mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
866 lines
33 KiB
Ruby
866 lines
33 KiB
Ruby
class CommandMenuList
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attr_accessor :currentList
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def initialize
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@commands = []
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@currentList = "main"
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end
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def add(parent,cmd,name,desc=nil)
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@commands.push([parent,cmd,name,desc])
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end
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def list
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ret = []
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for i in @commands
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ret.push(i[2]) if i[0]==@currentList
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end
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return ret
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end
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def getCommand(index)
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count = 0
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for i in @commands
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if i[0]==@currentList
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return i[1] if count==index
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count += 1
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end
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end
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return nil
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end
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def getDesc(index)
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count = 0
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for i in @commands
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if i[0]==@currentList
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return i[3] if count==index && i[3]
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count += 1
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end
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end
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return "<No description available>"
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end
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def hasSubMenu?(cmd)
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for i in @commands
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return true if i[0]==cmd
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end
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return false
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end
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def getParent
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ret = nil
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for i in @commands
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if i[1]==@currentList
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ret = i[0]; break
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end
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end
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if ret
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count = 0
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for i in @commands
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if i[0]==ret
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return [ret,count] if i[1]==@currentList
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count += 1
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end
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end
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return [ret,0]
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end
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return nil
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end
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end
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def pbDebugMenuCommands(showall=true)
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commands = CommandMenuList.new
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if showall
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commands.add("main","fieldmenu",_INTL("Field options..."),
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_INTL("Warp to maps, edit switches/variables, use the PC, edit Day Care, etc."))
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commands.add("fieldmenu","warp",_INTL("Warp to Map"),
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_INTL("Instantly warp to another map of your choice."))
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# - Optional coordinates
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commands.add("fieldmenu","refreshmap",_INTL("Refresh Map"),
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_INTL("Make all events on this map, and common events, refresh themselves."))
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commands.add("fieldmenu","switches",_INTL("Switches"),
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_INTL("Edit all Game Switches (except Script Switches)."))
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commands.add("fieldmenu","variables",_INTL("Variables"),
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_INTL("Edit all Game Variables. Can set them to numbers or text."))
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commands.add("fieldmenu","usepc",_INTL("Use PC"),
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_INTL("Use a PC to access Pokémon storage and player's PC."))
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commands.add("fieldmenu","togglewallpapers",_INTL("Toggle Storage Wallpapers"),
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_INTL("Unlock and lock special wallpapers used in Pokémon storage."))
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commands.add("fieldmenu","daycare",_INTL("Day Care"),
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_INTL("View Pokémon in the Day Care and edit them."))
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commands.add("fieldmenu","relicstone",_INTL("Use Relic Stone"),
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_INTL("Shadow Pokémon. Choose a Pokémon to show to the Relic Stone for purification."))
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commands.add("fieldmenu","purifychamber",_INTL("Use Purify Chamber"),
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_INTL("Shadow Pokémon. Open the Purify Chamber for purification."))
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commands.add("main","battlemenu",_INTL("Battle options..."),
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_INTL("Start battles, reset this map's trainers, ready rematches, edit roamers, etc."))
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commands.add("battlemenu","testwildbattle",_INTL("Test Wild Battle"),
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_INTL("Start a single battle against a wild Pokémon. You choose the species/level."))
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commands.add("battlemenu","testwildbattleadvanced",_INTL("Test Wild Battle Advanced"),
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_INTL("Start a battle against 1 or more wild Pokémon. Battle size is your choice."))
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commands.add("battlemenu","testtrainerbattle",_INTL("Test Trainer Battle"),
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_INTL("Start a single battle against a trainer of your choice."))
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commands.add("battlemenu","testtrainerbattleadvanced",_INTL("Test Trainer Battle Advanced"),
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_INTL("Start a battle against 1 or more trainers with a battle size of your choice."))
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commands.add("battlemenu","togglelogging",_INTL("Toggle Battle Logging"),
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_INTL("Record debug logs for battles in Data/debuglog.txt."))
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commands.add("battlemenu","resettrainers",_INTL("Reset Map's Trainers"),
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_INTL("Turn off Self Switches A and B for all events with \"Trainer\" in their name."))
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commands.add("battlemenu","readyrematches",_INTL("Ready All Phone Rematches"),
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_INTL("Make all trainers in the phone ready for rematches."))
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commands.add("battlemenu","roamers",_INTL("Roaming Pokémon"),
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_INTL("Toggle and edit all roaming Pokémon."))
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commands.add("main","itemsmenu",_INTL("Item options..."),
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_INTL("Give and take items."))
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commands.add("itemsmenu","additem",_INTL("Add Item"),
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_INTL("Choose an item and a quantity of it to add to the Bag."))
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commands.add("itemsmenu","fillbag",_INTL("Fill Bag"),
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_INTL("Add a certain number of every item to the Bag."))
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commands.add("itemsmenu","emptybag",_INTL("Empty Bag"),
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_INTL("Remove all items from the Bag."))
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commands.add("main","pokemonmenu",_INTL("Pokémon options..."),
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_INTL("Give Pokémon, heal party, fill/empty PC storage, etc."))
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commands.add("pokemonmenu","addpokemon",_INTL("Add Pokémon"),
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_INTL("Give yourself a Pokémon of a chosen species/level. Goes to PC if party is full."))
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commands.add("pokemonmenu","demoparty",_INTL("Give Demo Party"),
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_INTL("Give yourself 6 preset Pokémon. They overwrite the current party."))
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commands.add("pokemonmenu","healparty",_INTL("Heal Party"),
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_INTL("Fully heal the HP/status/PP of all Pokémon in the party."))
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commands.add("pokemonmenu","quickhatch",_INTL("Quick Hatch"),
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_INTL("Make all eggs in the party require just one more step to hatch."))
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commands.add("pokemonmenu","fillboxes",_INTL("Fill Storage Boxes"),
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_INTL("Add one Pokémon of each species (at Level 50) to storage."))
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commands.add("pokemonmenu","clearboxes",_INTL("Clear Storage Boxes"),
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_INTL("Remove all Pokémon in storage."))
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commands.add("pokemonmenu","openstorage",_INTL("Access Pokémon Storage"),
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_INTL("Opens the Pokémon storage boxes in Organize Boxes mode."))
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commands.add("main","playermenu",_INTL("Player options..."),
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_INTL("Set money, badges, Pokédexes, player's appearance and name, etc."))
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commands.add("playermenu","setbadges",_INTL("Set Badges"),
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_INTL("Toggle possession of each Gym Badge."))
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commands.add("playermenu","setmoney",_INTL("Set Money"),
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_INTL("Edit how much money you have."))
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commands.add("playermenu","setcoins",_INTL("Set Coins"),
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_INTL("Edit how many Game Corner Coins you have."))
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commands.add("playermenu","toggleshoes",_INTL("Toggle Running Shoes"),
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_INTL("Toggle possession of running shoes."))
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commands.add("playermenu","togglepokegear",_INTL("Toggle Pokégear"),
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_INTL("Toggle possession of the Pokégear."))
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commands.add("playermenu","dexlists",_INTL("Toggle Pokédex and Dexes"),
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_INTL("Toggle possession of the Pokédex, and edit Regional Dex accessibility."))
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commands.add("playermenu","setplayer",_INTL("Set Player Character"),
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_INTL("Edit the player's character, as defined in \"metadata.txt\"."))
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commands.add("playermenu","changeoutfit",_INTL("Set Player Outfit"),
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_INTL("Edit the player's outfit number."))
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commands.add("playermenu","renameplayer",_INTL("Set Player Name"),
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_INTL("Rename the player."))
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commands.add("playermenu","randomid",_INTL("Randomise Player ID"),
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_INTL("Generate a random new ID for the player."))
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end
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commands.add("main","editorsmenu",_INTL("Information editors..."),
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_INTL("Edit information in the PBS files, terrain tags, battle animations, etc."))
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commands.add("editorsmenu","setmetadata",_INTL("Edit Metadata"),
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_INTL("Edit global and map-specific metadata."))
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commands.add("editorsmenu","mapconnections",_INTL("Edit Map Connections"),
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_INTL("Connect maps using a visual interface. Can also edit map encounters/metadata."))
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commands.add("editorsmenu","terraintags",_INTL("Edit Terrain Tags"),
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_INTL("Edit the terrain tags of tiles in tilesets. Required for tags 8+."))
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commands.add("editorsmenu","setencounters",_INTL("Edit Wild Encounters"),
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_INTL("Edit the wild Pokémon that can be found on maps, and how they are encountered."))
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commands.add("editorsmenu","trainertypes",_INTL("Edit Trainer Types"),
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_INTL("Edit the properties of trainer types."))
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commands.add("editorsmenu","edittrainers",_INTL("Edit Individual Trainers"),
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_INTL("Edit individual trainers, their Pokémon and items."))
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commands.add("editorsmenu","edititems",_INTL("Edit Items"),
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_INTL("Edit item data."))
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commands.add("editorsmenu","editpokemon",_INTL("Edit Pokémon"),
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_INTL("Edit Pokémon species data."))
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commands.add("editorsmenu","editdexes",_INTL("Edit Regional Dexes"),
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_INTL("Create, rearrange and delete Regional Pokédex lists."))
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commands.add("editorsmenu","positionsprites",_INTL("Edit Pokémon Sprite Positions"),
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_INTL("Reposition Pokémon sprites in battle."))
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commands.add("editorsmenu","autopositionsprites",_INTL("Auto-Position All Sprites"),
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_INTL("Automatically reposition all Pokémon sprites in battle. Don't use lightly."))
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commands.add("editorsmenu","animeditor",_INTL("Battle Animation Editor"),
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_INTL("Edit the battle animations."))
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commands.add("editorsmenu","animorganiser",_INTL("Battle Animation Organiser"),
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_INTL("Rearrange/add/delete battle animations."))
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commands.add("editorsmenu","importanims",_INTL("Import All Battle Animations"),
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_INTL("Import all battle animations from the \"Animations\" folder."))
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commands.add("editorsmenu","exportanims",_INTL("Export All Battle Animations"),
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_INTL("Export all battle animations individually to the \"Animations\" folder."))
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commands.add("main","othermenu",_INTL("Other options..."),
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_INTL("Mystery Gifts, translations, compile data, etc."))
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commands.add("othermenu","mysterygift",_INTL("Manage Mystery Gifts"),
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_INTL("Edit and enable/disable Mystery Gifts."))
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commands.add("othermenu","extracttext",_INTL("Extract Text"),
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_INTL("Extract all text in the game to a single file for translating."))
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commands.add("othermenu","compiletext",_INTL("Compile Text"),
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_INTL("Import text and converts it into a language file."))
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commands.add("othermenu","compiledata",_INTL("Compile Data"),
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_INTL("Fully compile all data."))
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commands.add("othermenu","debugconsole",_INTL("Debug Console"),
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_INTL("Open the Debug Console."))
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return commands
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end
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def pbDebugMenuActions(cmd="",sprites=nil,viewport=nil)
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case cmd
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#=============================================================================
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# Field options
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#=============================================================================
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when "warp"
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map = pbWarpToMap
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if map
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pbFadeOutAndHide(sprites)
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pbDisposeMessageWindow(sprites["textbox"])
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pbDisposeSpriteHash(sprites)
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viewport.dispose
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if $scene.is_a?(Scene_Map)
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$game_temp.player_new_map_id = map[0]
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$game_temp.player_new_x = map[1]
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$game_temp.player_new_y = map[2]
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$game_temp.player_new_direction = 2
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$scene.transfer_player
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$game_map.refresh
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else
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pbCancelVehicles
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$MapFactory.setup(map[0])
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$game_player.moveto(map[1],map[2])
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$game_player.turn_down
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$game_map.update
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$game_map.autoplay
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$game_map.refresh
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end
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return true # Closes the debug menu to allow the warp
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end
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when "refreshmap"
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$game_map.need_refresh = true
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pbMessage(_INTL("The map will refresh."))
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when "switches"
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pbDebugVariables(0)
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when "variables"
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pbDebugVariables(1)
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when "usepc"
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pbPokeCenterPC
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when "togglewallpapers"
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w = $PokemonStorage.allWallpapers
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if w.length<=PokemonStorage::BASICWALLPAPERQTY
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pbMessage(_INTL("There are no special wallpapers defined."))
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else
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paperscmd = 0
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unlockarray = $PokemonStorage.unlockedWallpapers
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loop do
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paperscmds = []
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paperscmds.push(_INTL("Unlock all"))
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paperscmds.push(_INTL("Lock all"))
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for i in PokemonStorage::BASICWALLPAPERQTY...w.length
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paperscmds.push(_INTL("{1} {2}",unlockarray[i] ? "[Y]" : "[ ]",w[i]))
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end
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paperscmd = pbShowCommands(nil,paperscmds,-1,paperscmd)
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break if paperscmd<0
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if paperscmd==0 # Unlock all
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for i in PokemonStorage::BASICWALLPAPERQTY...w.length
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unlockarray[i] = true
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end
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elsif paperscmd==1 # Lock all
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for i in PokemonStorage::BASICWALLPAPERQTY...w.length
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unlockarray[i] = false
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end
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else
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paperindex = paperscmd-2+PokemonStorage::BASICWALLPAPERQTY
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unlockarray[paperindex] = !$PokemonStorage.unlockedWallpapers[paperindex]
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end
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end
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end
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when "daycare"
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pbDebugDayCare
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when "relicstone"
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pbRelicStone
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when "purifychamber"
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pbPurifyChamber
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#=============================================================================
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# Battle options
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#=============================================================================
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when "testwildbattle"
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species = pbChooseSpeciesList
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if species!=0
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params = ChooseNumberParams.new
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params.setRange(1,PBExperience.maxLevel)
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params.setInitialValue(5)
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params.setCancelValue(0)
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level = pbMessageChooseNumber(_INTL("Set the wild {1}'s level.",PBSpecies.getName(species)),params)
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if level>0
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$PokemonTemp.encounterType = -1
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pbWildBattle(species,level)
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end
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end
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when "testwildbattleadvanced"
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pkmn = []
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size0 = 1
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pkmnCmd = 0
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loop do
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pkmnCmds = []
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pkmn.each do |p|
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pkmnCmds.push(sprintf("%s Lv.%d",p.name,p.level))
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end
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pkmnCmds.push(_INTL("[Add Pokémon]"))
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pkmnCmds.push(_INTL("[Set player side size]"))
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pkmnCmds.push(_INTL("[Start {1}v{2} battle]",size0,pkmn.length))
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pkmnCmd = pbShowCommands(nil,pkmnCmds,-1,pkmnCmd)
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break if pkmnCmd<0
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if pkmnCmd==pkmnCmds.length-1 # Start battle
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if pkmn.length==0
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pbMessage(_INTL("No Pokémon were chosen, cannot start battle."))
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next
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end
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setBattleRule(sprintf("%dv%d",size0,pkmn.length))
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$PokemonTemp.encounterType = -1
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pbWildBattleCore(*pkmn)
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break
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elsif pkmnCmd==pkmnCmds.length-2 # Set player side size
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if !pbCanDoubleBattle?
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pbMessage(_INTL("You only have one Pokémon."))
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next
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end
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maxVal = (pbCanTripleBattle?) ? 3 : 2
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params = ChooseNumberParams.new
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params.setRange(1,maxVal)
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params.setInitialValue(size0)
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params.setCancelValue(0)
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newSize = pbMessageChooseNumber(
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_INTL("Choose the number of battlers on the player's side (max. {1}).",maxVal),params)
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size0 = newSize if newSize>0
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elsif pkmnCmd==pkmnCmds.length-3 # Add Pokémon
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species = pbChooseSpeciesList
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if species!=0
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params = ChooseNumberParams.new
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params.setRange(1,PBExperience.maxLevel)
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params.setInitialValue(5)
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params.setCancelValue(0)
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level = pbMessageChooseNumber(_INTL("Set the wild {1}'s level.",PBSpecies.getName(species)),params)
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if level>0
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pkmn.push(Pokemon.new(species,level))
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end
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end
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else # Edit a Pokémon
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if pbConfirmMessage(_INTL("Change this Pokémon?"))
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scr = PokemonDebugPartyScreen.new
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scr.pbPokemonDebug(pkmn[pkmnCmd],-1,nil,true)
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scr.pbEndScreen
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elsif pbConfirmMessage(_INTL("Delete this Pokémon?"))
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pkmn[pkmnCmd] = nil
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pkmn.compact!
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end
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end
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end
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when "testtrainerbattle"
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battle = pbListScreen(_INTL("SINGLE TRAINER"),TrainerBattleLister.new(0,false))
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if battle
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trainerdata = battle[1]
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pbTrainerBattle(trainerdata[0],trainerdata[1],"...",false,trainerdata[4],true)
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end
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when "testtrainerbattleadvanced"
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trainers = []
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size0 = 1
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size1 = 1
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trainerCmd = 0
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loop do
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trainerCmds = []
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trainers.each do |t|
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trainerCmds.push(sprintf("%s x%d",t[1][0].fullname,t[1][2].length))
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end
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trainerCmds.push(_INTL("[Add trainer]"))
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trainerCmds.push(_INTL("[Set player side size]"))
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trainerCmds.push(_INTL("[Set opponent side size]"))
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trainerCmds.push(_INTL("[Start {1}v{2} battle]",size0,size1))
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trainerCmd = pbShowCommands(nil,trainerCmds,-1,trainerCmd)
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break if trainerCmd<0
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if trainerCmd==trainerCmds.length-1 # Start battle
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if trainers.length==0
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pbMessage(_INTL("No trainers were chosen, cannot start battle."))
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next
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elsif size1<trainers.length
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pbMessage(_INTL("Opposing side size is invalid. It should be at least {1}",trainers.length))
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next
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elsif size1>trainers.length && trainers[0][1][2].length==1
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pbMessage(
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_INTL("Opposing side size cannot be {1}, as that requires the first trainer to have 2 or more Pokémon, which they don't.",
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size1))
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next
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end
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setBattleRule(sprintf("%dv%d",size0,size1))
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battleArgs = []
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trainers.each do |t|
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battleArgs.push([t[1][0],t[1][2],t[1][3],t[1][1]])
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end
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pbTrainerBattleCore(*battleArgs)
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break
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elsif trainerCmd==trainerCmds.length-2 # Set opponent side size
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if trainers.length==0 || (trainers.length==1 && trainers[0][1][2].length==1)
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pbMessage(_INTL("No trainers were chosen or trainer only has one Pokémon."))
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next
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end
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maxVal = 2
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maxVal = 3 if trainers.length>=3 ||
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(trainers.length==2 && trainers[0][1][2].length>=2) ||
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trainers[0][1][2].length>=3
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params = ChooseNumberParams.new
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params.setRange(1,maxVal)
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params.setInitialValue(size1)
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params.setCancelValue(0)
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newSize = pbMessageChooseNumber(
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_INTL("Choose the number of battlers on the opponent's side (max. {1}).",maxVal),params)
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size1 = newSize if newSize>0
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elsif trainerCmd==trainerCmds.length-3 # Set player side size
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if !pbCanDoubleBattle?
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pbMessage(_INTL("You only have one Pokémon."))
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next
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end
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maxVal = (pbCanTripleBattle?) ? 3 : 2
|
|
params = ChooseNumberParams.new
|
|
params.setRange(1,maxVal)
|
|
params.setInitialValue(size0)
|
|
params.setCancelValue(0)
|
|
newSize = pbMessageChooseNumber(
|
|
_INTL("Choose the number of battlers on the player's side (max. {1}).",maxVal),params)
|
|
size0 = newSize if newSize>0
|
|
elsif trainerCmd==trainerCmds.length-4 # Add trainer
|
|
battle = pbListScreen(_INTL("CHOOSE A TRAINER"),TrainerBattleLister.new(0,false))
|
|
if battle
|
|
trainerdata = battle[1]
|
|
tr = pbLoadTrainer(trainerdata[0],trainerdata[1],trainerdata[4])
|
|
trainers.push([battle[0],tr])
|
|
end
|
|
else # Edit a trainer
|
|
if pbConfirmMessage(_INTL("Change this trainer?"))
|
|
battle = pbListScreen(_INTL("CHOOSE A TRAINER"),
|
|
TrainerBattleLister.new(trainers[trainerCmd][0],false))
|
|
if battle
|
|
trainerdata = battle[1]
|
|
tr = pbLoadTrainer(trainerdata[0],trainerdata[1],trainerdata[4])
|
|
trainers[trainerCmd] = [battle[0],tr]
|
|
end
|
|
elsif pbConfirmMessage(_INTL("Delete this trainer?"))
|
|
trainers[trainerCmd] = nil
|
|
trainers.compact!
|
|
end
|
|
end
|
|
end
|
|
when "togglelogging"
|
|
$INTERNAL = !$INTERNAL
|
|
pbMessage(_INTL("Debug logs for battles will be made in the Data folder.")) if $INTERNAL
|
|
pbMessage(_INTL("Debug logs for battles will not be made.")) if !$INTERNAL
|
|
when "resettrainers"
|
|
if $game_map
|
|
for event in $game_map.events.values
|
|
if event.name[/trainer/i]
|
|
$game_self_switches[[$game_map.map_id,event.id,"A"]] = false
|
|
$game_self_switches[[$game_map.map_id,event.id,"B"]] = false
|
|
end
|
|
end
|
|
$game_map.need_refresh = true
|
|
pbMessage(_INTL("All Trainers on this map were reset."))
|
|
else
|
|
pbMessage(_INTL("This command can't be used here."))
|
|
end
|
|
when "readyrematches"
|
|
if !$PokemonGlobal.phoneNumbers || $PokemonGlobal.phoneNumbers.length==0
|
|
pbMessage(_INTL("There are no trainers in the Phone."))
|
|
else
|
|
for i in $PokemonGlobal.phoneNumbers
|
|
if i.length==8 # A trainer with an event
|
|
i[4] = 2
|
|
pbSetReadyToBattle(i)
|
|
end
|
|
end
|
|
pbMessage(_INTL("All trainers in the Phone are now ready to rebattle."))
|
|
end
|
|
when "roamers"
|
|
pbDebugRoamers
|
|
#=============================================================================
|
|
# Item options
|
|
#=============================================================================
|
|
when "additem"
|
|
pbListScreenBlock(_INTL("ADD ITEM"),ItemLister.new(0)) { |button,item|
|
|
if button==Input::C && item && item>0
|
|
params = ChooseNumberParams.new
|
|
params.setRange(1,BAG_MAX_PER_SLOT)
|
|
params.setInitialValue(1)
|
|
params.setCancelValue(0)
|
|
qty = pbMessageChooseNumber(_INTL("Choose the number of items."),params)
|
|
if qty>0
|
|
$PokemonBag.pbStoreItem(item,qty)
|
|
pbMessage(_INTL("Gave {1}x {2}.",qty,PBItems.getName(item)))
|
|
end
|
|
end
|
|
}
|
|
when "fillbag"
|
|
params = ChooseNumberParams.new
|
|
params.setRange(1,BAG_MAX_PER_SLOT)
|
|
params.setInitialValue(1)
|
|
params.setCancelValue(0)
|
|
qty = pbMessageChooseNumber(_INTL("Choose the number of items."),params)
|
|
if qty>0
|
|
itemconsts = []
|
|
for i in PBItems.constants
|
|
itemconsts.push(PBItems.const_get(i))
|
|
end
|
|
itemconsts.sort! { |a,b| a<=>b }
|
|
for i in itemconsts
|
|
$PokemonBag.pbStoreItem(i,qty)
|
|
end
|
|
pbMessage(_INTL("The Bag was filled with {1} of each item.",qty))
|
|
end
|
|
when "emptybag"
|
|
$PokemonBag.clear
|
|
pbMessage(_INTL("The Bag was cleared."))
|
|
#=============================================================================
|
|
# Pokémon options
|
|
#=============================================================================
|
|
when "addpokemon"
|
|
species = pbChooseSpeciesList
|
|
if species!=0
|
|
params = ChooseNumberParams.new
|
|
params.setRange(1,PBExperience.maxLevel)
|
|
params.setInitialValue(5)
|
|
params.setCancelValue(0)
|
|
level = pbMessageChooseNumber(_INTL("Set the Pokémon's level."),params)
|
|
if level>0
|
|
pbAddPokemon(species,level)
|
|
end
|
|
end
|
|
when "demoparty"
|
|
pbCreatePokemon
|
|
pbMessage(_INTL("Filled party with demo Pokémon."))
|
|
when "healparty"
|
|
for i in $Trainer.party
|
|
i.heal
|
|
end
|
|
pbMessage(_INTL("Your Pokémon were fully healed."))
|
|
when "quickhatch"
|
|
for pokemon in $Trainer.party
|
|
pokemon.eggsteps = 1 if pokemon.egg?
|
|
end
|
|
pbMessage(_INTL("All eggs in your party now require one step to hatch."))
|
|
when "fillboxes"
|
|
$Trainer.formseen = [] if !$Trainer.formseen
|
|
$Trainer.formlastseen = [] if !$Trainer.formlastseen
|
|
added = 0; completed = true
|
|
speciesData = pbLoadSpeciesData
|
|
formdata = pbLoadFormToSpecies
|
|
for i in 1..PBSpecies.maxValue
|
|
if added>=NUM_STORAGE_BOXES*30
|
|
completed = false; break
|
|
end
|
|
cname = getConstantName(PBSpecies,i) rescue nil
|
|
next if !cname
|
|
pkmn = Pokemon.new(i,50)
|
|
$PokemonStorage[(i-1)/$PokemonStorage.maxPokemon(0),
|
|
(i-1)%$PokemonStorage.maxPokemon(0)] = pkmn
|
|
# Record all forms of this Pokémon as seen and owned
|
|
$Trainer.seen[i] = true
|
|
$Trainer.owned[i] = true
|
|
$Trainer.formseen[i] = [[],[]]
|
|
formdata[i] = [i] if !formdata[i]
|
|
for form in 0...formdata[i].length
|
|
next if !formdata[i][form] || formdata[i][form]==0
|
|
fSpecies = pbGetFSpeciesFromForm(i,form)
|
|
formname = pbGetMessage(MessageTypes::FormNames,fSpecies)
|
|
genderRate = speciesData[i][SpeciesData::GENDER_RATE] || 0
|
|
gender = (genderRate==PBGenderRates::AlwaysFemale) ? 1 : 0
|
|
if form==0
|
|
case genderRate
|
|
when PBGenderRates::AlwaysMale,
|
|
PBGenderRates::AlwaysFemale,
|
|
PBGenderRates::Genderless
|
|
$Trainer.formseen[i][gender][form] = true
|
|
$Trainer.formlastseen[i] = [gender,form]
|
|
else # Both male and female
|
|
$Trainer.formseen[i][0][form] = true
|
|
$Trainer.formseen[i][1][form] = true
|
|
$Trainer.formlastseen[i] = [0,form]
|
|
end
|
|
elsif formname && formname!=""
|
|
$Trainer.formseen[i][gender][form] = true
|
|
end
|
|
end
|
|
added += 1
|
|
end
|
|
pbMessage(_INTL("Storage boxes were filled with one Pokémon of each species."))
|
|
if !completed
|
|
pbMessage(_INTL("Note: The number of storage spaces ({1} boxes of 30) is less than the number of species.",NUM_STORAGE_BOXES))
|
|
end
|
|
when "clearboxes"
|
|
for i in 0...$PokemonStorage.maxBoxes
|
|
for j in 0...$PokemonStorage.maxPokemon(i)
|
|
$PokemonStorage[i,j] = nil
|
|
end
|
|
end
|
|
pbMessage(_INTL("The storage boxes were cleared."))
|
|
when "openstorage"
|
|
pbFadeOutIn {
|
|
scene = PokemonStorageScene.new
|
|
screen = PokemonStorageScreen.new(scene,$PokemonStorage)
|
|
screen.pbStartScreen(0)
|
|
}
|
|
#=============================================================================
|
|
# Player options
|
|
#=============================================================================
|
|
when "setbadges"
|
|
badgecmd = 0
|
|
loop do
|
|
badgecmds = []
|
|
badgecmds.push(_INTL("Give all"))
|
|
badgecmds.push(_INTL("Remove all"))
|
|
for i in 0...24
|
|
badgecmds.push(_INTL("{1} Badge {2}",$Trainer.badges[i] ? "[Y]" : "[ ]",i+1))
|
|
end
|
|
badgecmd = pbShowCommands(nil,badgecmds,-1,badgecmd)
|
|
break if badgecmd<0
|
|
if badgecmd==0 # Give all
|
|
for i in 0...24; $Trainer.badges[i] = true; end
|
|
elsif badgecmd==1 # Remove all
|
|
for i in 0...24; $Trainer.badges[i] = false; end
|
|
else
|
|
$Trainer.badges[badgecmd-2] = !$Trainer.badges[badgecmd-2]
|
|
end
|
|
end
|
|
when "setmoney"
|
|
params = ChooseNumberParams.new
|
|
params.setRange(0,MAX_MONEY)
|
|
params.setDefaultValue($Trainer.money)
|
|
$Trainer.money = pbMessageChooseNumber(_INTL("Set the player's money."),params)
|
|
pbMessage(_INTL("You now have ${1}.",$Trainer.money.to_s_formatted))
|
|
when "setcoins"
|
|
params = ChooseNumberParams.new
|
|
params.setRange(0,MAX_COINS)
|
|
params.setDefaultValue($PokemonGlobal.coins)
|
|
$PokemonGlobal.coins = pbMessageChooseNumber(_INTL("Set the player's Coin amount."),params)
|
|
pbMessage(_INTL("You now have {1} Coins.",$PokemonGlobal.coins.to_s_formatted))
|
|
when "toggleshoes"
|
|
$PokemonGlobal.runningShoes = !$PokemonGlobal.runningShoes
|
|
pbMessage(_INTL("Gave Running Shoes.")) if $PokemonGlobal.runningShoes
|
|
pbMessage(_INTL("Lost Running Shoes.")) if !$PokemonGlobal.runningShoes
|
|
when "togglepokegear"
|
|
$Trainer.pokegear = !$Trainer.pokegear
|
|
pbMessage(_INTL("Gave Pokégear.")) if $Trainer.pokegear
|
|
pbMessage(_INTL("Lost Pokégear.")) if !$Trainer.pokegear
|
|
when "dexlists"
|
|
dexescmd = 0
|
|
loop do
|
|
dexescmds = []
|
|
dexescmds.push(_INTL("Have Pokédex: {1}",$Trainer.pokedex ? "[YES]" : "[NO]"))
|
|
d = pbDexNames
|
|
for i in 0...d.length
|
|
name = d[i]
|
|
name = name[0] if name.is_a?(Array)
|
|
dexindex = i
|
|
unlocked = $PokemonGlobal.pokedexUnlocked[dexindex]
|
|
dexescmds.push(_INTL("{1} {2}",unlocked ? "[Y]" : "[ ]",name))
|
|
end
|
|
dexescmd = pbShowCommands(nil,dexescmds,-1,dexescmd)
|
|
break if dexescmd<0
|
|
dexindex = dexescmd-1
|
|
if dexindex<0 # Toggle Pokédex ownership
|
|
$Trainer.pokedex = !$Trainer.pokedex
|
|
else # Toggle Regional Dex accessibility
|
|
if $PokemonGlobal.pokedexUnlocked[dexindex]
|
|
pbLockDex(dexindex)
|
|
else
|
|
pbUnlockDex(dexindex)
|
|
end
|
|
end
|
|
end
|
|
when "setplayer"
|
|
limit = 0
|
|
for i in 0...8
|
|
meta = pbGetMetadata(0,Metadata::PLAYER_A+i)
|
|
if !meta
|
|
limit = i; break
|
|
end
|
|
end
|
|
if limit<=1
|
|
pbMessage(_INTL("There is only one player defined."))
|
|
else
|
|
params = ChooseNumberParams.new
|
|
params.setRange(0,limit-1)
|
|
params.setDefaultValue($PokemonGlobal.playerID)
|
|
newid = pbMessageChooseNumber(_INTL("Choose the new player character."),params)
|
|
if newid!=$PokemonGlobal.playerID
|
|
pbChangePlayer(newid)
|
|
pbMessage(_INTL("The player character was changed."))
|
|
end
|
|
end
|
|
when "changeoutfit"
|
|
oldoutfit = $Trainer.outfit
|
|
params = ChooseNumberParams.new
|
|
params.setRange(0,99)
|
|
params.setDefaultValue(oldoutfit)
|
|
$Trainer.outfit = pbMessageChooseNumber(_INTL("Set the player's outfit."),params)
|
|
pbMessage(_INTL("Player's outfit was changed.")) if $Trainer.outfit!=oldoutfit
|
|
when "renameplayer"
|
|
trname = pbEnterPlayerName("Your name?",0,MAX_PLAYER_NAME_SIZE,$Trainer.name)
|
|
if trname=="" && pbConfirmMessage(_INTL("Give yourself a default name?"))
|
|
trainertype = pbGetPlayerTrainerType
|
|
gender = pbGetTrainerTypeGender(trainertype)
|
|
trname = pbSuggestTrainerName(gender)
|
|
end
|
|
if trname==""
|
|
pbMessage(_INTL("The player's name remained {1}.",$Trainer.name))
|
|
else
|
|
$Trainer.name = trname
|
|
pbMessage(_INTL("The player's name was changed to {1}.",$Trainer.name))
|
|
end
|
|
when "randomid"
|
|
$Trainer.id = rand(256)
|
|
$Trainer.id |= rand(256)<<8
|
|
$Trainer.id |= rand(256)<<16
|
|
$Trainer.id |= rand(256)<<24
|
|
pbMessage(_INTL("The player's ID was changed to {1} (full ID: {2}).",$Trainer.publicID,$Trainer.id))
|
|
#=============================================================================
|
|
# Information editors
|
|
#=============================================================================
|
|
when "setmetadata"
|
|
pbMetadataScreen(pbDefaultMap)
|
|
pbClearData
|
|
when "mapconnections"
|
|
pbFadeOutIn { pbConnectionsEditor }
|
|
when "terraintags"
|
|
pbFadeOutIn { pbTilesetScreen }
|
|
when "setencounters"
|
|
encdata = pbLoadEncountersData
|
|
map = pbDefaultMap
|
|
loop do
|
|
map = pbListScreen(_INTL("SET ENCOUNTERS"),MapLister.new(map))
|
|
break if map<=0
|
|
pbEncounterEditorMap(encdata,map)
|
|
end
|
|
save_data(encdata,"Data/encounters.dat")
|
|
pbClearData
|
|
pbSaveEncounterData
|
|
when "trainertypes"
|
|
pbFadeOutIn { pbTrainerTypeEditor }
|
|
when "edittrainers"
|
|
pbFadeOutIn { pbTrainerBattleEditor }
|
|
when "edititems"
|
|
pbFadeOutIn { pbItemEditor }
|
|
when "editpokemon"
|
|
pbFadeOutIn { pbPokemonEditor }
|
|
when "editdexes"
|
|
pbFadeOutIn { pbRegionalDexEditorMain }
|
|
when "positionsprites"
|
|
pbFadeOutIn {
|
|
sp = SpritePositioner.new
|
|
sps = SpritePositionerScreen.new(sp)
|
|
sps.pbStart
|
|
}
|
|
when "autopositionsprites"
|
|
if pbConfirmMessage(_INTL("Are you sure you want to reposition all sprites?"))
|
|
msgwindow = pbCreateMessageWindow
|
|
pbMessageDisplay(msgwindow,_INTL("Repositioning all sprites. Please wait."),false)
|
|
Graphics.update
|
|
pbAutoPositionAll
|
|
pbDisposeMessageWindow(msgwindow)
|
|
end
|
|
when "animeditor"
|
|
pbFadeOutIn { pbAnimationEditor }
|
|
when "animorganiser"
|
|
pbFadeOutIn { pbAnimationsOrganiser }
|
|
when "importanims"
|
|
pbImportAllAnimations
|
|
when "exportanims"
|
|
pbExportAllAnimations
|
|
#=============================================================================
|
|
# Other options
|
|
#=============================================================================
|
|
when "mysterygift"
|
|
pbManageMysteryGifts
|
|
when "extracttext"
|
|
pbExtractText
|
|
when "compiletext"
|
|
pbCompileTextUI
|
|
when "compiledata"
|
|
msgwindow = pbCreateMessageWindow
|
|
pbCompileAllData(true) { |msg| pbMessageDisplay(msgwindow,msg,false) }
|
|
pbMessageDisplay(msgwindow,_INTL("All game data was compiled."))
|
|
pbDisposeMessageWindow(msgwindow)
|
|
when "debugconsole"
|
|
Console::setup_console
|
|
end
|
|
return false
|
|
end
|
|
|
|
def pbDebugMenu(showall=true)
|
|
commands = pbDebugMenuCommands(showall)
|
|
viewport = Viewport.new(0,0,Graphics.width,Graphics.height)
|
|
viewport.z = 99999
|
|
sprites = {}
|
|
sprites["textbox"] = pbCreateMessageWindow
|
|
sprites["textbox"].letterbyletter = false
|
|
sprites["cmdwindow"] = Window_CommandPokemonEx.new(commands.list)
|
|
cmdwindow = sprites["cmdwindow"]
|
|
cmdwindow.x = 0
|
|
cmdwindow.y = 0
|
|
cmdwindow.width = Graphics.width
|
|
cmdwindow.height = Graphics.height-sprites["textbox"].height
|
|
cmdwindow.viewport = viewport
|
|
cmdwindow.visible = true
|
|
sprites["textbox"].text = commands.getDesc(cmdwindow.index)
|
|
pbFadeInAndShow(sprites)
|
|
ret = -1
|
|
refresh = true
|
|
loop do
|
|
loop do
|
|
oldindex = cmdwindow.index
|
|
cmdwindow.update
|
|
if refresh || cmdwindow.index!=oldindex
|
|
sprites["textbox"].text = commands.getDesc(cmdwindow.index)
|
|
refresh = false
|
|
end
|
|
Graphics.update
|
|
Input.update
|
|
if Input.trigger?(Input::B)
|
|
parent = commands.getParent
|
|
if parent
|
|
pbPlayCancelSE
|
|
commands.currentList = parent[0]
|
|
cmdwindow.commands = commands.list
|
|
cmdwindow.index = parent[1]
|
|
refresh = true
|
|
else
|
|
ret = -1
|
|
break
|
|
end
|
|
elsif Input.trigger?(Input::C)
|
|
pbPlayDecisionSE
|
|
ret = cmdwindow.index
|
|
break
|
|
end
|
|
end
|
|
break if ret<0
|
|
cmd = commands.getCommand(ret)
|
|
if commands.hasSubMenu?(cmd)
|
|
commands.currentList = cmd
|
|
cmdwindow.commands = commands.list
|
|
cmdwindow.index = 0
|
|
refresh = true
|
|
else
|
|
return if pbDebugMenuActions(cmd,sprites,viewport)
|
|
end
|
|
end
|
|
pbPlayCloseMenuSE
|
|
pbFadeOutAndHide(sprites)
|
|
pbDisposeMessageWindow(sprites["textbox"])
|
|
pbDisposeSpriteHash(sprites)
|
|
viewport.dispose
|
|
end
|