Logo
Explore Help
Sign In
DocRock3r/infinitefusion-e18
1
0
Fork 0
You've already forked infinitefusion-e18
mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2026-01-22 14:26:01 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
d112e2361a2fa12c8f656b1b19f6590dd5037043
infinitefusion-e18/Data/Scripts/020_Debug
History
Maruno17 d112e2361a A lot of FPS agnosticism, added def lerp
2023-05-20 18:37:54 +01:00
..
001_Editor screens
A lot of FPS agnosticism, added def lerp
2023-05-20 18:37:54 +01:00
002_Animation editor
Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
2023-04-12 21:14:26 +01:00
003_Debug menus
A lot of FPS agnosticism, added def lerp
2023-05-20 18:37:54 +01:00
001_Editor_Utilities.rb
Lots of rubocop
2023-01-28 15:21:12 +00:00
002_Editor_DataTypes.rb
Fixed some bad usage of sprintf, cleaned up some translatable messages
2023-04-02 00:52:12 +01:00
003_Editor_Listers.rb
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00
Powered by Gitea Version: 1.25.3 Page: 28ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API