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infinitefusion-e18
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infinitefusion-e18
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013_Items
History
Maruno17
6e188666a4
Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names
2021-06-17 22:45:16 +01:00
..
001_Item_Utilities.rb
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
002_Item_Effects.rb
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
003_Item_BattleEffects.rb
Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used
2021-05-11 18:44:35 +01:00
004_Item_Phone.rb
Added conversion to fix incorrect phone contacts data, fixed being unable to call people, fixed crash when writing a Battle Facility PBS file
2021-05-07 21:09:22 +01:00
005_Item_PokeRadar.rb
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
006_Item_Mail.rb
Added Battle Points message window (\pt), fixed occasional wrong form when viewing Pokédex of newly caught species, other tweaks
2021-04-21 18:45:44 +01:00
007_Item_Sprites.rb
Minor fixes for previous commit
2021-04-17 23:56:51 +01:00
008_PokemonBag.rb
Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names
2021-06-17 22:45:16 +01:00