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e57e1f4a1efff5dc22bb7c27d3d47387f29b83f6
infinitefusion-e18/Data/Scripts/018_Alternate battle modes/003_Battle Frontier generator
History
Maruno17 eaa915878a Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
..
001_ChallengeGenerator_Data.rb
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
002_ChallengeGenerator_Pokemon.rb
Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
003_ChallengeGenerator_Trainers.rb
Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
004_ChallengeGenerator_BattleSim.rb
Rearranged OrgBattle scripts
2021-05-07 18:23:20 +01:00
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