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d71a3d47e8577d7ed1b54a8e1aa26c1d72799689
infinitefusion-e18/Data/Scripts/011_Battle/004_AI
History
Maruno17 551f64e8a1 Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes
2021-07-21 22:46:49 +01:00
..
001_PokeBattle_AI.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
002_AI_Item.rb
Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes
2021-07-21 22:46:49 +01:00
003_AI_Switch.rb
Fixed typo in egg generatio, fixed typo in battle code that changes a Pokémon's type, fixed bug in AI that prevents switching
2021-05-15 20:28:15 +01:00
004_AI_Move.rb
Deprecated three move flags as they should depend on move effects instead
2021-07-01 21:06:24 +01:00
005_AI_Move_EffectScores.rb
Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio
2021-07-17 20:48:06 +01:00
006_AI_Move_Utilities.rb
Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio
2021-07-17 20:48:06 +01:00
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