data && [1, 4].include?(decision) # Defeated/caught
|
|
$game_temp.poke_radar_data[0] = species
|
|
$game_temp.poke_radar_data[1] = level
|
|
$game_temp.poke_radar_data[2] += 1
|
|
$stats.poke_radar_longest_chain = [$game_temp.poke_radar_data[2], $stats.poke_radar_longest_chain].max
|
|
# Catching makes the next Radar encounter more likely to continue the chain
|
|
$game_temp.poke_radar_data[4] = (decision == 4)
|
|
pbPokeRadarHighlightGrass(false)
|
|
else
|
|
pbPokeRadarCancel
|
|
end
|
|
}
|
|
)
|
|
|
|
EventHandlers.add(:on_player_step_taken, :poke_radar,
|
|
proc {
|
|
if $PokemonGlobal.pokeradarBattery && $PokemonGlobal.pokeradarBattery > 0 &&
|
|
!$game_temp.poke_radar_data
|
|
$PokemonGlobal.pokeradarBattery -= 1
|
|
end
|
|
terrain = $game_map.terrain_tag($game_player.x, $game_player.y)
|
|
if !terrain.land_wild_encounters || !terrain.shows_grass_rustle
|
|
pbPokeRadarCancel
|
|
end
|
|
}
|
|
)
|
|
|
|
EventHandlers.add(:on_enter_map, :cancel_poke_radar,
|
|
proc { |_old_map_id|
|
|
pbPokeRadarCancel
|
|
}
|
|
)
|
|
|
|
#===============================================================================
|
|
# Item handlers
|
|
#===============================================================================
|
|
ItemHandlers::UseInField.add(:POKERADAR, proc { |item|
|
|
next pbUsePokeRadar
|
|
})
|
|
|
|
ItemHandlers::UseFromBag.add(:POKERADAR, proc { |item|
|
|
next (pbCanUsePokeRadar?) ? 2 : 0
|
|
})
|