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e7d116780fc9a35f9c09a8f983ee7b69502f0fdf
infinitefusion-e18/Data/Scripts/018_Alternate battle modes
History
Maruno17 be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers
2021-05-18 20:01:01 +01:00
..
001_Battle Frontier
Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers
2021-05-18 20:01:01 +01:00
002_Battle Frontier rules
Made the Battle Factory work
2021-05-15 17:38:16 +01:00
003_Battle Frontier generator
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
001_SafariZone.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
002_BugContest.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
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