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d27765896597b68d7059b2679ba3a73cf59396b6
infinitefusion-e18/Data/Scripts/011_Battle/006_Other battle code
History
Maruno17 d277658965 More AI code for deciding when to switch
2023-04-17 19:08:42 +01:00
..
001_PBEffects.rb
More AI function codes, tweaked AI score threshold, renumbered all PBEffects constants
2023-03-19 17:22:53 +00:00
002_Battle_ActiveField.rb
Renamed all battle-related classes and modules
2021-11-16 23:05:16 +00:00
003_Battle_DamageState.rb
Generalised a species' types to allow any number of types
2022-12-31 17:24:33 +00:00
004_Battle_Peers.rb
Fixed Xerneas/Zacian/Zamazenta not being their alternate form throughout battle
2022-05-29 18:13:08 +01:00
005_Battle_CatchAndStoreMixin.rb
Lots of rubocop
2023-01-28 15:21:12 +00:00
006_Battle_Clauses.rb
More AI code for deciding when to switch
2023-04-17 19:08:42 +01:00
007_BattleAnimationPlayer.rb
Fixed back-to-back changes to backgrounds in battle animations not finishing properly before the next one starts
2023-03-05 21:57:00 +00:00
008_Battle_AbilityEffects.rb
More work on the AI, refactored stat stage multipliers
2023-04-09 22:26:48 +01:00
009_Battle_ItemEffects.rb
Refactored AI switching code, added "UsePokemonInOrder" skill flag
2023-02-14 16:40:52 +00:00
010_Battle_PokeBallEffects.rb
Fixed error when gaining happiness while at/above the happiness soft cap
2023-01-01 18:34:54 +00:00
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