Files
infinitefusion-e18/Data/Scripts/052_InfiniteFusion/Gameplay/Utilities/SpriteUtils.rb
2025-09-28 15:53:01 -04:00

159 lines
5.2 KiB
Ruby

def splitSpriteCredits(name, bitmap, max_width)
name_full_width = bitmap.text_size(name).width
# use original name if can fit on one line
return [ name ] if name_full_width <= max_width
temp_string = name
name_split = []
# split name by collab separator " & " nearest to max width
start_pos = temp_string.index(' & ')
temp_pos = nil
while start_pos && (bitmap.text_size(temp_string).width > max_width)
substring_width = bitmap.text_size(temp_string[0, start_pos]).width
if substring_width > max_width
name_split << temp_string[0, temp_pos].strip
temp_string = temp_string[(temp_pos + 1)..].strip
start_pos = temp_string.index(' & ')
temp_pos = nil
next
end
temp_pos = start_pos
start_pos = temp_string.index(' & ', start_pos + 1)
end
# append remainder of " & " split if within max width
if temp_pos != nil
name_split << temp_string[0, temp_pos].strip
temp_string = temp_string[(temp_pos + 1)..].strip
end
# split remaining string by space
temp_pos = nil
if (bitmap.text_size(temp_string).width > max_width) && (start_pos = temp_string.index(' '))
while start_pos && (bitmap.text_size(temp_string).width > max_width)
substring_width = bitmap.text_size(temp_string[0, start_pos]).width
if substring_width > max_width
name_split << temp_string[0, temp_pos].strip
temp_string = temp_string[(temp_pos + 1)..].strip
start_pos = temp_string.index(' ')
temp_pos = nil
next
end
temp_pos = start_pos
start_pos = temp_string.index(' ', start_pos + 1)
end
end
# append remaining text, even if too long for screen
name_split << temp_string if temp_string != ''
return name_split
end
def pbLoadPokemonBitmapSpecies(pokemon, species, back = false, scale = POKEMONSPRITESCALE)
ret = nil
pokemon = pokemon.pokemon if pokemon.respond_to?(:pokemon)
if pokemon.isEgg?
bitmapFileName = getEggBitmapPath(pokemon)
bitmapFileName = pbResolveBitmap(bitmapFileName)
elsif pokemon.species >= ZAPMOLCUNO_NB #zapmolcuno
bitmapFileName = getSpecialSpriteName(pokemon.species) #sprintf("Graphics/Battlers/special/144.145.146")
bitmapFileName = pbResolveBitmap(bitmapFileName)
else
#edited here
isFusion = species > NB_POKEMON
if isFusion
poke1 = getBodyID(species)
poke2 = getHeadID(species, poke1)
else
poke1 = species
poke2 = species
end
bitmapFileName = GetSpritePath(poke1, poke2, isFusion)
# Alter bitmap if supported
alterBitmap = (MultipleForms.getFunction(species, "alterBitmap") rescue nil)
end
if bitmapFileName && alterBitmap
animatedBitmap = AnimatedBitmap.new(bitmapFileName)
copiedBitmap = animatedBitmap.copy
animatedBitmap.dispose
copiedBitmap.each { |bitmap| alterBitmap.call(pokemon, bitmap) }
ret = copiedBitmap
elsif bitmapFileName
ret = AnimatedBitmap.new(bitmapFileName)
end
return ret
end
def pbPokemonBitmapFile(species)
# Used by the Pokédex
# Load normal bitmap
#get body and head num
isFused = species > NB_POKEMON
if isFused
if species >= ZAPMOLCUNO_NB
path = getSpecialSpriteName(species) + ".png"
else
poke1 = getBodyID(species) #getBasePokemonID(species,true)
poke2 = getHeadID(species, poke1) #getBasePokemonID(species,false)
path = GetSpritePath(poke1, poke2, isFused)
end
else
path = GetSpritePath(species, species, false)
end
ret = sprintf(path) rescue nil
if !pbResolveBitmap(ret)
ret = "Graphics/Battlers/000.png"
end
return ret
end
def pbLoadPokemonBitmap(pokemon, species, back = false)
#species est utilisé par elitebattle mais ca sert a rien
return pbLoadPokemonBitmapSpecies(pokemon, pokemon.species, back)
end
def getEggBitmapPath(pokemon)
return "Graphics/Battlers/Eggs/000" if $PokemonSystem.hide_custom_eggs
bitmapFileName = sprintf("Graphics/Battlers/Eggs/%s", getConstantName(PBSpecies, pokemon.species)) rescue nil
if !pbResolveBitmap(bitmapFileName)
if pokemon.species >= NUM_ZAPMOLCUNO
bitmapFileName = "Graphics/Battlers/Eggs/egg_base"
else
bitmapFileName = sprintf("Graphics/Battlers/Eggs/%03d", pokemon.species)
if !pbResolveBitmap(bitmapFileName)
bitmapFileName = sprintf("Graphics/Battlers/Eggs/000")
end
end
end
return bitmapFileName
end
def GetSpritePath(poke1, poke2, isFused)
#Check if custom exists
spritename = GetSpriteName(poke1, poke2, isFused)
pathCustom = sprintf("Graphics/%s/indexed/%s/%s.png", DOSSIERCUSTOMSPRITES,poke2, spritename)
pathReg = sprintf("Graphics/%s/%s/%s.png", BATTLERSPATH, poke2, spritename)
path = pbResolveBitmap(pathCustom) && $game_variables[196] == 0 ? pathCustom : pathReg
return path
end
def GetSpritePathForced(poke1, poke2, isFused)
#Check if custom exists
spritename = GetSpriteName(poke1, poke2, isFused)
pathCustom = sprintf("Graphics/%s/indexed/%s/%s.png", DOSSIERCUSTOMSPRITES, poke2, spritename)
pathReg = sprintf("Graphics/%s/%s/%s.png", BATTLERSPATH, poke2, spritename)
path = pbResolveBitmap(pathCustom) ? pathCustom : pathReg
return path
end
def GetSpriteName(poke1, poke2, isFused)
ret = isFused ? sprintf("%d.%d", poke2, poke1) : sprintf("%d", poke2) rescue nil
return ret
end